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Apr 23rd, 2017
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  1. #ifndef DUNGEON_H
  2. #define DUNGEON_H
  3.  
  4. typedef struct dungeon_t dungeon_t;
  5.  
  6. struct dungeon_t {
  7. char* room_name;
  8. dungeon_t *north;
  9. dungeon_t *south;
  10. dungeon_t *west;
  11. dungeon_t *east;
  12. };
  13.  
  14. #endif
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