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- // GRAPHICS SETTINGS (appearance of eye) -----------------------------------
- // If using a SINGLE EYE, you might want this next line enabled, which
- // uses a simpler "football-shaped" eye that's left/right symmetrical.
- // Default shape includes the caruncle, creating distinct left/right eyes.
- #ifdef ADAFRUIT_HALLOWING // Hallowing, with one eye, does this by default
- #define SYMMETRICAL_EYELID
- #else // Otherwise your choice, standard is asymmetrical
- #define SYMMETRICAL_EYELID
- #endif
- // Enable ONE of these #includes -- HUGE graphics tables for various eyes:
- #include "graphics/defaultEye.h" // Standard human-ish hazel eye -OR-
- //#include "graphics/dragonEye.h" // Slit pupil fiery dragon/demon eye -OR-
- //#include "graphics/noScleraEye.h" // Large iris, no sclera -OR-
- //#include "graphics/goatEye.h" // Horizontal pupil goat/Krampus eye -OR-
- //#include "graphics/newtEye.h" // Eye of newt
- // Optional: enable this line for startup logo (screen test/orient):
- #if !defined ADAFRUIT_HALLOWING // Hallowing can't always fit logo+eye
- #include "graphics/logo.h" // Otherwise your choice, if it fits
- #endif
- // EYE LIST ----------------------------------------------------------------
- // This table contains ONE LINE PER EYE. The table MUST be present with
- // this name and contain ONE OR MORE lines. Each line contains THREE items:
- // a pin number for the corresponding TFT/OLED display's SELECT line, a pin
- // pin number for that eye's "wink" button (or -1 if not used), and a screen
- // rotation value (0-3) for that eye.
- eyeInfo_t eyeInfo[] = {
- #ifdef ADAFRUIT_HALLOWING
- { 39, -1, 2 }, // SINGLE EYE display-select and wink pins, rotate 180
- #else
- // LEFT EYE display-select and wink pins, no rotation
- { 10, 2, 2 }, // RIGHT EYE display-select and wink pins, no rotation
- { 12, 2, 2 }
- #endif
- };
- // DISPLAY HARDWARE SETTINGS (screen type & connections) -------------------
- #ifdef ADAFRUIT_HALLOWING
- #include <Adafruit_ST7735.h> // TFT display library
- #define DISPLAY_DC 38 // Display data/command pin
- #define DISPLAY_RESET 37 // Display reset pin
- #define DISPLAY_BACKLIGHT 7
- #define BACKLIGHT_MAX 128
- #else
- // Enable ONE of these #includes to specify the display type being used
- //#include <Adafruit_SSD1351.h> // OLED display library -OR-
- #include <Adafruit_ST7735.h> // TFT display library (enable one only)
- #define DISPLAY_DC 7 // Data/command pin for ALL displays
- #define DISPLAY_RESET 11 // Reset pin for ALL displays
- #endif
- #if defined(_ADAFRUIT_ST7735H_) || defined(_ADAFRUIT_ST77XXH_)
- #define SPI_FREQ 24000000 // TFT: use max SPI (clips to 12 MHz on M0)
- #else // OLED
- #if !defined(ARDUINO_ARCH_SAMD) && (F_CPU <= 72000000)
- #define SPI_FREQ 24000000 // OLED: 24 MHz on 72 MHz Teensy only
- #else
- #define SPI_FREQ 12000000 // OLED: 12 MHz in all other cases
- #endif
- #endif
- // INPUT SETTINGS (for controlling eye motion) -----------------------------
- // JOYSTICK_X_PIN and JOYSTICK_Y_PIN specify analog input pins for manually
- // controlling the eye with an analog joystick. If set to -1 or if not
- // defined, the eye will move on its own.
- // IRIS_PIN speficies an analog input pin for a photocell to make pupils
- // react to light (or potentiometer for manual control). If set to -1 or
- // if not defined, the pupils will change on their own.
- // BLINK_PIN specifies an input pin for a button (to ground) that will
- // make any/all eyes blink. If set to -1 or if not defined, the eyes will
- // only blink if AUTOBLINK is defined, or if the eyeInfo[] table above
- // includes wink button settings for each eye.
- //#define JOYSTICK_X_PIN A0 // Analog pin for eye horiz pos (else auto)
- //#define JOYSTICK_Y_PIN A1 // Analog pin for eye vert position (")
- //#define JOYSTICK_X_FLIP // If defined, reverse stick X axis
- //#define JOYSTICK_Y_FLIP // If defined, reverse stick Y axis
- #define TRACKING // If defined, eyelid tracks pupil
- #define BLINK_PIN 1 // Pin for manual blink button (BOTH eyes)
- #define AUTOBLINK // If defined, eyes also blink autonomously
- #ifdef ADAFRUIT_HALLOWING
- #define LIGHT_PIN A1 // Hallowing light sensor pin
- #define LIGHT_CURVE 0.33 // Light sensor adjustment curve
- #define LIGHT_MIN 30 // Minimum useful reading from light sensor
- #define LIGHT_MAX 980 // Maximum useful reading from sensor
- #else
- #define LIGHT_PIN A2 // Photocell or potentiometer (else auto iris)
- //#define LIGHT_PIN_FLIP // If defined, reverse reading from dial/photocell
- #define LIGHT_MIN 0 // Lower reading from sensor
- #define LIGHT_MAX 1023 // Upper reading from sensor
- #endif
- #define IRIS_SMOOTH // If enabled, filter input from IRIS_PIN
- #if !defined(IRIS_MIN) // Each eye might have its own MIN/MAX
- #define IRIS_MIN 120 // Iris size (0-1023) in brightest light
- #endif
- #if !defined(IRIS_MAX)
- #define IRIS_MAX 720 // Iris size (0-1023) in darkest light
- #endif
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