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  1. Mono path[0] = 'D:/Documents/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Documents/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  9. Vendor:
  10. VRAM: 8061 MB
  11. Driver: 23.21.13.8813
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.157 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 1.759085 ms
  21. Searching for compatible XInput library...
  22. Found Xinput1_4.dll.
  23. Init Time: 1/23/2020 2:34:39 PM
  24.  
  25. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  26.  
  27. TemtemVersion: v0.5.3
  28.  
  29. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  30.  
  31. Setting up 4 worker threads for Enlighten.
  32. Thread -> id: 22c4 -> priority: 1
  33. Thread -> id: 2778 -> priority: 1
  34. Thread -> id: 2ecc -> priority: 1
  35. Thread -> id: 2790 -> priority: 1
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37. Fallback handler could not load library D:/Documents/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library D:/Documents/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library D:/Documents/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40.  
  41. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174015.
  42. Total: 586.931284 ms (FindLiveObjects: 12.667405 ms CreateObjectMapping: 28.506865 ms MarkObjects: 544.204343 ms DeleteObjects: 1.551530 ms)
  43.  
  44. Tamer ID: 17555
  45.  
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  47.  
  48. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  49.  
  50. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174896.
  51. Total: 316.784918 ms (FindLiveObjects: 8.824219 ms CreateObjectMapping: 16.598974 ms MarkObjects: 290.903850 ms DeleteObjects: 0.457590 ms)
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