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Feverstone Wilds Cockatrice Nest Crash from friend

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Jul 9th, 2024
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  1. 7/9/2024 1:09:23 AM: Critical error occurred
  2. Loaded Mods: aculinaryartillery@1.1.5, ancientarmory@1.0.1, autopanning@1.0.1, autowalk@1.0.4, bloomeryfulldrops@1.0.0, claycasting@1.1.5, CutTheFat@1.0.0, decor@1.1.1, entitiesinteract@1.0.8, floralzoneseastasiaticregion@1.0.3, caninae@1.0.16, capreolinae@1.1.5, sirenia@1.0.5, morebanners@1.1.0, mycodiversity@1.0.2, primitivesurvival@3.5.7, she1fish@1.2.1, ot_SticksFromFirewood@1.1.0, easytorchlight@1.0.0, game@1.19.8, accessibilitytweaks@3.7.1, alchemy@1.6.32, animalcages@3.0.2, animationmanagerlib@0.8.8, egocaribautomapmarkers@3.1.0, flags@0.27.0, betterruins@0.3.5, commonlib@2.4.0, displaycasewall@1.0.3, freedomunits@1.1.3, fromgoldencombs@1.4.32, hangingbaskets@1.1.0, immersivewoodsawing@0.2.2, increasedstepheight@1.2.0, sailboat@1.3.0, justanarrowheadmold@1.0.1, lavoisier@1.3.0, mobsradar@2.1.1, naturalnight@2.1.0, pelaguswinds@1.0.0, petai@2.2.4, rustboundmagic@1.9.74, simplefootstepsredux@1.0.0, spawnhighlight@1.2.0, toolworks@1.8.1, creative@1.19.8, vsimgui@1.1.5, vsquest@1.2.0, survival@1.19.8, vsvillage@1.0.0, alchemistry@1.0.2, awearablelight@1.1.1, bullseye-continued@2.5.8, captureanimals@2.7.0, configlib@1.3.13, feverstonewilds@1.5.0-rc.2, pickupartist@0.2.0, simplevillages@1.0.1, toolworksadditions@1.3.2, entitiesconfiguration@1.0.4
  3. System.NullReferenceException: Object reference not set to an instance of an object.
  4. at Vintagestory.GameContent.BehaviorCollectFrom.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel, EnumHandling& handling) in VSSurvivalMod\BlockBehavior\BehaviorCollectFrom.cs:line 40
  5. at Vintagestory.API.Common.Block.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in VintagestoryApi\Common\Collectible\Block\Block.cs:line 1374
  6. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 885
  7. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 444
  8. at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89
  9. at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 186
  10. at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 809
  11. at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1013
  12. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
  13. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
  14. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
  15. at OpenTK.Windowing.Desktop.GameWindow.Run()
  16. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
  17. at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
  18. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
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