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- Anam Brood of Nessi (Native Outsiders)
- Speed: 40 Feet
- Attributes: +2 Dexterity +2 Int -2 Con -2 Str
- Small
- Quick Reconnaissance: When Scouting, the Anam are quick to see what’s going on though at the loss of accuracy. They can do a perception check as a swift action but take a -5 penalty when they do so.
- Magical Talents: Anam can cast Message, Detect Magic and Read Magic 1/day at a Caster Level equal to their Character Level.
- Anti-Magic Weakness: See Anti-magic spell
- Battlefield Knowledge: +2 Knowledge Planes and Knowledge Geography as the Anam study to learn where they will fight.
- Yromem (Native Outsider)
- Speed: 40 feet
- Attributes: +2 Dexterity +2 Wisdom -2 Con -2 Str
- Small
- Magical Talents: Anam can cast Light, Detect Magic and Read Magic 1/day at a Caster Level equal to their Character Level
- Scouts Training: +2 Perception and +2 Stealth. Yromem are expert scouts.
- Survival of the Fittest: +2 Survival and +2 Knowledge (Nature) Yromem are trained to survive in the wilds anywhere.
- Anti-Magic Weakness: See Anti-Magic Spell
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