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- 03-18 21:26:08.430 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Typography_Config') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:08.860 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Manuna_Configs') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:08.990 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Bridge_Config') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:09.860 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'lighthouse_Config') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:10.060 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'City_Config') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:10.340 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Ship_Config') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:10.430 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Ruins_Config') is missing!
- (Filename: Line: 1789)
- 03-18 21:26:10.970 402-509/? I/UnityIAP: IAB helper created.
- 03-18 21:26:11.560 402-509/? D/Crashlytics: Exception stack trace: UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0)
- UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at <00000000000000000000000000000000>:0)
- UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at <00000000000000000000000000000000>:0)
- Buildings.SceneObjectHelper.ReplaceViewInstance (Managers.ObjectView objectView, Managers.PrefabsManager+PrefabObject prefab) (at <00000000000000000000000000000000>:0)
- Characters.CharactersHelper.SpawnCharacter (Contexts contexts, Characters.CharacterDescription characterDesc) (at <00000000000000000000000000000000>:0)
- Characters.CharactersHelper.SpawnCharacter (Contexts contexts, System.String characterId, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation) (at <00000000000000000000000000000000>:0)
- Contexts.MoveCameraToCharacter (Quests.Director.Actions.MoveCameraToCharacterAction desc, System.Single descOrthographicSize) (at <00000000000000000000000000000000>:0)
- GameSystems.SpawnDefaultCharacters.Initialize () (at <00000000000000000000000000000000>:0)
- Entitas.Systems.Initialize () (at <00000000000000000000000000000000>:0)
- GameSystems.WorldLoop+<Start>c__Iterator0.MoveNext () (at <00000000000000000000000000000000>:0)
- UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
- 03-18 21:26:11.570 402-509/? E/Unity: ArgumentException: The Object you want to instantiate is null.
- at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0
- at Buildings.SceneObjectHelper.ReplaceViewInstance (Managers.ObjectView objectView, Managers.PrefabsManager+PrefabObject prefab) [0x00000] in <00000000000000000000000000000000>:0
- at Characters.CharactersHelper.SpawnCharacter (Contexts contexts, Characters.CharacterDescription characterDesc) [0x00000] in <00000000000000000000000000000000>:0
- at Characters.CharactersHelper.SpawnCharacter (Contexts contexts, System.String characterId, UnityEngine.Vector3 positi
- 03-18 21:26:11.840 402-509/? E/Unity: EntityDoesNotHaveComponentException: Cannot get component 'ObjectView' from Entity_3(*4)(Characters.Components.AIQueue, Characters.Components.Character, Characters.Components.SpeechBubble)!
- Entity does not have a component at index 9!
- You should check if an entity has the component before getting it.
- at Entitas.Entity.GetComponent (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0
- at CharactersEntity.get_objectView () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.SyncSpeechBubbleSystem.ClampingPosition (CharactersEntity charactersEntity) [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.SyncSpeechBubbleSystem.Execute (System.Collections.Generic.List`1[T] entities) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in
- 03-18 21:26:11.910 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:12.890 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:12.920 402-509/? I/UnityIAP: Starting in-app billing setup.
- 03-18 21:26:12.930 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:12.950 402-402/? I/UnityIAP: Billing service connected.
- 03-18 21:26:12.960 402-2781/? I/UnityIAP: invoking callback
- 03-18 21:26:12.960 402-2781/? I/UnityIAP: Checking for in-app billing 3 support.
- 03-18 21:26:13.050 402-2781/? I/UnityIAP: In-app billing version 3 supported for com.bgf.jingliks
- 03-18 21:26:13.050 402-2781/? I/UnityIAP: Subscriptions AVAILABLE.
- 03-18 21:26:13.050 402-2781/? I/UnityIAP: Subscription upgrade and downgrade are AVAILABLE.
- 03-18 21:26:13.060 402-2781/? I/UnityIAP: Subscriptions information parse AVAILABLE.
- 03-18 21:26:13.060 402-2781/? I/UnityIAP: VR supported.
- 03-18 21:26:13.060 402-2781/? I/UnityIAP: onIabSetupFinished: 0
- 03-18 21:26:13.060 402-2781/? I/UnityIAP: Requesting 8 products
- 03-18 21:26:13.060 402-2781/? I/UnityIAP: QueryInventory: 8
- 03-18 21:26:13.060 402-2781/? I/UnityIAP: invoking callback
- 03-18 21:26:13.070 402-2781/? I/UnityIAP: Querying owned items, item type: inapp
- 03-18 21:26:13.070 402-2781/? I/UnityIAP: Package name: com.bgf.jingliks
- 03-18 21:26:13.070 402-2781/? I/UnityIAP: Calling getPurchases with continuation token: null
- 03-18 21:26:13.070 402-2781/? I/UnityIAP: Owned items response: 0
- 03-18 21:26:13.070 402-2781/? I/UnityIAP: Continuation token: null
- 03-18 21:26:13.070 402-2781/? I/UnityIAP: Querying SKU details.
- 03-18 21:26:13.130 402-2781/? I/UnityIAP: Querying owned items, item type: subs
- 03-18 21:26:13.130 402-2781/? I/UnityIAP: Package name: com.bgf.jingliks
- 03-18 21:26:13.130 402-2781/? I/UnityIAP: Calling getPurchases with continuation token: null
- 03-18 21:26:13.580 402-2781/? I/UnityIAP: Owned items response: 0
- 03-18 21:26:13.580 402-2781/? I/UnityIAP: Continuation token: null
- 03-18 21:26:13.580 402-2781/? I/UnityIAP: Querying SKU details.
- 03-18 21:26:13.600 402-2781/? I/UnityIAP: Querying owned items' purchase history, item type: subs
- 03-18 21:26:13.600 402-2781/? I/UnityIAP: Package name: com.bgf.jingliks
- 03-18 21:26:13.600 402-2781/? I/UnityIAP: Calling getPurchaseHistory with continuation token: null
- 03-18 21:26:13.900 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:13.910 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: Purchase history response: 0
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: Continuation token: null
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: onQueryInventoryFinished: true
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: Inventory refresh successful. (response: 0:OK)
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: The number of owned skus is0
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: The number of purchased skus is0
- 03-18 21:26:14.020 402-2781/? I/UnityIAP: The number of subscriptions purchased history is0
- 03-18 21:26:14.880 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:14.890 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:15.830 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:15.850 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:16.720 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:16.730 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:17.610 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:17.620 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:18.620 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:18.630 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.510 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.520 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.540 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.550 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.570 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.580 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.620 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.630 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.650 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.660 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.680 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.690 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.730 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.740 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.760 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.770 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.780 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.790 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.810 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.820 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.850 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.860 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.890 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.890 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.920 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.930 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.950 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.960 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:19.990 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.010 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.020 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.030 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.050 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.060 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.080 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.090 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.120 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.130 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.150 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.160 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.180 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.190 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.210 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.220 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.250 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.250 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.280 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.290 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.310 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.320 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.350 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.360 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.380 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.390 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.410 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.420 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.440 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.450 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.480 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.490 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.510 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.520 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.550 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.570 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.580 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.590 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.620 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.630 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.650 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.660 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.690 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.690 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.720 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.720 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.740 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.750 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.780 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.790 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.820 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.830 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.850 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.860 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.880 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
- Entity is already retained by this object!
- The entity must be released by this object first.
- at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
- at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
- at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- 03-18 21:26:20.890 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
- at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
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