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Pankysha_New

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Mar 18th, 2019
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  1. 03-18 21:26:08.430 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Typography_Config') is missing!
  2.  
  3. (Filename: Line: 1789)
  4. 03-18 21:26:08.860 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Manuna_Configs') is missing!
  5.  
  6. (Filename: Line: 1789)
  7. 03-18 21:26:08.990 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Bridge_Config') is missing!
  8.  
  9. (Filename: Line: 1789)
  10. 03-18 21:26:09.860 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'lighthouse_Config') is missing!
  11.  
  12. (Filename: Line: 1789)
  13. 03-18 21:26:10.060 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'City_Config') is missing!
  14.  
  15. (Filename: Line: 1789)
  16. 03-18 21:26:10.340 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Ship_Config') is missing!
  17.  
  18. (Filename: Line: 1789)
  19. 03-18 21:26:10.430 402-616/? W/Unity: The referenced script on this Behaviour (Game Object 'Ruins_Config') is missing!
  20.  
  21. (Filename: Line: 1789)
  22. 03-18 21:26:10.970 402-509/? I/UnityIAP: IAB helper created.
  23. 03-18 21:26:11.560 402-509/? D/Crashlytics: Exception stack trace: UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) (at <00000000000000000000000000000000>:0)
  24. UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at <00000000000000000000000000000000>:0)
  25. UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at <00000000000000000000000000000000>:0)
  26. Buildings.SceneObjectHelper.ReplaceViewInstance (Managers.ObjectView objectView, Managers.PrefabsManager+PrefabObject prefab) (at <00000000000000000000000000000000>:0)
  27. Characters.CharactersHelper.SpawnCharacter (Contexts contexts, Characters.CharacterDescription characterDesc) (at <00000000000000000000000000000000>:0)
  28. Characters.CharactersHelper.SpawnCharacter (Contexts contexts, System.String characterId, UnityEngine.Vector3 position, UnityEngine.Vector3 rotation) (at <00000000000000000000000000000000>:0)
  29. Contexts.MoveCameraToCharacter (Quests.Director.Actions.MoveCameraToCharacterAction desc, System.Single descOrthographicSize) (at <00000000000000000000000000000000>:0)
  30. GameSystems.SpawnDefaultCharacters.Initialize () (at <00000000000000000000000000000000>:0)
  31. Entitas.Systems.Initialize () (at <00000000000000000000000000000000>:0)
  32. GameSystems.WorldLoop+<Start>c__Iterator0.MoveNext () (at <00000000000000000000000000000000>:0)
  33. UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0)
  34. 03-18 21:26:11.570 402-509/? E/Unity: ArgumentException: The Object you want to instantiate is null.
  35. at UnityEngine.Object.CheckNullArgument (System.Object arg, System.String message) [0x00000] in <00000000000000000000000000000000>:0
  36. at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) [0x00000] in <00000000000000000000000000000000>:0
  37. at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) [0x00000] in <00000000000000000000000000000000>:0
  38. at Buildings.SceneObjectHelper.ReplaceViewInstance (Managers.ObjectView objectView, Managers.PrefabsManager+PrefabObject prefab) [0x00000] in <00000000000000000000000000000000>:0
  39. at Characters.CharactersHelper.SpawnCharacter (Contexts contexts, Characters.CharacterDescription characterDesc) [0x00000] in <00000000000000000000000000000000>:0
  40. at Characters.CharactersHelper.SpawnCharacter (Contexts contexts, System.String characterId, UnityEngine.Vector3 positi
  41. 03-18 21:26:11.840 402-509/? E/Unity: EntityDoesNotHaveComponentException: Cannot get component 'ObjectView' from Entity_3(*4)(Characters.Components.AIQueue, Characters.Components.Character, Characters.Components.SpeechBubble)!
  42. Entity does not have a component at index 9!
  43. You should check if an entity has the component before getting it.
  44. at Entitas.Entity.GetComponent (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0
  45. at CharactersEntity.get_objectView () [0x00000] in <00000000000000000000000000000000>:0
  46. at GameSystems.SyncSpeechBubbleSystem.ClampingPosition (CharactersEntity charactersEntity) [0x00000] in <00000000000000000000000000000000>:0
  47. at GameSystems.SyncSpeechBubbleSystem.Execute (System.Collections.Generic.List`1[T] entities) [0x00000] in <00000000000000000000000000000000>:0
  48. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  49. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  50. at GameSystems.WorldLoop.Update () [0x00000] in
  51. 03-18 21:26:11.910 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  52. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  53.  
  54. (Filename: currently not available on il2cpp Line: -1)
  55. 03-18 21:26:12.890 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  56. Entity is already retained by this object!
  57. The entity must be released by this object first.
  58. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  59. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  60. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  61. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  62. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  63.  
  64. (Filename: currently not available on il2cpp Line: -1)
  65. 03-18 21:26:12.920 402-509/? I/UnityIAP: Starting in-app billing setup.
  66. 03-18 21:26:12.930 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  67. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  68.  
  69. (Filename: currently not available on il2cpp Line: -1)
  70. 03-18 21:26:12.950 402-402/? I/UnityIAP: Billing service connected.
  71. 03-18 21:26:12.960 402-2781/? I/UnityIAP: invoking callback
  72. 03-18 21:26:12.960 402-2781/? I/UnityIAP: Checking for in-app billing 3 support.
  73. 03-18 21:26:13.050 402-2781/? I/UnityIAP: In-app billing version 3 supported for com.bgf.jingliks
  74. 03-18 21:26:13.050 402-2781/? I/UnityIAP: Subscriptions AVAILABLE.
  75. 03-18 21:26:13.050 402-2781/? I/UnityIAP: Subscription upgrade and downgrade are AVAILABLE.
  76. 03-18 21:26:13.060 402-2781/? I/UnityIAP: Subscriptions information parse AVAILABLE.
  77. 03-18 21:26:13.060 402-2781/? I/UnityIAP: VR supported.
  78. 03-18 21:26:13.060 402-2781/? I/UnityIAP: onIabSetupFinished: 0
  79. 03-18 21:26:13.060 402-2781/? I/UnityIAP: Requesting 8 products
  80. 03-18 21:26:13.060 402-2781/? I/UnityIAP: QueryInventory: 8
  81. 03-18 21:26:13.060 402-2781/? I/UnityIAP: invoking callback
  82. 03-18 21:26:13.070 402-2781/? I/UnityIAP: Querying owned items, item type: inapp
  83. 03-18 21:26:13.070 402-2781/? I/UnityIAP: Package name: com.bgf.jingliks
  84. 03-18 21:26:13.070 402-2781/? I/UnityIAP: Calling getPurchases with continuation token: null
  85. 03-18 21:26:13.070 402-2781/? I/UnityIAP: Owned items response: 0
  86. 03-18 21:26:13.070 402-2781/? I/UnityIAP: Continuation token: null
  87. 03-18 21:26:13.070 402-2781/? I/UnityIAP: Querying SKU details.
  88. 03-18 21:26:13.130 402-2781/? I/UnityIAP: Querying owned items, item type: subs
  89. 03-18 21:26:13.130 402-2781/? I/UnityIAP: Package name: com.bgf.jingliks
  90. 03-18 21:26:13.130 402-2781/? I/UnityIAP: Calling getPurchases with continuation token: null
  91. 03-18 21:26:13.580 402-2781/? I/UnityIAP: Owned items response: 0
  92. 03-18 21:26:13.580 402-2781/? I/UnityIAP: Continuation token: null
  93. 03-18 21:26:13.580 402-2781/? I/UnityIAP: Querying SKU details.
  94. 03-18 21:26:13.600 402-2781/? I/UnityIAP: Querying owned items' purchase history, item type: subs
  95. 03-18 21:26:13.600 402-2781/? I/UnityIAP: Package name: com.bgf.jingliks
  96. 03-18 21:26:13.600 402-2781/? I/UnityIAP: Calling getPurchaseHistory with continuation token: null
  97. 03-18 21:26:13.900 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  98. Entity is already retained by this object!
  99. The entity must be released by this object first.
  100. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  101. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  102. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  103. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  104. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  105.  
  106. (Filename: currently not available on il2cpp Line: -1)
  107. 03-18 21:26:13.910 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  108. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  109.  
  110. (Filename: currently not available on il2cpp Line: -1)
  111. 03-18 21:26:14.020 402-2781/? I/UnityIAP: Purchase history response: 0
  112. 03-18 21:26:14.020 402-2781/? I/UnityIAP: Continuation token: null
  113. 03-18 21:26:14.020 402-2781/? I/UnityIAP: onQueryInventoryFinished: true
  114. 03-18 21:26:14.020 402-2781/? I/UnityIAP: Inventory refresh successful. (response: 0:OK)
  115. 03-18 21:26:14.020 402-2781/? I/UnityIAP: The number of owned skus is0
  116. 03-18 21:26:14.020 402-2781/? I/UnityIAP: The number of purchased skus is0
  117. 03-18 21:26:14.020 402-2781/? I/UnityIAP: The number of subscriptions purchased history is0
  118. 03-18 21:26:14.880 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  119. Entity is already retained by this object!
  120. The entity must be released by this object first.
  121. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  122. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  123. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  124. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  125. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  126.  
  127. (Filename: currently not available on il2cpp Line: -1)
  128. 03-18 21:26:14.890 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  129. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  130.  
  131. (Filename: currently not available on il2cpp Line: -1)
  132. 03-18 21:26:15.830 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  133. Entity is already retained by this object!
  134. The entity must be released by this object first.
  135. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  136. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  137. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  138. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  139. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  140.  
  141. (Filename: currently not available on il2cpp Line: -1)
  142. 03-18 21:26:15.850 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  143. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  144.  
  145. (Filename: currently not available on il2cpp Line: -1)
  146. 03-18 21:26:16.720 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  147. Entity is already retained by this object!
  148. The entity must be released by this object first.
  149. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  150. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  151. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  152. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  153. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  154.  
  155. (Filename: currently not available on il2cpp Line: -1)
  156. 03-18 21:26:16.730 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  157. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  158.  
  159. (Filename: currently not available on il2cpp Line: -1)
  160. 03-18 21:26:17.610 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  161. Entity is already retained by this object!
  162. The entity must be released by this object first.
  163. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  164. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  165. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  166. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  167. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  168.  
  169. (Filename: currently not available on il2cpp Line: -1)
  170. 03-18 21:26:17.620 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  171. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  172.  
  173. (Filename: currently not available on il2cpp Line: -1)
  174. 03-18 21:26:18.620 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  175. Entity is already retained by this object!
  176. The entity must be released by this object first.
  177. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  178. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  179. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  180. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  181. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  182.  
  183. (Filename: currently not available on il2cpp Line: -1)
  184. 03-18 21:26:18.630 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  185. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  186.  
  187. (Filename: currently not available on il2cpp Line: -1)
  188. 03-18 21:26:19.510 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  189. Entity is already retained by this object!
  190. The entity must be released by this object first.
  191. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  192. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  193. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  194. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  195. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  196.  
  197. (Filename: currently not available on il2cpp Line: -1)
  198. 03-18 21:26:19.520 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  199. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  200.  
  201. (Filename: currently not available on il2cpp Line: -1)
  202. 03-18 21:26:19.540 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  203. Entity is already retained by this object!
  204. The entity must be released by this object first.
  205. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  206. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  207. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  208. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  209. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  210.  
  211. (Filename: currently not available on il2cpp Line: -1)
  212. 03-18 21:26:19.550 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  213. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  214.  
  215. (Filename: currently not available on il2cpp Line: -1)
  216. 03-18 21:26:19.570 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  217. Entity is already retained by this object!
  218. The entity must be released by this object first.
  219. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  220. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  221. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  222. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  223. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  224.  
  225. (Filename: currently not available on il2cpp Line: -1)
  226. 03-18 21:26:19.580 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  227. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  228.  
  229. (Filename: currently not available on il2cpp Line: -1)
  230. 03-18 21:26:19.620 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  231. Entity is already retained by this object!
  232. The entity must be released by this object first.
  233. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  234. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  235. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  236. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  237. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  238.  
  239. (Filename: currently not available on il2cpp Line: -1)
  240. 03-18 21:26:19.630 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  241. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  242.  
  243. (Filename: currently not available on il2cpp Line: -1)
  244. 03-18 21:26:19.650 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  245. Entity is already retained by this object!
  246. The entity must be released by this object first.
  247. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  248. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  249. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  250. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  251. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  252.  
  253. (Filename: currently not available on il2cpp Line: -1)
  254. 03-18 21:26:19.660 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  255. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  256.  
  257. (Filename: currently not available on il2cpp Line: -1)
  258. 03-18 21:26:19.680 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  259. Entity is already retained by this object!
  260. The entity must be released by this object first.
  261. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  262. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  263. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  264. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  265. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  266.  
  267. (Filename: currently not available on il2cpp Line: -1)
  268. 03-18 21:26:19.690 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  269. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  270.  
  271. (Filename: currently not available on il2cpp Line: -1)
  272. 03-18 21:26:19.730 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  273. Entity is already retained by this object!
  274. The entity must be released by this object first.
  275. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  276. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  277. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  278. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  279. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  280.  
  281. (Filename: currently not available on il2cpp Line: -1)
  282. 03-18 21:26:19.740 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  283. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  284.  
  285. (Filename: currently not available on il2cpp Line: -1)
  286. 03-18 21:26:19.760 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  287. Entity is already retained by this object!
  288. The entity must be released by this object first.
  289. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  290. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  291. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  292. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  293. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  294.  
  295. (Filename: currently not available on il2cpp Line: -1)
  296. 03-18 21:26:19.770 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  297. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  298.  
  299. (Filename: currently not available on il2cpp Line: -1)
  300. 03-18 21:26:19.780 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  301. Entity is already retained by this object!
  302. The entity must be released by this object first.
  303. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  304. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  305. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  306. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  307. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  308.  
  309. (Filename: currently not available on il2cpp Line: -1)
  310. 03-18 21:26:19.790 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  311. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  312.  
  313. (Filename: currently not available on il2cpp Line: -1)
  314. 03-18 21:26:19.810 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  315. Entity is already retained by this object!
  316. The entity must be released by this object first.
  317. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  318. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  319. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  320. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  321. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  322.  
  323. (Filename: currently not available on il2cpp Line: -1)
  324. 03-18 21:26:19.820 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  325. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  326.  
  327. (Filename: currently not available on il2cpp Line: -1)
  328. 03-18 21:26:19.850 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  329. Entity is already retained by this object!
  330. The entity must be released by this object first.
  331. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  332. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  333. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  334. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  335. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  336.  
  337. (Filename: currently not available on il2cpp Line: -1)
  338. 03-18 21:26:19.860 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  339. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  340.  
  341. (Filename: currently not available on il2cpp Line: -1)
  342. 03-18 21:26:19.890 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  343. Entity is already retained by this object!
  344. The entity must be released by this object first.
  345. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  346. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  347. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  348. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  349. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  350.  
  351. (Filename: currently not available on il2cpp Line: -1)
  352. 03-18 21:26:19.890 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  353. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  354.  
  355. (Filename: currently not available on il2cpp Line: -1)
  356. 03-18 21:26:19.920 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  357. Entity is already retained by this object!
  358. The entity must be released by this object first.
  359. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  360. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  361. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  362. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  363. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  364.  
  365. (Filename: currently not available on il2cpp Line: -1)
  366. 03-18 21:26:19.930 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  367. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  368.  
  369. (Filename: currently not available on il2cpp Line: -1)
  370. 03-18 21:26:19.950 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  371. Entity is already retained by this object!
  372. The entity must be released by this object first.
  373. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  374. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  375. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  376. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  377. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  378.  
  379. (Filename: currently not available on il2cpp Line: -1)
  380. 03-18 21:26:19.960 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  381. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  382.  
  383. (Filename: currently not available on il2cpp Line: -1)
  384. 03-18 21:26:19.990 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  385. Entity is already retained by this object!
  386. The entity must be released by this object first.
  387. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  388. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  389. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  390. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  391. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  392.  
  393. (Filename: currently not available on il2cpp Line: -1)
  394. 03-18 21:26:20.010 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  395. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  396.  
  397. (Filename: currently not available on il2cpp Line: -1)
  398. 03-18 21:26:20.020 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  399. Entity is already retained by this object!
  400. The entity must be released by this object first.
  401. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  402. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  403. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  404. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  405. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  406.  
  407. (Filename: currently not available on il2cpp Line: -1)
  408. 03-18 21:26:20.030 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  409. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  410.  
  411. (Filename: currently not available on il2cpp Line: -1)
  412. 03-18 21:26:20.050 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  413. Entity is already retained by this object!
  414. The entity must be released by this object first.
  415. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  416. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  417. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  418. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  419. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  420.  
  421. (Filename: currently not available on il2cpp Line: -1)
  422. 03-18 21:26:20.060 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  423. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  424.  
  425. (Filename: currently not available on il2cpp Line: -1)
  426. 03-18 21:26:20.080 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  427. Entity is already retained by this object!
  428. The entity must be released by this object first.
  429. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  430. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  431. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  432. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  433. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  434.  
  435. (Filename: currently not available on il2cpp Line: -1)
  436. 03-18 21:26:20.090 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  437. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  438.  
  439. (Filename: currently not available on il2cpp Line: -1)
  440. 03-18 21:26:20.120 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  441. Entity is already retained by this object!
  442. The entity must be released by this object first.
  443. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  444. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  445. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  446. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  447. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  448.  
  449. (Filename: currently not available on il2cpp Line: -1)
  450. 03-18 21:26:20.130 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  451. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  452.  
  453. (Filename: currently not available on il2cpp Line: -1)
  454. 03-18 21:26:20.150 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  455. Entity is already retained by this object!
  456. The entity must be released by this object first.
  457. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  458. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  459. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  460. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  461. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  462.  
  463. (Filename: currently not available on il2cpp Line: -1)
  464. 03-18 21:26:20.160 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  465. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  466.  
  467. (Filename: currently not available on il2cpp Line: -1)
  468. 03-18 21:26:20.180 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  469. Entity is already retained by this object!
  470. The entity must be released by this object first.
  471. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  472. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  473. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  474. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  475. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  476.  
  477. (Filename: currently not available on il2cpp Line: -1)
  478. 03-18 21:26:20.190 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  479. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  480.  
  481. (Filename: currently not available on il2cpp Line: -1)
  482. 03-18 21:26:20.210 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  483. Entity is already retained by this object!
  484. The entity must be released by this object first.
  485. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  486. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  487. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  488. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  489. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  490.  
  491. (Filename: currently not available on il2cpp Line: -1)
  492. 03-18 21:26:20.220 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  493. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  494.  
  495. (Filename: currently not available on il2cpp Line: -1)
  496. 03-18 21:26:20.250 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  497. Entity is already retained by this object!
  498. The entity must be released by this object first.
  499. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  500. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  501. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  502. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  503. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  504.  
  505. (Filename: currently not available on il2cpp Line: -1)
  506. 03-18 21:26:20.250 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  507. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  508.  
  509. (Filename: currently not available on il2cpp Line: -1)
  510. 03-18 21:26:20.280 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  511. Entity is already retained by this object!
  512. The entity must be released by this object first.
  513. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  514. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  515. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  516. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  517. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  518.  
  519. (Filename: currently not available on il2cpp Line: -1)
  520. 03-18 21:26:20.290 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  521. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  522.  
  523. (Filename: currently not available on il2cpp Line: -1)
  524. 03-18 21:26:20.310 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  525. Entity is already retained by this object!
  526. The entity must be released by this object first.
  527. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  528. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  529. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  530. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  531. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  532.  
  533. (Filename: currently not available on il2cpp Line: -1)
  534. 03-18 21:26:20.320 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  535. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  536.  
  537. (Filename: currently not available on il2cpp Line: -1)
  538. 03-18 21:26:20.350 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  539. Entity is already retained by this object!
  540. The entity must be released by this object first.
  541. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  542. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  543. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  544. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  545. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  546.  
  547. (Filename: currently not available on il2cpp Line: -1)
  548. 03-18 21:26:20.360 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  549. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  550.  
  551. (Filename: currently not available on il2cpp Line: -1)
  552. 03-18 21:26:20.380 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  553. Entity is already retained by this object!
  554. The entity must be released by this object first.
  555. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  556. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  557. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  558. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  559. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  560.  
  561. (Filename: currently not available on il2cpp Line: -1)
  562. 03-18 21:26:20.390 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  563. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  564.  
  565. (Filename: currently not available on il2cpp Line: -1)
  566. 03-18 21:26:20.410 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  567. Entity is already retained by this object!
  568. The entity must be released by this object first.
  569. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  570. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  571. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  572. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  573. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  574.  
  575. (Filename: currently not available on il2cpp Line: -1)
  576. 03-18 21:26:20.420 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  577. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  578.  
  579. (Filename: currently not available on il2cpp Line: -1)
  580. 03-18 21:26:20.440 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  581. Entity is already retained by this object!
  582. The entity must be released by this object first.
  583. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  584. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  585. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  586. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  587. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  588.  
  589. (Filename: currently not available on il2cpp Line: -1)
  590. 03-18 21:26:20.450 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  591. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  592.  
  593. (Filename: currently not available on il2cpp Line: -1)
  594. 03-18 21:26:20.480 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  595. Entity is already retained by this object!
  596. The entity must be released by this object first.
  597. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  598. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  599. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  600. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  601. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  602.  
  603. (Filename: currently not available on il2cpp Line: -1)
  604. 03-18 21:26:20.490 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  605. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  606.  
  607. (Filename: currently not available on il2cpp Line: -1)
  608. 03-18 21:26:20.510 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  609. Entity is already retained by this object!
  610. The entity must be released by this object first.
  611. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  612. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  613. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  614. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  615. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  616.  
  617. (Filename: currently not available on il2cpp Line: -1)
  618. 03-18 21:26:20.520 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  619. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  620.  
  621. (Filename: currently not available on il2cpp Line: -1)
  622. 03-18 21:26:20.550 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  623. Entity is already retained by this object!
  624. The entity must be released by this object first.
  625. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  626. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  627. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  628. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  629. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  630.  
  631. (Filename: currently not available on il2cpp Line: -1)
  632. 03-18 21:26:20.570 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  633. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  634.  
  635. (Filename: currently not available on il2cpp Line: -1)
  636. 03-18 21:26:20.580 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  637. Entity is already retained by this object!
  638. The entity must be released by this object first.
  639. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  640. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  641. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  642. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  643. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  644.  
  645. (Filename: currently not available on il2cpp Line: -1)
  646. 03-18 21:26:20.590 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  647. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  648.  
  649. (Filename: currently not available on il2cpp Line: -1)
  650. 03-18 21:26:20.620 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  651. Entity is already retained by this object!
  652. The entity must be released by this object first.
  653. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  654. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  655. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  656. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  657. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  658.  
  659. (Filename: currently not available on il2cpp Line: -1)
  660. 03-18 21:26:20.630 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  661. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  662.  
  663. (Filename: currently not available on il2cpp Line: -1)
  664. 03-18 21:26:20.650 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  665. Entity is already retained by this object!
  666. The entity must be released by this object first.
  667. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  668. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  669. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  670. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  671. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  672.  
  673. (Filename: currently not available on il2cpp Line: -1)
  674. 03-18 21:26:20.660 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  675. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  676.  
  677. (Filename: currently not available on il2cpp Line: -1)
  678. 03-18 21:26:20.690 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  679. Entity is already retained by this object!
  680. The entity must be released by this object first.
  681. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  682. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  683. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  684. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  685. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  686.  
  687. (Filename: currently not available on il2cpp Line: -1)
  688. 03-18 21:26:20.690 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  689. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  690.  
  691. (Filename: currently not available on il2cpp Line: -1)
  692. 03-18 21:26:20.720 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  693. Entity is already retained by this object!
  694. The entity must be released by this object first.
  695. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  696. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  697. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  698. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  699. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  700.  
  701. (Filename: currently not available on il2cpp Line: -1)
  702. 03-18 21:26:20.720 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  703. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  704.  
  705. (Filename: currently not available on il2cpp Line: -1)
  706. 03-18 21:26:20.740 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  707. Entity is already retained by this object!
  708. The entity must be released by this object first.
  709. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  710. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  711. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  712. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  713. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  714.  
  715. (Filename: currently not available on il2cpp Line: -1)
  716. 03-18 21:26:20.750 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  717. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  718.  
  719. (Filename: currently not available on il2cpp Line: -1)
  720. 03-18 21:26:20.780 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  721. Entity is already retained by this object!
  722. The entity must be released by this object first.
  723. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  724. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  725. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  726. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  727. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  728.  
  729. (Filename: currently not available on il2cpp Line: -1)
  730. 03-18 21:26:20.790 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  731. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  732.  
  733. (Filename: currently not available on il2cpp Line: -1)
  734. 03-18 21:26:20.820 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  735. Entity is already retained by this object!
  736. The entity must be released by this object first.
  737. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  738. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  739. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  740. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  741. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  742.  
  743. (Filename: currently not available on il2cpp Line: -1)
  744. 03-18 21:26:20.830 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  745. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  746.  
  747. (Filename: currently not available on il2cpp Line: -1)
  748. 03-18 21:26:20.850 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  749. Entity is already retained by this object!
  750. The entity must be released by this object first.
  751. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  752. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  753. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  754. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  755. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  756.  
  757. (Filename: currently not available on il2cpp Line: -1)
  758. 03-18 21:26:20.860 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  759. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
  760.  
  761. (Filename: currently not available on il2cpp Line: -1)
  762. 03-18 21:26:20.880 402-509/? E/Unity: EntityIsAlreadyRetainedByOwnerException: 'ReactiveSystem(SyncSpeechBubbleSystem)' cannot retain Entity_16(*7)(InputControl.Tick)!
  763. Entity is already retained by this object!
  764. The entity must be released by this object first.
  765. at Entitas.SafeAERC.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  766. at Entitas.Entity.Retain (System.Object owner) [0x00000] in <00000000000000000000000000000000>:0
  767. at Entitas.ReactiveSystem`1[TEntity].Execute () [0x00000] in <00000000000000000000000000000000>:0
  768. at Entitas.Systems.Execute () [0x00000] in <00000000000000000000000000000000>:0
  769. at GameSystems.WorldLoop.Update () [0x00000] in <00000000000000000000000000000000>:0
  770.  
  771. (Filename: currently not available on il2cpp Line: -1)
  772. 03-18 21:26:20.890 402-509/? E/Unity: NullReferenceException: Object reference not set to an instance of an object.
  773. at GameSystems.WorldLoop.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
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