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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class Skin_Instantiator : MonoBehaviour {
- public GameObject[] Skins;
- // Use this for initialization
- void Start ()
- {
- }
- // Update is called once per frame
- void Update ()
- {
- if(Input.GetKeyDown(KeyCode.Alpha1))
- {
- Skins[0].gameObject.SetActive(true);
- Skins[1].gameObject.SetActive(false);
- }
- if (Input.GetKeyDown(KeyCode.Alpha2))
- {
- Skins[1].gameObject.SetActive(true);
- Skins[0].gameObject.SetActive(false);
- }
- }
- }
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