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  1.  
  2. ** Executing...
  3. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
  4. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5.vmf"
  5.  
  6. Valve Software - vbsp.exe (Oct 14 2017)
  7. 2 threads
  8. materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
  9. Loading C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5.vmf
  10. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  11. Can't find surfaceprop stone for material EGYPT/FLAT_WALL_SKINNY_01, using default
  12. Patching WVT material: maps/trade_senkifoldje_csak_plasa_5/egypt/sky_sand_waves_01_wvt_patch
  13. Patching WVT material: maps/trade_senkifoldje_csak_plasa_5/nature/blendgroundtograss007_reducedetail_wvt_patch
  14. Patching WVT material: maps/trade_senkifoldje_csak_plasa_5/nature/blendrockgroundwallisland_interior_wvt_patch
  15. Patching WVT material: maps/trade_senkifoldje_csak_plasa_5/dev/dev_blendmeasure_wvt_patch
  16. fixing up env_cubemap materials on brush sides...
  17. env_cubemap pointing at deleted brushside near (91, 631, 0)
  18. env_cubemap pointing at deleted brushside near (1020, -267, -1)
  19. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  20. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  21. Processing areas...done (0)
  22. Building Faces...done (0)
  23. Chop Details...done (0)
  24. Find Visible Detail Sides...
  25. Merged 458 detail faces...done (0)
  26. Merging details...done (0)
  27. FixTjuncs...
  28. PruneNodes...
  29. WriteBSP...
  30. done (0)
  31. writing C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5.prt...Building visibility clusters...
  32. done (0)
  33. *** Error: Skybox vtf files for skybox/sky_coastal_01 weren't compiled with the same size texture and/or same flags!
  34. Can't load skybox file skybox/sky_coastal_01 to build the default cubemap!
  35. *** Error: Skybox vtf files for skybox/sky_coastal_01 weren't compiled with the same size texture and/or same flags!
  36. Can't load skybox file skybox/sky_coastal_01 to build the default cubemap!
  37. Finding displacement neighbors...
  38. Finding lightmap sample positions...
  39. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  40. material "crash/utra_nyil_balra" not found.
  41. material "crash/utra_nyil_jobbra" not found.
  42. material "crash/server_ip" not found.
  43. material "crash/sft_kor_falra" not found.
  44. Building Physics collision data...
  45. done (1) (509728 bytes)
  46. Error! To use model "models/props_medieval/barricade_pikes.mdl"
  47. with prop_static, it must be compiled with $staticprop!
  48. Error loading studio model "models/props_medieval/barricade_pikes.mdl"!
  49. Error! To use model "models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl"
  50. with prop_static, it must be compiled with $staticprop!
  51. Error loading studio model "models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl"!
  52. Error! To use model "models/freak_fortress_2/mlgsniper/mountain_dew.mdl"
  53. with prop_static, it must be compiled with $staticprop!
  54. Error loading studio model "models/freak_fortress_2/mlgsniper/mountain_dew.mdl"!
  55. Placing detail props : 0...1...2...3...4...5...6...7...8..Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  56. Material NATURE/BLENDGROUNDTOGRASS007_REDUCEDETAIL uses unknown detail object type tf_forest_grass_lowdensity!
  57. .9...10
  58. Water found with no water_lod_control entity, creating a default one.
  59. Compacting texture/material tables...
  60. Reduced 4255 texinfos to 2185
  61. Reduced 237 texdatas to 200 (10089 bytes to 8373)
  62. Writing C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5.bsp
  63. Wrote ZIP buffer, estimated size 49659, actual size 37251
  64. 16 seconds elapsed
  65. CMaterialDict::Shutdown m_MissingList count: 4
  66.  
  67. ** Executing...
  68. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
  69. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5"
  70.  
  71. Valve Software - vvis.exe (Oct 14 2017)
  72. 2 threads
  73. reading c:\users\Ábel\desktop\mapok\trade_senkifoldje_CSAK_plasa_5.bsp
  74. reading c:\users\Ábel\desktop\mapok\trade_senkifoldje_CSAK_plasa_5.prt
  75. 897 portalclusters
  76. 2895 numportals
  77. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (1)
  78. PortalFlow: 0...1...2...3...4...5...6...7...8.
  79. ** Executing...
  80. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
  81. ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5"
  82.  
  83. Valve Software - vrad.exe SSE (Oct 14 2017)
  84.  
  85. Valve Radiosity Simulator
  86. 2 threads
  87. [Reading texlights from 'lights.rad']
  88. unknown light specifier type - lights
  89.  
  90. [56 texlights parsed from 'lights.rad']
  91.  
  92. Loading c:\users\Ábel\desktop\mapok\trade_senkifoldje_CSAK_plasa_5.bsp
  93.  
  94. ** Executing...
  95. ** Command: Copy File
  96. ** Parameters: "C:\Users\ÁBEL\Desktop\mapok\trade_senkifoldje_CSAK_plasa_5.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\trade_senkifoldje_CSAK_plasa_5.bsp"
  97.  
  98.  
  99. ** Executing...
  100. ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
  101. ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "trade_senkifoldje_CSAK_plasa_5" -steam
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