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- Using configuration source: "C:\Users\kiwiwin\Desktop\Spring941\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
- Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz; 4095MB RAM, 8189MB pagefile
- OS: emulated 32bit mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 94.1 (OMP)
- Build date/time: Mar 26 2013 00:28:09
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-write data directory: C:\Users\kiwiwin\Desktop\Spring941\
- Using read-only data directory: C:\Users\kiwiwin\Documents\My Games\Spring\
- Scanning: C:\Users\kiwiwin\Documents\My Games\Spring\games
- Scanning: C:\Users\kiwiwin\Documents\My Games\Spring\packages
- Scanning: C:\Users\kiwiwin\Desktop\Spring941\maps
- Error: Error opening C:\Users\kiwiwin\Desktop\Spring941\maps\Four Islands v2.sd7: Unknown error
- Unable to open archive: C:\Users\kiwiwin\Desktop\Spring941\maps\Four Islands v2.sd7
- Error: Error opening C:\Users\kiwiwin\Desktop\Spring941\maps\Marrow.sd7: Unknown error
- Unable to open archive: C:\Users\kiwiwin\Desktop\Spring941\maps\Marrow.sd7
- Scanning: C:\Users\kiwiwin\Desktop\Spring941\base
- Scanning: C:\Users\kiwiwin\Desktop\Spring941\games
- Supported Video modes: 2560x1600, 2048x1536, 1920x1200, 1920x1080, 1920x1028, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1360x768, 1344x1008, 1280x1024, 1280x960, 1280x800, 1024x768, 1024x576, 848x480, 832x624, 800x600, 640x480, 640x400
- Video mode set to 1920x1080/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1 NVIDIA-8.10.44 304.10.65f03
- [f=0000000] GL vendor: Parallels and NVIDIA Corporation
- [f=0000000] GL renderer: Parallels using NVIDIA GeForce GTX 660 Ti OpenGL Engine
- [f=0000000] GLSL version: 1.2
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 150000/1048575
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 8
- [f=0000000] Loading startscript from: C:\Users\kiwiwin\Desktop\Spring941\script.txt
- [f=0000000] Connecting to local server
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Binding UDP socket to IP (v6) :: port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 664 ms
- [f=0000000] Using map: Tundra
- [f=0000000] Using game: Balanced Annihilation V7.75
- [f=0000000] Using game archive: a515b36aa7d47ac05605dd4664d090fa.sdp
- [f=0000000] recording demo: demos/20130327_174239_Tundra_94.sdf
- [f=0000000] PreGame::GameDataReceived: 146 ms
- [f=0000000] User number 0 (team 1, allyteam 0)
- [f=0000000] Using vanilla groundmovetype
- [f=0000000] Allowing pushing enemy units
- [f=0000000] [Threading] Main thread CPU affinity mask set: 192
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.142000
- [f=0000000] Game::LoadDefs (GameData): 280 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
- [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
- [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
- [f=0000000] Game::LoadDefs (Sound): 166 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 169 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 11
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] PathCosts: creating PE8 cache with 8 PF threads (108 MB)
- [f=0000000] PathCosts: precached 3 of 16384 blocks
- [f=0000000] PathCosts: precached 1028 of 16384 blocks
- [f=0000000] PathCosts: precached 2056 of 16384 blocks
- [f=0000000] PathCosts: precached 3080 of 16384 blocks
- [f=0000000] PathCosts: precached 4107 of 16384 blocks
- [f=0000000] PathCosts: precached 5134 of 16384 blocks
- [f=0000000] PathCosts: precached 6159 of 16384 blocks
- [f=0000000] PathCosts: precached 7189 of 16384 blocks
- [f=0000000] PathCosts: precached 8218 of 16384 blocks
- [f=0000000] PathCosts: precached 9248 of 16384 blocks
- [f=0000000] PathCosts: precached 10273 of 16384 blocks
- [f=0000000] PathCosts: precached 11301 of 16384 blocks
- [f=0000000] PathCosts: precached 12347 of 16384 blocks
- [f=0000000] PathCosts: precached 13375 of 16384 blocks
- [f=0000000] PathCosts: precached 14400 of 16384 blocks
- [f=0000000] PathCosts: precached 15430 of 16384 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 8 PF threads (108 MB)
- [f=0000000] PathCosts: precached 0 of 1024 blocks
- [f=0000000] PathCosts: precached 71 of 1024 blocks
- [f=0000000] PathCosts: precached 137 of 1024 blocks
- [f=0000000] PathCosts: precached 206 of 1024 blocks
- [f=0000000] PathCosts: precached 276 of 1024 blocks
- [f=0000000] PathCosts: precached 340 of 1024 blocks
- [f=0000000] PathCosts: precached 407 of 1024 blocks
- [f=0000000] PathCosts: precached 471 of 1024 blocks
- [f=0000000] PathCosts: precached 551 of 1024 blocks
- [f=0000000] PathCosts: precached 616 of 1024 blocks
- [f=0000000] PathCosts: precached 684 of 1024 blocks
- [f=0000000] PathCosts: precached 752 of 1024 blocks
- [f=0000000] PathCosts: precached 862 of 1024 blocks
- [f=0000000] PathCosts: precached 932 of 1024 blocks
- [f=0000000] PathCosts: precached 996 of 1024 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: 500c9492
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Warning: FBO-SHADOW: Incomplete read buffer!
- [f=0000000] Warning: FBO-SHADOW-GL_CLAMP_TO_EDGE: Incomplete read buffer!
- [f=0000000] Warning: FBO-SHADOW-GL_ALPHA4: GL_FRAMEBUFFER_UNSUPPORTED_EXT
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] [Shader] Warning: [Compile]
- shader-object name: GLSL/SMFVertProg.glsl, compile-log:
- ERROR: 0:42: '' : syntax error incorrect preprocessor directive
- WARNING: 0:42: unexpected tokens following the preprocessor directive - expected a newline
- [f=0000000] [Shader] Warning: [Compile]
- shader-object name: GLSL/SMFFragProg.glsl, compile-log:
- ERROR: 0:5: '' : syntax error incorrect preprocessor directive
- WARNING: 0:5: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:6: '' : #version must occur before any other statement in the program
- ERROR: 0:16: '' : syntax error incorrect preprocessor directive
- WARNING: 0:16: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:20: '' : syntax error incorrect preprocessor directive
- WARNING: 0:20: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:31: '' : syntax error incorrect preprocessor directive
- WARNING: 0:31: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:37: '' : syntax error incorrect preprocessor directive
- WARNING: 0:37: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:45: '' : syntax error incorrect preprocessor directive
- WARNING: 0:45: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:50: '' : syntax error incorrect preprocessor directive
- WARNING: 0:50: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:54: '' : syntax error incorrect preprocessor directive
- WARNING: 0:54: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:58: '' : syntax error incorrect preprocessor directive
- WARNING: 0:58: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:76: '' : syntax error incorrect preprocessor directive
- WARNING: 0:76: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:82: '' : syntax error incorrect preprocessor directive
- WARNING: 0:82: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:117: '' : syntax error incorrect preprocessor directive
- WARNING: 0:117: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:141: '' : syntax error incorrect preprocessor directive
- WARNING: 0:141: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:148: '' : syntax error incorrect preprocessor directive
- WARNING: 0:148: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:155: '' : syntax error incorrect preprocessor directive
- WARNING: 0:155: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:194: '' : syntax error incorrect preprocessor directive
- WARNING: 0:194: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:204: '' : syntax error incorrect preprocessor directive
- WARNING: 0:204: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:224: '' : syntax error incorrect preprocessor directive
- WARNING: 0:224: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:242: '' : syntax error incorrect preprocessor directive
- WARNING: 0:242: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:252: '' : syntax error incorrect preprocessor directive
- WARNING: 0:252: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:263: '' : syntax error incorrect preprocessor directive
- WARNING: 0:263: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:286: '' : syntax error incorrect preprocessor directive
- WARNING: 0:286: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:295: '' : syntax error incorrect preprocessor directive
- WARNING: 0:295: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:309: '' : syntax error incorrect preprocessor directive
- WARNING: 0:309: unexpected tokens following the preprocessor directive - expected a newline
- ERROR: 0:333: '' : syntax error incorrect preprocessor directive
- WARNING: 0:333: unexpected tokens following the preprocessor directive - expected a newline
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 102 ms
- [f=0000000] Game::LoadInterface (Console): 2 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
- [f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
- [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
- [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] LUPS: airjet particle class: shader error: ERROR: 0:17: '*' does not operate on 'int' and 'float'
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=0000000] Switching to Overview style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Switching to Total War style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Orbit style camera
- [f=0000000] Switching to FPS style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
- [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
- [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
- [f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
- [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
- [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
- [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
- [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
- [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
- [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=0000000] Loading widget from mod: Keep Target <cmd_keep_target.lua> ...
- [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
- [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
- [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
- [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
- [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=0000000] Volume = 60
- [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
- [f=0000000] Loading widget from mod: Adv. Unit Marker <adv_unit_marker.lua> ...
- [f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
- [f=0000000] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
- [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
- [f=0000000] Loading widget from mod: Factory Auto-Repeat <cmd_factory_repeat.lua> ...
- [f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
- [f=0000000] Loading widget from mod: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
- [f=0000000] Loading widget from mod: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
- [f=0000000] Loading widget from mod: Unit Mover <cmd_unit_mover.lua> ...
- [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
- [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
- [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
- [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=0000000] LUPS: airjet particle class: shader error: ERROR: 0:17: '*' does not operate on 'int' and 'float'
- [f=0000000] Loading widget from user: LolUI <lolui.lua> ...
- [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] small digital clock is disabled!
- [f=0000000] frames-per-second indicator is disabled!
- [f=0000000] Connection attempt from invalid
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player invalid finished loading and is now ingame
- [f=0000000] GameID: 9221535139159aaf45b7322e2c5fbdfa
- [f=0000005] Skirmish AI "Bot1" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 0
- [f=0000008] invalid added point: Start 0
- [f=0000099] Buildings set to face North
- [f=0000099] Error: Spring 94.1 (OMP) has crashed.
- [f=0000099] Error: DLL information:
- [f=0000099] Error: 0x00400000 spring
- [f=0000099] Error: 0x77e10000 ntdll
- [f=0000099] Error: 0x76a90000 kernel32
- [f=0000099] Error: 0x76c20000 KERNELBASE
- [f=0000099] Error: 0x10000000 DevIL
- [f=0000099] Error: 0x69ff0000 MSVCP80
- [f=0000099] Error: 0x69f50000 MSVCR80
- [f=0000099] Error: 0x76510000 msvcrt
- [f=0000099] Error: 0x76140000 USER32
- [f=0000099] Error: 0x76b90000 GDI32
- [f=0000099] Error: 0x76120000 LPK
- [f=0000099] Error: 0x76460000 USP10
- [f=0000099] Error: 0x76720000 ADVAPI32
- [f=0000099] Error: 0x76100000 sechost
- [f=0000099] Error: 0x75b80000 RPCRT4
- [f=0000099] Error: 0x75980000 SspiCli
- [f=0000099] Error: 0x75970000 CRYPTBASE
- [f=0000099] Error: 0x6cc80000 GLU32
- [f=0000099] Error: 0x69e80000 OPENGL32
- [f=0000099] Error: 0x69d90000 DDRAW
- [f=0000099] Error: 0x6cc70000 DCIMAN32
- [f=0000099] Error: 0x759e0000 SETUPAPI
- [f=0000099] Error: 0x779e0000 CFGMGR32
- [f=0000099] Error: 0x75dd0000 OLEAUT32
- [f=0000099] Error: 0x75c70000 ole32
- [f=0000099] Error: 0x77900000 DEVOBJ
- [f=0000099] Error: 0x744c0000 dwmapi
- [f=0000099] Error: 0x765c0000 IMAGEHLP
- [f=0000099] Error: 0x62480000 pthreadGC2
- [f=0000099] Error: 0x6f330000 WSOCK32
- [f=0000099] Error: 0x76c70000 WS2_32
- [f=0000099] Error: 0x76240000 NSI
- [f=0000099] Error: 0x76cb0000 SHELL32
- [f=0000099] Error: 0x75e60000 SHLWAPI
- [f=0000099] Error: 0x6b600000 OpenAL32
- [f=0000099] Error: 0x73c60000 WINMM
- [f=0000099] Error: 0x70780000 vorbisfile
- [f=0000099] Error: 0x68140000 ogg
- [f=0000099] Error: 0x64cc0000 vorbis
- [f=0000099] Error: 0x62e80000 zlib1
- [f=0000099] Error: 0x66fc0000 freetype6
- [f=0000099] Error: 0x62aa0000 glew32
- [f=0000099] Error: 0x00330000 SDL
- [f=0000099] Error: 0x7c340000 MSVCR71
- [f=0000099] Error: 0x76640000 IMM32
- [f=0000099] Error: 0x769c0000 MSCTF
- [f=0000099] Error: 0x69d10000 dsound
- [f=0000099] Error: 0x73e20000 POWRPROF
- [f=0000099] Error: 0x77920000 CLBCatQ
- [f=0000099] Error: 0x74d50000 MMDevApi
- [f=0000099] Error: 0x74c50000 PROPSYS
- [f=0000099] Error: 0x69ce0000 wdmaud
- [f=0000099] Error: 0x74210000 ksuser
- [f=0000099] Error: 0x74220000 AVRT
- [f=0000099] Error: 0x69ca0000 AUDIOSES
- [f=0000099] Error: 0x73bc0000 msacm32
- [f=0000099] Error: 0x6ca60000 MSACM32
- [f=0000099] Error: 0x69c90000 midimap
- [f=0000099] Error: 0x73cb0000 profapi
- [f=0000099] Error: 0x74e00000 uxtheme
- [f=0000099] Error: 0x69c40000 prl_gldd
- [f=0000099] Error: 0x73e10000 VERSION
- [f=0000099] Error: 0x69c10000 DINPUT
- [f=0000099] Error: 0x6cc60000 HID
- [f=0000099] Error: 0x779b0000 WINTRUST
- [f=0000099] Error: 0x762b0000 CRYPT32
- [f=0000099] Error: 0x76130000 MSASN1
- [f=0000099] Error: 0x74bf0000 mswsock
- [f=0000099] Error: 0x74be0000 wship6
- [f=0000099] Error: 0x74520000 wshtcpip
- [f=0000099] Error: 0x62b40000 AIInterface
- [f=0000099] Error: 0x6e340000 SkirmishAI
- [f=0000099] Error: 0x743b0000 dbghelp
- [f=0000099] Error: Exception: Access violation (0xc0000005)
- [f=0000099] Error: Exception Address: 0x00660094
- [f=0000099] Error: Stacktrace:
- [f=0000099] Error: (0) C:\Users\kiwiwin\Desktop\Spring941\spring.exe [0x00660094]
- [f=0000099] Error: (1) C:\Users\kiwiwin\Desktop\Spring941\spring.exe(skirmishAiCallback_DataDirs_getWriteableDir+0x393c1f) [0x00BBE1BF]
- [f=0000099] Error: (2) Unknown [0x08B1998C]
- [f=0000099] [CCollisionHandler] dis-/continuous tests: 0/1780
- [f=0000099] Path cache hits 0 0%
- [f=0000099] Path cache hits 0 0%
- [f=0000099] Statistics for RectangleOptimizer: 0%
- [f=0000099] Statistics for RectangleOptimizer: 0%
- [f=0000099] Statistics for local connection:
- Received: 1550 bytes
- Sent: 1750 bytes
- Error: Spring: Unhandled exception Spring has crashed:
- Access violation.
- A stacktrace has been written to:
- C:\Users\kiwiwin\Desktop\Spring941\infolog.txt
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