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- int difficulty;
- public int diffRec() {
- // diff = difficulty;
- switch (comboDifficulty.getSelectedIndex()) {
- case 0:
- difficulty = 0;
- break;
- case 1:
- difficulty = 1;
- break;
- case 2:
- difficulty = 2;
- break;
- default:
- break;
- }
- return (difficulty);
- }
- public ClickingGame() {
- initComponents();
- }
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