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  1. NullReferenceException: Object reference not set to an instance of an object
  2. at HelpersUtility.BreadthFirstSearch[T] (System.Collections.Generic.Queue`1[T] queue) [0x0000f] in E:\Builds\harem\Assets\Scripts\UtilScripts\HelpersUtility.cs:110
  3. at HelpersUtility.BreadthFirstSearchInChildren[T] (UnityEngine.Transform node) [0x0000f] in E:\Builds\harem\Assets\Scripts\UtilScripts\HelpersUtility.cs:103
  4. at CharacterControllerSystem.CharacterBase.InitCharacter () [0x0004d] in E:\Builds\harem\Assets\Scripts\HaremClicker\Characters\CharacterBase.cs:95
  5. at CharacterControllerSystem.InitCharacterSystem.CreateCharacter (System.String characterId, UnityEngine.GameObject fbxPref, CharacterControllerSystem.CharacterBase gamePref) [0x00059] in E:\Builds\harem\Assets\Scripts\HaremClicker\Characters\InitCharacterSystem.cs:38
  6. at HaremClicker.View.Scene.Character.CharacterView.InitLoadedCharacter (UnityEngine.GameObject character) [0x00026] in E:\Builds\harem\Assets\Scripts\HaremClicker\View\Scene\Character\CharacterView.cs:276
  7. at BundleData`1+<>c__DisplayClass6_0[T].<Load>b__1 (T bundleData) [0x00034] in E:\Builds\harem\Assets\Scripts\HaremClicker\Data\Bundles\BundleData.cs:34
  8. at AsyncCharacterLoadSystem+<AsyncLoadCharacter>d__3.MoveNext () [0x00097] in E:\Builds\harem\Assets\Scripts\HaremClicker\System\AsyncCharacterLoadSystem.cs:34
  9. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0bc11320470b45a397aa1779b1da406c>:0
  10. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  12. UtilScripts.PnkLogFilter.FilteredLogHandler:LogException(Exception, Object) (at E:\Builds\harem\Assets\Scripts\UtilScripts\PnkLogFilter\FilteredLogHandler.cs:98)
  13. UnityEngine.Logger:LogException(Exception, Object)
  14. UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
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