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  1. NullReferenceException: Object reference not set to an instance of an object
  2. RocketExplosionPattern.getExplodeAreaByPattern (Cell cellForExplosion, Cell additionalCellForTypeChecking, System.Object specificParameter) (at Assets/Scripts/com/catalystapps/Modules/Game/Model/Patterns/Explosion/RocketExplosionPattern.cs:24)
  3. SuperExplosionPattern.collectItemsBySuperDouble (Cell cellForExplosion, Cell switchPartnerCell, System.Collections.Generic.List`1[Cell]& explodeArea) (at Assets/Scripts/com/catalystapps/Modules/Game/Model/Patterns/Explosion/SuperExplosionPattern.cs:100)
  4. SuperExplosionPattern.getExplodeAreaByPattern (Cell cellForExplosion, Cell switchPartnerCell, System.Object specificParameter) (at Assets/Scripts/com/catalystapps/Modules/Game/Model/Patterns/Explosion/SuperExplosionPattern.cs:24)
  5. CombinationExploader.initializeVOWithEntity (ExplosionVO& vo, Cell switchPartnerCell, System.Boolean isNextExplosion) (at Assets/Scripts/com/catalystapps/Modules/Game/Controller/Components/CombinationExploader.cs:206)
  6. CombinationExploader.initializeExplosionVO (ExplosionVO& vo, System.Boolean isNextExplosion, Cell switchPartnerCell) (at Assets/Scripts/com/catalystapps/Modules/Game/Controller/Components/CombinationExploader.cs:155)
  7. CombinationExploader.calculateChainOfExplosions (System.Collections.Generic.List`1[T] switchedCells) (at Assets/Scripts/com/catalystapps/Modules/Game/Controller/Components/CombinationExploader.cs:73)
  8. ConvertAndExplodeCommand+<executeExt>c__Iterator0.MoveNext () (at Assets/Scripts/com/catalystapps/Modules/Game/Controller/Commands/Field/ConvertAndExplodeCommand.cs:46)
  9. UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
  10. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  11. BaseCommand:execute(Object) (at Assets/Scripts/com/catalystapps/Modules/Game/Controller/Commands/BaseCommand.cs:41)
  12. CommandScheduler:executeCommand(ICommand, Object) (at Assets/Scripts/com/catalystapps/Modules/Game/Utils/CommandScheduler.cs:87)
  13. CommandScheduler:completeCommandHandler(ICommand, Object) (at Assets/Scripts/com/catalystapps/Modules/Game/Utils/CommandScheduler.cs:108)
  14. <animateCells>c__AnonStorey1:<>m__0() (at Assets/Scripts/com/catalystapps/Modules/Game/Controller/Commands/Field/SwitchEntitiesCommand.cs:187)
  15. DG.Tweening.Tween:OnTweenCallback(TweenCallback) (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Tween.cs:269)
  16. DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Tween.cs:253)
  17. DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Core/TweenManager.cs:436)
  18. DG.Tweening.Core.DOTweenComponent:Update() (at D:/DG/_Develop/__UNITY3_CLASSES/_Holoville/__DOTween/_DOTween.Assembly/DOTween/Core/DOTweenComponent.cs:51)
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