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WarZ crash when pick up item

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Jun 19th, 2014
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  1. --- Log started at Thu Jun 19 20:54:10 2014
  2.  
  3. 000000.027| CrashSender.exe is not found in the specified path.
  4. 000000.165| ComputerID: 0xa52a66d8d0e9
  5. 000000.165| Game Version: WarZ v1.0 (build: Oct 26 2013 23:26:51) - final
  6. 000000.165| Available memory: 8155 MB
  7. 000000.182| r3dFS: version:October 28, 2013 1:07, 24730 files
  8. 000000.223| r3dFile: can't open local.ini
  9. 000000.223| Can't open file "local.ini"
  10. 000000.223| readGameOptionsFile: found INI at C:\Users\Sam\Documents\Arktos\WarZ\gameSettings.ini
  11. 000000.223| r3dFile: can't open local.ini
  12. 000000.223| Can't open file "local.ini"
  13. 000000.223| writeGameOptionsFile: Saving settings to C:\Users\Sam\Documents\Arktos\WarZ\gameSettings.ini
  14. 000000.227| readInputMap: found file at C:\Users\Sam\Documents\Arktos\WarZ\inputMap.xml
  15. 000000.227| writeInputMap: Saving settings to C:\Users\Sam\Documents\Arktos\WarZ\inputMap.xml
  16. 000000.228| userSettings: found file at C:\Users\Sam\Documents\Arktos\WarZ\userSettings.xml
  17. 000000.228| userSettings: Saving settings to C:\Users\Sam\Documents\Arktos\WarZ\userSettings.xml
  18. 000000.229| SOUND: initializing sound system
  19. 000000.239| SOUND: '2' sound drivers found
  20. 000000.239| SOUND: sound caps = 0xF8, speakermode= 2
  21. 000000.239| SOUND: sound driver 'Speakers (High Definition Audio Device)'
  22. 000000.254| SOUND: sound system ready
  23. 000000.254| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  24. 000000.992| Input Devices enabled: Mouse, Keyboard
  25. 000001.034| VMEM As seen through DDRaw: 1008
  26. 000001.034| VMEM As seen through WMI: 0
  27. 000001.034| Setting mode: 1680x1050x32 Flags=0
  28. 000001.034| Could not initialize NVApi.
  29. 000001.034|
  30. 000001.034| Adapter: AMD Radeon HD 7500 Series (Microsoft Corporation - WDDM v1.20)
  31. 000001.034| aticfx32.dll 9.18.10.1129
  32. 000001.034| Monitor: \\.\DISPLAY1 (1680x1050)
  33. 000001.037| r3dRenderLayer::SetMode(x=1680,y=1050,bpp=32,windowed=0,hz=60)
  34. 000001.038| Creating d3d device
  35. 000001.181| GPU supports D3DQUERYTYPE_TIMESTAMP
  36. 000001.181| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  37. 000001.181| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
  38. 000001.182| We have 4082 MB texture memory
  39. 000001.183| r3dFont: Creating Verdana 10pt
  40. 000001.184| r3dFont: Finished creating Verdana 10pt
  41. 000001.184| Loading shaders...
  42. 000001.493| Finished loading shaders (0.309513 sec)!
  43. 000001.551| r3dFont: Creating Tahoma 12pt
  44. 000001.553| r3dFont: Finished creating Tahoma 12pt
  45. 000001.553| r3dFont: Creating Verdana 10pt
  46. 000001.553| r3dFont: Finished creating Verdana 10pt
  47. 000001.591| Creating render targets
  48. 000001.593| r3dFont: Creating Verdana 8pt
  49. 000001.595| r3dFont: Finished creating Verdana 8pt
  50. 000001.599| Loaded 12 of 12 grass settings locations from the glist file
  51. 000001.599| Loaded 12 grass settings files
  52. 000002.961| SetHomeDir: Levels\WZ_FrontEndLighting
  53. 000002.961| We have 3885 MB texture memory
  54. 000003.825| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  55. 000003.825| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  56. 000003.827| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  57. 000003.950| Unloaded 0.0 MB STATIC decal textures
  58. 000003.950| Unloaded 0.0 MB DYNAMIC decal textures
  59. 000003.950| Loading decal library Data\Decals\library.xml.
  60. 000003.950| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  61. 000003.998| Loaded 6.6 MB STATIC decal textures
  62. 000004.021| Loaded 0.5 MB DYNAMIC decal textures
  63. 000004.021| LoadLevel_MatLibs...
  64. 000004.021| LoadLevel_Objects...
  65. 000005.264| LoadGrassLib()...
  66. 000005.471| g_pGrassMap->Load...
  67. 000005.472| LoadLevel_MatLibs...
  68. 000005.472| Building skeleton cache..000005.496| Building obstacles cache..000005.496| done.000005.496| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  69. 000005.496| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  70. 000005.496| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  71. 000005.496| World loaded
  72. 000005.496| Total load time: 1.68
  73. 000016.396| r3d: device is lost
  74. 000023.118| r3dapp: SysCmd: f120
  75. 000023.138| d3d: starting to reset device
  76. 000023.149| released
  77. 000023.369| reseted
  78. 000023.396| restored (1). reset ok
  79. 000027.357| Acquired base profile data for 24.416210
  80. 000037.323| r3dNetwork: Creating client
  81. 000037.353| IP: 192.168.159.1
  82. 000037.353| IP: 192.168.78.1
  83. 000037.353| IP: 192.168.1.73
  84. 000037.353| r3dNetwork: connecting
  85. 000037.376| r3dNetwork: external ip: 192.168.1.73:50328
  86. 000037.376| connected to master server peer00
  87. 000037.968| obj_Zombie::FreePhysSkeletonCache:000037.968| done in 0.00 seconds
  88. 000037.969| r3dNetwork: Deinitialize
  89. 000038.036| r3dNetwork: Creating client
  90. 000038.062| IP: 192.168.159.1
  91. 000038.062| IP: 192.168.78.1
  92. 000038.062| IP: 192.168.1.73
  93. 000038.062| r3dNetwork: connecting
  94. 000038.103| r3dNetwork: external ip: 192.168.1.73:50330
  95. 000038.179| writeGameOptionsFile: Saving settings to C:\Users\Sam\Documents\Arktos\WarZ\gameSettings.ini
  96. 000038.181| userSettings: Saving settings to C:\Users\Sam\Documents\Arktos\WarZ\userSettings.xml
  97. 000038.182| SetHomeDir: Levels\WZ_Colorado
  98. 000038.182| We have 3914 MB texture memory
  99. 000038.182| r3dFile: can't open levels/wz_colorado/loadingscreen1.dds
  100. 000038.197| r3dFile: can't open Levels\WZ_Colorado/wind.cfg
  101. 000038.197| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
  102. 000038.203| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  103. 000038.334| Unloaded 6.6 MB STATIC decal textures
  104. 000038.334| Unloaded 0.5 MB DYNAMIC decal textures
  105. 000038.334| Loading decal library Data\Decals\library.xml.
  106. 000038.334| Loading decal library Levels\WZ_Colorado\decals.xml.
  107. 000038.416| Loaded 11.3 MB STATIC decal textures
  108. 000038.420| Loaded 0.5 MB DYNAMIC decal textures
  109. 000038.420| LoadLevel_MatLibs...
  110. 000038.420| LoadLevel_Objects...
  111. 000038.726| TERRAIN: LOADING Levels\WZ_Colorado\TERRAIN
  112. 000039.077| TERRAIN2: Finished reading script file
  113. 000040.220| TERRAIN: LOADED
  114. 000042.786| r3dFile: can't open data/objectsdepot/wz_townprops/textures/gz_props_noise_01.dds
  115. 000048.940| LoadGrassLib()...
  116. 000049.148| g_pGrassMap->Load...
  117. 000049.317| LoadLevel_MatLibs...
  118. 000049.317| Building skeleton cache..000049.822| Building obstacles cache..000049.822| done.000049.822| Loading 'Levels\WZ_Colorado\collections\collections.xml'
  119. 000053.565| obj_Zombie::InitPhysSkeletonCache..
  120. 000054.858| done
  121. 000054.858| World loaded
  122. 000054.858| Total load time: 16.68
  123. 000063.855|
  124. Time between load end and game start: 9.00
  125. 000113.866| r3dapp: SysCmd: f120
  126. 000113.883| d3d: starting to reset device
  127. 000113.987| released
  128. 000114.322| reseted
  129. 000114.368| restored (2). reset ok
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