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  1. // ZL4CK3R's Config - 18/12/2017
  2. // When you type "//" the game ignores whatever is written after
  3. // I also use the default in-game font
  4. con_enable "1" //Enables Console
  5. cl_clanid "0" //Use Steam Group Tag
  6. sensitivity "2" //Mouse Sensitivity
  7.  
  8. echo Config Loaded! (1/2) //This confirms that the config has been loaded
  9.  
  10. // Crosshair - Default Yellow Crosshair
  11. crosshair "1" //Enables Crosshair
  12. cl_crosshair_drawoutline "1"
  13. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  14. cl_crosshair_dynamic_splitalpha_innermod "1"
  15. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  16. cl_crosshair_dynamic_splitdist "7"
  17. cl_crosshair_outlinethickness "1"
  18. cl_crosshair_sniper_show_normal_inaccuracy "0"
  19. cl_crosshair_sniper_width "1"
  20. cl_crosshairalpha "255"
  21. cl_crosshaircolor "5"
  22. cl_crosshaircolor_b "0"
  23. cl_crosshaircolor_g "0"
  24. cl_crosshaircolor_r "255"
  25. cl_crosshairdot "1"
  26. cl_crosshairgap "0"
  27. cl_crosshairgap_useweaponvalue "0"
  28. cl_crosshairscale "0"
  29. cl_crosshairsize "3.5"
  30. cl_crosshairstyle "1"
  31. cl_crosshairthickness "0"
  32. cl_crosshairusealpha "1"
  33. cl_fixedcrosshairgap "-10"
  34.  
  35. // Viewmodels - Viewmodel Settings
  36. viewmodel_fov "68" //Highest viewmodel FOV
  37. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  38. viewmodel_offset_y "1" //Changes viewmodel view in Y scale
  39. viewmodel_offset_z "-1" //Changes viewmodel view in Z scale
  40. viewmodel_presetpos "0" //Prevents viewmodels from resetting
  41.  
  42. // Bob - How much you move around with weapons
  43. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  44. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  45. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  46. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  47. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  48. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  49.  
  50. // Bindings - These bindings
  51. unbindall
  52. bind "1" "slot1"
  53. bind "2" "slot2"
  54. bind "3" "slot3; r_cleardecals"
  55. bind "4" "slot4"
  56. bind "5" "slot5"
  57. bind "6" "togglevoice"
  58. bind "7" "fakespinbot"
  59. bind "8" "buy glock; buy usp_silencer; drop"
  60. bind "9" "say gh [Anti-Cheat] VAC Has Detected A Cheater On This Server"
  61. bind "0" "toggle gameinstructor_enable"
  62. bind "a" "+moveleft"
  63. bind "b" "buymenu"
  64. bind "c" "slot10"
  65. bind "d" "+moveright"
  66. bind "e" "+knife"
  67. bind "f" "+lookatweapon"
  68. bind "g" "slot8"
  69. bind "h" "radio3"
  70. bind "i" "show_loadout_toggle"
  71. bind "j" "dc"
  72. bind "k" "+crouchjump"
  73. bind "l" "afk"
  74. bind "m" "teammenu"
  75. bind "n" "use weapon_knife; use weapon_hkp2000; use weapon_usps_silencer; use weapon_glock; use weapon_p250; use weapon_fiveseven; use weapon_tec9; use weapon_fn57; use weapon_elite; use weapon_deagle; drop"
  76. bind "o" "nadetoggle"
  77. bind "p" "use weapon_knife; use weapon_c4; drop"
  78. bind "q" "drop"
  79. bind "r" "+reload"
  80. bind "s" "+back"
  81. bind "t" "slot6"
  82. bind "u" "messagemode2"
  83. bind "v" "slot7"
  84. bind "w" "+forward"
  85. bind "x" "radio2"
  86. bind "y" "messagemode"
  87. bind "z" "radio1"
  88. bind "KP_INS" "buy vest"
  89. bind "KP_DEL" "buy vesthelm"
  90. bind "KP_END" "buy p250"
  91. bind "KP_DOWNARROW" "buy fn57"
  92. bind "KP_PGDN" "buy defuser"
  93. bind "KP_LEFTARROW" "buy galil; buy famas"
  94. bind "KP_5" "buy ump45"
  95. bind "KP_RIGHTARROW" "buy mac10; buy mp9"
  96. bind "KP_HOME" "buy awp"
  97. bind "KP_UPARROW" "buy ssg08"
  98. bind "KP_PGUP" "buy taser"
  99. bind "KP_SLASH" "buy smokegrenade"
  100. bind "KP_MULTIPLY" "buy flashbang"
  101. bind "KP_MINUS" "buy molotov; buy incgrenade"
  102. bind "KP_PLUS" "buy deagle"
  103. bind "KP_ENTER" "buy ak47; buy m4a1"
  104. bind "`" "toggleconsole"
  105. bind "," "buyammo1"
  106. bind "." "buyammo2"
  107. bind "\" "slam_play"
  108. bind "-" "buy defuser; buy flashbang; buy smokegrenade; buy flashbang"
  109. bind "=" "buy awp; buy deagle; buy taser"
  110. bind "SPACE" "+bombfind"
  111. bind "TAB" "+showscores"
  112. bind "ESCAPE" "cancelselect"
  113. bind "DEL" "mute"
  114. bind "PAUSE" "pause"
  115. bind "SHIFT" "+speedvol"
  116. bind "ALT" "noclip"
  117. bind "CTRL" "+duck"
  118. bind "F3" "askconnect_accept"
  119. bind "F4" "bug"
  120. bind "F5" "jpeg"
  121. bind "F6" "save quick"
  122. bind "F7" "load quick"
  123. bind "F10" "quit prompt"
  124. bind "MOUSE1" "+attack"
  125. bind "MOUSE2" "+attack2"
  126. bind "MOUSE3" "toggleinfo"
  127. bind "MOUSE4" "+voicerecord"
  128. bind "MOUSE5" "+jumpthrow"
  129. bind "MWHEELDOWN" "+jump"
  130. bind "MWHEELUP" "+jump"
  131.  
  132. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  133. gameinstructor_enable "0" //Removes in game lessons
  134. cl_showhelp "0" //Removes on-screen help
  135. cl_autohelp "0" //Removes automatic help
  136. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  137. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  138.  
  139. // Rates - These network settings are optimized for high speed internet
  140. rate "786432" // Your download rate to the server. Max rate: "786432".
  141. cl_cmdrate "128" //Max number of command packets sent to server per second
  142. cl_updaterate "128" //Number of packets per second you are requesting from the server
  143. cl_interp "0" //Sets the interpolation amount, always set this to 0
  144. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  145. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  146. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  147. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  148.  
  149. // Video - Brightness & Disabling TV Mode
  150. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  151. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  152.  
  153. // Sound - Sound settings, affects volume in-game, adjust that yourself
  154. volume "0.5" //Master Volume
  155. snd_musicvolume_multiplier_inoverlay "0.1" //Music Volume in Steam Overlay
  156. voice_caster_scale "0.4" //GOTV Caster Volume
  157. windows_speaker_config "1" //Audio Output Configuration (Stereo Headphones)
  158. snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
  159. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  160. voice_enable "1" //Enable Voice (Press to Use Mic)
  161. snd_musicvolume "1" //Master Music Volume
  162. snd_menumusic_volume "0.01" //Main Menu Volume
  163. snd_roundstart_volume "0.19" //Round Start Volume
  164. snd_roundend_volume "0.2" //Round End Volume
  165. snd_mapobjective_volume "0.38" //Bomb/Hostage Volume
  166. snd_tensecondwarning_volume "0.72" //Ten Second Warning Volume
  167. snd_deathcamera_volume "0.25" //Death Camera Volume
  168. snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
  169. voice_caster_enable "1" //Enables GOTV Caster
  170. snd_hrtf_distance_behind "100" //HRTF calculations will calculate the player as being this far behind the camera
  171. snd_music_selection "0" //Disables Death Volume
  172.  
  173. // Net - How much frames you have and solid graph
  174. fps_max "350" //Map loads fast and allows high frames
  175. net_graph "1" //Shows my network usage data
  176. net_graphheight "0" //Changes height
  177. net_graphmsecs "400" //The latency graph represents this many milliseconds
  178. net_graphpos "1" //Positioning of Net Graph
  179. net_graphproportionalfont "0" //Makes font smaller
  180. net_graphshowinterp "1" //Shows interpolation value
  181. net_graphshowlatency "1" //Shows latency value
  182. net_graphsolid "1" //Solid Net Graph
  183. net_graphtext "1" //Shows text fields
  184. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  185. net_scale "5" //Makes font smaller
  186.  
  187. // Other
  188. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  189. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  190. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  191. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  192. cl_autowepswitch "0" //Don't auto-pick weapons
  193. func_break_max_pieces "0" //Less clutter from breaking vents (especially in Mirage)
  194.  
  195. // Make sure mouse is using "Raw Input" & "No Acceleration"
  196. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  197. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  198. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  199. m_customaccel "0" //Custom mouse acceleration disabled
  200. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  201. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  202.  
  203. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  204. hud_showtargetid "1" //Enables display of target names, important
  205. cl_teammate_colors_show "2" //Show teammates as separate colors in the radar, 2 is for letters
  206. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  207. cl_hud_color "5" //Makes the hud color red
  208. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  209. cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
  210. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  211. cl_radar_rotate "1" //Makes the radar rotate with you
  212. cl_radar_square_with_scoreboard "1" //Makes the radar square when the scoreboard comes up
  213. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  214. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  215. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  216. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  217. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  218. cl_radar_icon_scale_min "0.6" //Sets the minimum player icon scale, this value feels good
  219. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  220. hud_scaling "0.806" //Scales hud elements to perfect value
  221. cl_teamid_overhead_always "1" //Always show team behind walls
  222. cl_teamid_overhead_name_alpha "255" //Less Transparency
  223. cl_teamid_overhead_name_fadetime "1" // Default Value is 1
  224. safezonex "1" //Default Value is 1
  225. safezoney "1" //Default Value is 1
  226.  
  227. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  228. //
  229. //
  230. //
  231. //
  232. //
  233. // SCRIPTS BELOW - Not needed if you don't want them.
  234.  
  235. echo Scripts Loaded (1/2)
  236.  
  237. // Shortcut for disconnet
  238. alias "dc" "disconnect"
  239.  
  240. // Jump Throw (For Smokes)
  241. alias "+jumpthrow" "+jump;-attack"
  242. alias "-jumpthrow" "-jump"
  243.  
  244. // Voice Toggle
  245. alias "togglevoice" "togglev"
  246. alias "togglev" "voice_1"
  247. alias "voice_1" "voice_scale 0.4; playvol buttons\blip1 0.5; alias togglev voice_0"
  248. alias "voice_0" "voice_scale 0; playvol buttons\blip2 0.5; alias togglev voice_1"
  249.  
  250. // DISPLAY DAMAGE INFO SCRIPT
  251. developer "1"
  252. con_enable "1"
  253. con_filter_text "Damage Given to"
  254. con_filter_enable "2"
  255.  
  256. // Custom Fake SpinBot TROLL Bind
  257. alias "fakespinbot" "fakespinbotson"
  258. alias "fakespinbotson" "sensitivity 1000; alias fakespinbot fakespinbotoff"
  259. alias "fakespinbotoff" "sensitivity 2; alias fakespinbot fakespinbotson"
  260.  
  261. // AFK Script
  262. alias "afk" "afkon"
  263. alias "afkon" "+forward; +moveright; +right; say_team I will be AFK for a while; alias afk afkoff"
  264. alias "afkoff" "-forward; -moveright; -right; alias afk afkon"
  265. afkoff
  266.  
  267. // Quickswitch
  268. alias "+knife" "slot3; r_cleardecals"
  269. alias "-knife" "lastinv"
  270.  
  271. // Crouch Jump Bind
  272. alias "+crouchjump" "+jump; +duck"
  273. alias "-crouchjump" "-jump; -duck"
  274.  
  275. // Increase Volume While Walking
  276. alias "+speedvol" "+speed; volume 1"
  277. alias "-speedvol" "-speed; volume 0.5"
  278.  
  279. // Show Team Equipment
  280. alias "toggleinfo" "info_on"
  281. alias "info_on" "+cl_show_team_equipment; alias toggleinfo info_off"
  282. alias "info_off" "-cl_show_team_equipment; alias toggleinfo info_on"
  283.  
  284. // Nade Throw Toggle
  285. alias "nadetoggle" "nadetoggleon"
  286. alias "nadetoggleon" "cl_crosshairalpha 100; cl_crosshairdot 1; cl_crosshairgap 4; cl_crosshairsize 500; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_fixedcrosshairgap 4; cl_crosshair_drawoutline 1; alias nadetoggle nadetoggleoff"
  287. alias "nadetoggleoff" "cl_crosshairalpha 255; cl_crosshairdot 1; cl_crosshairgap 0; cl_crosshairsize 3.5; cl_crosshairstyle 1; cl_crosshairthickness 0; cl_fixedcrosshairgap -10; cl_crosshair_drawoutline 1; alias nadetoggle nadetoggleon"
  288.  
  289. // Find The Bomb Easier
  290. alias "+bombfind" "+use; gameinstructor_enable 1; cl_clearhinthistory"
  291. alias "-bombfind" "-use; gameinstructor_enable 0; cl_clearhinthistory"
  292.  
  293. // ADDITIONAL COMMANDS
  294. cl_color "3" //Sets In-Game Color to Blue
  295. +cl_show_team_equipment //Shows Team Equipment
  296. mat_queue_mode "-1" //Determines the Threading Mode the Material System Uses
  297. con_filter_text_out "image" //Filters the Console
  298. cl_forcepreload "1" //Preloads Maps
  299. cl_righthand "1" //Sets Weapons on Right Hand
  300. cl_show_clan_in_death_notice "1" //Shows ClanID in Death Notices
  301. muzzleflash_light "0" //Very Annoying if Enabled
  302. r_dynamic "0" //Very Annoying if Enabled
  303. play_distance "1" //For Fixing FPS Issues
  304. player_nevershow_communityservermessage "1" //Removes Community Servers Message
  305. mp_weapons_allow_map_placed 1 //When a Match Starts, the Game will not Delete Weapons (For 1v1 Servers)
  306.  
  307. // [[ Launch Options ]]
  308. // -novid -tickrate 128 -high -threads 4 +mat_queue_mode -2 -freq 60 -refresh 60 -nod3d9ex -nojoy -cpuCount=4 -exThreads=3 -noforce -noforcemaccel -noforcemparms -noforcemspd -fullscreen +exec zlacker.cfg -language zlacker -console
  309.  
  310. // CONFIG FINALISER
  311. host_writeconfig
  312.  
  313. /////////////////////////////////////////////////////////////////////
  314.  
  315. echo Scripts Loaded (2/2)
  316.  
  317. echo "__________.____ _____ _________ ____ __.__________________ "
  318. echo "\____ /| | / | | \_ ___ \| |/ _|\_____ \______ \"
  319. echo " / / | | / | |_/ \ \/| < _(__ <| _/"
  320. echo " / /_ | |___/ ^ /\ \___| | \ / \ | \"
  321. echo "/_______ \|_______ \____ | \______ /____|__ \/______ /____|_ /"
  322. echo " \/ \/ |__| \/ \/ \/ \/ "
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