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- Mono path[0] = 'D:/Program Files (x86)/Steam/steamapps/common/For The King II/For The King II_Data/Managed'
- Mono config path = 'D:/Program Files (x86)/Steam/steamapps/common/For The King II/MonoBleedingEdge/etc'
- Initialize engine version: 2021.3.24f1 (cf10dcf7010d)
- [Subsystems] Discovering subsystems at path D:/Program Files (x86)/Steam/steamapps/common/For The King II/For The King II_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f08)
- Vendor: NVIDIA
- VRAM: 5968 MB
- Driver: 31.0.15.3713
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.146 seconds
- <RI> Initializing input.
- New input system (experimental) initialized
- Using XInput
- <RI> Initialized touch support.
- UnloadTime: 0.707000 ms
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: LOST_FOCUS
- [RouterMono.Start] AppConfig Loaded.
- [AppConfigManager]
- {
- "RobustLogInput": false,
- "RobustLogNavigation": false,
- "RobustLogOnScreenKeyboard": false,
- "RobustLogChat": false,
- "RobustLogAdventureDirector": false,
- "RobustLogMemory": false,
- "BlockNetworkUnsafeCheats": true,
- "RestartSteamAppIfNecessary": true,
- "GenerateMockLobbies": false,
- "SkipSplashScreens": false,
- "SkipIntroCinematic": false,
- "SkipOutroCinematic": false,
- "EncryptFiles": true,
- "LongPressChatDelay": 1,
- "LongPressPlayerSummary": 1,
- "RightStickAxisDeadZone": 0.200000003,
- "StartAppWithInputDebugging": false,
- "HideCursorTimeout": 10,
- "ForceOnscreenKeyboardInput": false,
- "HideUnjoinableLobbies": false,
- "LogMissingLoc": false
- }
- [RouterMono.Start] Loading Env Configs.
- File: D:\Program Files (x86)\Steam\steamapps\common\For The King II\FTK2Config.json Changed
- Initialising SaveGameHelper.
- User is present.
- Creating user data at C:\Users\Cyclo\AppData\LocalLow\IronOak Games\For The King II\User.ftk2
- User data created at C:\Users\Cyclo\AppData\LocalLow\IronOak Games\For The King II\User.ftk2
- Listing game runs at C:\Users\Cyclo\AppData\LocalLow\IronOak Games\For The King II\GameRuns\
- [RouterMono.Start] Env Loaded.
- [RouterMono.Start] Env Loaded.
- [RouterMono.Start] Core helpers initialized.
- Steam initialised OK!
- [RouterMono.Start] PublishPlatformHelper Successful.
- [RouterMono.Start] PublishPlatformHelper Steam Starting.
- Router (RouterMono) ->
- [Router] Checking for steam invite code on launch!
- [Router] steam launch command line value:
- [RouterMono.Start] PublishPlatformHelper Steam Successful.
- [RouterMono.Start] Setting UI Layout DontDestroy.
- [RouterMono.Start] Setting Network.
- [RouterMono.Start] Starting LoadLaunchAssetsAsync.
- [RouterMono.Start] Starting Localization of UI Documents.
- Login success: PlayfabId: 8DE235B8C06ECF43, NewlyCreated?: False
- 76561198107224608
- [Router] LGS version 1.0.11+d5eb407fc1d2+STEAM
- [Router] PLATFORM STEAM
- [Router] PLATFORM USER sticky vicky, 76561198107224608
- photon username is sticky vicky
- _orderedGameActionMessageCount being reset
- CommandBuffer: temporary render texture not found while executing (Blit source)
- {"StoneHeroesOfTheWeek":"[{\"Guid\":\"f6bd7922-4fba-4c94-b528-16480b1de39b\",\"CharacterConfig\":\"HUNTER\",\"Equipment\":[\"BOW_HUNTER_BASIC_00\"],\"SkinColor\":\"98654CFF\",\"PrimaryColor\":\"376D76FF\",\"SecondaryColor\":\"726280FF\",\"HairColor\":\"4C897AFF\",\"BodyType\":\"M\",\"AdventureConfigId\":\"STORY_1_1\",\"ZoneName\":\"FOREST_LEVEL_0_GUARDHOUSE\",\"DateTime\":\"2023-06-09T12:10:59.8808479-07:00\",\"Platform\":\"NONE\",\"PlatformUserId\":\"EDITOR_ryanm\",\"DisplayName\":\"Ryan\",\"CharacterLevel\":0,\"Difficulty\":\"APPRENTICE_STORY_1_1\",\"CustomData\":\"\"}]"}
- [RouterMono.Start] Splash Completed.
- Splash complete!
- AudioConfig.LoadAddressables() succeeded!
- Time elapsed loading all gTables 23019
- Time elapsed loading all gTables 0
- Time elapsed loading common assets 161
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: ROUTE_CHANGE CinematicController
- CINEMATIC COMPLETE!
- [RouterMono.Start] Initializing Viewhelpers.
- [BugReportViewHelper._navigationId] changing from 0 => 0
- [BugReportViewHelper.__navigationId_quitModal] changing from 0 => 0
- [BugReportViewHelper._navigationId] changing from 0 => 0
- [BugReportViewHelper.__navigationId_quitModal] changing from 0 => 0
- [RouterMono.Start] Initializing Directors and Controllers.
- Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
- [Router]
- [RouterMono.Start] Registering command line.
- Unloading 83508 unused Assets to reduce memory usage. Loaded Objects now: 36904.
- Total: 160.248000 ms (FindLiveObjects: 6.961300 ms CreateObjectMapping: 17.714600 ms MarkObjects: 65.731300 ms DeleteObjects: 69.840200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36904.
- Total: 81.113800 ms (FindLiveObjects: 1.939400 ms CreateObjectMapping: 3.072100 ms MarkObjects: 75.774300 ms DeleteObjects: 0.327200 ms)
- Created Portrait Camera
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: ENCYCLOPEDIA_TOPIC_CHANGE
- Initialization after addressables took 1281 ms
- [InputController.RequestDisable] <color=#cf2828>DISABLED</color> by ROUTE_CHANGE MAIN_MENU
- [Router] New Route: MAIN_MENU
- [Router] Initializing Route MAIN_MENU
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 40492.
- Total: 74.173000 ms (FindLiveObjects: 2.380100 ms CreateObjectMapping: 1.376900 ms MarkObjects: 70.221000 ms DeleteObjects: 0.194400 ms)
- [SettingsViewHelper._onFocusSettingsRow] Could not find an input...
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: ROUTE_CHANGE MainMenuDirector
- [InputController.RequestDisable] <color=#cf2828>DISABLED</color> by LOST_FOCUS
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: LOST_FOCUS
- [Router] [RouterMono.OnClose._defaultTransition] MainMenuDirector:
- [Router] Unload additive scene
- [InputController.RequestDisable] <color=#cf2828>DISABLED</color> by ROUTE_CHANGE LORE_STORE
- [Router] Initializing Route LORE_STORE
- [SettingsViewHelper._onFocusSettingsRow] Could not find an input...
- [UIToolkitHelper._registryEntryDetachFromPanelEvent] Unregistered 72 items
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: ROUTE_CHANGE LoreStoreDirector
- SHOW CALLED
- SHOW CALLED
- SHOW CALLED
- [Router] [RouterMono.OnClose._defaultTransition] LoreStoreDirector:
- [Router] Unload additive scene
- [InputController.RequestDisable] <color=#cf2828>DISABLED</color> by ROUTE_CHANGE MAIN_MENU
- [Router] Initializing Route MAIN_MENU
- Song is already loaded in Music Player.
- Music section is already playing!
- Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
- [SettingsViewHelper._onFocusSettingsRow] Could not find an input...
- Unloading 1700 unused Assets to reduce memory usage. Loaded Objects now: 41867.
- Total: 80.729500 ms (FindLiveObjects: 2.289400 ms CreateObjectMapping: 3.070600 ms MarkObjects: 74.232600 ms DeleteObjects: 1.136300 ms)
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: ROUTE_CHANGE MainMenuDirector
- [UIToolkitHelper._registryEntryDetachFromPanelEvent] Unregistered 115 items
- [Router] [RouterMono.OnClose._defaultTransition] MainMenuDirector:
- [Router] Unload additive scene
- [InputController.RequestDisable] <color=#cf2828>DISABLED</color> by ROUTE_CHANGE LORE_STORE
- [Router] Initializing Route LORE_STORE
- [SettingsViewHelper._onFocusSettingsRow] Could not find an input...
- [InputController.ReleaseDisable] <color=#53c125>ENABLED</color> - released: ROUTE_CHANGE LoreStoreDirector
- [UIToolkitHelper._registryEntryDetachFromPanelEvent] Unregistered 72 items
- [RouterHelper.QuitSafely] Entered
- [RouterHelper.QuitSafely] Entered
- Setting up 8 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [0-1.0 KB]: 1070 frames, [2.0 KB-4.0 KB]: 1 frames, [4.0 KB-8.0 KB]: 2804 frames, [8.0 KB-16.0 KB]: 1024 frames, [16.0 KB-32.0 KB]: 3996 frames, [32.0 KB-64.0 KB]: 10 frames, [64.0 KB-128.0 KB]: 6 frames, [128.0 KB-256.0 KB]: 2 frames, [4.0 MB-8.0 MB]: 4 frames
- Initial Block Size 4.0 MB
- Current Block Size 8.0 MB
- Peak Allocated Bytes 7.8 MB
- Overflow Count 9453
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 509.1 KB
- Overflow Count 148
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 8.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 8.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 424 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 77.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 15.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 14]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 78.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 71.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 13]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 101.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 8
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 44.0 KB
- Peak Allocated Bytes 41.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 1.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 203.3 KB
- Overflow Count 0
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 2
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 12.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 9.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 75.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 9.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 1.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 3.1 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_HIDInput]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 10.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 11]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 75.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 12]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 8.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 45211
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 20 Subsections = 20480 buckets. Failed count: 431754
- 32B: 47 Subsections = 24064 buckets. Failed count: 125495
- 48B: 37 Subsections = 12629 buckets. Failed count: 892333
- 64B: 37 Subsections = 9472 buckets. Failed count: 77208
- 80B: 32 Subsections = 6553 buckets. Failed count: 52646
- 96B: 42 Subsections = 7168 buckets. Failed count: 58582
- 112B: 21 Subsections = 3072 buckets. Failed count: 22779
- 128B: 20 Subsections = 2560 buckets. Failed count: 54117
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [64.0 MB-128.0 MB]: 8917 frames
- Requested Block Size 16.0 MB
- Peak Block count 8
- Peak Allocated memory 117.3 MB
- Peak Large allocation bytes 24.2 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1281 frames, [32.0 MB-64.0 MB]: 130 frames, [64.0 MB-128.0 MB]: 188 frames, [128.0 MB-256.0 MB]: 7318 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 215.4 MB
- Peak Large allocation bytes 75.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 5
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 13
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 20 Subsections = 20480 buckets. Failed count: 431754
- 32B: 47 Subsections = 24064 buckets. Failed count: 125495
- 48B: 37 Subsections = 12629 buckets. Failed count: 892333
- 64B: 37 Subsections = 9472 buckets. Failed count: 77208
- 80B: 32 Subsections = 6553 buckets. Failed count: 52646
- 96B: 42 Subsections = 7168 buckets. Failed count: 58582
- 112B: 21 Subsections = 3072 buckets. Failed count: 22779
- 128B: 20 Subsections = 2560 buckets. Failed count: 54117
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [8.0 MB-16.0 MB]: 3815 frames, [16.0 MB-32.0 MB]: 4190 frames, [32.0 MB-64.0 MB]: 27 frames, [64.0 MB-128.0 MB]: 885 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 76.0 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [128.0 MB-256.0 MB]: 3050 frames, [256.0 MB-0.50 GB]: 5867 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 339.4 MB
- Peak Large allocation bytes 288.1 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 6191
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 20 Subsections = 20480 buckets. Failed count: 431754
- 32B: 47 Subsections = 24064 buckets. Failed count: 125495
- 48B: 37 Subsections = 12629 buckets. Failed count: 892333
- 64B: 37 Subsections = 9472 buckets. Failed count: 77208
- 80B: 32 Subsections = 6553 buckets. Failed count: 52646
- 96B: 42 Subsections = 7168 buckets. Failed count: 58582
- 112B: 21 Subsections = 3072 buckets. Failed count: 22779
- 128B: 20 Subsections = 2560 buckets. Failed count: 54117
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 8916 frames, [64.0 MB-128.0 MB]: 1 frames
- Requested Block Size 4.0 MB
- Peak Block count 32
- Peak Allocated memory 124.2 MB
- Peak Large allocation bytes 18.3 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [32.0 MB-64.0 MB]: 2947 frames, [64.0 MB-128.0 MB]: 75 frames, [128.0 MB-256.0 MB]: 56 frames, [0.50 GB-1.00 GB]: 5839 frames
- Requested Block Size 4.0 MB
- Peak Block count 124
- Peak Allocated memory 0.60 GB
- Peak Large allocation bytes 314.6 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 20 Subsections = 20480 buckets. Failed count: 431754
- 32B: 47 Subsections = 24064 buckets. Failed count: 125495
- 48B: 37 Subsections = 12629 buckets. Failed count: 892333
- 64B: 37 Subsections = 9472 buckets. Failed count: 77208
- 80B: 32 Subsections = 6553 buckets. Failed count: 52646
- 96B: 42 Subsections = 7168 buckets. Failed count: 58582
- 112B: 21 Subsections = 3072 buckets. Failed count: 22779
- 128B: 20 Subsections = 2560 buckets. Failed count: 54117
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [16.0 KB-32.0 KB]: 8917 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 23.3 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 2946 frames, [0.5 MB-1.0 MB]: 69 frames, [1.0 MB-2.0 MB]: 5900 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.0 MB
- Peak Large allocation bytes 0 B
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