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- PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
- Savestate version: 0x9a0b0000
- Host Machine Init:
- Operating System = Microsoft Windows 10 Home (build 10586), 64-bit
- Physical RAM = 16282 MB
- CPU name = Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
- Vendor/Model = GenuineIntel (stepping 02)
- CPU speed = 3.365 ghz (12 logical threads)
- x86PType = Standard OEM
- x86Flags = bfebfbff 7ffefbbf
- x86EFlags = 2c100000
- x86 Features Detected:
- SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
- Reserving memory for recompilers...
- Loading plugins...
- Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
- Windows 10.0.10586
- Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
- Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
- Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
- Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
- Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
- Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
- Plugins loaded successfully.
- (GameDB) 9693 games on record (loaded in 126ms)
- HLE Notice: ELF does not have a path.
- Initializing plugins...
- Init GS
- Windows 10.0.10586
- Init PAD
- Init SPU2
- Init CDVD
- Init USB
- Init FW
- Init DEV9
- Plugins initialized successfully.
- Opening plugins...
- Opening GS
- Opening PAD
- Opening SPU2
- Opening CDVD
- isoFile open ok: D:\Games\PS2\Sims, The (Europe) (En,Fr,De,Es,It,Nl,Sv,Da).iso
- Image type = CD
- * CDVD Disk Open: CD, 1 tracks (1 to 1):
- * * Track 1: Data (Mode 1) (248399 sectors)
- Opening USB
- Opening FW
- Opening DEV9
- Current Renderer: Direct3D11 (Hardware mode)
- McdSlot 0 [File]: D:\Documents\PCSX2\memcards\Mcd001.ps2
- McdSlot 1 [File]: D:\Documents\PCSX2\memcards\Mcd002.ps2
- Plugins opened successfully.
- EE/iR5900-32 Recompiler Reset
- Bios Found: Europe v02.00(14/06/2004) Console
- (UpdateVSyncRate) Mode Changed to NTSC.
- (UpdateVSyncRate) FPS Limit Changed : 59.94 fps
- # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
- <20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
- CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname rom0:OSDSYS secname all
- loadelf version 3.30
- Input ELF format filename = rom0:OSDSYS
- 0 00100000 000586dc ......
- Loaded, rom0:OSDSYS
- start address 0x100008
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- Get Reboot Request From EE
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- rmreset start
- rmreset end
- clearspu: completed
- Pad Driver for OSD (2000/12/05 18:05) 392, 128
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- read/write allocate memory 4000
- open name rom0:OSDVER flag 1 data 4a978
- open fd = 2
- open name rom0:ROMVER flag 1 data 4a978
- open fd = 2
- open name rom0:XDEV9 flag 1 data 4a978
- open fd = 2
- loadmodule: fname rom0:XDEV9 args 0 arg
- dev9: unknown dev9 hardware.
- loadmodule: id 32, ret 1
- loadmodule: fname rom0:XDEV9SERV args 0 arg
- loadmodule: id -200, ret 1
- open name rom0:FONTM flag 1 data 4a978
- open fd = 2
- open name rom0:FNTIMAGE flag 1 data 4a978
- open fd = 2
- open name rom0:SNDIMAGE flag 1 data 4a978
- open fd = 2
- open name rom0:TEXIMAGE flag 1 data 4a978
- open fd = 2
- open name rom0:ICOIMAGE flag 1 data 4a978
- open fd = 2
- open name rom0:TZLIST flag 1 data 4a978
- open fd = 2
- _spu_rev_offsetaddr 1f9021
- ### addr = 1034255 size = 28640
- _spu_rev_offsetaddr 1d9021
- ### addr = 968719 size = 28640
- open name rom0:ROMVER flag 1 data 4a978
- open fd = 2
- get val add 3c0 type 2 ret 1ff000
- get val add 1ff000 type 2 ret 0
- open name rom0:PS1ID flag 1 data 4a978
- open fd = 2
- open name rom0:PS1VERE flag 1 data 4a978
- open fd = 2
- open name rom1:DVDID flag 1 data 4a978
- open fd = -2
- (UpdateVSyncRate) Mode Changed to PAL.
- (UpdateVSyncRate) FPS Limit Changed : 50.00 fps
- ExecutePs2GameDisk
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.57;1
- (SYSTEM.CNF) Software version = 1.02
- (SYSTEM.CNF) Disc region type = PAL
- found 15066 symbols
- ELF (cdrom0:\SLES_512.57;1) Game CRC = 0x046962B0, EntryPoint = 0x00100008
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.57;1
- (SYSTEM.CNF) Software version = 1.02
- (SYSTEM.CNF) Disc region type = PAL
- open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
- open fd = 2
- # Restart.
- (UpdateVSyncRate) Mode Changed to NTSC.
- (UpdateVSyncRate) FPS Limit Changed : 59.94 fps
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Restart Done.
- Get Reboot Request From EE
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname rom0:PS2LOGO secname all
- loadelf version 3.30
- Input ELF format filename = rom0:PS2LOGO
- 0 01000000 00019bf0 ..
- Loaded, rom0:PS2LOGO
- start address 0x1000008
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- read/write allocate memory 4000
- open name rom0:ROMVER flag 1 data 44078
- open fd = 2
- loadmodule: fname rom0:OSDSND args 0 arg
- loadmodule: id 25, ret 0
- _spu_rev_offsetaddr 1dfff1
- ### addr = 2097120 size = 32
- _spu_rev_offsetaddr 1f9021
- ### addr = 1034255 size = 28640
- (UpdateVSyncRate) Mode Changed to PAL.
- (UpdateVSyncRate) FPS Limit Changed : 50.00 fps
- # Restart.
- (UpdateVSyncRate) Mode Changed to NTSC.
- (UpdateVSyncRate) FPS Limit Changed : 59.94 fps
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Restart Done.
- Get Reboot Request From EE
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLES_512.57;1 secname all
- loadelf version 3.30
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.57;1
- (SYSTEM.CNF) Software version = 1.02
- (SYSTEM.CNF) Disc region type = PAL
- Input ELF format filename = cdrom0:¥SLES_512.57;1
- 0 00100000 002ac960 ...........................................
- Loaded, cdrom0:¥SLES_512.57;1
- start address 0x100008
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- Get Reboot Request From EE
- PlayStation 2 ======== Update rebooting..
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver. 2.2
- Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 1 arg
- loadmodule: id 25, ret 0
- loadmodule: fname cdrom0:¥SDRDRV.IRX;1 args 12 arg thpri=24,95
- SDR driver version 4.0.1 (C) SCEI
- SDR driver: thread priority: main=24, callback=95
- Exit rsd_main
- loadmodule: id 26, ret 0
- loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 1 arg
- loadmodule: id 27, ret 0
- loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 1 arg
- loadmodule: id 28, ret 0
- SDR callback thread created
- loadmodule: fname cdrom0:¥EORPS2IO.IRX;1 args 1 arg
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(994) : EoR I/O driver version 0.11 (Dec 7 2002)
- loadmodule: id 29, ret 0
- (UpdateVSyncRate) Mode Changed to PAL.
- (UpdateVSyncRate) FPS Limit Changed : 50.00 fps
- loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 1 arg
- loadmodule: id 30, ret 2
- loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 1 arg
- loadmodule: id 31, ret 2
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥INDEX.IND;1") success. ID=1.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #1
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥DATASETS.ARC;1") success. ID=2.
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥QUICKDAT.ARC;1") success. ID=3.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #3
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥MOVIES.ARC;1") success. ID=4.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #4
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥MODELS.ARC;1") success. ID=5.
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥RLETEXTU.ARC;1") success. ID=6.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥SAMPLES.ARC;1") success. ID=7.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #7
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥DATA¥AUDIOSTR.ARC;1") success. ID=8.
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #4
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥SYSTEM.CNF;1") success. ID=9.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #9
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #2
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- Interrupt bit is set!!!
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/fstrmhelp.cpp(604) : Open("cdrom0:¥STORY.NGH;1") success. ID=10.
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #10
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #5
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #6
- D:/eor/src2/engine/PS2/IOP/e_fstream.cpp(231) : Reading from stream #8
- Closing plugins...
- Closing DEV9
- Closing FW
- Closing USB
- Closing CDVD
- Closing SPU2
- Closing PAD
- Closing GS
- Plugins closed successfully.
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