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- D:\C++ & Co\Teeworlds\Teeworlds\matricks-teeworlds-3824d88>call "D:\Programme\Vi
- sual C++ 2008\Common7\Tools\"vsvars32.bat
- Setting environment for using Microsoft Visual Studio 2008 x86 tools.
- D:\C++ & Co\Teeworlds\Teeworlds\matricks-teeworlds-3824d88>..\bam\bam server_rel
- ease
- [ 1/63] #1 c++ src/engine/shared/compression.cpp
- [ 2/63] #1 c++ src/engine/shared/config.cpp
- [ 3/63] #1 c++ src/engine/shared/console.cpp
- [ 4/63] #1 c++ src/engine/shared/datafile.cpp
- [ 5/63] #1 c++ src/engine/shared/demorec.cpp
- [ 6/63] #1 c++ src/engine/shared/engine.cpp
- [ 7/63] #1 c++ src/engine/shared/huffman.cpp
- [ 8/63] #1 c++ src/engine/shared/jobs.cpp
- [ 9/63] #1 c++ src/engine/shared/kernel.cpp
- [10/63] #1 c++ src/engine/shared/linereader.cpp
- [11/63] #1 c++ src/engine/shared/map.cpp
- [12/63] #1 c++ src/engine/shared/masterserver.cpp
- [13/63] #1 c++ src/engine/shared/memheap.cpp
- [14/63] #1 c++ src/engine/shared/network.cpp
- [15/63] #1 c++ src/engine/shared/network_client.cpp
- [16/63] #1 c++ src/engine/shared/network_conn.cpp
- [17/63] #1 c++ src/engine/shared/network_server.cpp
- [18/63] #1 c++ src/engine/shared/packer.cpp
- [19/63] #1 c++ src/engine/shared/ringbuffer.cpp
- [20/63] #1 c++ src/engine/shared/snapshot.cpp
- [21/63] #1 c++ src/engine/shared/storage.cpp
- [22/63] #1 c src/base/system.c
- [23/63] #1 c++ src/engine/server/register.cpp
- [24/63] #1 c++ src/engine/server/server.cpp
- [25/63] #1 c++ src/game/collision.cpp
- [26/63] #1 network_header > src/game/generated/protocol.h
- [27/63] #1 c++ src/game/gamecore.cpp
- [28/63] #1 c++ src/game/layers.cpp
- [29/63] #1 c++ src/game/localization.cpp
- [30/63] #1 cmd5 src/game/generated/nethash.c
- [31/63] #1 c src/game/generated/nethash.c
- [32/63] #1 network_source > src/game/generated/protocol.cpp
- [33/63] #1 c++ src/game/generated/protocol.cpp
- [34/63] #1 server_content_header > src/game/generated/server_data.h
- [35/63] #1 c++ src/game/server/entities/character.cpp
- [36/63] #1 c++ src/game/server/entities/laser.cpp
- [37/63] #1 c++ src/game/server/entities/pickup.cpp
- [38/63] #1 c++ src/game/server/entities/projectile.cpp
- [39/63] #1 c++ src/game/server/entity.cpp
- [40/63] #1 c++ src/game/server/eventhandler.cpp
- [41/63] #1 c++ src/game/server/gamecontext.cpp
- [42/63] #1 c++ src/game/server/gamecontroller.cpp
- [43/63] #1 c++ src/game/server/gamemodes/ctf.cpp
- [44/63] #1 c++ src/game/server/gamemodes/dm.cpp
- src/game/server/gamemodes/dm.cpp(23) : error C2065: 'g_Config': nichtdeklarierte
- r Bezeichner
- src/game/server/gamemodes/dm.cpp(23) : error C2228: Links von ".m_SvIncreaseHeal
- th" muss sich eine Klasse/Struktur/Union befinden.
- Typ ist ''unknown-type''
- bam: 'objs/game/server/gamemodes/dm.obj' error 2
- [45/63] #1 c++ src/game/server/gamemodes/mod.cpp
- [46/63] #1 c++ src/game/server/gamemodes/tdm.cpp
- src/game/server/gamemodes/tdm.cpp(22) : warning C4552: '-': Operator hat keine A
- uswirkungen; Operator mit Nebeneffekt erwartet
- src/game/server/gamemodes/tdm.cpp(26) : warning C4552: '+': Operator hat keine A
- uswirkungen; Operator mit Nebeneffekt erwartet
- [47/63] #1 c++ src/game/server/gameworld.cpp
- [48/63] #1 c++ src/game/server/player.cpp
- [49/63] #1 server_content_source > src/game/generated/server_data.cpp
- [50/63] #1 c++ src/game/generated/server_data.cpp
- [51/63] #1 c src/engine/external/zlib/adler32.c
- [52/63] #1 c src/engine/external/zlib/compress.c
- [53/63] #1 c src/engine/external/zlib/crc32.c
- [54/63] #1 c src/engine/external/zlib/deflate.c
- [55/63] #1 c src/engine/external/zlib/gzio.c
- [56/63] #1 c src/engine/external/zlib/infback.c
- [57/63] #1 c src/engine/external/zlib/inffast.c
- [58/63] #1 c src/engine/external/zlib/inflate.c
- [59/63] #1 c src/engine/external/zlib/inftrees.c
- [60/63] #1 c src/engine/external/zlib/trees.c
- [61/63] #1 c src/engine/external/zlib/uncompr.c
- [62/63] #1 c src/engine/external/zlib/zutil.c
- bam: error: a build step failed
- D:\C++ & Co\Teeworlds\Teeworlds\matricks-teeworlds-3824d88>pause
- Drücken Sie eine beliebige Taste . . .
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