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- WARRIOR
- 1) Blitz Weapon damage around self.
- 2) Blitz II Weapon damage 2 AoE around self.
- 3) Reach Weapon damage two tiles away, requires a Sword.
- 4) Reach II Weapon damage three tiles away, requires a Sword.
- 5) Aim Unevadeable weapon damage at weapon range.
- 6) Overpower Uncounterable weapon damage at weapon range.
- 7) Rend Armor Breaks an enemy's Armor.
- 8) Rend Shield Breaks an enemy's Shield.
- ELEMENTALIST
- 1) Inferno Minor Fire damage to all enemies.
- 2) Hoarfrost Ice damage in a large AoE.
- 3) Thunderfall Thunder damage in a small AoE, hits random tiles.
- 4) Earthquake Earth damage to all units on the same elevation as the caster.
- 5) Gust Heavy Wind damage to units in a tri-shaped formation around the caster.
- 6) Flood Moderate Water damage to all units.
- 7) Pain Dark damage in a small AoE.
- 8) Smite Heavy Holy damage to a single unit.
- THAUMATURGE
- 1) Shield Add: Protect
- 2) Barrier Add: Shell
- 3) Regenerate Add: Regen
- 4) Levitate Add: Float
- 5) Shade Add: Vanish
- 6) Piety Faith +20
- 7) Courage Bravery +20
- 8) Swiftness Add: Haste
- MINDMASTER
- 1) Hypochondria Add: Poison
- 2) Paranoia Add: Confuse
- 3) Terror Add: Slow
- 4) Aphony Add: Silence
- 5) Despair Faith -20
- 6) Fear Bravery -20
- 7) Loneliness Cancel: Buffs
- 8) Stasis Add: Stop
- 9) Necrophobia Add: Doom
- GOLEM
- 1) Protective Stance Self: Protect/Defend
- 2) Warding Stance Self: Shell/Defend
- 3) Regenerative Stance Self: Regen/Defend
- 4) Deflecting Stance Self: Reflect/Defend
- 5) Phalanx Add: Defend around self, allies only
- 6) Revigorate Cancel: Defend, restores 50% HP on an ally
- 7) Infuriate Add: Berserk on enemies only
- 8) Enmity MA*1 Healing around self, enemies only, Persevere
- 9) Sentinel Self: Wall
- CLERIC
- 1) Cure Restores a moderate amount of HP to a single unit.
- 2) Major Cure Restores a large amount of HP to a single unit.
- 3) Healing Wind Restores a small amount of HP in a small AoE.
- 4) Mass Healing Restores a moderate amount of HP in a small AoE.
- 5) Charge Restores MP on another ally.
- 6) Cleanse Cancel: Debuffs
- 7) Mass Cleanse Cancel: Debuffs in a small AoE.
- 8) Raise Cancel: Death
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