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- if not game:IsLoaded() then
- game:IsLoaded():Wait()
- end
- local speaker = game.Players.LocalPlayer
- local plr = game.Players.LocalPlayer
- local playerlp = plr
- local Characterlp = plr.Character
- local Area = game:GetService("Workspace")
- local players = game:GetService("Players")
- local RunService = game:GetService("RunService")
- local UIS = game:GetService("UserInputService")
- local coregui = game:GetService("CoreGui")
- local Mouse = plr:GetMouse()
- local MyView = Area.CurrentCamera
- local MyTeamColor = plr.TeamColor
- local HoldingM2 = false
- local Active = false
- local Lock = false
- local Epitaph = .187 ---Note: The Bigger The Number, The More Prediction.
- local HeadOffset = Vector3.new(0, .1, 0)
- Players = game:GetService("Players")
- IYMouse = Players.LocalPlayer:GetMouse()
- UserInputService = game:GetService("UserInputService")
- autoclicking = false
- local WalkTo = false
- local Guarding = false
- local Flinging = false
- local Platformstand = false
- local viewing = nil
- local Control = false
- local Lagging = false
- local AutoObby = false
- local invisRunning = false
- local IsInvis = false
- local IsRunning = true
- local invisFix
- local invisDied
- local InvisibleCharacter
- local CF
- local Clip = true
- local Regulars = false
- local vnoclipParts = {}
- local FlingTBL = {}
- local frozenParts = {}
- local vfreeze = {}
- local RestoreCFling = {}
- local shownParts = {}
- local showninParts = {}
- local showninvParts = {}
- local shownvisParts = {}
- local vstrongParts = {}
- local vweakParts = {}
- local highlights = {}
- local workspace = game.Workspace
- local Noclipping = nil
- local viewDied
- local viewChanged
- local triggermd
- local triggermp
- local cancelAutoClick
- local highlight
- local highlight2
- local closesttouch = nil
- local closestclick = nil
- local closestprox = nil
- local closestseat = nil
- local lockcursorman
- local unlockcursorman
- local fakekicktbl
- CFloop = nil
- CFspeed = 50
- simRadius = false
- FLYING = false
- QEfly = true
- NOWW = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").WalkSpeed
- NOWJ = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").JumpPower
- NOWG = game.Workspace.Gravity
- NOWH = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").HipHeight
- iyflyspeed = 1
- PlayerVolumeBELIKE = UserSettings():GetService("UserGameSettings").MasterVolume
- PlayerGraphicsBELIKE = settings().Rendering.QualityLevel
- vehicleflyspeed = 1
- local HumanModCons = {}
- local flyjump
- local simRadLoop
- local stareLoop
- local currentToolSize = ""
- local currentGripPos = ""
- local invisRunning = false
- local noSit
- local nositDied
- local proxDied = nil
- local clickDied = nil
- local selclick = nil
- local seltouch = nil
- local selprox = nil
- local selseat = nil
- local selinvisp = nil
- local selcanc = nil
- local YesRefresh = false
- local sethidden = sethiddenproperty or set_hidden_property or set_hidden_prop
- local setsimulation = setsimulationradius or set_simulation_radius
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
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