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Thrive debug log

a guest Dec 22nd, 2018 144 Never
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  1. Playing Thrive 0.4.0
  2. Thrive is running. Log output:
  3. Process Started
  4. [ERROR] FileSystem: LoadDataDump: Failed to read file: ./EngineConf.conf
  5. [INFO] AppDefine: Detecting default audio device for creating default config
  6. [INFO] AppDefine: default audio device is: Built-in Audio Analog Stereo
  7. [ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveGame.conf
  8. [ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveKeybindings.conf
  9. [INFO] NetworkHandler: no stored list of master servers, waiting for the update to finish
  10. [INFO] NetworkHandler: Fetching new master server list...
  11. [INFO] NetworkHandler: running listening socket on port 60382
  12. [ERROR] FileSystem: LoadDataDump: Failed to read file: ThrivePersist.txt
  13. [ERROR] NetworkHandler: failed to update the master server list, using the old list
  14. [INFO] FileSystem: found 477 files in Data folder with 24 different types of extensions
  15. [INFO] FileSystem: vectors sorted and indexes created, took 176 micro seconds
  16. [INFO] GameModuleLoader: detected following module files:
  17. [INFO] ./Data/Scripts/microbe_stage/microbe_editor/microbe_editor.levgm which contains module "microbe_editor"
  18. [INFO] ./Data/Scripts/microbe_stage/microbe_stage.levgm which contains module "microbe_stage"
  19. AudioManager: Audio Decoder for extension .ogg registered.
  20. AudioManager: Audio Decoder for extension .wav registered.
  21. AudioManager: Audio Decoder for extension .raw registered.
  22. AudioManager: Data Source named FileSystem registered (Priority 0).
  23. [INFO] Detected audio devices:
  24. [INFO] > Built-in Audio Analog Stereo
  25. [INFO] End of devices
  26. [INFO] SoundDevice: Initializing sound with device: Built-in Audio Analog Stereo
  27. AudioManager: OpenAL Version: 1.1 ALSOFT 1.18.2
  28. AudioManager: Vendor: OpenAL Community
  29. AudioManager: Renderer: OpenAL Soft
  30. AudioManager: Supported Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
  31. ERROR: [1222/164815.306526:ERROR:sandbox_linux.cc(379)] InitializeSandbox() called with multiple threads in process gpu-process.
  32. Creating resource group General
  33. Creating resource group Internal
  34. Creating resource group Autodetect
  35. SceneManagerFactory for type 'DefaultSceneManager' registered.
  36. Registering ResourceManager for type Material
  37. Registering ResourceManager for type Mesh
  38. Registering ResourceManager for type Mesh2
  39. Registering ResourceManager for type OldSkeleton
  40. MovableObjectFactory for type 'ParticleSystem' registered.
  41. ArchiveFactory for archive type FileSystem registered.
  42. ArchiveFactory for archive type Zip registered.
  43. ArchiveFactory for archive type EmbeddedZip registered.
  44. DDS codec registering
  45. FreeImage version: 3.17.0
  46. This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
  47. Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
  48. ETC codec registering
  49. OITD codec registering
  50. Registering ResourceManager for type HighLevelGpuProgram
  51. MovableObjectFactory for type 'Decal' registered.
  52. MovableObjectFactory for type 'Entity' registered.
  53. MovableObjectFactory for type 'Item' registered.
  54. MovableObjectFactory for type 'Light' registered.
  55. MovableObjectFactory for type 'BillboardSet' registered.
  56. MovableObjectFactory for type 'ManualObject2' registered.
  57. MovableObjectFactory for type 'BillboardChain' registered.
  58. MovableObjectFactory for type 'RibbonTrail' registered.
  59. MovableObjectFactory for type 'WireAabb' registered.
  60. *-*-* OGRE Initialising
  61. *-*-* Version 2.1.0unstable ('B')
  62. Loading library lib/RenderSystem_GL3Plus
  63. Installing plugin: GL 3+ RenderSystem
  64. OpenGL 3+ Rendering Subsystem created.
  65. Plugin successfully installed
  66. Loading library lib/Plugin_ParticleFX
  67. Installing plugin: ParticleFX
  68. Particle Emitter Type 'Point' registered
  69. Particle Emitter Type 'Box' registered
  70. Particle Emitter Type 'Ellipsoid' registered
  71. Particle Emitter Type 'Cylinder' registered
  72. Particle Emitter Type 'Ring' registered
  73. Particle Emitter Type 'HollowEllipsoid' registered
  74. Particle Affector Type 'LinearForce' registered
  75. Particle Affector Type 'ColourFader' registered
  76. Particle Affector Type 'ColourFader2' registered
  77. Particle Affector Type 'ColourImage' registered
  78. Particle Affector Type 'ColourInterpolator' registered
  79. Particle Affector Type 'Scaler' registered
  80. Particle Affector Type 'Rotator' registered
  81. Particle Affector Type 'DirectionRandomiser' registered
  82. Particle Affector Type 'DeflectorPlane' registered
  83. Plugin successfully installed
  84. [ERROR] Graphics: Init: no selected render system, invalid variable RenderSystemName, not found/wrong type
  85. [INFO] Graphics: preferred rendering system: "OpenGL.*"
  86. CPU Identifier & Features
  87. -------------------------
  88. * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4702MQ CPU @ 2.20GHz
  89. * Logical cores: 8
  90. * SSE: yes
  91. * SSE2: yes
  92. * SSE3: yes
  93. * MMX: yes
  94. * MMXEXT: yes
  95. * 3DNOW: no
  96. * 3DNOWEXT: no
  97. * CMOV: yes
  98. * TSC: yes
  99. * FPU: yes
  100. * PRO: yes
  101. * HT: no
  102. -------------------------
  103. ******************************
  104. *** Starting GLX Subsystem ***
  105. ******************************
  106. [INFO] SDL: display count: 1
  107. [INFO] Display(0, 0): top left: (0, 0) size: 1920x1080
  108. GL3PlusRenderSystem::_createRenderWindow "Thrive 0.4.0.0", 1280x720 windowed miscParams: FSAA=4 gamma=true parentWindowHandle=22349168:0:88080398 vsync=false
  109. Created GL 4.3 context
  110. GLXWindow::create used FBConfigID = 222
  111. GL_VERSION = 4.5.0.0
  112. GL_VENDOR = Intel Open Source Technology Center
  113. GL_RENDERER = Mesa DRI Intel(R) Haswell Mobile
  114. GL_EXTENSIONS =
  115. GL_3DFX_texture_compression_FXT1
  116. GL_AMD_conservative_depth
  117. GL_AMD_draw_buffers_blend
  118. GL_AMD_seamless_cubemap_per_texture
  119. GL_AMD_shader_trinary_minmax
  120. GL_AMD_vertex_shader_layer
  121. GL_AMD_vertex_shader_viewport_index
  122. GL_ANGLE_texture_compression_dxt3
  123. GL_ANGLE_texture_compression_dxt5
  124. GL_APPLE_object_purgeable
  125. GL_ARB_ES2_compatibility
  126. GL_ARB_ES3_1_compatibility
  127. GL_ARB_ES3_compatibility
  128. GL_ARB_arrays_of_arrays
  129. GL_ARB_base_instance
  130. GL_ARB_blend_func_extended
  131. GL_ARB_buffer_storage
  132. GL_ARB_clear_buffer_object
  133. GL_ARB_clear_texture
  134. GL_ARB_clip_control
  135. GL_ARB_compressed_texture_pixel_storage
  136. GL_ARB_compute_shader
  137. GL_ARB_conditional_render_inverted
  138. GL_ARB_conservative_depth
  139. GL_ARB_copy_buffer
  140. GL_ARB_copy_image
  141. GL_ARB_cull_distance
  142. GL_ARB_debug_output
  143. GL_ARB_depth_buffer_float
  144. GL_ARB_depth_clamp
  145. GL_ARB_derivative_control
  146. GL_ARB_direct_state_access
  147. GL_ARB_draw_buffers
  148. GL_ARB_draw_buffers_blend
  149. GL_ARB_draw_elements_base_vertex
  150. GL_ARB_draw_indirect
  151. GL_ARB_draw_instanced
  152. GL_ARB_enhanced_layouts
  153. GL_ARB_explicit_attrib_location
  154. GL_ARB_explicit_uniform_location
  155. GL_ARB_fragment_coord_conventions
  156. GL_ARB_fragment_layer_viewport
  157. GL_ARB_fragment_shader
  158. GL_ARB_fragment_shader_interlock
  159. GL_ARB_framebuffer_no_attachments
  160. GL_ARB_framebuffer_object
  161. GL_ARB_framebuffer_sRGB
  162. GL_ARB_get_program_binary
  163. GL_ARB_get_texture_sub_image
  164. GL_ARB_gpu_shader5
  165. GL_ARB_gpu_shader_fp64
  166. GL_ARB_half_float_pixel
  167. GL_ARB_half_float_vertex
  168. GL_ARB_indirect_parameters
  169. GL_ARB_instanced_arrays
  170. GL_ARB_internalformat_query
  171. GL_ARB_internalformat_query2
  172. GL_ARB_invalidate_subdata
  173. GL_ARB_map_buffer_alignment
  174. GL_ARB_map_buffer_range
  175. GL_ARB_multi_bind
  176. GL_ARB_multi_draw_indirect
  177. GL_ARB_occlusion_query2
  178. GL_ARB_pipeline_statistics_query
  179. GL_ARB_pixel_buffer_object
  180. GL_ARB_point_sprite
  181. GL_ARB_polygon_offset_clamp
  182. GL_ARB_program_interface_query
  183. GL_ARB_provoking_vertex
  184. GL_ARB_query_buffer_object
  185. GL_ARB_robust_buffer_access_behavior
  186. GL_ARB_robustness
  187. GL_ARB_sample_shading
  188. GL_ARB_sampler_objects
  189. GL_ARB_seamless_cube_map
  190. GL_ARB_seamless_cubemap_per_texture
  191. GL_ARB_separate_shader_objects
  192. GL_ARB_shader_atomic_counter_ops
  193. GL_ARB_shader_atomic_counters
  194. GL_ARB_shader_bit_encoding
  195. GL_ARB_shader_clock
  196. GL_ARB_shader_draw_parameters
  197. GL_ARB_shader_group_vote
  198. GL_ARB_shader_image_load_store
  199. GL_ARB_shader_image_size
  200. GL_ARB_shader_objects
  201. GL_ARB_shader_precision
  202. GL_ARB_shader_storage_buffer_object
  203. GL_ARB_shader_subroutine
  204. GL_ARB_shader_texture_image_samples
  205. GL_ARB_shader_texture_lod
  206. GL_ARB_shader_viewport_layer_array
  207. GL_ARB_shading_language_420pack
  208. GL_ARB_shading_language_packing
  209. GL_ARB_stencil_texturing
  210. GL_ARB_sync
  211. GL_ARB_tessellation_shader
  212. GL_ARB_texture_barrier
  213. GL_ARB_texture_buffer_object
  214. GL_ARB_texture_buffer_object_rgb32
  215. GL_ARB_texture_buffer_range
  216. GL_ARB_texture_compression_bptc
  217. GL_ARB_texture_compression_rgtc
  218. GL_ARB_texture_cube_map_array
  219. GL_ARB_texture_filter_anisotropic
  220. GL_ARB_texture_float
  221. GL_ARB_texture_gather
  222. GL_ARB_texture_mirror_clamp_to_edge
  223. GL_ARB_texture_multisample
  224. GL_ARB_texture_non_power_of_two
  225. GL_ARB_texture_query_levels
  226. GL_ARB_texture_query_lod
  227. GL_ARB_texture_rectangle
  228. GL_ARB_texture_rg
  229. GL_ARB_texture_rgb10_a2ui
  230. GL_ARB_texture_stencil8
  231. GL_ARB_texture_storage
  232. GL_ARB_texture_storage_multisample
  233. GL_ARB_texture_swizzle
  234. GL_ARB_texture_view
  235. GL_ARB_timer_query
  236. GL_ARB_transform_feedback2
  237. GL_ARB_transform_feedback3
  238. GL_ARB_transform_feedback_instanced
  239. GL_ARB_transform_feedback_overflow_query
  240. GL_ARB_uniform_buffer_object
  241. GL_ARB_vertex_array_bgra
  242. GL_ARB_vertex_array_object
  243. GL_ARB_vertex_attrib_64bit
  244. GL_ARB_vertex_attrib_binding
  245. GL_ARB_vertex_shader
  246. GL_ARB_vertex_type_10f_11f_11f_rev
  247. GL_ARB_vertex_type_2_10_10_10_rev
  248. GL_ARB_viewport_array
  249. GL_ATI_blend_equation_separate
  250. GL_ATI_texture_float
  251. GL_EXT_abgr
  252. GL_EXT_blend_equation_separate
  253. GL_EXT_draw_buffers2
  254. GL_EXT_draw_instanced
  255. GL_EXT_framebuffer_blit
  256. GL_EXT_framebuffer_multisample
  257. GL_EXT_framebuffer_multisample_blit_scaled
  258. GL_EXT_framebuffer_sRGB
  259. GL_EXT_packed_depth_stencil
  260. GL_EXT_packed_float
  261. GL_EXT_pixel_buffer_object
  262. GL_EXT_polygon_offset_clamp
  263. GL_EXT_provoking_vertex
  264. GL_EXT_shader_framebuffer_fetch_non_coherent
  265. GL_EXT_shader_integer_mix
  266. GL_EXT_shader_samples_identical
  267. GL_EXT_texture_array
  268. GL_EXT_texture_compression_dxt1
  269. GL_EXT_texture_compression_rgtc
  270. GL_EXT_texture_compression_s3tc
  271. GL_EXT_texture_filter_anisotropic
  272. GL_EXT_texture_integer
  273. GL_EXT_texture_sRGB
  274. GL_EXT_texture_sRGB_decode
  275. GL_EXT_texture_shared_exponent
  276. GL_EXT_texture_snorm
  277. GL_EXT_texture_swizzle
  278. GL_EXT_timer_query
  279. GL_EXT_transform_feedback
  280. GL_EXT_vertex_array_bgra
  281. GL_IBM_multimode_draw_arrays
  282. GL_INTEL_performance_query
  283. GL_KHR_blend_equation_advanced
  284. GL_KHR_context_flush_control
  285. GL_KHR_debug
  286. GL_KHR_no_error
  287. GL_KHR_robust_buffer_access_behavior
  288. GL_KHR_robustness
  289. GL_MESA_pack_invert
  290. GL_MESA_shader_integer_functions
  291. GL_MESA_texture_signed_rgba
  292. GL_NV_conditional_render
  293. GL_NV_depth_clamp
  294. GL_NV_packed_depth_stencil
  295. GL_NV_texture_barrier
  296. GL_OES_EGL_image
  297. GL_S3_s3tc
  298. Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
  299. **************************************
  300. *** OpenGL 3+ Renderer Started ***
  301. **************************************
  302. Registering ResourceManager for type GpuProgram
  303. GL3+: Using FBOs for rendering to textures
  304. FBO PF_UNKNOWN depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  305. FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  306. FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  307. FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  308. FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  309. FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  310. FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  311. FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  312. FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  313. FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  314. FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  315. FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  316. FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  317. FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  318. FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  319. FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  320. FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  321. FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  322. FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  323. FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  324. FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  325. FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  326. FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  327. FBO PF_DEPTH_DEPRECATED depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  328. FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  329. FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  330. FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  331. FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  332. FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  333. FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  334. FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  335. FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  336. FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  337. FBO PF_R8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  338. FBO PF_R8G8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  339. FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  340. FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  341. FBO PF_R16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  342. FBO PF_R16G16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  343. FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  344. FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  345. FBO PF_R32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  346. FBO PF_R32G32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  347. FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  348. FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  349. FBO PF_R8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  350. FBO PF_R8G8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  351. FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  352. FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  353. FBO PF_R16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  354. FBO PF_R16G16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  355. FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  356. FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  357. FBO PF_R32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  358. FBO PF_R32G32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  359. FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  360. FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  361. FBO PF_R9G9B9E5_SHAREDEXP depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  362. FBO PF_RG8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  363. FBO PF_R8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  364. FBO PF_R8G8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  365. FBO PF_R8G8B8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  366. FBO PF_R8G8B8A8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  367. FBO PF_R16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  368. FBO PF_R16G16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  369. FBO PF_R16G16B16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  370. FBO PF_R16G16B16A16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  371. FBO PF_D24_UNORM_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  372. FBO PF_D24_UNORM_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  373. FBO PF_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  374. FBO PF_D24_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  375. FBO PF_D16_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  376. FBO PF_D32_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  377. FBO PF_D32_FLOAT_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  378. FBO PF_D32_FLOAT_X24_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  379. FBO PF_X32_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
  380. [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH_DEPRECATED PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT PF_R9G9B9E5_SHAREDEXP PF_RG8 PF_R8_SNORM PF_R8G8_SNORM PF_R8G8B8_SNORM PF_R8G8B8A8_SNORM PF_R16_SNORM PF_R16G16_SNORM PF_R16G16B16_SNORM PF_R16G16B16A16_SNORM PF_D24_UNORM_S8_UINT PF_D24_UNORM_X8 PF_X24_S8_UINT PF_D24_UNORM PF_D16_UNORM PF_D32_FLOAT PF_D32_FLOAT_X24_S8_UINT PF_D32_FLOAT_X24_X8 PF_X32_X24_S8_UINT
  381. RenderSystem capabilities
  382. -------------------------
  383. RenderSystem Name: OpenGL 3+ Rendering Subsystem
  384. GPU Vendor: intel
  385. Device Name: Mesa DRI Intel(R) Haswell Mobile
  386. Driver Version: 4.5.0.0
  387. * Fixed function pipeline: no
  388. * Hardware generation of mipmaps: no
  389. * Texture blending: yes
  390. * Anisotropic texture filtering: yes
  391. * Dot product texture operation: yes
  392. * Cube mapping: yes
  393. * Hardware stencil buffer: yes
  394. - Stencil depth: 8
  395. - Two sided stencil support: yes
  396. - Wrap stencil values: yes
  397. * Hardware vertex / index buffers: yes
  398. * 32-bit index buffers: yes
  399. * Vertex programs: yes
  400. * Number of floating-point constants for vertex programs: 16384
  401. * Number of integer constants for vertex programs: 16384
  402. * Number of boolean constants for vertex programs: 16384
  403. * Fragment programs: yes
  404. * Number of floating-point constants for fragment programs: 16384
  405. * Number of integer constants for fragment programs: 16384
  406. * Number of boolean constants for fragment programs: 16384
  407. * Geometry programs: yes
  408. * Number of floating-point constants for geometry programs: 16384
  409. * Number of integer constants for geometry programs: 16384
  410. * Number of boolean constants for geometry programs: 16384
  411. * Tessellation Hull programs: yes
  412. * Number of floating-point constants for tessellation hull programs: 16384
  413. * Number of integer constants for tessellation hull programs: 16384
  414. * Number of boolean constants for tessellation hull programs: 16384
  415. * Tessellation Domain programs: yes
  416. * Number of floating-point constants for tessellation domain programs: 16384
  417. * Number of integer constants for tessellation domain programs: 16384
  418. * Number of boolean constants for tessellation domain programs: 16384
  419. * Compute programs: yes
  420. * Number of floating-point constants for compute programs: 16384
  421. * Number of integer constants for compute programs: 16384
  422. * Number of boolean constants for compute programs: 16384
  423. * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420 glsl430 glsl440
  424. * Texture Compression: yes
  425. - DXT: yes
  426. - VTC: no
  427. - PVRTC: no
  428. - ATC: no
  429. - ETC1: no
  430. - ETC2: yes
  431. - BC4/BC5: yes
  432. - BC6H/BC7: yes
  433. - ASTC: no
  434. * Hardware Occlusion Query: yes
  435. * User clip planes: yes
  436. * VET_UBYTE4 vertex element type: yes
  437. * Infinite far plane projection: yes
  438. * Hardware render-to-texture: yes
  439. * Floating point textures: yes
  440. * Non-power-of-two textures: yes
  441. * 1d textures: yes
  442. * Volume textures: yes
  443. * Max Texture resolution (2D) 16384
  444. * Max Texture resolution (3D) 2048
  445. * Max Texture resolution (Cubemaps) 16384
  446. * Multiple Render Targets: 8
  447. - With different bit depths: yes
  448. * Point Sprites: yes
  449. * Extended point parameters: yes
  450. * Max Point Size: 255
  451. * Vertex texture fetch: yes
  452. * Number of world matrices: 0
  453. * Number of texture units: 16
  454. * Stencil buffer depth: 8
  455. * Number of vertex blend matrices: 0
  456. - Max vertex textures: 32
  457. - Vertex textures shared: yes
  458. * Render to Vertex Buffer : yes
  459. * Hardware Atomic Counters: yes
  460. * GL 1.5 without VBO workaround: no
  461. * Frame Buffer objects: yes
  462. * Frame Buffer objects (ARB extension): no
  463. * Frame Buffer objects (ATI extension): no
  464. * PBuffer support: no
  465. * GL 1.5 without HW-occlusion workaround: no
  466. * Vertex Array Objects: yes
  467. * Separate shader objects: no
  468. Registering ResourceManager for type Texture
  469. Using FSAA.
  470. DefaultWorkQueue('Root') initialising on thread main.
  471. Particle Renderer Type 'billboard' registered
  472. [INFO] ScopeTimer: MakeThreadsWorkWithOgre Stopped elapsed: 0.000178 s (178 micro seconds)
  473. [INFO] Graphics: Loading Ogre HLMS
  474. [INFO] Graphics: Ogre HLMS loaded
  475. Creating resource group LeviathanInternal
  476. Added resource location 'CoreOgreScripts' of type 'FileSystem' to resource group 'LeviathanInternal'
  477. Added resource location 'CoreOgreScripts/DefaultHLMS' of type 'FileSystem' to resource group 'LeviathanInternal'
  478. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms' of type 'FileSystem' to resource group 'LeviathanInternal'
  479. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs' of type 'FileSystem' to resource group 'LeviathanInternal'
  480. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/Any' of type 'FileSystem' to resource group 'LeviathanInternal'
  481. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  482. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  483. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
  484. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra' of type 'FileSystem' to resource group 'LeviathanInternal'
  485. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  486. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/GLSL/PbsTerraShadows' of type 'FileSystem' to resource group 'LeviathanInternal'
  487. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  488. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/HLSL/PbsTerraShadows' of type 'FileSystem' to resource group 'LeviathanInternal'
  489. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common' of type 'FileSystem' to resource group 'LeviathanInternal'
  490. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/Any' of type 'FileSystem' to resource group 'LeviathanInternal'
  491. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  492. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  493. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
  494. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/UnlitMobile' of type 'FileSystem' to resource group 'LeviathanInternal'
  495. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/UnlitMobile/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  496. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/PbsMobile' of type 'FileSystem' to resource group 'LeviathanInternal'
  497. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/PbsMobile/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  498. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit' of type 'FileSystem' to resource group 'LeviathanInternal'
  499. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/Any' of type 'FileSystem' to resource group 'LeviathanInternal'
  500. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  501. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  502. Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
  503. Added resource location 'CoreOgreScripts/Materials' of type 'FileSystem' to resource group 'LeviathanInternal'
  504. Added resource location 'CoreOgreScripts/Materials/Common' of type 'FileSystem' to resource group 'LeviathanInternal'
  505. Added resource location 'CoreOgreScripts/Materials/Common/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  506. Added resource location 'CoreOgreScripts/Materials/Common/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
  507. Added resource location 'CoreOgreScripts/Materials/Common/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
  508. Creating resource group Generated
  509. Creating resource group MainModelsFolder
  510. Added resource location './Data/Models/' of type 'FileSystem' to resource group 'LeviathanInternal'
  511. Added resource location './Data/Models/skeletons' of type 'FileSystem' to resource group 'LeviathanInternal'
  512. Creating resource group MainTexturesFolder
  513. Added resource location './Data/Textures/' of type 'FileSystem' to resource group 'LeviathanInternal'
  514. Added resource location './Data/Textures/background' of type 'FileSystem' to resource group 'LeviathanInternal'
  515. Added resource location './Data/Textures/gui' of type 'FileSystem' to resource group 'LeviathanInternal'
  516. Added resource location './Data/Textures/gui/bevel' of type 'FileSystem' to resource group 'LeviathanInternal'
  517. Added resource location './Data/Textures/gui/cursors' of type 'FileSystem' to resource group 'LeviathanInternal'
  518. Added resource location './Data/Textures/gui/flat' of type 'FileSystem' to resource group 'LeviathanInternal'
  519. Creating resource group MainMaterialsFolder
  520. Added resource location './Data/Materials/' of type 'FileSystem' to resource group 'LeviathanInternal'
  521. Added resource location './Data/Materials/CoreMaterials' of type 'FileSystem' to resource group 'LeviathanInternal'
  522. Added resource location './Data/Scripts/gui' of type 'FileSystem' to resource group 'LeviathanInternal'
  523. Creating resource group ShadersFolder
  524. Added resource location './Data/Shaders/' of type 'FileSystem' to resource group 'LeviathanInternal'
  525. Added resource location './Data/Shaders/CoreShaders' of type 'FileSystem' to resource group 'LeviathanInternal'
  526. Creating resource group Fonts
  527. Added resource location './Data/Fonts/' of type 'FileSystem' to resource group 'LeviathanInternal'
  528. Parsing scripts for resource group Autodetect
  529. Finished parsing scripts for resource group Autodetect
  530. Creating resources for group Autodetect
  531. All done
  532. Parsing scripts for resource group Fonts
  533. Finished parsing scripts for resource group Fonts
  534. Creating resources for group Fonts
  535. All done
  536. Parsing scripts for resource group General
  537. Finished parsing scripts for resource group General
  538. Creating resources for group General
  539. All done
  540. Parsing scripts for resource group Generated
  541. Finished parsing scripts for resource group Generated
  542. Creating resources for group Generated
  543. All done
  544. Parsing scripts for resource group Internal
  545. Finished parsing scripts for resource group Internal
  546. Creating resources for group Internal
  547. All done
  548. Parsing scripts for resource group LeviathanInternal
  549. Parsing script Quad.program
  550. Parsing script organelle.program
  551. Parsing script background.program
  552. Parsing script Copyback.material
  553. Parsing script EsmGaussianBlurLogFilter.material
  554. Parsing script DPSM.material
  555. Parsing script DepthUtils.material
  556. Parsing script nucleus.material
  557. Parsing script nitrogenplastid.material
  558. Parsing script hex.material
  559. Parsing script metabolosome.material
  560. Parsing script Membrane.material
  561. Parsing script chromatophores.material
  562. Parsing script oxytoxy.material
  563. Parsing script background.material
  564. Parsing script EditorGrid.material
  565. Parsing script ER.material
  566. Parsing script AgentVacuoleMaterial.material
  567. Parsing script chemoplast.material
  568. Parsing script mitochondrion.material
  569. Parsing script cellwall.material
  570. Parsing script compoundClouds.material
  571. Parsing script vacuole.material
  572. Parsing script cellwallchitin.material
  573. Parsing script MicrobeDeath.material
  574. Parsing script EditorHexMaterial.material
  575. Texture: loading single_hex.png as single_hex.png
  576. Texture: loading single_hex_invalid.png as single_hex_invalid.png
  577. Parsing script flagellum.material
  578. Texture: loading flagellum.png as flagellum.png
  579. Parsing script MaterialArrow.material
  580. Parsing script MaterialArrow2.material
  581. Parsing script chloroplast.material
  582. Parsing script MembraneDouble.material
  583. Parsing script co2.material
  584. Parsing script golgi.material
  585. Parsing script rainbow_hex.material
  586. Parsing script GUIOverlay.material
  587. Parsing script WorldCompositor.compositor
  588. Parsing script GUICompositor.compositor
  589. Finished parsing scripts for resource group LeviathanInternal
  590. Creating resources for group LeviathanInternal
  591. All done
  592. Parsing scripts for resource group MainMaterialsFolder
  593. Finished parsing scripts for resource group MainMaterialsFolder
  594. Creating resources for group MainMaterialsFolder
  595. All done
  596. Parsing scripts for resource group MainModelsFolder
  597. Finished parsing scripts for resource group MainModelsFolder
  598. Creating resources for group MainModelsFolder
  599. All done
  600. Parsing scripts for resource group MainTexturesFolder
  601. Finished parsing scripts for resource group MainTexturesFolder
  602. Creating resources for group MainTexturesFolder
  603. All done
  604. Parsing scripts for resource group ShadersFolder
  605. Finished parsing scripts for resource group ShadersFolder
  606. Creating resources for group ShadersFolder
  607. All done
  608. [INFO] Engine init took 434 ms
  609. [INFO] ThriveCommon: loading main scripts
  610. [INFO] ThriveGame: script loading succeeded
  611. [INFO] Calling global setup script setupProcesses
  612. [INFO] Finished calling the above setup script
  613. [INFO] Calling global setup script setupOrganelles
  614. [INFO] Finished calling the above setup script
  615. [INFO] Finished calling script setup
  616. [INFO] GuiManager: loading GUI: http://leviathan-local/Data/Scripts/gui/thrive_gui.html
  617. [INFO] Engine successfully initialized
  618. [INFO] Engine: PreFirstTick: everything fine to start running
  619. [INFO] CefApplication: sending extension to renderer process: ThriveJSInterface
  620. TODO: this needs some property when a custom cursor is used
  621. AudioManager: Audio Source (Data/Videos/intro.mkv) created from Data Source VideoPlayer.
  622. [INFO] [FFMPEG] Input #0, matroska,webm, from 'Data/Videos/intro.mkv':
  623. [INFO] [FFMPEG] Metadata:
  624. [INFO] [FFMPEG] title : ThriveIntroNew
  625. [INFO] [FFMPEG] DATE : 2018-09-12
  626. [INFO] [FFMPEG] COMMENT :
  627. [INFO] [FFMPEG] ARTIST :
  628. [INFO] [FFMPEG] PUBLISHER :
  629. [INFO] [FFMPEG] COPYRIGHT :
  630. [INFO] [FFMPEG] ENCODER : Lavf58.12.100
  631. [INFO] [FFMPEG] Duration: 00:00:12.55, start: 0.000000, bitrate: 1879 kb/s
  632. [INFO] [FFMPEG] Stream #0:0: Video: vp9, yuv420p(tv), 1920x1080, SAR 1:1 DAR 16:9, 60 fps, 60 tbr, 1k tbn, 1k tbc (default)
  633. [INFO] [FFMPEG] Metadata:
  634. [INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvpx-vp9
  635. [INFO] [FFMPEG] DURATION : 00:00:12.551000000
  636. [INFO] [FFMPEG] Stream #0:1: Audio: vorbis, 44100 Hz, stereo, fltp (default)
  637. [INFO] [FFMPEG] Metadata:
  638. [INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvorbis
  639. [INFO] [FFMPEG] DURATION : 00:00:12.516000000
  640. [INFO] VideoPlayer: successfully opened all the ffmpeg streams for video file
  641. [INFO] VideoPlayer: Created video texture: 1920x1080
  642. [INFO] VideoPlayer: Starting audio playback from the video...
  643. [INFO] Focus change in Window
  644. [INFO] Focus change in Window
  645. [INFO] SDL window resize: 1920x1016
  646. [INFO] GuiView: recreated texture for CEF browser
  647. AudioManager: Audio Source (Data/Sound/main-menu-theme-2.ogg) created from Data Source FileSystem.
  648. AudioManager: Audio Source (Data/Sound/soundeffects/gui/button-hover-click.ogg) created from Data Source FileSystem.
  649. AudioManager: Audio Source (Data/Videos/MicrobeIntro.mkv) created from Data Source VideoPlayer.
  650. [INFO] [FFMPEG] Input #0, matroska,webm, from 'Data/Videos/MicrobeIntro.mkv':
  651. [INFO] [FFMPEG] Metadata:
  652. [INFO] [FFMPEG] ENCODER : Lavf58.20.100
  653. [INFO] [FFMPEG] Duration: 00:00:16.71, start: 0.000000, bitrate: 6189 kb/s
  654. [INFO] [FFMPEG] Stream #0:0: Video: vp9, gbrp(pc, gbr/unknown/unknown), 1920x1080, 24 fps, 24 tbr, 1k tbn, 1k tbc (default)
  655. [INFO] [FFMPEG] Metadata:
  656. [INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvpx-vp9
  657. [INFO] [FFMPEG] DURATION : 00:00:16.710000000
  658. [INFO] [FFMPEG] Stream #0:1(eng): Audio: vorbis, 48000 Hz, stereo, fltp (default)
  659. [INFO] [FFMPEG] Metadata:
  660. [INFO] [FFMPEG] HANDLER_NAME : #Mainconcept MP4 Sound Media Handler
  661. [INFO] [FFMPEG] ENCODER : Lavc58.35.100 libvorbis
  662. [INFO] [FFMPEG] DURATION : 00:00:16.643000000
  663. [INFO] VideoPlayer: successfully opened all the ffmpeg streams for video file
  664. [INFO] VideoPlayer: Created video texture: 1920x1080
  665. [INFO] VideoPlayer: Starting audio playback from the video...
  666. AudioManager: Audio Source (Data/Sound/soundeffects/gui/button-hover-click.ogg) created from Data Source FileSystem.
  667. ERROR: [1222/164844.441721:INFO:CONSOLE(255)] "failed to play microbe intro video: can't play multiple cutscenes at the same time", source: http://leviathan-local/Data/Scripts/gui/main_menu.mjs (255)
  668. [ERROR] GuiManager: PlayCutscene: can't play multiple cutscenes at the same time
  669. [CEF] failed to play microbe intro video: can't play multiple cutscenes at the same time.
  670. In: http://leviathan-local/Data/Scripts/gui/main_menu.mjs (255)
  671. [INFO] Got start game message from GUI process
  672. [INFO] New game started
  673. [INFO] ThriveGame: startNewGame: Creating new cellstage world
  674. [INFO] CompoundCloudSystem doing initial spawning
  675. [INFO] Initializing a new compound cloud entity
  676. Texture: PerlinNoise.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
  677. [INFO] Initializing a new compound cloud entity
  678. [INFO] Initializing a new compound cloud entity
  679. [INFO] Initializing a new compound cloud entity
  680. [INFO] Initializing a new compound cloud entity
  681. [INFO] Initializing a new compound cloud entity
  682. [INFO] Initializing a new compound cloud entity
  683. [INFO] Initializing a new compound cloud entity
  684. [INFO] Initializing a new compound cloud entity
  685. [INFO] Calling world setup script setupScriptsForWorld
  686. [INFO] created starter microbe "Default", species entity = 27
  687. [INFO] setupSpecies created 1 species
  688. [INFO] TODO: hud
  689. [INFO] DEBUG: positionOrganelles stringCode: NYMHCVVVF
  690. [INFO] DEBUG: positionOrganelles stringCode: NYFFV
  691. [INFO] DEBUG: positionOrganelles stringCode: NYIFYMMFMM
  692. [INFO] DEBUG: positionOrganelles stringCode: NYYFI
  693. [INFO] DEBUG: positionOrganelles stringCode: NYMFIFTFFhFFmVF
  694. [INFO] DEBUG: positionOrganelles stringCode: NYFYMFFHFVmVVFH
  695. [INFO] DEBUG: positionOrganelles stringCode: NYHMYFVCF
  696. [INFO] DEBUG: positionOrganelles stringCode: yyy
  697. [INFO] DEBUG: positionOrganelles stringCode: y
  698. [INFO] DEBUG: positionOrganelles stringCode: y
  699. [INFO] DEBUG: positionOrganelles stringCode: cc
  700. [INFO] setting up spawn information
  701. [INFO] setting up free floating organelles
  702. [INFO] setting up player species to spawn
  703. [INFO] adding spawn player species: Default
  704. [INFO] Finished calling setupScriptsForWorld
  705. [INFO] Creating background item
  706. Texture: background/Thrive_ocean0.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  707. Texture: background/Thrive_ocean1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  708. Texture: background/Thrive_ocean2.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  709. Texture: background/Thrive_ocean3.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  710. [INFO] setting random biome
  711. [INFO] Setting biome to: 1
  712. [INFO] biomeCompounds.length = 4
  713. [INFO] registering cloud: 0, density: 2e-05
  714. [INFO] registering cloud: 2, density: 2e-05
  715. [INFO] registering cloud: 3, density: 2e-05
  716. [INFO] registering cloud: 5, density: 2e-05
  717. [INFO] Diffuse Colours For Biome r:0.98g:0.7b:0.75
  718. [INFO] specular Colours For Biome r:0.98g:0.7b:0.75
  719. [INFO] Diffused Oxygen For Biome 0.21
  720. [INFO] Diffused C02 For Biome 0.09
  721. [INFO] Setting microbe background to: Background_Coastal
  722. [INFO] Destroying background item
  723. [INFO] Creating background item
  724. Texture: background/Thrive_shallow0.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  725. Texture: background/Thrive_shallow1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  726. Texture: background/Thrive_shallow2.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  727. Texture: background/Thrive_shallow3.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  728. Mesh: Loading nucleus.mesh.
  729. Texture: Nucleus.png: Loading 1 faces(PF_A8R8G8B8,732x732x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,732x732x1.
  730. Mesh: Loading golgi.mesh.
  731. Skeleton: Loading organelle.skeleton
  732. Texture: GolgiApparatus.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  733. Mesh: Loading ER.mesh.
  734. Texture: ER.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
  735. [INFO] Active player creature is now: 39
  736. [INFO] Got start game message from GUI process
  737. [INFO] New game started
  738. [INFO] ThriveGame: startNewGame called after already created once: Creating new cellstage world
  739. [INFO] CompoundCloudSystem doing initial spawning
  740. [INFO] Initializing a new compound cloud entity
  741. [INFO] Initializing a new compound cloud entity
  742. [INFO] Initializing a new compound cloud entity
  743. [INFO] Initializing a new compound cloud entity
  744. [INFO] Initializing a new compound cloud entity
  745. [INFO] Initializing a new compound cloud entity
  746. [INFO] Initializing a new compound cloud entity
  747. [INFO] Initializing a new compound cloud entity
  748. [INFO] Initializing a new compound cloud entity
  749. [INFO] Calling world setup script setupScriptsForWorld
  750. [INFO] created starter microbe "Default", species entity = 55
  751. [INFO] setupSpecies created 1 species
  752. [INFO] setting up spawn information
  753. [INFO] setting up free floating organelles
  754. [INFO] setting up player species to spawn
  755. [INFO] adding spawn player species: Default
  756. [INFO] Finished calling setupScriptsForWorld
  757. [INFO] Species Species_1792 has been extinguished
  758. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 28
  759. [INFO] Species Species_870 has been extinguished
  760. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 29
  761. [INFO] Species Species_229 has been extinguished
  762. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 30
  763. [INFO] Species Species_9022 has been extinguished
  764. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 31
  765. [INFO] Species Species_8199 has been extinguished
  766. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 32
  767. [INFO] Species Species_4808 has been extinguished
  768. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 33
  769. [INFO] Species Species_8321 has been extinguished
  770. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 34
  771. [INFO] Species Bacteria_7375 has been extinguished
  772. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 35
  773. [INFO] Species Bacteria_6110 has been extinguished
  774. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 36
  775. [INFO] Species Bacteria_5287 has been extinguished
  776. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 37
  777. [INFO] Species Bacteria_8071 has been extinguished
  778. [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 38
  779. [INFO] DEBUG: positionOrganelles stringCode: NYVFICM
  780. [INFO] DEBUG: positionOrganelles stringCode: NYHFIVhV
  781. [INFO] DEBUG: positionOrganelles stringCode: NYMMFMYT
  782. [INFO] DEBUG: positionOrganelles stringCode: NYFHhFVIMFFFHF
  783. [INFO] DEBUG: positionOrganelles stringCode: NYFYmCYHYY
  784. [INFO] DEBUG: positionOrganelles stringCode: NYYYVFMFVFhFFF
  785. [INFO] DEBUG: positionOrganelles stringCode: NYCMFVFMV
  786. [INFO] DEBUG: positionOrganelles stringCode: yy
  787. [INFO] DEBUG: positionOrganelles stringCode: mmm
  788. [INFO] DEBUG: positionOrganelles stringCode: hhh
  789. [INFO] DEBUG: positionOrganelles stringCode: cc
  790. [INFO] setting random biome
  791. [INFO] Setting biome to: 4
  792. [INFO] biomeCompounds.length = 4
  793. [INFO] registering cloud: 0, density: 2e-05
  794. [INFO] registering cloud: 2, density: 2e-05
  795. [INFO] registering cloud: 3, density: 2e-05
  796. [INFO] registering cloud: 5, density: 2e-05
  797. [INFO] Diffuse Colours For Biome r:0.98g:0.7b:0.75
  798. [INFO] specular Colours For Biome r:0.98g:0.7b:0.75
  799. [INFO] Diffused Oxygen For Biome 0.21
  800. [INFO] Diffused C02 For Biome 0.09
  801. [INFO] Setting microbe background to: Background_Mesopelagic
  802. [INFO] Destroying background item
  803. [INFO] Creating background item
  804. Texture: background/Thrive_meso0.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  805. Texture: background/Thrive_meso1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  806. Texture: background/Thrive_meso2.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  807. Texture: background/Thrive_meso3.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
  808. [INFO] Active player creature is now: 67
  809. AudioManager: Audio Source (Data/Sound/microbe-theme-5.ogg) created from Data Source FileSystem.
  810. AudioManager: Audio Source (Data/Sound/soundeffects/microbe-ambience.ogg) created from Data Source FileSystem.
  811. Texture: FresnelGradient.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  812. Mesh: Loading oxytoxy.mesh.
  813. Texture: oxytoxy.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
  814. Mesh: Loading flagellum.mesh.
  815. Skeleton: Loading flagellum.skeleton
  816. Mesh: Loading metabolosome.mesh.
  817. Texture: metabolosome.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  818. Mesh: Loading chemoplast.mesh.
  819. Texture: chemoplast.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  820. Mesh: Loading chloroplast.mesh.
  821. Texture: chloroplast.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  822. [INFO] Spawning a cell from player species: Default
  823. Mesh: Loading chromatophores.mesh.
  824. Texture: chromatophores.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  825. [INFO] Spawning a cell from player species: Default
  826. Texture: CellWallGradient.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  827. [INFO] Spawning a cell from player species: Default
  828. Mesh: Loading nitrogenplastid.mesh.
  829. Texture: nitrogenplastid.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  830. Mesh: Loading vacuole.mesh.
  831. Texture: Vacuole.png: Loading 1 faces(PF_A8R8G8B8,87x87x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,87x87x1.
  832. Texture: DoubleCellMembrane.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  833. Mesh: Loading mitochondrion.mesh.
  834. Texture: mitochondrion.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  835. Texture: ChitinCellWallGradient.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
  836. [INFO] Spawning a cell from player species: Default
  837. AudioManager: Audio Source (Data/Sound/soundeffects/microbe-death.ogg) created from Data Source FileSystem.
  838. GLSL compile log: 100000001PixelShader_ps
  839. 0:34(42): error: syntax error, unexpected $undefined, expecting EOL
  840. ERROR: terminate called after throwing an instance of 'Ogre::RenderingAPIException' what(): OGRE EXCEPTION(3:RenderingAPIException): Fragment Program 100000001PixelShader_ps failed to compile. See compile log above for details. in GLSLShader::compile at /home/hhyyrylainen/Projects/Leviathan/ThirdParty/ogre/RenderSystems/GL3Plus/src/GLSL/OgreGLSLShader.cpp (line 308)
  841. child process exited with code null
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