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- Playing Thrive 0.4.0
- Thrive is running. Log output:
- Process Started
- [ERROR] FileSystem: LoadDataDump: Failed to read file: ./EngineConf.conf
- [INFO] AppDefine: Detecting default audio device for creating default config
- [INFO] AppDefine: default audio device is: Built-in Audio Analog Stereo
- [ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveGame.conf
- [ERROR] FileSystem: LoadDataDump: Failed to read file: ./ThriveKeybindings.conf
- [INFO] NetworkHandler: no stored list of master servers, waiting for the update to finish
- [INFO] NetworkHandler: Fetching new master server list...
- [INFO] NetworkHandler: running listening socket on port 60382
- [ERROR] FileSystem: LoadDataDump: Failed to read file: ThrivePersist.txt
- [ERROR] NetworkHandler: failed to update the master server list, using the old list
- [INFO] FileSystem: found 477 files in Data folder with 24 different types of extensions
- [INFO] FileSystem: vectors sorted and indexes created, took 176 micro seconds
- [INFO] GameModuleLoader: detected following module files:
- [INFO] ./Data/Scripts/microbe_stage/microbe_editor/microbe_editor.levgm which contains module "microbe_editor"
- [INFO] ./Data/Scripts/microbe_stage/microbe_stage.levgm which contains module "microbe_stage"
- AudioManager: Audio Decoder for extension .ogg registered.
- AudioManager: Audio Decoder for extension .wav registered.
- AudioManager: Audio Decoder for extension .raw registered.
- AudioManager: Data Source named FileSystem registered (Priority 0).
- [INFO] Detected audio devices:
- [INFO] > Built-in Audio Analog Stereo
- [INFO] End of devices
- [INFO] SoundDevice: Initializing sound with device: Built-in Audio Analog Stereo
- AudioManager: OpenAL Version: 1.1 ALSOFT 1.18.2
- AudioManager: Vendor: OpenAL Community
- AudioManager: Renderer: OpenAL Soft
- AudioManager: Supported Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
- ERROR: [1222/164815.306526:ERROR:sandbox_linux.cc(379)] InitializeSandbox() called with multiple threads in process gpu-process.
- Creating resource group General
- Creating resource group Internal
- Creating resource group Autodetect
- SceneManagerFactory for type 'DefaultSceneManager' registered.
- Registering ResourceManager for type Material
- Registering ResourceManager for type Mesh
- Registering ResourceManager for type Mesh2
- Registering ResourceManager for type OldSkeleton
- MovableObjectFactory for type 'ParticleSystem' registered.
- ArchiveFactory for archive type FileSystem registered.
- ArchiveFactory for archive type Zip registered.
- ArchiveFactory for archive type EmbeddedZip registered.
- DDS codec registering
- FreeImage version: 3.17.0
- This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
- ETC codec registering
- OITD codec registering
- Registering ResourceManager for type HighLevelGpuProgram
- MovableObjectFactory for type 'Decal' registered.
- MovableObjectFactory for type 'Entity' registered.
- MovableObjectFactory for type 'Item' registered.
- MovableObjectFactory for type 'Light' registered.
- MovableObjectFactory for type 'BillboardSet' registered.
- MovableObjectFactory for type 'ManualObject2' registered.
- MovableObjectFactory for type 'BillboardChain' registered.
- MovableObjectFactory for type 'RibbonTrail' registered.
- MovableObjectFactory for type 'WireAabb' registered.
- *-*-* OGRE Initialising
- *-*-* Version 2.1.0unstable ('B')
- Loading library lib/RenderSystem_GL3Plus
- Installing plugin: GL 3+ RenderSystem
- OpenGL 3+ Rendering Subsystem created.
- Plugin successfully installed
- Loading library lib/Plugin_ParticleFX
- Installing plugin: ParticleFX
- Particle Emitter Type 'Point' registered
- Particle Emitter Type 'Box' registered
- Particle Emitter Type 'Ellipsoid' registered
- Particle Emitter Type 'Cylinder' registered
- Particle Emitter Type 'Ring' registered
- Particle Emitter Type 'HollowEllipsoid' registered
- Particle Affector Type 'LinearForce' registered
- Particle Affector Type 'ColourFader' registered
- Particle Affector Type 'ColourFader2' registered
- Particle Affector Type 'ColourImage' registered
- Particle Affector Type 'ColourInterpolator' registered
- Particle Affector Type 'Scaler' registered
- Particle Affector Type 'Rotator' registered
- Particle Affector Type 'DirectionRandomiser' registered
- Particle Affector Type 'DeflectorPlane' registered
- Plugin successfully installed
- [ERROR] Graphics: Init: no selected render system, invalid variable RenderSystemName, not found/wrong type
- [INFO] Graphics: preferred rendering system: "OpenGL.*"
- CPU Identifier & Features
- -------------------------
- * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4702MQ CPU @ 2.20GHz
- * Logical cores: 8
- * SSE: yes
- * SSE2: yes
- * SSE3: yes
- * MMX: yes
- * MMXEXT: yes
- * 3DNOW: no
- * 3DNOWEXT: no
- * CMOV: yes
- * TSC: yes
- * FPU: yes
- * PRO: yes
- * HT: no
- -------------------------
- ******************************
- *** Starting GLX Subsystem ***
- ******************************
- [INFO] SDL: display count: 1
- [INFO] Display(0, 0): top left: (0, 0) size: 1920x1080
- GL3PlusRenderSystem::_createRenderWindow "Thrive 0.4.0.0", 1280x720 windowed miscParams: FSAA=4 gamma=true parentWindowHandle=22349168:0:88080398 vsync=false
- Created GL 4.3 context
- GLXWindow::create used FBConfigID = 222
- GL_VERSION = 4.5.0.0
- GL_VENDOR = Intel Open Source Technology Center
- GL_RENDERER = Mesa DRI Intel(R) Haswell Mobile
- GL_EXTENSIONS =
- GL_3DFX_texture_compression_FXT1
- GL_AMD_conservative_depth
- GL_AMD_draw_buffers_blend
- GL_AMD_seamless_cubemap_per_texture
- GL_AMD_shader_trinary_minmax
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_viewport_index
- GL_ANGLE_texture_compression_dxt3
- GL_ANGLE_texture_compression_dxt5
- GL_APPLE_object_purgeable
- GL_ARB_ES2_compatibility
- GL_ARB_ES3_1_compatibility
- GL_ARB_ES3_compatibility
- GL_ARB_arrays_of_arrays
- GL_ARB_base_instance
- GL_ARB_blend_func_extended
- GL_ARB_buffer_storage
- GL_ARB_clear_buffer_object
- GL_ARB_clear_texture
- GL_ARB_clip_control
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_compute_shader
- GL_ARB_conditional_render_inverted
- GL_ARB_conservative_depth
- GL_ARB_copy_buffer
- GL_ARB_copy_image
- GL_ARB_cull_distance
- GL_ARB_debug_output
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_derivative_control
- GL_ARB_direct_state_access
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_indirect
- GL_ARB_draw_instanced
- GL_ARB_enhanced_layouts
- GL_ARB_explicit_attrib_location
- GL_ARB_explicit_uniform_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_layer_viewport
- GL_ARB_fragment_shader
- GL_ARB_fragment_shader_interlock
- GL_ARB_framebuffer_no_attachments
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_get_program_binary
- GL_ARB_get_texture_sub_image
- GL_ARB_gpu_shader5
- GL_ARB_gpu_shader_fp64
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_indirect_parameters
- GL_ARB_instanced_arrays
- GL_ARB_internalformat_query
- GL_ARB_internalformat_query2
- GL_ARB_invalidate_subdata
- GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_range
- GL_ARB_multi_bind
- GL_ARB_multi_draw_indirect
- GL_ARB_occlusion_query2
- GL_ARB_pipeline_statistics_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_sprite
- GL_ARB_polygon_offset_clamp
- GL_ARB_program_interface_query
- GL_ARB_provoking_vertex
- GL_ARB_query_buffer_object
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_robustness
- GL_ARB_sample_shading
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_separate_shader_objects
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_clock
- GL_ARB_shader_draw_parameters
- GL_ARB_shader_group_vote
- GL_ARB_shader_image_load_store
- GL_ARB_shader_image_size
- GL_ARB_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_storage_buffer_object
- GL_ARB_shader_subroutine
- GL_ARB_shader_texture_image_samples
- GL_ARB_shader_texture_lod
- GL_ARB_shader_viewport_layer_array
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_packing
- GL_ARB_stencil_texturing
- GL_ARB_sync
- GL_ARB_tessellation_shader
- GL_ARB_texture_barrier
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_buffer_range
- GL_ARB_texture_compression_bptc
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map_array
- GL_ARB_texture_filter_anisotropic
- GL_ARB_texture_float
- GL_ARB_texture_gather
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_texture_multisample
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_query_levels
- GL_ARB_texture_query_lod
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_stencil8
- GL_ARB_texture_storage
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_swizzle
- GL_ARB_texture_view
- GL_ARB_timer_query
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback_instanced
- GL_ARB_transform_feedback_overflow_query
- GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_attrib_64bit
- GL_ARB_vertex_attrib_binding
- GL_ARB_vertex_shader
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_viewport_array
- GL_ATI_blend_equation_separate
- GL_ATI_texture_float
- GL_EXT_abgr
- GL_EXT_blend_equation_separate
- GL_EXT_draw_buffers2
- GL_EXT_draw_instanced
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_EXT_framebuffer_sRGB
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_pixel_buffer_object
- GL_EXT_polygon_offset_clamp
- GL_EXT_provoking_vertex
- GL_EXT_shader_framebuffer_fetch_non_coherent
- GL_EXT_shader_integer_mix
- GL_EXT_shader_samples_identical
- GL_EXT_texture_array
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_integer
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_snorm
- GL_EXT_texture_swizzle
- GL_EXT_timer_query
- GL_EXT_transform_feedback
- GL_EXT_vertex_array_bgra
- GL_IBM_multimode_draw_arrays
- GL_INTEL_performance_query
- GL_KHR_blend_equation_advanced
- GL_KHR_context_flush_control
- GL_KHR_debug
- GL_KHR_no_error
- GL_KHR_robust_buffer_access_behavior
- GL_KHR_robustness
- GL_MESA_pack_invert
- GL_MESA_shader_integer_functions
- GL_MESA_texture_signed_rgba
- GL_NV_conditional_render
- GL_NV_depth_clamp
- GL_NV_packed_depth_stencil
- GL_NV_texture_barrier
- GL_OES_EGL_image
- GL_S3_s3tc
- Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
- **************************************
- *** OpenGL 3+ Renderer Started ***
- **************************************
- Registering ResourceManager for type GpuProgram
- GL3+: Using FBOs for rendering to textures
- FBO PF_UNKNOWN depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_DEPTH_DEPRECATED depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32G32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32G32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R9G9B9E5_SHAREDEXP depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_RG8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R8G8B8A8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16B16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_R16G16B16A16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D24_UNORM_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D24_UNORM_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D24_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D16_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D32_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D32_FLOAT_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_D32_FLOAT_X24_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- FBO PF_X32_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8
- [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH_DEPRECATED PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT PF_R9G9B9E5_SHAREDEXP PF_RG8 PF_R8_SNORM PF_R8G8_SNORM PF_R8G8B8_SNORM PF_R8G8B8A8_SNORM PF_R16_SNORM PF_R16G16_SNORM PF_R16G16B16_SNORM PF_R16G16B16A16_SNORM PF_D24_UNORM_S8_UINT PF_D24_UNORM_X8 PF_X24_S8_UINT PF_D24_UNORM PF_D16_UNORM PF_D32_FLOAT PF_D32_FLOAT_X24_S8_UINT PF_D32_FLOAT_X24_X8 PF_X32_X24_S8_UINT
- RenderSystem capabilities
- -------------------------
- RenderSystem Name: OpenGL 3+ Rendering Subsystem
- GPU Vendor: intel
- Device Name: Mesa DRI Intel(R) Haswell Mobile
- Driver Version: 4.5.0.0
- * Fixed function pipeline: no
- * Hardware generation of mipmaps: no
- * Texture blending: yes
- * Anisotropic texture filtering: yes
- * Dot product texture operation: yes
- * Cube mapping: yes
- * Hardware stencil buffer: yes
- - Stencil depth: 8
- - Two sided stencil support: yes
- - Wrap stencil values: yes
- * Hardware vertex / index buffers: yes
- * 32-bit index buffers: yes
- * Vertex programs: yes
- * Number of floating-point constants for vertex programs: 16384
- * Number of integer constants for vertex programs: 16384
- * Number of boolean constants for vertex programs: 16384
- * Fragment programs: yes
- * Number of floating-point constants for fragment programs: 16384
- * Number of integer constants for fragment programs: 16384
- * Number of boolean constants for fragment programs: 16384
- * Geometry programs: yes
- * Number of floating-point constants for geometry programs: 16384
- * Number of integer constants for geometry programs: 16384
- * Number of boolean constants for geometry programs: 16384
- * Tessellation Hull programs: yes
- * Number of floating-point constants for tessellation hull programs: 16384
- * Number of integer constants for tessellation hull programs: 16384
- * Number of boolean constants for tessellation hull programs: 16384
- * Tessellation Domain programs: yes
- * Number of floating-point constants for tessellation domain programs: 16384
- * Number of integer constants for tessellation domain programs: 16384
- * Number of boolean constants for tessellation domain programs: 16384
- * Compute programs: yes
- * Number of floating-point constants for compute programs: 16384
- * Number of integer constants for compute programs: 16384
- * Number of boolean constants for compute programs: 16384
- * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420 glsl430 glsl440
- * Texture Compression: yes
- - DXT: yes
- - VTC: no
- - PVRTC: no
- - ATC: no
- - ETC1: no
- - ETC2: yes
- - BC4/BC5: yes
- - BC6H/BC7: yes
- - ASTC: no
- * Hardware Occlusion Query: yes
- * User clip planes: yes
- * VET_UBYTE4 vertex element type: yes
- * Infinite far plane projection: yes
- * Hardware render-to-texture: yes
- * Floating point textures: yes
- * Non-power-of-two textures: yes
- * 1d textures: yes
- * Volume textures: yes
- * Max Texture resolution (2D) 16384
- * Max Texture resolution (3D) 2048
- * Max Texture resolution (Cubemaps) 16384
- * Multiple Render Targets: 8
- - With different bit depths: yes
- * Point Sprites: yes
- * Extended point parameters: yes
- * Max Point Size: 255
- * Vertex texture fetch: yes
- * Number of world matrices: 0
- * Number of texture units: 16
- * Stencil buffer depth: 8
- * Number of vertex blend matrices: 0
- - Max vertex textures: 32
- - Vertex textures shared: yes
- * Render to Vertex Buffer : yes
- * Hardware Atomic Counters: yes
- * GL 1.5 without VBO workaround: no
- * Frame Buffer objects: yes
- * Frame Buffer objects (ARB extension): no
- * Frame Buffer objects (ATI extension): no
- * PBuffer support: no
- * GL 1.5 without HW-occlusion workaround: no
- * Vertex Array Objects: yes
- * Separate shader objects: no
- Registering ResourceManager for type Texture
- Using FSAA.
- DefaultWorkQueue('Root') initialising on thread main.
- Particle Renderer Type 'billboard' registered
- [INFO] ScopeTimer: MakeThreadsWorkWithOgre Stopped elapsed: 0.000178 s (178 micro seconds)
- [INFO] Graphics: Loading Ogre HLMS
- [INFO] Graphics: Ogre HLMS loaded
- Creating resource group LeviathanInternal
- Added resource location 'CoreOgreScripts' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/Any' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Pbs/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/GLSL/PbsTerraShadows' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Terra/HLSL/PbsTerraShadows' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/Any' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Common/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/UnlitMobile' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/UnlitMobile/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/PbsMobile' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/PbsMobile/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/Any' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/DefaultHLMS/Hlms/Unlit/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/Materials' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/Materials/Common' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/Materials/Common/GLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/Materials/Common/HLSL' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location 'CoreOgreScripts/Materials/Common/Metal' of type 'FileSystem' to resource group 'LeviathanInternal'
- Creating resource group Generated
- Creating resource group MainModelsFolder
- Added resource location './Data/Models/' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Models/skeletons' of type 'FileSystem' to resource group 'LeviathanInternal'
- Creating resource group MainTexturesFolder
- Added resource location './Data/Textures/' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Textures/background' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Textures/gui' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Textures/gui/bevel' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Textures/gui/cursors' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Textures/gui/flat' of type 'FileSystem' to resource group 'LeviathanInternal'
- Creating resource group MainMaterialsFolder
- Added resource location './Data/Materials/' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Materials/CoreMaterials' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Scripts/gui' of type 'FileSystem' to resource group 'LeviathanInternal'
- Creating resource group ShadersFolder
- Added resource location './Data/Shaders/' of type 'FileSystem' to resource group 'LeviathanInternal'
- Added resource location './Data/Shaders/CoreShaders' of type 'FileSystem' to resource group 'LeviathanInternal'
- Creating resource group Fonts
- Added resource location './Data/Fonts/' of type 'FileSystem' to resource group 'LeviathanInternal'
- Parsing scripts for resource group Autodetect
- Finished parsing scripts for resource group Autodetect
- Creating resources for group Autodetect
- All done
- Parsing scripts for resource group Fonts
- Finished parsing scripts for resource group Fonts
- Creating resources for group Fonts
- All done
- Parsing scripts for resource group General
- Finished parsing scripts for resource group General
- Creating resources for group General
- All done
- Parsing scripts for resource group Generated
- Finished parsing scripts for resource group Generated
- Creating resources for group Generated
- All done
- Parsing scripts for resource group Internal
- Finished parsing scripts for resource group Internal
- Creating resources for group Internal
- All done
- Parsing scripts for resource group LeviathanInternal
- Parsing script Quad.program
- Parsing script organelle.program
- Parsing script background.program
- Parsing script Copyback.material
- Parsing script EsmGaussianBlurLogFilter.material
- Parsing script DPSM.material
- Parsing script DepthUtils.material
- Parsing script nucleus.material
- Parsing script nitrogenplastid.material
- Parsing script hex.material
- Parsing script metabolosome.material
- Parsing script Membrane.material
- Parsing script chromatophores.material
- Parsing script oxytoxy.material
- Parsing script background.material
- Parsing script EditorGrid.material
- Parsing script ER.material
- Parsing script AgentVacuoleMaterial.material
- Parsing script chemoplast.material
- Parsing script mitochondrion.material
- Parsing script cellwall.material
- Parsing script compoundClouds.material
- Parsing script vacuole.material
- Parsing script cellwallchitin.material
- Parsing script MicrobeDeath.material
- Parsing script EditorHexMaterial.material
- Texture: loading single_hex.png as single_hex.png
- Texture: loading single_hex_invalid.png as single_hex_invalid.png
- Parsing script flagellum.material
- Texture: loading flagellum.png as flagellum.png
- Parsing script MaterialArrow.material
- Parsing script MaterialArrow2.material
- Parsing script chloroplast.material
- Parsing script MembraneDouble.material
- Parsing script co2.material
- Parsing script golgi.material
- Parsing script rainbow_hex.material
- Parsing script GUIOverlay.material
- Parsing script WorldCompositor.compositor
- Parsing script GUICompositor.compositor
- Finished parsing scripts for resource group LeviathanInternal
- Creating resources for group LeviathanInternal
- All done
- Parsing scripts for resource group MainMaterialsFolder
- Finished parsing scripts for resource group MainMaterialsFolder
- Creating resources for group MainMaterialsFolder
- All done
- Parsing scripts for resource group MainModelsFolder
- Finished parsing scripts for resource group MainModelsFolder
- Creating resources for group MainModelsFolder
- All done
- Parsing scripts for resource group MainTexturesFolder
- Finished parsing scripts for resource group MainTexturesFolder
- Creating resources for group MainTexturesFolder
- All done
- Parsing scripts for resource group ShadersFolder
- Finished parsing scripts for resource group ShadersFolder
- Creating resources for group ShadersFolder
- All done
- [INFO] Engine init took 434 ms
- [INFO] ThriveCommon: loading main scripts
- [INFO] ThriveGame: script loading succeeded
- [INFO] Calling global setup script setupProcesses
- [INFO] Finished calling the above setup script
- [INFO] Calling global setup script setupOrganelles
- [INFO] Finished calling the above setup script
- [INFO] Finished calling script setup
- [INFO] GuiManager: loading GUI: http://leviathan-local/Data/Scripts/gui/thrive_gui.html
- [INFO] Engine successfully initialized
- [INFO] Engine: PreFirstTick: everything fine to start running
- [INFO] CefApplication: sending extension to renderer process: ThriveJSInterface
- TODO: this needs some property when a custom cursor is used
- AudioManager: Audio Source (Data/Videos/intro.mkv) created from Data Source VideoPlayer.
- [INFO] [FFMPEG] Input #0, matroska,webm, from 'Data/Videos/intro.mkv':
- [INFO] [FFMPEG] Metadata:
- [INFO] [FFMPEG] title : ThriveIntroNew
- [INFO] [FFMPEG] DATE : 2018-09-12
- [INFO] [FFMPEG] COMMENT :
- [INFO] [FFMPEG] ARTIST :
- [INFO] [FFMPEG] PUBLISHER :
- [INFO] [FFMPEG] COPYRIGHT :
- [INFO] [FFMPEG] ENCODER : Lavf58.12.100
- [INFO] [FFMPEG] Duration: 00:00:12.55, start: 0.000000, bitrate: 1879 kb/s
- [INFO] [FFMPEG] Stream #0:0: Video: vp9, yuv420p(tv), 1920x1080, SAR 1:1 DAR 16:9, 60 fps, 60 tbr, 1k tbn, 1k tbc (default)
- [INFO] [FFMPEG] Metadata:
- [INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvpx-vp9
- [INFO] [FFMPEG] DURATION : 00:00:12.551000000
- [INFO] [FFMPEG] Stream #0:1: Audio: vorbis, 44100 Hz, stereo, fltp (default)
- [INFO] [FFMPEG] Metadata:
- [INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvorbis
- [INFO] [FFMPEG] DURATION : 00:00:12.516000000
- [INFO] VideoPlayer: successfully opened all the ffmpeg streams for video file
- [INFO] VideoPlayer: Created video texture: 1920x1080
- [INFO] VideoPlayer: Starting audio playback from the video...
- [INFO] Focus change in Window
- [INFO] Focus change in Window
- [INFO] SDL window resize: 1920x1016
- [INFO] GuiView: recreated texture for CEF browser
- AudioManager: Audio Source (Data/Sound/main-menu-theme-2.ogg) created from Data Source FileSystem.
- AudioManager: Audio Source (Data/Sound/soundeffects/gui/button-hover-click.ogg) created from Data Source FileSystem.
- AudioManager: Audio Source (Data/Videos/MicrobeIntro.mkv) created from Data Source VideoPlayer.
- [INFO] [FFMPEG] Input #0, matroska,webm, from 'Data/Videos/MicrobeIntro.mkv':
- [INFO] [FFMPEG] Metadata:
- [INFO] [FFMPEG] ENCODER : Lavf58.20.100
- [INFO] [FFMPEG] Duration: 00:00:16.71, start: 0.000000, bitrate: 6189 kb/s
- [INFO] [FFMPEG] Stream #0:0: Video: vp9, gbrp(pc, gbr/unknown/unknown), 1920x1080, 24 fps, 24 tbr, 1k tbn, 1k tbc (default)
- [INFO] [FFMPEG] Metadata:
- [INFO] [FFMPEG] ENCODER : Lavc58.18.100 libvpx-vp9
- [INFO] [FFMPEG] DURATION : 00:00:16.710000000
- [INFO] [FFMPEG] Stream #0:1(eng): Audio: vorbis, 48000 Hz, stereo, fltp (default)
- [INFO] [FFMPEG] Metadata:
- [INFO] [FFMPEG] HANDLER_NAME : #Mainconcept MP4 Sound Media Handler
- [INFO] [FFMPEG] ENCODER : Lavc58.35.100 libvorbis
- [INFO] [FFMPEG] DURATION : 00:00:16.643000000
- [INFO] VideoPlayer: successfully opened all the ffmpeg streams for video file
- [INFO] VideoPlayer: Created video texture: 1920x1080
- [INFO] VideoPlayer: Starting audio playback from the video...
- AudioManager: Audio Source (Data/Sound/soundeffects/gui/button-hover-click.ogg) created from Data Source FileSystem.
- ERROR: [1222/164844.441721:INFO:CONSOLE(255)] "failed to play microbe intro video: can't play multiple cutscenes at the same time", source: http://leviathan-local/Data/Scripts/gui/main_menu.mjs (255)
- [ERROR] GuiManager: PlayCutscene: can't play multiple cutscenes at the same time
- [CEF] failed to play microbe intro video: can't play multiple cutscenes at the same time.
- In: http://leviathan-local/Data/Scripts/gui/main_menu.mjs (255)
- [INFO] Got start game message from GUI process
- [INFO] New game started
- [INFO] ThriveGame: startNewGame: Creating new cellstage world
- [INFO] CompoundCloudSystem doing initial spawning
- [INFO] Initializing a new compound cloud entity
- Texture: PerlinNoise.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Calling world setup script setupScriptsForWorld
- [INFO] created starter microbe "Default", species entity = 27
- [INFO] setupSpecies created 1 species
- [INFO] TODO: hud
- [INFO] DEBUG: positionOrganelles stringCode: NYMHCVVVF
- [INFO] DEBUG: positionOrganelles stringCode: NYFFV
- [INFO] DEBUG: positionOrganelles stringCode: NYIFYMMFMM
- [INFO] DEBUG: positionOrganelles stringCode: NYYFI
- [INFO] DEBUG: positionOrganelles stringCode: NYMFIFTFFhFFmVF
- [INFO] DEBUG: positionOrganelles stringCode: NYFYMFFHFVmVVFH
- [INFO] DEBUG: positionOrganelles stringCode: NYHMYFVCF
- [INFO] DEBUG: positionOrganelles stringCode: yyy
- [INFO] DEBUG: positionOrganelles stringCode: y
- [INFO] DEBUG: positionOrganelles stringCode: y
- [INFO] DEBUG: positionOrganelles stringCode: cc
- [INFO] setting up spawn information
- [INFO] setting up free floating organelles
- [INFO] setting up player species to spawn
- [INFO] adding spawn player species: Default
- [INFO] Finished calling setupScriptsForWorld
- [INFO] Creating background item
- Texture: background/Thrive_ocean0.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_ocean1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_ocean2.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_ocean3.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- [INFO] setting random biome
- [INFO] Setting biome to: 1
- [INFO] biomeCompounds.length = 4
- [INFO] registering cloud: 0, density: 2e-05
- [INFO] registering cloud: 2, density: 2e-05
- [INFO] registering cloud: 3, density: 2e-05
- [INFO] registering cloud: 5, density: 2e-05
- [INFO] Diffuse Colours For Biome r:0.98g:0.7b:0.75
- [INFO] specular Colours For Biome r:0.98g:0.7b:0.75
- [INFO] Diffused Oxygen For Biome 0.21
- [INFO] Diffused C02 For Biome 0.09
- [INFO] Setting microbe background to: Background_Coastal
- [INFO] Destroying background item
- [INFO] Creating background item
- Texture: background/Thrive_shallow0.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_shallow1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_shallow2.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_shallow3.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Mesh: Loading nucleus.mesh.
- Texture: Nucleus.png: Loading 1 faces(PF_A8R8G8B8,732x732x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,732x732x1.
- Mesh: Loading golgi.mesh.
- Skeleton: Loading organelle.skeleton
- Texture: GolgiApparatus.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- Mesh: Loading ER.mesh.
- Texture: ER.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- [INFO] Active player creature is now: 39
- [INFO] Got start game message from GUI process
- [INFO] New game started
- [INFO] ThriveGame: startNewGame called after already created once: Creating new cellstage world
- [INFO] CompoundCloudSystem doing initial spawning
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Initializing a new compound cloud entity
- [INFO] Calling world setup script setupScriptsForWorld
- [INFO] created starter microbe "Default", species entity = 55
- [INFO] setupSpecies created 1 species
- [INFO] setting up spawn information
- [INFO] setting up free floating organelles
- [INFO] setting up player species to spawn
- [INFO] adding spawn player species: Default
- [INFO] Finished calling setupScriptsForWorld
- [INFO] Species Species_1792 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 28
- [INFO] Species Species_870 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 29
- [INFO] Species Species_229 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 30
- [INFO] Species Species_9022 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 31
- [INFO] Species Species_8199 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 32
- [INFO] Species Species_4808 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 33
- [INFO] Species Species_8321 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 34
- [INFO] Species Bacteria_7375 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 35
- [INFO] Species Bacteria_6110 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 36
- [INFO] Species Bacteria_5287 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 37
- [INFO] Species Bacteria_8071 has been extinguished
- [ERROR] GameWorld: QueueDestroyEntity: unknown entity id: 38
- [INFO] DEBUG: positionOrganelles stringCode: NYVFICM
- [INFO] DEBUG: positionOrganelles stringCode: NYHFIVhV
- [INFO] DEBUG: positionOrganelles stringCode: NYMMFMYT
- [INFO] DEBUG: positionOrganelles stringCode: NYFHhFVIMFFFHF
- [INFO] DEBUG: positionOrganelles stringCode: NYFYmCYHYY
- [INFO] DEBUG: positionOrganelles stringCode: NYYYVFMFVFhFFF
- [INFO] DEBUG: positionOrganelles stringCode: NYCMFVFMV
- [INFO] DEBUG: positionOrganelles stringCode: yy
- [INFO] DEBUG: positionOrganelles stringCode: mmm
- [INFO] DEBUG: positionOrganelles stringCode: hhh
- [INFO] DEBUG: positionOrganelles stringCode: cc
- [INFO] setting random biome
- [INFO] Setting biome to: 4
- [INFO] biomeCompounds.length = 4
- [INFO] registering cloud: 0, density: 2e-05
- [INFO] registering cloud: 2, density: 2e-05
- [INFO] registering cloud: 3, density: 2e-05
- [INFO] registering cloud: 5, density: 2e-05
- [INFO] Diffuse Colours For Biome r:0.98g:0.7b:0.75
- [INFO] specular Colours For Biome r:0.98g:0.7b:0.75
- [INFO] Diffused Oxygen For Biome 0.21
- [INFO] Diffused C02 For Biome 0.09
- [INFO] Setting microbe background to: Background_Mesopelagic
- [INFO] Destroying background item
- [INFO] Creating background item
- Texture: background/Thrive_meso0.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_meso1.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_meso2.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- Texture: background/Thrive_meso3.png: Loading 1 faces(PF_A8R8G8B8,2048x2048x1) with 11 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
- [INFO] Active player creature is now: 67
- AudioManager: Audio Source (Data/Sound/microbe-theme-5.ogg) created from Data Source FileSystem.
- AudioManager: Audio Source (Data/Sound/soundeffects/microbe-ambience.ogg) created from Data Source FileSystem.
- Texture: FresnelGradient.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Mesh: Loading oxytoxy.mesh.
- Texture: oxytoxy.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
- Mesh: Loading flagellum.mesh.
- Skeleton: Loading flagellum.skeleton
- Mesh: Loading metabolosome.mesh.
- Texture: metabolosome.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Mesh: Loading chemoplast.mesh.
- Texture: chemoplast.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Mesh: Loading chloroplast.mesh.
- Texture: chloroplast.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- [INFO] Spawning a cell from player species: Default
- Mesh: Loading chromatophores.mesh.
- Texture: chromatophores.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- [INFO] Spawning a cell from player species: Default
- Texture: CellWallGradient.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- [INFO] Spawning a cell from player species: Default
- Mesh: Loading nitrogenplastid.mesh.
- Texture: nitrogenplastid.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Mesh: Loading vacuole.mesh.
- Texture: Vacuole.png: Loading 1 faces(PF_A8R8G8B8,87x87x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,87x87x1.
- Texture: DoubleCellMembrane.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Mesh: Loading mitochondrion.mesh.
- Texture: mitochondrion.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Texture: ChitinCellWallGradient.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- [INFO] Spawning a cell from player species: Default
- AudioManager: Audio Source (Data/Sound/soundeffects/microbe-death.ogg) created from Data Source FileSystem.
- GLSL compile log: 100000001PixelShader_ps
- 0:34(42): error: syntax error, unexpected $undefined, expecting EOL
- ERROR: terminate called after throwing an instance of 'Ogre::RenderingAPIException' what(): OGRE EXCEPTION(3:RenderingAPIException): Fragment Program 100000001PixelShader_ps failed to compile. See compile log above for details. in GLSLShader::compile at /home/hhyyrylainen/Projects/Leviathan/ThirdParty/ogre/RenderSystems/GL3Plus/src/GLSL/OgreGLSLShader.cpp (line 308)
- child process exited with code null
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