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Jun 27th, 2017
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  1. countFrames = 0
  2. doSubtractFrames = 0
  3.  
  4. while true do
  5. local inLevel = mainmemory.read_u8(0x64B)
  6.  
  7. if inLevel == 0 and countFrames > 0 and doSubtractFrames == 0 then
  8. countFrames = countFrames - 40
  9. doSubtractFrames = 1
  10. end
  11.  
  12. if inLevel == 1 then
  13. if doSubtractFrames == 1 then
  14. countFrames = 0
  15. doSubtractFrames = 0
  16. end
  17.  
  18. countFrames = countFrames + 1
  19. end
  20.  
  21. cs = math.floor(countFrames * 100 / 60.098814)
  22. sec = math.floor(cs / 100)
  23. minute = math.floor(sec / 60)
  24.  
  25. gui.pixelText(1, 216, string.format("%d", minute) .. ":" .. string.format("%02d", sec - (minute * 60)) .. "." .. string.format("%02d", cs - (sec * 100)), 0xFF00FF00, 0x00000000);
  26. emu.frameadvance()
  27. end
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