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CROSS_Cryolance.log

Feb 7th, 2026
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  1. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceGrip_Short_1.nif
  2. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  3.  
  4. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryoFX_Proj_TracerBeam.nif
  5. 89 BSTriShape: Removed empty geometry shape
  6. 4 NiControllerSequence: Removed Controlled block #10 because Target is missing or not a visible NiAVObject
  7. 4 NiControllerSequence: Removed Controlled block #9 because Target is missing or not a visible NiAVObject
  8. 4 NiControllerSequence: Removed Controlled block #8 because Target is missing or not a visible NiAVObject
  9. 4 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
  10. 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
  11. 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
  12. 71 NiDefaultAVObjectPalette: Updated AV Objects
  13. 3 NiMultiTargetTransformController: Updated Extra Targets
  14.  
  15. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceForegrip_wood_1.nif
  16. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  17. 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  18.  
  19. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceForegrip_metal_1.nif
  20. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  21.  
  22. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Regu_1.nif
  23. 4 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  24. 15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  25. 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  26. 20 BSXFlags: Added missing BSXFlags
  27. 20 BSXFlags: Flags set to "Animated | External Emit"
  28.  
  29. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceGrip_Long_1.nif
  30. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  31.  
  32. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Regu_lowpower_1.nif
  33. 4 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  34. 15 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  35. 18 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  36. 20 BSXFlags: Added missing BSXFlags
  37. 20 BSXFlags: Flags set to "Animated | External Emit"
  38.  
  39. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_SNG_1.nif
  40. 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  41. 41 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  42. 31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  43. 2 BSXFlags: Flags set to "Animated"
  44. 17 NiControllerSequence: Sorted Controlled Blocks by Target node index
  45. 30 NiDefaultAVObjectPalette: Updated AV Objects
  46. 4 NiMultiTargetTransformController: Updated Extra Targets
  47.  
  48. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceMag_Radi_1.nif
  49. 3 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  50. 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  51. 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  52.  
  53. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Short.nif
  54. 8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  55. 11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  56. 14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  57. 17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  58. 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  59.  
  60. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Long.nif
  61. 8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  62. 11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  63. 14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  64. 17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  65. 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  66.  
  67. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceScope_Med.nif
  68. 8 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  69. 11 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  70. 14 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  71. 17 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  72. 20 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  73.  
  74. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryoFX_explosion_grenadecryo.nif
  75. 2 BSXFlags: Flags set to "Animated | External Emit"
  76. 5 NiControllerSequence: Removed Controlled block #99 because Target is missing or not a visible NiAVObject
  77. 5 NiControllerSequence: Removed Controlled block #96 because Target is missing or not a visible NiAVObject
  78. 5 NiControllerSequence: Removed Controlled block #93 because Target is missing or not a visible NiAVObject
  79. 5 NiControllerSequence: Removed Controlled block #92 because Target is missing or not a visible NiAVObject
  80. 5 NiControllerSequence: Removed Controlled block #91 because Target is missing or not a visible NiAVObject
  81. 5 NiControllerSequence: Removed Controlled block #90 because Target is missing or not a visible NiAVObject
  82. 5 NiControllerSequence: Removed Controlled block #89 because Target is missing or not a visible NiAVObject
  83. 5 NiControllerSequence: Removed Controlled block #88 because Target is missing or not a visible NiAVObject
  84. 5 NiControllerSequence: Removed Controlled block #87 because Target is missing or not a visible NiAVObject
  85. 5 NiControllerSequence: Removed Controlled block #86 because Target is missing or not a visible NiAVObject
  86. 5 NiControllerSequence: Removed Controlled block #85 because Target is missing or not a visible NiAVObject
  87. 5 NiControllerSequence: Removed Controlled block #84 because Target is missing or not a visible NiAVObject
  88. 5 NiControllerSequence: Removed Controlled block #68 because Target is missing or not a visible NiAVObject
  89. 5 NiControllerSequence: Removed Controlled block #67 because Target is missing or not a visible NiAVObject
  90. 5 NiControllerSequence: Removed Controlled block #66 because Target is missing or not a visible NiAVObject
  91. 5 NiControllerSequence: Removed Controlled block #65 because Target is missing or not a visible NiAVObject
  92. 5 NiControllerSequence: Removed Controlled block #64 because Target is missing or not a visible NiAVObject
  93. 5 NiControllerSequence: Removed Controlled block #63 because Target is missing or not a visible NiAVObject
  94. 5 NiControllerSequence: Removed Controlled block #62 because Target is missing or not a visible NiAVObject
  95. 5 NiControllerSequence: Removed Controlled block #61 because Target is missing or not a visible NiAVObject
  96. 5 NiControllerSequence: Removed Controlled block #60 because Target is missing or not a visible NiAVObject
  97. 5 NiControllerSequence: Removed Controlled block #59 because Target is missing or not a visible NiAVObject
  98. 5 NiControllerSequence: Removed Controlled block #58 because Target is missing or not a visible NiAVObject
  99. 5 NiControllerSequence: Removed Controlled block #57 because Target is missing or not a visible NiAVObject
  100. 5 NiControllerSequence: Removed Controlled block #56 because Target is missing or not a visible NiAVObject
  101. 5 NiControllerSequence: Removed Controlled block #55 because Target is missing or not a visible NiAVObject
  102. 5 NiControllerSequence: Removed Controlled block #54 because Target is missing or not a visible NiAVObject
  103. 5 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject
  104. 5 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject
  105. 5 NiControllerSequence: Removed Controlled block #38 because Target is missing or not a visible NiAVObject
  106. 5 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject
  107. 5 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject
  108. 5 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject
  109. 5 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject
  110. 5 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject
  111. 5 NiControllerSequence: Removed Controlled block #32 because Target is missing or not a visible NiAVObject
  112. 5 NiControllerSequence: Removed Controlled block #31 because Target is missing or not a visible NiAVObject
  113. 5 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
  114. 5 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
  115. 5 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
  116. 5 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
  117. 5 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
  118. 5 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject
  119. 5 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject
  120. 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
  121. 213 NiDefaultAVObjectPalette: Updated AV Objects
  122. 4 NiMultiTargetTransformController: Updated Extra Targets
  123.  
  124. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_DBL_1.nif
  125. 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  126. 31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  127. 43 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  128. 46 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  129. 49 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  130. 2 BSXFlags: Flags set to "Animated"
  131. 17 NiControllerSequence: Sorted Controlled Blocks by Target node index
  132. 30 NiDefaultAVObjectPalette: Updated AV Objects
  133. 4 NiMultiTargetTransformController: Updated Extra Targets
  134.  
  135. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\CryolanceBarrel_TRI_1.nif
  136. 38 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  137. 31 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  138. 43 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  139. 46 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  140. 2 BSXFlags: Flags set to "Animated"
  141. 17 NiControllerSequence: Sorted Controlled Blocks by Target node index
  142. 30 NiDefaultAVObjectPalette: Updated AV Objects
  143. 4 NiMultiTargetTransformController: Updated Extra Targets
  144.  
  145. CROSS_Cryolance_090a-31336-090a\Meshes\CROSS\Weapons\Cryo\Cryolance_1.nif
  146. 74 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  147. 77 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  148. 80 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  149. 83 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  150. 86 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  151. 102 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  152. 110 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  153. 115 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  154. 118 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  155. 121 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  156. 124 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  157. 2 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated"
  158. 7 NiControllerSequence: Sorted Controlled Blocks by Target node index
  159. 25 NiControllerSequence: Sorted Controlled Blocks by Target node index
  160. 43 NiDefaultAVObjectPalette: Updated AV Objects
  161. 6 NiMultiTargetTransformController: Updated Extra Targets
  162.  
  163.  
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