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Dec 20th, 2017
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  1. Thread Pool Size: 8
  2. Dedicated Thread: Automatically Enabled
  3.  
  4. Rise to Ruins InDev 29
  5. Operating System: Windows 8.1
  6. GPU Drivers: aticfx64
  7. GPU Driver Version: 8.17.10.1560
  8. Maximum JVM Memory: 1799MB
  9. Display Mode: Full Screen
  10.  
  11. Wed Dec 20 21:45:39 EST 2017 INFO:Slick Build #237
  12. Wed Dec 20 21:45:39 EST 2017 INFO:LWJGL Version: 2.9.3
  13. Wed Dec 20 21:45:39 EST 2017 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @59Hz
  14. Wed Dec 20 21:45:39 EST 2017 INFO:TargetDisplayMode: 1920 x 1080 x 32 @59Hz
  15. Wed Dec 20 21:45:40 EST 2017 INFO:Starting display 1920x1080
  16. Wed Dec 20 21:45:40 EST 2017 INFO:Use Java PNG Loader = true
  17. Wed Dec 20 21:45:40 EST 2017 INFO:Controllers not available
  18. Wed Dec 20 21:45:41 EST 2017 INFO:Initialising sounds..
  19. Wed Dec 20 21:45:41 EST 2017 INFO:- Sound works
  20. Wed Dec 20 21:45:41 EST 2017 INFO:- 64 OpenAL source available
  21. Wed Dec 20 21:45:41 EST 2017 INFO:- Sounds source generated
  22. Resetting SPLASH
  23. Loaded Sound: ARROW_HIT
  24. Loaded Sound: BOW_FIRE
  25. Loaded Sound: SLING_FIRE
  26. Loaded Sound: BALLISTA_FIRE
  27. Loaded Sound: MAGIC_FIRE
  28. Resetting SPLASH
  29. Loaded Sound: MAGIC_HIT
  30. Failed to load limbo villagers.
  31. Failed to load provisioner resources.
  32. Failed to load limbo villagers.
  33. Failed to load provisioner resources.
  34. Failed to load limbo villagers.
  35. Failed to load provisioner resources.
  36. Failed to load limbo villagers.
  37. Failed to load provisioner resources.
  38. Failed to load limbo villagers.
  39. Failed to load provisioner resources.
  40. Failed to load limbo villagers.
  41. Failed to load provisioner resources.
  42. Loading Game
  43. Font Module: 0
  44. Save Module: 0
  45. Time Module: 0
  46. Sound Module: 0
  47. Loaded Sound: MAGIC_BANISH
  48. Loaded Tileset: GRASS_GREEN (10001) Time: 169
  49. Loaded Tileset: ROCK_GRAY (60001) Time: 97
  50. Loaded Tileset: ROCK_GRAY_ACCENT (60201) Time: 82
  51. Loaded Tileset: WATER (40001) Time: 62
  52. Loaded Tileset: TREES_GREEN (30001) Time: 83
  53. Loaded Sound: MAGIC_RECALL
  54. Loaded Tileset: GRASS_GREEN_ACCENT (10201) Time: 181
  55. Loaded Tileset: TREES_GREEN_ACCENT (30201) Time: 87
  56. Loaded Tileset: WATER_ACCENT (40201) Time: 115
  57. Loaded Tileset: FLOWERS_PURPLE (131601) Time: 120
  58. Loaded Sound: MAGIC_ATTRACT_FIRE
  59. Loaded Tileset: TURNIPS (111201) Time: 111
  60. Loaded Tileset: ANCIENT_CULLIS_GATE (2302201) Time: 20
  61. Loaded Tileset: CRYSTAL_BLUE (100801) Time: 45
  62. Loaded Tileset: CARROTS (110001) Time: 104
  63. Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001) Time: 38
  64. Loaded Tileset: DIRT_BROWN (401) Time: 186
  65. Loaded Sound: MAGIC_HEAL
  66. Loaded Tileset: DIRT_BROWN_ACCENT (601) Time: 161
  67. Loaded Tileset: POTATOES (110601) Time: 107
  68. Loaded Tileset: LOG_PATH_DEBRIS (3001001) Time: 131
  69. Loaded Tileset: HOUSING (4642201) Time: 159
  70. Loaded Sound: MAGIC_ZAP
  71. Loaded Tileset: GRAVEL_GRAY (20001) Time: 204
  72. Loaded Tileset: GRAVEL_GRAY_ACCENT (20201) Time: 157
  73. Loaded Sound: MAGIC_HEAL_SPELL
  74. Loaded Tileset: WOOD_FENCE (1020001) Time: 63
  75. Loaded Tileset: FARM (2062201) Time: 221
  76. Loaded Tileset: SAND_TAN (70001) Time: 186
  77. Loaded Sound: DISSOLVE
  78. Loaded Tileset: SAND_TAN_ACCENT (70201) Time: 163
  79. Loaded Tileset: SANDSTONE_TAN (120001) Time: 74
  80. Loaded Tileset: CACTUS_GREEN (150001) Time: 73
  81. Loaded Tileset: CACTUS_GREEN_ACCENT (150201) Time: 75
  82. Map Module: 3495
  83. Loaded Sound: FLAME_FIRE
  84. Loaded Sound: METEOR_FIRE
  85. Loaded Sound: METEOR_HIT
  86. Map Bottom FBO: 1198
  87. Loaded Sound: PHANTNOM_DART_FIRE
  88. Map Middle FBO: 591
  89. Loaded Sound: PHANTNOM_DART_HIT
  90. Map Top FBO: 470
  91. Road Module: 79
  92. Loaded Sound: SPRAY_BULLET_FIRE
  93. Loaded Sound: SPRAY_BULLET_HIT
  94. Mini Map Module: 204
  95. Resource Module: 68
  96. Transition Module: 0
  97. Loaded Sound: MINING
  98. Loaded Sound: STORE_ITEM
  99. Shadow Module: 1220
  100. Lighting Module: 76
  101. Projectile Module: 0
  102. Missile Module: 9
  103. Particle Module: 56
  104. Collision Module: 55
  105. Loaded Sound: WOOD_CHOP
  106. Depth Module: 39
  107. Object Module: 446
  108. Background Module: 0
  109. Loaded Sound: BUILDING
  110. Mob Module: 658
  111. MobJob Module: 1
  112. Loaded Sound: OPEN_GATE
  113. Essence Module: 0
  114. Weather Module: 1
  115. Resource Module Sync: 1
  116. Object Module Sync: 3
  117. Mob Module Sync: 32
  118. Essence Module Sync: 0
  119. Missile Module Sync: 25
  120. Loaded Sound: CLOSE_GATE
  121. Loaded Sound: THUNDER
  122. TOTAL TIME: 10310
  123. Loaded Sound: PLACE_OBJECT
  124. Loaded Sound: EARTHQUAKE_ROCKS
  125. Loaded Sound: EARTHQUAKE_BOOM
  126. Loaded Sound: HEAVY_WIND
  127. SKELETON NONE AI AI_START STEP 0 time to execute was high: 350
  128. Loaded Sound: GRAB
  129. ZOMBIE_CHILD NONE AI AI_WANDER STEP 1 time to execute was high: 52
  130. Loaded Sound: DROP_RESOURCE
  131. Loaded Sound: FULL_MOON_MAGIC
  132. Loaded Sound: MAGIC_CLICK
  133. Resetting MAIN_MENU
  134. Loading Game
  135. LoadingworldMap
  136. Loaded Sound: LOOT_BOX_OPEN
  137. Font Module: 0
  138. Save Module: 0
  139. Sound Module: 0
  140. Resource Module: 0
  141. Transition Module: 0
  142. Loaded Sound: LOOT_BOX_LOCKED
  143. Loaded Sound: HOLY_SOFT
  144. Loaded Sound: HOLY_LOUD
  145. Loaded Sound: HIT_WEAPON_GENERIC
  146. Loaded Sound: HIT_TOOL_GENERIC
  147. Loaded Sound: HIT_GENERIC
  148. Particle Module: 2655
  149. Background Module: 0
  150. Mob Module: 2
  151. Help Module: 1
  152. Resource Module Sync: 1
  153. Mob Module Sync: 0
  154. Loaded Sound: HIT_SWEETENER_GENERIC
  155. Loaded Sound: IDLE_DOGGO
  156. Loaded Sound: GET_HIT_DOGGO
  157. Loaded Sound: HIT_SWEETENER_DOGGO
  158. Loaded Sound: DEATH_DOGGO
  159. Loaded Sound: HIT_SWEETENER_VILLAGER_MALE
  160. TOTAL TIME: 5724
  161. Loaded Sound: HIT_SWEETENER_VILLAGER_FEMALE
  162. Loaded Sound: DEATH_VILLAGER_MALE
  163. Loaded Sound: DEATH_VILLAGER_FEMALE
  164. Loaded Sound: DISSOLVE_SPELL
  165. Loaded Sound: MOTIVATE_LAND_SPELL
  166. Loaded Sound: ESSENCE_SUCK
  167. Loaded Sound: BUTTON_CLICK
  168. Loaded Sound: VILLAGER_DEATH
  169. Loaded Sound: VILLAGER_BIRTH
  170. Loaded Sound: VILLAGER_LEVEL_UP
  171. Loaded Sound: RESURRECT
  172. Loaded Sound: RESURRECT_NEGATIVE
  173. Loaded Sound: FULL_MOON
  174. Loaded Sound: BLOOD_MOON
  175. Loaded Sound: DISASTER_START
  176. Loaded Sound: NOMADS
  177. Loaded Sound: TIP
  178. Loaded Sound: DAWN_ARRIVED
  179. Loaded Sound: NIGHT_ARRIVED
  180. Loaded Sound: RAIN
  181. Loaded Sound: EARTHQUAKE
  182. Loaded Sound: RETRO_CLICK
  183. Loaded Sound: RETRO_NOTE_1
  184. Loaded Sound: RETRO_NOTE_2
  185. Loaded Sound: RETRO_NOTE_3
  186. Loaded Sound: RETRO_NOTE_4
  187. Loaded Sound: RETRO_NOTE_5
  188. Loaded Sound: RETRO_NOTE_6
  189. Loaded Sound: RETRO_NOTE_7
  190. Loaded Sound: RETRO_NOTE_8
  191. Loaded Sound: RETRO_NOTE_9
  192. Loaded Sound: ENVIROMENTAL_VILLAGERS
  193. Loaded Sound: ENVIROMENTAL_BUILDINGS
  194. Loaded Sound: ENVIROMENTAL_CONSTRUCTION
  195. Loaded Sound: WILHELM
  196. Loading: SurvivalIsland
  197. Resetting WORLD_MAP
  198. Loading Game
  199. Loadingtraditional
  200. Font Module: 0
  201. Save Module: 0
  202. Time Module: 0
  203. Sound Module: 15
  204. Loaded Tileset: GRASS_YELLOW_BROWN (10401) Time: 144
  205. Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (10601) Time: 146
  206. Loaded Tileset: TREES_RED (31201) Time: 69
  207. Loaded Tileset: TREES_RED_ACCENT (31401) Time: 67
  208. Loaded Tileset: ROCK_BROWN (61801) Time: 69
  209. Loaded Tileset: ROCK_BROWN_ACCENT (62001) Time: 70
  210. Loaded Tileset: CRYSTAL_GREEN (100401) Time: 39
  211. Loaded Tileset: DIRT_LIGHT_BROWN (1) Time: 147
  212. Loaded Tileset: DIRT_LIGHT_BROWN_ACCENT (201) Time: 151
  213. Loaded Tileset: FLOWERS_WHITE (131201) Time: 98
  214. Loaded Tileset: FLOWERS_WHITE_ACCENT (131401) Time: 101
  215. Loaded Tileset: SANDSTONE_TAN_ACCENT (120201) Time: 71
  216. Loaded Tileset: GRAVEL_RED (20801) Time: 160
  217. Loaded Tileset: GRAVEL_RED_ACCENT (21001) Time: 151
  218. Loaded Tileset: CRYSTAL_MOTIVATOR (2172201) Time: 36
  219. Loaded Tileset: BOW_TOWER (2322201) Time: 57
  220. Loaded Tileset: WOOD_FENCE_GATE_WE (4002201) Time: 65
  221. Loaded Tileset: TREES_RED_COLLECTED (31601) Time: 76
  222. Loaded Tileset: LUMBER_SHACK (2012201) Time: 127
  223. Loaded Tileset: FLOWERS_RED (130001) Time: 733
  224. Loaded Tileset: CARROTS_ACCENT (110201) Time: 87
  225. Loaded Tileset: FLOWERS_RED_ACCENT (130201) Time: 176
  226. Loaded Tileset: FLOWERS_YELLOW (130801) Time: 92
  227. Map Module: 3054
  228. Map Bottom FBO: 446
  229. Map Middle FBO: 204
  230. Map Top FBO: 102
  231. Road Module: 1
  232. Map AI Module: 21
  233. Mini Map Module: 194
  234. Resource Module: 70
  235. Trade Module: 0
  236. Transition Module: 0
  237. Shadow Module: 240
  238. Lighting Module: 9
  239. Projectile Module: 0
  240. Missile Module: 0
  241. Particle Module: 38
  242. Collision Module: 15
  243. Depth Module: 35
  244. Object Module: 322
  245. Background Module: 0
  246. Mob Module: 6
  247. MobJob Module: 0
  248. Essence Module: 0
  249. Spawn Module: 1
  250. Influence Module: 8
  251. Weather Module: 0
  252. Work Selection Module: 1
  253. Waypoint Module: 0
  254. Data Module: 0
  255. Help Module: 0
  256. Loot Box Module: 1
  257. Resource Module Sync: 1
  258. Object Module Sync: 1
  259. Mob Module Sync: 0
  260. Essence Module Sync: 0
  261. Influence Module Sync: 0
  262. Missile Module Sync: 0
  263. Waypoint Module Sync: 1
  264. TOTAL TIME: 11623
  265. Loaded Tileset: CASTLE_1 (2580001) Time: 246
  266. --------------------
  267. Save Preparation, took 4ms
  268. Saved Mobs, took 2ms
  269. Saved Mob Jobs, took 1ms
  270. Saved Essence, took 2ms
  271. Saved Particles, took 1ms
  272. Saved Resource, took 25ms
  273. Saved Trade, took 1ms
  274. Saved Loot Box, took 1ms
  275. Saved spawn, took 1ms
  276. Saved Influence, took 1ms
  277. Saved Weather, took 1ms
  278. Saved Work Selection, took 13ms
  279. Saved Missile, took 1ms
  280. Saved Road, took 22ms
  281. Saved Time, took 0ms
  282. Saved Map Properties, took 1ms
  283. Saved Objects, took 10ms
  284. Saved Map Data, took 51ms
  285. Saved Map Preview, took 38ms
  286. Save Clean Up, took 5ms
  287. Autosaved Limbo Creatures, took 2ms
  288. Autosaved Limbo Resources, took 31ms
  289. Resetting TRADITIONAL
  290. Loading Game
  291. LoadingworldMap
  292. Font Module: 0
  293. Save Module: 0
  294. Sound Module: 0
  295. Resource Module: 0
  296. Transition Module: 0
  297. Particle Module: 2642
  298. Background Module: 0
  299. Mob Module: 2
  300. Help Module: 1
  301. Resource Module Sync: 0
  302. Mob Module Sync: 0
  303. TOTAL TIME: 4932
  304. Resetting WORLD_MAP
  305. Loading Game
  306. Font Module: 0
  307. Save Module: 0
  308. Time Module: 0
  309. Sound Module: 1
  310. Loaded Tileset: TREES_BROWN_DEAD (33201) Time: 64
  311. Loaded Tileset: CRYSTAL_RED (100001) Time: 36
  312. Loaded Tileset: TREES_BROWN (30401) Time: 64
  313. Loaded Tileset: LARGE_FOUNTAIN (3142201) Time: 52
  314. Loaded Tileset: TREES_BROWN_ACCENT (30601) Time: 66
  315. Loaded Tileset: BANISH_TOWER (3712201) Time: 49
  316. Loaded Tileset: BULLET_TOWER (2182201) Time: 50
  317. Loaded Tileset: FLOWERS_BLUE (130401) Time: 90
  318. Loaded Tileset: FLOWERS_PURPLE_ACCENT (131801) Time: 89
  319. Loaded Tileset: ELEMENTAL_BOLT_TOWER (2122201) Time: 88
  320. Loaded Tileset: FLOWERS_BLUE_ACCENT (130601) Time: 92
  321. Loaded Tileset: TREES_DARK_GREEN (32401) Time: 64
  322. Loaded Tileset: TREES_DARK_GREEN_DEAD (33801) Time: 64
  323. Loaded Tileset: BRICKS (80001) Time: 117
  324. Loaded Tileset: TREES_DARK_GREEN_ACCENT (32601) Time: 63
  325. Loaded Tileset: SAND_BLACK (70401) Time: 142
  326. Loaded Tileset: SAND_BLACK_ACCENT (70601) Time: 142
  327. Loaded Tileset: SANDSTONE_BLACK (120601) Time: 62
  328. Loaded Tileset: SANDSTONE_BLACK_ACCENT (120801) Time: 63
  329. Loaded Tileset: LOG_PATH (3002001) Time: 139
  330. Loaded Tileset: CRYSTAL_RED_ACCENT (100201) Time: 67
  331. Loaded Tileset: WELL (3042201) Time: 49
  332. Loaded Tileset: MINING_FACILITY (2092201) Time: 138
  333. Loaded Tileset: TAR (140001) Time: 92
  334. Loaded Tileset: KITCHEN (2502201) Time: 75
  335. Loaded Tileset: TAR_ACCENT (140201) Time: 90
  336. Map Module: 2290
  337. Map Bottom FBO: 720
  338. Map Middle FBO: 165
  339. Map Top FBO: 43
  340. Road Module: 1
  341. Mini Map Module: 173
  342. Resource Module: 13
  343. Transition Module: 0
  344. Shadow Module: 490
  345. Lighting Module: 17
  346. Projectile Module: 0
  347. Missile Module: 0
  348. Particle Module: 9
  349. Collision Module: 25
  350. Depth Module: 6
  351. Object Module: 102
  352. Background Module: 0
  353. Mob Module: 19
  354. MobJob Module: 0
  355. Essence Module: 0
  356. Weather Module: 0
  357. Resource Module Sync: 1
  358. Object Module Sync: 1
  359. Mob Module Sync: 8
  360. Essence Module Sync: 0
  361. Missile Module Sync: 0
  362. TOTAL TIME: 5561
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