Advertisement
Guest User

Untitled

a guest
Sep 17th, 2019
1,542
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.72 KB | None | 0 0
  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.12.3 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level).
  8. # To check syntax errors in your file, use: https://yaml-online-parser.appspot.com
  9. # Default config: https://github.com/PyvesB/AdvancedAchievements/blob/master/advanced-achievements-plugin/src/main/resources/config.yml
  10. # If you want to help the project, feel free to check our GitHub: https://github.com/PyvesB/AdvancedAchievements
  11. # Visit the wiki for some valuable additional documentation: https://github.com/PyvesB/AdvancedAchievements/wiki
  12. # For donations use: https://www.paypal.com/cgi-bin/webscr?hosted_button_id=7KTQYC4YT52NQ&cmd=_s-xclick
  13.  
  14. #=============================O=O=============================#
  15. # II-------------------------------------------------------II #
  16. # | General settings | #
  17. # 2---------------------------------------------------------2 #
  18. #=============================o=o=============================#
  19.  
  20. # Time in seconds between each /aach book (unless user has permission achievement.*).
  21. TimeBook: 900
  22.  
  23. # Check for update on plugin launch and notify when an OP joins the game.
  24. CheckForUpdate: true
  25.  
  26. # Set to true to activate firework effects when a player receives an achievement.
  27. Firework: true
  28.  
  29. # Choose ball_large, ball, burst, creeper, star or random.
  30. FireworkStyle: ball_large
  31.  
  32. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  33. # Ignored if Firework setting is set to true.
  34. SimplifiedReception: false
  35.  
  36. # Number of players displayed in /aach top, week and month commands.
  37. TopList: 5
  38.  
  39. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  40. # /aach top, week or month when ranked in the top list.
  41. AdditionalEffects: true
  42.  
  43. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and /aach top,
  44. # week or month when ranked in the top list.
  45. Sound: true
  46.  
  47. # For /aach book. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  48. SoundBook: entity_player_levelup
  49.  
  50. # For /aach stats with all achievements. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  51. SoundStats: entity_firework_rocket_blast
  52.  
  53. # For /aach top, week, month when ranked in the top list. Possible values: github.com/PyvesB/AdvancedAchievements/wiki/Sound-names
  54. SoundRanking: entity_firework_rocket_blast
  55.  
  56. # Set the icon of the plugin (default: shamrock, \u2618).
  57. Icon: \u2618
  58.  
  59. # Set the color of the plugin (default: 5, dark purple).
  60. Color: 5
  61.  
  62. # Notify other connected players when an achievement is received.
  63. # This defines the default behaviour, a player can override what he sees by using /aach toggle.
  64. NotifyOtherPlayers: false
  65.  
  66. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  67. # When ActionBarNotify is false, chat messages are used.
  68. ActionBarNotify: true
  69.  
  70. # Display achievement DisplayName and Message as screen titles. Ignored if using Minecraft 1.7.9 or 1.7.10.
  71. TitleScreen: true
  72.  
  73. # When a player receives an achievement, the DisplayName, Message and rewards of the achievement are displayed in
  74. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  75. # Otherwise texts will be displayed one after the other.
  76. HoverableReceiverChatText: false
  77.  
  78. # Separator between name, description and date on a book page.
  79. BookSeparator: ""
  80.  
  81. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  82. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  83.  
  84. # Set the format of the header used for most chat messages (default: "§7[%ICON%§7]").
  85. ChatHeader: "§7[%ICON%§7]"
  86.  
  87. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  88. # Connection achievements will only be handled once a player switches to a non-creative mode.
  89. RestrictCreative: false
  90.  
  91. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  92. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  93. # No effect if using Minecraft 1.7.9 or 1.7.10.
  94. RestrictSpectator: true
  95.  
  96. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  97. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  98. RestrictAdventure: false
  99.  
  100. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  101. # Connection achievements will only be handled once a player enters a non-excluded world.
  102. ExcludedWorlds: []
  103. # - yourWorld1
  104. # - yourWorld2
  105.  
  106. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  107. IgnoreVerticalDistance: false
  108.  
  109. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  110. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  111. DisabledCategories: []
  112. # - PetMasterGive
  113. # - PetMasterReceive
  114. # - DistanceLlama
  115. # - DistanceGliding
  116.  
  117. # Obfuscate achievements that have not yet been received in /aach list.
  118. ObfuscateNotReceived: false
  119.  
  120. # For categories with a series of related achievements where the only thing changing is the number of times
  121. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  122. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  123. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  124. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  125. # the 500 stone achievement will become legible.
  126. ObfuscateProgressiveAchievements: false
  127.  
  128. # Hide categories for which a player has not yet received achievements by marking them as locked in /aach list.
  129. HideNotReceivedCategories: false
  130.  
  131. # Completely hide categories for which the player does not have the corresponding count permissions.
  132. HideNoPermissionCategories: false
  133.  
  134. # Hide the reward display in /aach list.
  135. HideRewardDisplayInList: false
  136.  
  137. # Display precise statistic information in the /aach list progress bars.
  138. EnrichedListProgressBars: true
  139.  
  140. # Annotate each achievement displayed in a /aach list category with a number.
  141. NumberedItemsInList: false
  142.  
  143. # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
  144. ListColorNotReceived: 8
  145.  
  146. # Sort pages of the book in chronological order (false for reverse chronological order).
  147. BookChronologicalOrder: true
  148.  
  149. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  150. DisableSilkTouchBreaks: false
  151.  
  152. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  153. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  154. DisableSilkTouchOreBreaks: false
  155.  
  156. # Language file to use. Available: lang.yml, lang-BP.yml, lang-CN.yml, lang-CZ.yml, lang-DE.yml, lang-ES.yml, lang-FI.yml
  157. # lang-FR.yml, lang-HU.yml, lang-IT.yml, lang-PL.yml, lang-RO.yml, lang-RU.yml, lang-SE.yml, lang-TR.yml, lang-TW.yml, lang-VN.yml
  158. LanguageFileName: lang.yml
  159.  
  160. # Time in seconds between each statistic count. Only the listed categories are currently supported.
  161. StatisticCooldown:
  162. LavaBuckets: 10
  163. WaterBuckets: 10
  164. Milk: 10
  165. Beds: 30
  166. Brewing: 5
  167. MusicDiscs: 30
  168.  
  169. # Display action bar message when player performs an action while in the cooldown period.
  170. # No effect if using Minecraft 1.7.9 or 1.7.10.
  171. CooldownActionBar: true
  172.  
  173. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  174. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  175. DateLocale: en
  176.  
  177. # Display reception time of achievements in /aach book and /aach list in addition to the date. For achievements
  178. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  179. DateDisplayTime: true
  180.  
  181. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  182. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  183. # No effect if using Minecraft versions prior to 1.12.
  184. RegisterAdvancementDescriptions: true
  185.  
  186. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  187. # No effect if using Minecraft versions prior to 1.12.
  188. HideAdvancements: false
  189.  
  190. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  191. IgnoreAFKPlayedTime: false
  192.  
  193. # Awarded when a player has received all the achievements. Use the same reward pattern as with achievements.
  194. # See https://github.com/PyvesB/AdvancedAchievements/wiki/Rewards
  195. AllAchievementsReceivedRewards:
  196. IncreaseMaxOxygen: 30
  197. Experience: 100
  198.  
  199. # Title shown on the root advancement.
  200. RootAdvancementTitle: Advanced Achievements
  201.  
  202. # Background shown on the Advanced Achievements advancement tab.
  203. # Must be a resource location to any image in a resource pack.
  204. AdvancementsBackground: "minecraft:textures/item/book.png"
  205.  
  206. #=============================OOO=============================#
  207. # III-----------------------------------------------------III #
  208. # | Database settings | #
  209. # 3---------------------------------------------------------3 #
  210. #=============================ooo=============================#
  211.  
  212. # Make a daily backup of your local database (if sqlite or h2).
  213. DatabaseBackup: true
  214.  
  215. # Database type, sqlite, h2, postgresql or mysql. Do a full server restart for this to take effect.
  216. DatabaseType: h2
  217.  
  218. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  219. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  220. # Do a full server restart for this to take effect.
  221. TablePrefix: ""
  222.  
  223. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  224. # for instance "&useUnicode=yes&characterEncoding=UTF-8". Make sure the key-value pairs themselves are URL encoded.
  225. AdditionalConnectionOptions: ""
  226.  
  227. # Settings to connect to your MySQL/PostgreSQL database (ignored if sqlite).
  228. # A PostgreSQL database address will be similar to jdbc:postgresql://localhost:5432/minecraft
  229. DatabaseAddress: "jdbc:mysql://localhost:3306/minecraft"
  230. DatabaseUser: root
  231. DatabasePassword: root
  232.  
  233. #============================OO=OO============================#
  234. # IV-------------------------------------------------------IV #
  235. # | Performance settings | #
  236. # | Change only if you are an experienced user | #
  237. # 4---------------------------------------------------------4 #
  238. #============================oo=oo============================#
  239.  
  240. # Frequency of play time checks for players (seconds). Smaller values give more precision but more CPU usage.
  241. PlaytimeTaskInterval: 60
  242.  
  243. # Calculates distance traveled by players (seconds). Smaller values give more precision but more CPU usage.
  244. DistanceTaskInterval: 5
  245.  
  246. # Frequency of some statistics writes to the database (seconds). Do a full server restart, and not just /aach reload.
  247. PooledRequestsTaskInterval: 10
  248.  
  249. #============================OOOOO============================#
  250. # V---------------------------------------------------------V #
  251. # | Multiple action achievements | #
  252. # | These require sub-categories and thresholds | #
  253. # 5---------------------------------------------------------5 #
  254. #============================ooooo============================#
  255.  
  256. # When a specific block is placed (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  257. Places:
  258. chest:
  259. 5:
  260. # Used in /aach list when achievement not yet received, and in advancements.
  261. Goal: Place 5 chests.
  262. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  263. Message: §6You have placed 5 chests!
  264. # Database name, must also be used in /aach delete and /aach check.
  265. Name: place_5_chest
  266. # Displayed when receiving achievement, and in /aach book and /aach list.
  267. DisplayName: Storage Expert
  268. 50:
  269. Goal: Place 50 chests.
  270. Message: §6You have placed 50 chests!
  271. Name: place_50_chest
  272. DisplayName: Tetris Master
  273. stone:
  274. 100:
  275. Goal: Place 100 Stones.
  276. Message: One hundred placed stones!
  277. Name: place_100_stone
  278. DisplayName: Stone Addict
  279. 1000:
  280. Goal: Place 1000 stones.
  281. Message: One thousand placed stones!
  282. Name: place_1000_stone
  283. DisplayName: Stone God
  284. Reward:
  285. Command:
  286. Execute: "say §7ALERT: §4PLAYER§7 has become the §4STONE GOD§7!"
  287. Display: Become the Stone God!
  288.  
  289. # When a specific block is broken (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  290. # You can use notations such as sand:1 for pre-1.13 versions, which means sand item with metadata 1 (red sand).
  291. Breaks:
  292. ice:
  293. 10:
  294. Goal: Break 10 ice blocks.
  295. Message: You have broken 10 ice blocks!
  296. Name: break_10_ice
  297. DisplayName: Cold Drink Supplier
  298. # Use the following construct to track multiple types. Note that if ever you add/remove a type grouped to others with |,
  299. # progress for this sub-category group will start back at 0.
  300. snow|snow_block|ice:
  301. 32:
  302. Goal: Break 32 ice and/or snow.
  303. Message: You have broken 32 ice and snow, Woo!
  304. Name: break_32_ice_any
  305. DisplayName: Praying for Summer
  306. stone:
  307. 1:
  308. Goal: Break a block.
  309. Message: §1The first time you went mining!
  310. Name: break_1_stone
  311. DisplayName: MINION TIME!
  312. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  313. Reward:
  314. Command:
  315. Execute: minions give PLAYER Miner 1
  316.  
  317. # When "something" is killed. You can use any of the following:
  318. # - an entity type (available names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names).
  319. # - poweredcreeper.
  320. # - a mob's custom name (name tag/plugins such as Mythic Mobs).
  321. # - player to track player kills as a whole.
  322. # - specificplayer- followed by player UUID to track how many times a specific player has been killed.
  323. Kills:
  324. zombie:
  325. 5:
  326. Goal: Kill 5 zombies.
  327. Message: Kill 5 zombies!
  328. Name: kills_5_zombie
  329. DisplayName: The Walking Dead
  330. Reward:
  331. Money: 15
  332. Item: sugar_cane 1
  333. phantom:
  334. 5:
  335. Goal: Kill 5 phantoms.
  336. Message: Kill 5 phantoms!
  337. Name: kills_5_phantoms
  338. DisplayName: SkyDeath
  339. 100:
  340. Goal: Kill 100 phantoms.
  341. Message: Kill 100 phantoms!
  342. Name: kills_100_phantoms
  343. DisplayName: Sleep Walker
  344. Reward:
  345. command: pex user PLAYER add deluxetags.tag.sleepwalker
  346. bat:
  347. 50:
  348. Goal: Kill 50 bats.
  349. Message: Kill 50 bats!
  350. Name: kills_50_bats
  351. DisplayName: Batman! You got a tag!
  352. Reward:
  353. command: pex user PLAYER add deluxetags.tag.nana
  354.  
  355. # When a specific target is shot (but not necessarily killed) with a projectile.
  356. # Available target block names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names
  357. # Available target entity names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names
  358. TargetsShot:
  359. villager:
  360. 10:
  361. Goal: Throw things at villagers.
  362. Message: You lapidated villagers 10 times.
  363. Name: targetsshot_10_villager
  364. DisplayName: The Stoner
  365. glass:
  366. 100:
  367. Goal: Try to break granny's windows.
  368. Message: You shot 100 projectiles at glass blocks!
  369. Name: targetsshot_100_glass
  370. DisplayName: Window Breaker
  371.  
  372. # When a specific item is crafted (available names: github.com/PyvesB/AdvancedAchievements/wiki/Material-names).
  373. Crafts:
  374. diamond_sword:
  375. 1:
  376. Goal: Craft a sword.
  377. Message: The first time you crafted a blade!
  378. Name: craft_1_blade
  379. DisplayName: Blacksmith Apprentice
  380. Reward:
  381. Money: 25
  382.  
  383. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  384. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  385. # Aliases of a given command will also be taken into account.
  386. PlayerCommands:
  387. aach stats:
  388. 10:
  389. Goal: Check your stats 10x.
  390. Message: Run the stats command 10 times!
  391. Name: playercommand_aachstats_10
  392. DisplayName: Statistician
  393.  
  394. # When animals breed (available names: github.com/PyvesB/AdvancedAchievements/wiki/Entity-names).
  395. Breeding:
  396. sheep:
  397. 1:
  398. Goal: Breed a sheep.
  399. Message: You bred your first sheep!
  400. Name: breeding_1_sheep
  401. DisplayName: Breeder
  402. Reward:
  403. Item: shears 1
  404. cow:
  405. 1:
  406. Goal: Breed a cow.
  407. Message: You bred your first cow!
  408. Name: breeding_1_cow
  409. DisplayName: Rancher
  410. pig:
  411. 1:
  412. Goal: Breed a pig.
  413. Message: You bred your first pig!
  414. Name: breeding_1_pig
  415. DisplayName: Piggies
  416.  
  417. #===========================OOO=OOO===========================#
  418. # VI-------------------------------------------------------VI #
  419. # | Normal action achievements | #
  420. # | These are based on thresholds only | #
  421. # 6---------------------------------------------------------6 #
  422. #===========================ooo=ooo===========================#
  423.  
  424. # When a player connects during the day; statistic increases at most once per day.
  425. Connections:
  426. 1:
  427. Message: You connected to our Skyblock for the first time!
  428. Name: connect_1
  429. DisplayName: Good Choice
  430.  
  431. # When the player dies.
  432. Deaths:
  433. 1:
  434. Goal: You have to Die.
  435. Message: The first time you died!
  436. Name: deaths_1
  437. DisplayName: Rest in Peace
  438.  
  439. # When an arrow is shot.
  440. Arrows:
  441. 50:
  442. Goal: Shoot 50 arrows.
  443. Message: 50 arrows shot!
  444. Name: arrows_50
  445. DisplayName: Arrows Around the Place
  446.  
  447. # When a snowball is thrown.
  448. Snowballs:
  449. 1000:
  450. Goal: Throw 1000 snowballs.
  451. Message: 1000 snowballs thrown. That's the spirit!
  452. Name: snowballs_1000
  453. DisplayName: Winter Addict
  454. Reward:
  455. # 30 corresponds to one bubble in the oxygen bar.
  456. IncreaseMaxOxygen: 30
  457.  
  458. # When an egg is thrown.
  459. Eggs:
  460. 1000:
  461. Goal: Throw 1000 eggs.
  462. Message: 1000 eggs thrown!
  463. Name: eggs_1000
  464. DisplayName: Omelet Addict
  465.  
  466. # When a fish is caught.
  467. Fish:
  468. 1:
  469. Goal: Fish a fish.
  470. Message: The first time you caught a fish!
  471. Name: fish_1
  472. DisplayName: Time for Fish and Chips
  473. Reward:
  474. Item: potato 1
  475.  
  476. # When a treasure is caught with a fishing rod.
  477. Treasures:
  478. 1:
  479. Goal: Get a treasure from the sea.
  480. Message: Your first treasure from the sea!
  481. Name: treasure_1
  482. DisplayName: Treasure Hunter
  483.  
  484. # When a tool/armor/weapon is broken.
  485. ItemBreaks:
  486. 1:
  487. Goal: Let an item break.
  488. Message: You broke your favorite tool!
  489. Name: itembreaks_1
  490. DisplayName: §4Clumsy Guy
  491.  
  492. # When an item is eaten (excludes potions and milk).
  493. EatenItems:
  494. 1:
  495. Goal: Eat something.
  496. Message: Just had a snack!
  497. Name: eatenitems_1
  498. DisplayName: First Snack
  499. Reward:
  500. Item: bamboo 1
  501.  
  502. # When a sheep is sheared.
  503. Shear:
  504. 100:
  505. Goal: Shear 100 sheep.
  506. Message: 100 sheep sheared!
  507. Name: shear_100
  508. DisplayName: §1Wool Addict
  509. Reward:
  510. item: name_tag 5 jeb_
  511.  
  512. # When a cow is milked.
  513. Milk:
  514. 1:
  515. Goal: Milk a cow.
  516. Message: §eJust milked a cow!.... §cMOOW
  517. Name: milk_1
  518. DisplayName: First Milk
  519. Reward:
  520. Experience: 100
  521.  
  522. # When a bucket is filled with lava.
  523. LavaBuckets:
  524. 10:
  525. Goal: Fill 10 buckets with lava.
  526. Message: 10 buckets filled with lava!
  527. Name: lavabuckets_10
  528. DisplayName: Pyroman
  529.  
  530. # When a bucket is filled with water.
  531. WaterBuckets:
  532. 15:
  533. Goal: Fill 10 buckets with water.
  534. Message: 15 buckets filled with water!
  535. Name: waterbuckets_15
  536. DisplayName: Fireman
  537.  
  538. # When a trade with a villager is made.
  539. Trades:
  540. 1:
  541. Goal: Trade with a villager.
  542. Message: Doing business with your first villager!
  543. Name: trades_1
  544. DisplayName: First Trade
  545.  
  546. # When an anvil is used.
  547. AnvilsUsed:
  548. 1:
  549. Goal: Repair an item.
  550. Message: You just repaired your first item!
  551. Name: anvilsused_1
  552. DisplayName: First Repair
  553.  
  554. # When an enchantment is performed.
  555. Enchantments:
  556. 5:
  557. Goal: Enchant 5 things.
  558. Message: 5 objects enchanted!
  559. Name: enchantments_5
  560. DisplayName: §5Wizard
  561.  
  562. # When a bed is entered.
  563. Beds:
  564. 5:
  565. Goal: Sleep 5 times.
  566. Message: You entered a bed 5 times!
  567. Name: bed_5
  568. DisplayName: Sleepy Guy
  569.  
  570. # Maximum level reached.
  571. MaxLevel:
  572. 400:
  573. Goal: Reach level 400.
  574. Message: Level 400 reached!
  575. Name: maxlevel_400
  576. DisplayName: §4New Tag!
  577. Reward:
  578. command: pex user PLAYER add deluxetags.tag.skyhigh
  579. MaxLevel:
  580. 500:
  581. Goal: Reach level 500.
  582. Message: Level 500 reached!
  583. Name: maxlevel_500
  584. DisplayName: §4New Tag!
  585. Reward:
  586. command: pex user PLAYER add deluxetags.tag.highlander
  587. # When a potion is consumed.
  588. ConsumedPotions:
  589. 100:
  590. Goal: Drink 100 potions.
  591. Message: Drinking weird beverages all the time...
  592. Name: consumedpotions_100
  593. DisplayName: Alcoholic
  594.  
  595. # Amount of time played on the server (in hours, use integers).
  596. PlayedTime:
  597. 1:
  598. Goal: Play an hour.
  599. Message: You played for one hour on the server!
  600. Name: playedtime_1
  601. DisplayName: First Hour!
  602. Reward:
  603. command: pex user PLAYER add usb.biome.forest skyblock4
  604. 50:
  605. Goal: Play fifty hours.
  606. Message: You played for fifty hours on the server!
  607. Name: playedtime_50
  608. DisplayName: Fifty Hours!
  609. Reward:
  610. command: pex user PLAYER add usb.biome.tiaga skyblock4
  611. 100:
  612. Goal: Play 100 hours.
  613. Message: You played for 100 hours on the server!
  614. Name: playedtime_100
  615. DisplayName: 100 Hours!
  616. Reward:
  617. command: pex user PLAYER add usb.biome.plains skyblock4
  618. 200:
  619. Goal: Play 200 hours.
  620. Message: You played for 200 hours on the server!
  621. Name: playedtime_200
  622. DisplayName: 200 Hours!
  623. Reward:
  624. command: pex user PLAYER add usb.biome.swampland skyblock4
  625. 500:
  626. Goal: Play 500 hours.
  627. Message: You played for 500 hours on the server!
  628. Name: playedtime_500
  629. DisplayName: 500 Hours!
  630. Reward:
  631. command: pex user PLAYER add usb.biome.jungle skyblock4
  632. 1000:
  633. Goal: Play 1000 hours.
  634. Message: You played for 1000 hours on the server!
  635. Name: playedtime_1000
  636. DisplayName: 1000 Hours!
  637. Reward:
  638. command: pex user PLAYER add deluxetags.tag.airforce skyblock4
  639.  
  640. # When a distance is traveled by foot.
  641. DistanceFoot:
  642. 1000:
  643. Goal: Travel 100 Blocks with your feet.
  644. Message: You traveled 1000 blocks by foot!
  645. Name: distancefoot_1000
  646. DisplayName: Big Walker
  647.  
  648. # When a distance is traveled on a pig.
  649. DistancePig:
  650. 100:
  651. Goal: Travel 100 Blocks with a pig.
  652. Message: You traveled 100 blocks on a pig!
  653. Name: distancepig_100
  654. DisplayName: Carrot on a Stick Master
  655.  
  656. # When a distance is traveled on a horse.
  657. DistanceHorse:
  658. 500:
  659. Goal: Travel 500 Blocks with a horse.
  660. Message: You traveled 500 blocks on a horse!
  661. Name: distancehorse_500
  662. DisplayName: The Avener
  663.  
  664. # When a distance is traveled in a minecart.
  665. DistanceMinecart:
  666. 100:
  667. Goal: Travel 100 Blocks with a minecart.
  668. Message: You traveled 100 blocks in a minecart!
  669. Name: distanceminecart_100
  670. DisplayName: Carting Fan
  671.  
  672. # When a distance is traveled in a boat.
  673. DistanceBoat:
  674. 200:
  675. Goal: Travel 200 Blocks with a boat.
  676. Message: You traveled 200 blocks in a boat!
  677. Name: distanceboat_200
  678. DisplayName: Great Sailor
  679.  
  680. # When a distance is traveled with elytra.
  681. # Ignored on Minecraft versions prior to 1.9.
  682. DistanceGliding:
  683. 5000:
  684. Goal: Fly 5000 blocks with an elytra.
  685. Message: You traveled 5000 blocks with elytra!
  686. Name: distancegliding_5000
  687. DisplayName: Angel
  688. command:
  689. execute: pex user PLAYER add deluxetags.tag.elytraenthusiast
  690.  
  691.  
  692. # When a distance is traveled on a llama.
  693. # Ignored on Minecraft versions prior to 1.11.
  694. DistanceLlama:
  695. 150:
  696. Goal: Travel 150 Blocks with a llama.
  697. Message: You traveled 150 blocks on a llama!
  698. Name: distancellama_150
  699. DisplayName: Llama Rider
  700.  
  701. # When an item is dropped on the ground.
  702. ItemDrops:
  703. 20:
  704. Goal: Drop 20 items.
  705. Message: §cYou're killing the planet!
  706. Name: itemdrops_20
  707. DisplayName: Polluter
  708.  
  709. # When an item is picked up from the ground.
  710. ItemPickups:
  711. 40:
  712. Goal: Pick 40 items up.
  713. Message: You're saving the planet!
  714. Name: itempickups_40
  715. DisplayName: Environmentalist
  716.  
  717. # When soil is plowed with a hoe.
  718. HoePlowings:
  719. 10:
  720. Goal: Plow 10 times.
  721. Message: You plowed the ground 10 times!
  722. Name: hoeplowings_10
  723. DisplayName: Farmer
  724. Reward:
  725. Item: cookie 15
  726.  
  727. # When bone meal is used to fertilise plants.
  728. Fertilising:
  729. 15:
  730. Goal: Use bonemeal 15 times.
  731. Message: You used bone meal on plants 15 times!
  732. Name: fertilising_15
  733. DisplayName: Gardener
  734.  
  735. # When an animal is tamed.
  736. Taming:
  737. 1:
  738. Goal: Tame an animal.
  739. Message: You tamed your first animal!
  740. Name: taming_1
  741. DisplayName: Tamer
  742.  
  743. # When a potion is brewed.
  744. Brewing:
  745. 1:
  746. Goal: Brew a potion.
  747. Message: You brewed your first potion!
  748. Name: brewing_1
  749. DisplayName: Alchemist
  750.  
  751. # When a firework is launched.
  752. Fireworks:
  753. 10:
  754. Goal: Launch fireworks 10 times.
  755. Message: You launched 10 fireworks!
  756. Name: fireworks_10
  757. DisplayName: Pyrotechnist
  758. Reward:
  759. Experience: 200
  760.  
  761. # When a music disc is played.
  762. MusicDiscs:
  763. 1:
  764. Goal: Use a jukebox.
  765. Message: One jukebox used!
  766. Name: musicdiscs_1
  767. DisplayName: DJ
  768.  
  769. # When a player teleports with an enderpearl.
  770. EnderPearls:
  771. 10:
  772. Goal: Teleport with ender pearls 10 times.
  773. Message: 10 teleportations with ender pearls!
  774. Name: enderpearls_10
  775. DisplayName: Teleport Man
  776.  
  777. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  778. PetMasterGive:
  779. 3:
  780. Goal: Give 3 pets to friends.
  781. Message: 3 pets given to friends!
  782. Name: petmastergive_3
  783. DisplayName: Donator
  784.  
  785. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  786. PetMasterReceive:
  787. 10:
  788. Goal: Receive 10 pets.
  789. Message: 10 pets received from friends!
  790. Name: petmasterreceive_10
  791. DisplayName: Receiver
  792.  
  793. # When an item is smelt in a furnace.
  794. Smelting:
  795. 250:
  796. Goal: Smelt 250 items.
  797. Message: 250 items smelt in a furnace!
  798. Name: smeltitems_250
  799. DisplayName: The Smelter
  800.  
  801. #===========================OOOOOOO===========================#
  802. # VII-----------------------------------------------------VII #
  803. # | Command-based achievements | #
  804. # 7---------------------------------------------------------7 #
  805. #===========================ooooooo===========================#
  806.  
  807. # Allow Commands achievement to be awarded several times.
  808. MultiCommand: true
  809.  
  810. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  811. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  812. Commands:
  813. yourAch1:
  814. Message: You took part in the special event!
  815. Name: yourAch1
  816. DisplayName: Special Event Achievement!
  817.  
  818. # When the command /aach add is called for this category.
  819. Custom:
  820. votes:
  821. 10:
  822. Goal: Vote 10 times.
  823. Message: Voted 10 times for the server!
  824. Name: customs_votes_10
  825. DisplayName: Server fan
  826. Reward:
  827. Money: 5
  828.  
  829. #==========================OOOO=OOOO==========================#
  830. # VIII-------------------------0-------------------------VIII #
  831. # | Parameters in future plugin versions will appear here | #
  832. # 8----------------------------0----------------------------8 #
  833. #==========================oooo=oooo==========================#
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement