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[Class Changes] - KOBT -> 27/10/2016

sunhwapark Feb 28th, 2016 (edited) 28,744 Never
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  1. This post contains information about balance related changes from each initial class, recorded from kOBT Start to the date 27/10/2016
  2. (Basic Bug fixes to abilties have been omitted from this list)
  3.  
  4. Please scroll down for further information.
  5.  
  6. ---- Quick-Search ----
  7. Archer Section =    [001]
  8. Cleric Section =    [002]
  9. Swordsman Section = [003]
  10. Wizard Section =    [004]
  11.  
  12. //////////////////////////////////////////////////////////////////////////////
  13. This Lists the changes that the [Archer] family Class has undergone since KOBT. [001]
  14. //////////////////////////////////////////////////////////////////////////////
  15. -------------------------------------------------------------------------------
  16.  
  17. [Archer]
  18.     [20/12/2015]
  19.         β–Ί 'Missile' attack damage has been increased vs. Large monsters
  20.         β–Ί Full Draw, Heavy Shot:
  21.             β—‹ Skill Damage has been increased.
  22.         β–Ί Twinshot:
  23.             β—‹ Cooldown has been reduced from 30s to 20s.
  24.        
  25.     [28/12/2015]
  26.         β–Ί Swift Step:
  27.             β—‹ now applies effects to party members aswell. Evasion increase has also been added to the skill.
  28.         β–Ί Missile attacks on the enemy reduces physical defense by up to 50%.
  29.        
  30.     [23/12/2015]
  31.         β–Ί Damage has been increase for the following skills:
  32.             β—‹ Multi-Shot
  33.             β—‹ Heavy Shot
  34.             β—‹ Twin Arrows
  35.         β–Ί The following Skills have had the SP Consumption reduced:
  36.             β—‹ Multi-Shot
  37.             β—‹ Full Draw
  38.             β—‹ Heavy Shot
  39.             β—‹ Twin Arrow
  40.             β—‹ Kneeling Shot
  41.             β—‹ Swift Step
  42.             β—‹ Oblique Shot
  43.  
  44.     [28/01/2016]
  45.         β–Ί Twin Arrow:
  46.             β—‹ Now has 5 Overheat Charges.
  47.             β—‹ Cooldown has  been reduced from 20s to 7s. 
  48.            
  49.     [25/02/2016]
  50.         β–Ί Swift Step:
  51.             β—‹ The skill has changed so that only the caster receives the effects of swift step.
  52.             β—‹ [Swift Step: Include Party Members] Attribute has been added.
  53.         β–Ί Twin Arrow:
  54.             β—‹ Stamina will no longer decrease during the skills use.
  55. -------------------------------------------------------------------------------
  56. [Ranger]
  57.     [23/12/2015]
  58.         β–Ί Damage has been increase for the following skills:
  59.             β—‹ Full Draw
  60.             β—‹ High Anchoring
  61.             β—‹ Time Bomb
  62.             β—‹ Bounce Shot
  63.             β—‹ Barrage
  64.  
  65.     [07/01/2016]
  66.         β–Ί Critical Shot:
  67.             β—‹ SP cost decreased from 18 and +3.2 per level to 15 and +2.5 per level.
  68.  
  69.     [28/01/2016]
  70.         β–Ί High Anchoring:
  71.             β—‹ Skill cooldown is reduced from 20s to 15s.
  72.         β–Ί Critical Shot:
  73.             β—‹ Skill damage increased from 101.5 + 20 per skill level to 131.5 + 29.2 per skill level.
  74.         β–Ί Time-Bomb:
  75.             β—‹ Skill cooldown is reduced from 43s to 10s.
  76.         β–Ί Barrage:
  77.             β—‹ Now has 3 Overheat charges.
  78.         β–Ί Steady Aim:
  79.             β—‹ Skill has been revamped and now does the following:
  80.                 ♦ Steady Aim cooldown changed from 65s to 25s
  81.                 ♦ Increases skill damage by 3% per skill level.
  82.                 ♦ Decreases SP cost of skills by 10% + 1% per skill level.
  83.                 ♦ Lasts for 10s + 1s per skill level.
  84.         β–Ί High Anchoring:
  85.             β—‹ Critical Chance (Circle 1) Attribute Has been added.
  86.  
  87.     [14/07/2016]
  88.         β–Ί Steady Aim
  89.             β—‹ Damage increase is now (5 + Skill Lv)% , (Previously (3 * Skill Lv)%)
  90.             β—‹ Now lasts 10 Seconds. ( Previously 15s )
  91. -------------------------------------------------------------------------------
  92.  
  93. [Quarrel Shooter]
  94.     [23/12/2015]
  95.         β–Ί Damage has been increase for the following skills: 
  96.             β—‹ Throw Caltrops
  97.             β—‹ Running Shot
  98.             β—‹ Stone Shot
  99.             β—‹ Rapid Fire
  100.         β–Ί Running shot:
  101.             β—‹ now gives more attack speed alongside the damage bonus noted earlier.
  102.         β–Ί Deploy Pavise:
  103.             β—‹ Monsters have been adjusted to attack the Deployed Pavise first.
  104.        
  105.     [07/01/2016]
  106.         β–Ί Deploy Pavise:
  107.             β—‹ Now has a chance to afflict the enemy with [Bleeding].
  108.             β—‹ Bleeding Chance attribute will be added.
  109.        
  110.     [28/01/2016]
  111.         β–Ί Running Shot:
  112.             β—‹ This skill is now available for all weapon stances.
  113.         β–Ί Rapid Fire:
  114.             β—‹ Rapid Fire: Critical Chance (Circle 1) Attribute Has been added.
  115.    
  116.     [19/05/2016]
  117.         β–Ί Stone Shot:
  118.             β—‹ [PVP] The duration of the stun effect has been halved.
  119.  
  120.     [09/06/2016]
  121.         β–Ί Deploy Pavise:
  122.             β—‹ [PVP] Now lasts 15 Minutes.
  123.             β—‹ [PVP] Block count for the Pavise is now capped at 15.
  124.         β–Ί Teardown:
  125.             β—‹ [PVP] Now can destroy Ausrine, Laima, Zemyna & Owl Carvings.
  126.  
  127.     [16/06/2016]
  128.         β–Ί Deploy Pavise:
  129.             β—‹ [PVP] You can now only deploy a maximum of 2 Pavises at the same time.
  130.  
  131. -------------------------------------------------------------------------------
  132. [Sapper]
  133.     [14/01/2016]
  134.         β–Ί Punji Stake: Splash damage range will be increased.
  135.  
  136.     [28/01/2016]
  137.         β–Ί Claymore:
  138.             β—‹ Claymore: Aerial-Type (Circle 1) Attribute Has been added.
  139.         β–Ί Detonate Trap:
  140.             β—‹ Detonate Trap: Aerial-Type (Circle 1) Attribute Has been added.
  141.            
  142.     [18/02/2016]
  143.          β–Ί Collar Bomb
  144.             β—‹ Resistance rate of Collar Bomb has been reduced.
  145.             β—‹ Cooldown Reduced.
  146.         β–Ί Broom Trap:
  147.             β—‹ Cooldown Reduced.
  148.         β–Ί Detonate Trap:
  149.             β—‹ Cooldown Reduced.
  150.  
  151.     [02/06/2016]
  152.         β–Ί Claymore:
  153.             β—‹ Damage per skill level has been increased. (53.4 β†’ 80.1)
  154.         β–Ί Stake Stockades:
  155.             β—‹ [PVP] The duration of this trap has been changed to 15 minutes.
  156.         β–Ί Punji Stake:
  157.             β—‹ [PVP] The duration of this trap has been changed to 15 minutes.
  158.         β–Ί Spike Shooter:
  159.             β—‹ [PVP] The duration of this trap has been changed to 15 minutes.
  160.  
  161.     [09/06/2016]
  162.         β–Ί Stake Stockades:
  163.             β—‹ [PVP] Now counts the hits of this skill twice. (that means 6 hits!)
  164.  
  165.     [07/07/2016]
  166.         β–Ί Stake Stockades:
  167.             β—‹ Hitbox Length of the Trap has been increased to 15 Units. (Previously 10)
  168.  
  169.     [28/07/2016]
  170.         β–Ί Conceal:
  171.             β—‹ Skill Tool-tip will be updated:
  172.             (Old) : Hide a prepared trap from enemies.
  173.             (New) : Hide a prepared trap from enemies. Some objects will be concealed for a shorter duration than others.
  174.            
  175.     [27/10/2016]
  176.         β–Ί Claymore: Enhanced Fire-Power
  177.             β—‹ ~ A Brand new Attribute has been added.
  178.         β–Ί Punji Stake: Consumption Efficiency
  179.             β—‹ ~ A Brand new Attribute has been added.
  180.         β–Ί Punji Stake: Tenacity
  181.             β—‹ ~ A Brand new Attribute has been added.
  182.         β–Ί Broom Trap: Enhanced Fire-Power
  183.             β—‹ ~ A Brand new Attribute has been added.
  184.         β–Ί Spike Shooter: Enhanced Fire-Power
  185.             β—‹ ~ A Brand new Attribute has been added.
  186.  
  187.    
  188. -------------------------------------------------------------------------------
  189. [Hunter]
  190.     [14/01/2016]
  191.         β–Ί Hunter's Growling Effect affecting bosses has been corrected and is no longer possible.
  192.     [28/01/2016]
  193.         β–Ί Coursing:
  194.             β—‹ Skill will now render the target unable to move.
  195.             β—‹ Now deals 132.2 + 30.2 Damage per skill level.
  196.             β—‹ Coursing: Enhance (Circle 1) Has been added.
  197.         β–Ί Coursing, Retrieve:
  198.             β—‹ During the use of these skills, the companion will constantly 'bite' the target dealing some damage.
  199.         β–Ί Snatching:
  200.             β—‹ This Skill will now cause also cause a  bleeding effect to the target.
  201.             β—‹ Now deals 143.5 + 32 Damage per skill level.
  202.             β—‹ Snatching: Enhance (Circle 1) Has been added.  
  203.         β–Ί Retrieve:
  204.             β—‹ Now deals 209.6 + 65.2 Damage per skill level.
  205.             β—‹ Retrieve: Enhance (Circle 2) Has been added.
  206.         β–Ί Rush Dog:
  207.             β—‹ Skill damage has been increased from 100% attack and 343.56 + 57.24 damage per skill level to 150% attack and 453.56 + 89.24 per skill level.
  208.             β—‹ Rush Dog: Enhance (Circle 1) Has been added.
  209.         β–Ί Rush Dog, Snatching, Retrieve:
  210.             β—‹ These Skills will be changed to activate relative to the characters direction.
  211.            
  212.     [08/09/2016]
  213.          β–Ί Snatching:
  214.             β—‹ Damage increased to 287 ( Previously 143)
  215.             β—‹ Damage per level increased to 64 ( Previously 32)
  216.         β–Ί Rush Dog
  217.             β—‹ Damage increased to 680.34 ( Previously 453.56)
  218.             β—‹ Damage per level increased to  133 ( Previously 89)
  219.         β–Ί Praise
  220.             β—‹ Now also increases Companion's attackspeed for [Skill Lv * 0.3]Seconds
  221.            
  222.     [27/10/2016]
  223.         General Changes - When a current target has been killed, the currently cast skill becomes canceled.
  224.         β–Ί Coarsing
  225.             β—‹ The companion will now focus on attacking the character's target.
  226.         β–Ί Snatching
  227.             β—‹ The companion will now focus on attacking the character's target.
  228.         β–Ί Rush Dog
  229.             β—‹ The companion will now focus on attacking the character's target.
  230.         β–Ί Retrieve
  231.             β—‹ The companion will now focus on attacking the character's target.
  232. -------------------------------------------------------------------------------
  233. [Wugushi]
  234.     [14/01/2016]
  235.         β–Ί Bewitch:
  236.             β—‹ This skill being able to confuse bosses has been changed to no longer be possible.
  237.     [28/01/2016]
  238.         β–Ί Needle Blow:
  239.             β—‹ Skill damage increased from 194.2 + 40.9 per skill level to 254.2 + 56.9 per skill level.
  240.             β—‹ Cooldown Reduced from 25s to 20s.
  241.             β—‹ Poison damage frequency changed from 0.8s to 0.5s.
  242.         β–Ί Needle Blow, Wugong Gu:
  243.             β—‹ These Skills poison duration have been reduced.
  244.         β–Ί Wugong Gu:
  245.             β—‹ This Skill will now be affected by physical damage
  246.             β—‹ Cooldown reduced from 30s to 25s.
  247.             β—‹ Skill will be changed so that the poison-over-time damage is the same as the initial tick of other poison damage    skills.
  248.             β—‹ Damage Increased from 252.8 + 73.9 per skill level to 302.8 + 88.9 per skill level.
  249.         β–Ί Throw Gu Pot:
  250.             β—‹ Damage changed from 204.2 + 41.8 per skill level to 414.2 + 91.8 per skill level.
  251.             β—‹ Skill hitbox increased.
  252.             β—‹ Skill has been changed to a Throwing Skill.
  253.         β–Ί Jincan Gu:
  254.             β—‹ damage changed from 393.7 + 85.1 per skill level to 593.7 + 145.1 per skill level.
  255.  
  256.     [04/02/2016]
  257.         β–Ί A change has been made so that it's no longer possible to resist Wugushi's Poisoning effects.
  258.         β–Ί Wugong Gu:
  259.             β—‹ Enhance attribute not applying  increased damage on the poison has been fixed.
  260.  
  261.     [18/02/2016]
  262.         β–Ί Poison Pot:You can now un-equip an equipped card in the poison pot with right-click
  263. -------------------------------------------------------------------------------
  264. [Scout]
  265.     [07/01/2016]
  266.         β–Ί Flare Shot:
  267.             β—‹ The skills hitbox has been increased slightly.
  268.         β–Ί Perspective Distortion:
  269.             β—‹ The effect of the skill will now be influenced on the skills level.
  270.     [28/01/2016]
  271.         β–Ί Flare Shot:
  272.             β—‹ Skill damage will be increased from 90% attack and 0 damage to 90% attack and 152.1 + 34 per skill level.
  273. -------------------------------------------------------------------------------
  274. [Rogue]
  275.     β–Ί Note!: For a list of Capturable skills - Please See :  https://docs.google.com/spreadsheets/d/1KiYi8LmhljhvByqzeAh2NhMWN9EFFmsi--WN2z5kwe8/edit#gid=0
  276.  
  277.     [07/01/2016]
  278.         β–Ί Vendetta:
  279.             β—‹ cooldown decreased from 40s to 30s.
  280.     [28/01/2016]
  281.         β–Ί Capture:
  282.             β—‹ Skill cooldown has been reduced from 5 minutes to 3 minutes.
  283.  
  284.     [24/03/2016]
  285.         β–Ί Capture:
  286.             β—‹ This Skill will no longer be able to steal [Spike Shooter] and [Tet Mamak La]
  287.  
  288.     [07/07/2016]
  289.         β–Ί Backstab:
  290.             β—‹ Hitbox Width has been increased to 15. (Previously 10)
  291.             β—‹ Hitbox Width has been increased to 15. (Previously 10)
  292.            
  293.     [25/08/2016]
  294.         β–Ί Backstab
  295.             β—‹ This skill is now available whilst riding on a companion.
  296.  
  297. -------------------------------------------------------------------------------
  298. [Fletcher]
  299.     [07/01/2016]
  300.         β–Ί Broadhead Arrow:
  301.             β—‹ SP cost decreased from 35 and +5.3 per level to 28 and +4.7 per level.
  302.         β–Ί Bodkin Point:
  303.             β—‹ SP cost decreased from 37 SP and +5.6 per level to 31 and +4.9 per level.
  304.         β–Ί Barbed Arrow:
  305.             β—‹ SP cost decreased from 37 SP and +5.6 per level to 31 and +4.9 per level.
  306.         β–Ί Crossfire:
  307.             β—‹ SP cost decreased from 40 SP and +5.8 per level to 33 and +5.2 per level.
  308.         β–Ί Magic Arrow:
  309.             β—‹ SP cost decreased from 42sp and +6 per level to 35 and +5.3 per level.
  310.         β–Ί Divine Machine Arrow:
  311.             β—‹ SP cost decreased from 42sp and +6 per level to 35 and +5.3 per level.
  312.  
  313.     [21/01/2016]
  314.         β–Ί Fletchers will be allowed to use Crossbows with all of their skills.
  315.         β–Ί Small Arrows Deal Additional damage to enemies under the Corruption debuff.
  316.        
  317.     [28/01/2016]
  318.         β–Ί All skills Have had SP Costs Reduced, Skill damage has also been increased.
  319.         β–Ί Broadhead:
  320.             β—‹ Arrow SP Consumption Reduced from 28 + 4.7 per skill level to 22 + 4 per skill level.
  321.             β—‹ changed from 364.2 + 96.8 per skill level to 470.2 + 113.8 per skill level.
  322.         β–Ί Bodkin Point:
  323.             β—‹ SP cost changed from 31 + 4.9 per skill level to 25 + 4.2 per skill level.
  324.             β—‹ damage changed from 434.2 + 99.8 per skill level to 564.2 + 121.8 per skill level.
  325.         β–Ί Barbed Arrow:
  326.             β—‹ SP cost changed from 31 + 4.9 per skill level to 25 + 4.2 per skill level.
  327.             β—‹ damage changed from 434.2 + 112.8 per skill level to 582.2 + 119.8 per skill level.
  328.         β–Ί Crossfire:
  329.             β—‹ SP cost changed from 33 + 5.2 per skill level to 27.5 + 4.5 per skill level.
  330.             β—‹ damage changed from 324.2 + 91.8 per skill level to 474.2 + 111.8 per skill level.
  331.         β–Ί Magic Arrow:
  332.             β—‹ SP cost changed from 35 + 5.3 per skill level to 30 + 4.6 per skill level.
  333.             β—‹ damage changed from 100% attack and 0 damage to 100% attack and 320 + 91 per skill level.
  334.         β–Ί Divine Machine Arrow:
  335.             β—‹ SP cost changed from 37 + 5.7 per skill level to 0 + 5 per skill level.
  336.             β—‹ damage changed from 100% attack and 795 + 213 per skill level to 200% attack and 1395 + 314 per skill level.
  337.         β–Ί CrossFire:
  338.             β—‹ Skill hitbox has increased.
  339.  
  340.     [25/02/2016]
  341.         β–Ί CrossFire:
  342.             β—‹ [CrossFire: Burn] The cooldown timer increase that applied when the Attribute was active has been removed.
  343.         β–Ί Magic Arrow:
  344.             β—‹ [Magic Arrow: Silence] The cooldown timer in this Attribute has been changed to 9 seconds.
  345.  
  346.     [18/02/2016]
  347.         β–Ί Broadhead:
  348.           β—‹ Skill Tool-tip will be changed.
  349.           β—‹ Bleeding damage will  take into account the bonus damage attribute of this skill.
  350.           β—‹ The timer for Bleeding effects being applied will be faster than normal.
  351.           β—‹ Default duration of Bleeding [5s + SkillLevel * 1s] From  [5s + Skill LVL *0.5s ]
  352.           β—‹ Cooldown changed to 10 seconds.
  353.  
  354. -------------------------------------------------------------------------------
  355. [Falconer]
  356.     [21/01/2016]
  357.         β–Ί Hanging shot:
  358.             β—‹ Now allows the user to use the Quarrel Shooter 'Running Shot' skill whilst flying.
  359.         β–Ί Call:
  360.             β—‹ 'Call: Obtain' attribute has been modified so that potions obtained via this skill have a resale value of 0.
  361.  
  362.     [18/02/2016]
  363.         β–Ί Hanging Shot:
  364.             β—‹ If you swap weapon whilst you are under the hanging shot effect, the skill effect will immediately cancel.
  365.                 ♦ When swapping to a Musket weapon, Hanging shot will immediately cancel.
  366.             β—‹ During Hanging shot you will not be allowed swap to a musket weapon.
  367.                 ♦ For 2-Handed bows with Hanging Shot, Changing to 1-Handed Bow is still possible.
  368.  
  369.     [21/04/2016]
  370.         β–Ί Sonic Strike:
  371.             β—‹ Now has 30% Chance to afflict the enemy with [Blind] when attacking.
  372.  
  373.     [28/04/2016]
  374.         β–Ί Sonic Strike: Confusion Attribute has been added.
  375.             β—‹ Targets in line of fire from Sonic Strike will be afflicted with [Blind], Afflicts the enemy with [Sonic Strike: Confusion] debuff for 3 seconds.
  376.             β—‹ [Sonic Strike : Confusion]: Reduces Psychical Defense by 15% Per Attribute level, Increases physical damage by 2% Per Attribute level.
  377.  
  378.     [18/08/2016]
  379.         β–Ί General Change:
  380.             β—‹ Falconer abilities are now available whilst riding a companion. ( Hanging Shot Excluded)
  381.            
  382.     [27/10/2016]
  383.         Overall Falconer Change -
  384. When casting falconer skills, if you do not have enough SP to perform the skill - the skill will now no longer attempt to consume SP or go on Cooldown when used.
  385.    
  386.         β–Ί Call
  387.             β—‹ Cooldown has been reduced from 15 Seconds to 1 Second.
  388.         - The cooldown will become 20 seconds IF the 'Call:Obtain' Attribute is active.
  389.         β–Ί Pheasant
  390.             β—‹ You may now use Pheasant with other Falconer abilities.
  391.         β–Ί Pheasant:Stun
  392.             β—‹ A stun attribute has been added. The target will no longer be knocked-back but instead has a chance to stun the enemy based upon the level of the attribute.
  393.         β–Ί Pre-Emptive Strike
  394.             β—‹ Cooldown Reduced from 5 Minutes to 1Minute. Duration of the skill is now changed from 1Minute per Skill Lv. to (10s + 10s Per Skill Level )
  395.         β–Ί Pre-Emptive Strike: Disable Hovering
  396.             β—‹ A new attribute has been added.
  397.         β–Ί Pre-Emptive Strike: Disable Sonic Strike
  398.             β—‹ A new attribute has been added.
  399.  
  400.  
  401. -------------------------------------------------------------------------------
  402. [Schwarzer Reiter]
  403.     [25/02/2016]
  404.         β–Ί Concentrated Fire:
  405.             β—‹ Maximum hit counter has been changed to deal [2 + SKILL LVL]hits.
  406. -------------------------------------------------------------------------------
  407. [Canoneer]
  408.     [28/12/2015]
  409.         β–Ί Shootdown:
  410.             β—‹ Attribute - Shootdown : Crash Monsters will now take additional damage from cannon skills whilst the they are on the ground.
  411.  
  412.     [21/01/2016]
  413.         β–Ί All Cannoneer's Skill damage has been increase & Cooldowns reduced.
  414.  
  415.     [28/01/2016]
  416.         β–Ί All skills after-cast delay is reduced. Skill damage has also been increased.
  417.         β–Ί Cannon Shot:
  418.             β—‹ cooldown reduced from 10s to 5s
  419.         β–Ί Cannon Shot:
  420.             β—‹ damage changed from 100% attack and 1447 + 363.43 per skill level to 150% attack and 1847 + 363.43 per skill level.
  421.         β–Ί Shoot Down:
  422.             β—‹ cooldown changed from 10s to 5s.
  423.             β—‹ damage changed from 100% attack and 1553 + 390.37 per skill level to 150% attack and 1853 + 390.37 per skill level.
  424.         β–Ί Siege Burst:
  425.             β—‹ damage changed from 100% attack and 1859.36 + 359.12 per skill level to 150% attack and 2159.36 + 359.12 per skill level.
  426.         β–Ί Cannon Blast:
  427.             β—‹ damage changed from 100% attack and 2232 + 450.38 per skill level to 300% attack and 2832 + 470.38 per skill level.
  428.         β–Ί Canoneers Damage will increase even further based upon ATK of the Cannon.
  429.        
  430.     [25/08/2016]   
  431.          β–Ί Cannon Barrage
  432.             β—‹ Skill calculation has been changed for this skill:
  433.             β—‹ The calculation has changed so that damage is applied as 3hits.
  434.                 ** - Currently it would divide your total damage into 3 segments. I.e 6,000 Damage = 2,000 + 2,000 + 2,000
  435.                 ** -  It will instead change to calculate damage individual hits, thus being. 6,000 + 6,000 + 6,000 Damage instead.
  436.        
  437.     β–Ί Bazooka
  438.             β—‹ Range has been increased to 150 Units ( Previously 120)
  439.             β—‹ Damage has been increased to 4983 ( Previously 0)
  440.             β—‹ AOE Attack Ratio has been increased to 10 ( Previously 5)
  441.    
  442.    
  443. -------------------------------------------------------------------------------
  444. [Musketeer]
  445.     [21/01/2016]
  446.         β–Ί Headshot, Snipe, Covering fire:
  447.             β—‹ Skill damage has been increased.
  448.         β–Ί Covering Fire:
  449.             β—‹ The skill will be changed to deal 2 hits per step in the animation.
  450.  
  451.     [28/01/2016]
  452.         β–Ί Damage of All skills will be increased.
  453.         β–Ί Covering Fire damage changed from 100% attack and 230 + 38.32 per skill level to 150% attack and 430 + 108.32 per skill leve    l.
  454.         β–Ί Head Shot:
  455.             β—‹ Skill Damage changed from 150% attack and 1629 + 401.23 per skill level to 300% attack and 2229 + 431.23 per skill level.
  456.         β–Ί Snipe:
  457.             β—‹ Skill Damage changed from 200% attack and 2293 + 601.2 per skill level to 400% attack and 3193 + 701.2 per skill level.
  458.         β–Ί Penetration Shot:
  459.             β—‹ Skill Damage changed from 100% attack and 789 + 200.13 per skill level to 150% attack and 1189 + 200.13 per skill   level.
  460.         β–Ί Butt Stroke:
  461.             β—‹ Skill Damage changed from 781 + 213.23 per skill level to 881 + 213.23 per skill level.
  462.         β–Ί Bayonet Thrust:
  463.             β—‹ Skill Damage changed from 894.1 + 245.9 per skill level to 994.1 + 245.9 per skill level.
  464.         β–Ί Headshot:
  465.             β—‹ Headshot: Stun (Circle 1) Attribute has been added.
  466.         β–Ί Snipe:
  467.             β—‹ Snipe: Stun (Circle 1) Attribute has been added.
  468.  
  469.     [03/03/2016]
  470.         β–Ί Snipe:
  471.             β—‹ The skill having an unusually large hit box has been fixed.
  472.  
  473.     [09/06/2016]
  474.         β–Ί Snipe:
  475.             β—‹ [PVP] INT/SPR Debuff is now calculated : ((5 * Skill Level) + 10% of the Casters Accuracy.)
  476.     [18/08/2016]
  477.         β–Ί Snipe:
  478.             β—‹ The Scopes hitbox has been made larger.
  479.  
  480. -------------------------------------------------------------------------------
  481. //////////////////////////////////////////////////////////////////////////////
  482. This Lists the changes that the [Cleric] family Class has undergone since KOBT. [002]
  483. //////////////////////////////////////////////////////////////////////////////
  484. -------------------------------------------------------------------------------
  485. [Cleric]
  486.     [14/01/2016]
  487.         β–Ί Guardian Saint:
  488.             β—‹ The Skills Target will now receive damage instead of the caster for a total of [SKill LV X 3] Hits.
  489.         β–Ί Heal:
  490.             β—‹ Healing tiles have been modified so that they are no longer consumed by the Pyromancer's Fireball.
  491.             β—‹ Changed healing priority so that characters have higher priority over summoned monsters when receiving heals.
  492.     [11/02/2016]
  493.         β–Ί Safety Zone
  494.             β—‹ "Safety Zone: Block Count Increase" Attribute has been added.
  495.                 β—‹ Learning Prerequisites : Cleric Circle 2 or Higher.
  496.                 β—‹ Attribute Maximum Level: 20
  497.     [18/02/2016]
  498.          β–Ί The maximum amount of consecutive buff effects that the cleric family can have has been increased to 7. ( From 5)
  499.  
  500.     [12/05/2016]
  501.         β–Ί Heal:
  502.             β—‹ [PVP] Duration of the healing tiles will be visible in the tool-tip window.
  503.             β—‹ [PVP] Heal Tile Circle Duration will expire after 10 seconds. ( Previously 40 Seconds )
  504.     [19/05/2016]
  505.         β–Ί Guardian Saint:
  506.             β—‹ For the Duration of the skill, Stamina recovery & SP regeneration will also be increased.
  507.     [02/06/2016]
  508.         β–Ί Cure:
  509.             β—‹ The Damage scaling by INT stat has been increased.
  510.     [13/10/2016]
  511.         β–Ί Guardian Saint:
  512.             β—‹ The chance for this ability to trigger has been changed from 50% to 100%.
  513.             β—‹ A new attribute [Guardian Saint: Change Target] has been added.
  514.             β—‹ The [Guardian Saint: Decreased Damage] attribute now has a level cap of 10. (Previously 5)
  515.    
  516. -------------------------------------------------------------------------------
  517. [Krivis]
  518.     [14/01/2016]
  519.         β–Ί Aukaras:
  520.             β—‹ HP Recovery time has increased.
  521.     [11/02/2016]
  522.         β–Ί Divine Stigma:
  523.             β—‹ Skill has been changed so that it cannot be resisted.
  524.     [02/06/2016]
  525.         β–Ί Melstis:
  526.             β—‹ You can no longer consume items whilst channeling this skill.
  527.         β–Ί Aukaras:
  528.             β—‹ When in range of the Aukaras, Debuffs will have a reduced duration. (every 0.1 seconds, a debuffs duration will decrease by 0.05s.)
  529. -------------------------------------------------------------------------------
  530. [Priest]
  531.     [21/01/2016]
  532.         β–Ί Exorcise:
  533.             β—‹ Exorcise : Duration Attribute added.
  534.     [21/04/2016]
  535.         β–Ί Resurrection:
  536.             β—‹ [PVP] Ressurection will only apply ONCE per round in Battle League.
  537.     [12/05/2016]
  538.         β–Ί Stone Skin:
  539.             β—‹ [PVP] The block rate scaling has been decreased to [SPR x 0.5]. ( Previously [SPR x 4] )
  540.     [19/05/2016]
  541.         β–Ί Revive:
  542.             β—‹ [PVP] The 'Revive: Duration' Attribute will no longer function in Team Battle League.
  543.     [02/06/2016]
  544.         β–Ί Blessing:
  545.             β—‹ The duration of the skill is now 60 Seconds. ( Previously 45)
  546.             β—‹ The skill now also scales according to the players SPR and INT.
  547.         β–Ί Revive:
  548.             β—‹ [PVP] The duration of this skill is now 30 seconds. ( Previously 90 seconds)
  549.            
  550.     [08/09/2016]
  551.         β–Ί Exorcise:
  552.             β—‹ The magic circle is now a maintained ground spell instead of being destroyed after one attack. After the maximum amount of hits have been applied, the magic circle will disappear. ( The number of hits = Skill Level)
  553.  
  554. -------------------------------------------------------------------------------
  555. [Bokor]
  556.     [14/01/2016]
  557.         β–Ί Bokor: Damballa skill damage has been raised by 200%, the maximum number of targets now also increases by [Skill LV x 3]
  558.         β–Ί Bokor's AI Has been improved. Zombies now gain increased defense in proportion to the Bokor's defense.
  559.  
  560.     [04/02/2016]
  561.         β–Ί Zombify:
  562.             β—‹ Attack speed of zombies will be increased.
  563.             β—‹ AOE Defense Ratio of Zombies & Wheelchair Zombies will increase to 2.
  564.             β—‹ AOE Defense Ratio of Large Zombies will Increase to 3.
  565.        
  566.     [18/02/2016]
  567.         β–Ί Hexing:
  568.             β—‹ Changed to a Rank 2 Debuff.
  569.             β—‹ Resistance rate for Hexing been reduced.
  570.         β–Ί Effigy:
  571.             β—‹ SP Consumption Reduced.
  572.             β—‹ Skill After-cast Delay reduced.
  573.         β–Ί Ogouveve:
  574.             β—‹ Damage Increase & Range Attributes added.
  575.  
  576.     [14/04/2016]
  577.         β–Ί Effigy:
  578.             β—‹ Damage has been increased. (Base Damage 170 β†’ 185)
  579.         β–Ί Bwa Kayiman:
  580.             β—‹ Damage has been increased. (Base Damage 105.3 β†’ 130.3,  Damage Increase per level 33 β†’ 36)
  581.         β–Ί Damballa:
  582.             β—‹ Damage has been increased. . (Base Damage 485 β†’ 505, Damage Increase per level 120 β†’ 130)
  583.  
  584.     [19/05/2016]
  585.         β–Ί Zombify:
  586.             β—‹ The stats of zombies are now 3x stronger than before.
  587.  
  588.     [02/06/2016]
  589.         β–Ί Bwa Kayiman:
  590.             β—‹ Additional damage will be applied based on the average stats of summoned Zombies.
  591.  
  592.     [16/06/2016]
  593.         β–Ί (New) Damballa: Remove Knockdown Attribute:
  594.             β—‹ When the attribute is active, Damballa will no longer knockdown enemies that have been hit.
  595.  
  596.     [28/07/2016]
  597.         β–Ί Ogouveve
  598.             β—‹ The 'Ogouveve: Decreased Strength' Attribute will now also count as a debuff that can trigger the [Incinerate] skill from Plague Doctors.
  599.    
  600.  
  601.  
  602. -------------------------------------------------------------------------------
  603. [Dievdirbys]
  604.     [29/12/2015]
  605.         β–Ί Statue of Goddess Laima:
  606.             β—‹ Now also reduces enemy movement speed by 20.
  607.         β–Ί Statue of Goddess Zemyna:
  608.             β—‹ Now also allows your SP to recover 5 seconds faster whilst in the aura.
  609.  
  610.     [14/01/2016]
  611.         β–Ί All Carving Skills have been changed, the time it takes to make a statue has been reduced.
  612.        
  613.     [28/01/2016]
  614.         β–Ί Statue of Goddess Laima:
  615.             β—‹ Skills effects have been changed so that they also apply to aerial monsters.
  616.  
  617.     [18/02/2016]
  618.         β–Ί Carve:
  619.             β—‹ Base Damage added.
  620.             β—‹ Cooldown Reduction.
  621.             β—‹ Number of consecutive hits increased.
  622.         β–Ί Carve Owl:
  623.             β—‹ The firing rate of the Owl will increase.
  624.             β—‹ Skill damage increased.
  625.            
  626.     [14/04/2016]
  627.         β–Ί Statue of Goddess Laima:
  628.             β—‹ Cooldown has been reduced. (52s β†’ 47s)
  629.         β–Ί Carve:
  630.             β—‹ Damage has been increased. (Base Damage 72.3 β†’ 78.3, Damage Increase per level 26.6 β†’ 27.6)
  631.  
  632.     [02/06/2016]
  633.         β–Ί Carve Laima:
  634.             β—‹ [PVP]The movement speed reduction effect has been reduced to 10. ( Previously 20)
  635.         β–Ί Carve Owl:
  636.             β—‹ [PVP]The duration the Carve Owl is summoned for is now 15 minutes.
  637.  
  638.     [09/06/2016]
  639.         β–Ί Carve World Tree:
  640.             β—‹ [PVP] Swordsman, Clerics can now perform basic attacks when silenced.
  641.             β—‹ [PVP] Staff Attack (C) and Dagger Attack (C) can now be performed when silenced.
  642.             β—‹ [PVP] This statue now has a maximum of 15 HP. (Warning! all statues only take 1 DMG from all sources of damage.)
  643.         β–Ί Carve Owl:
  644.             β—‹ [PVP] You can now create up to a maximum of 5 Owls at the same time.
  645.             β—‹ [PVP] This statue now has a maximum of 10 HP.
  646.         β–Ί Statue of Goddess Vakarine:
  647.             β—‹ [PVP] This statue now has a maximum of 15 HP.
  648.         β–Ί Statue of Goddess Zemyna:
  649.             β—‹ [PVP] This statue now has a maximum of 15 HP.
  650.         β–Ί Statue of Goddess Laima:
  651.             β—‹ [PVP] This statue now has a maximum of 15 HP.
  652.         β–Ί Statue of Goddess Ausrine:
  653.             β—‹ [PVP] This statue now has a maximum of 15 HP.
  654.            
  655.         [29/09/2016]
  656.         β–Ί Carve Attack:
  657.             β—‹ AOE Attack ratio has been added to the tooltip.
  658.  
  659.  
  660. -------------------------------------------------------------------------------
  661. [Sadhu]
  662.     [14/01/2016]
  663.         β–Ί Vashita Siddhi:
  664.             β—‹ The Confusion attribute affecting boss monsters is no longer possible.
  665.  
  666.     [25/02/2016]
  667.         β–Ί Out of Body:
  668.             β—‹ When knocked down in the OOB State, If the player is affected by the knockback it is impossible to control the character.
  669.             β—‹ The Out-of-Body spirit will no longer be affected by the knocked down state.
  670.  
  671.     [14/04/2016]
  672.         β–Ί Astral Body Explosion:
  673.             β—‹ Damage Has been increased. (Base Damage 300 β†’ 360, Damage Increase per level 70 β†’ 85)
  674.  
  675.     [07/07/2016]
  676.         β–Ί Possession:
  677.             β—‹ The casting range infront of the character and whatever direction they are facing has been increased slightly.
  678.  
  679.     [14/07/2016]
  680.         β–Ί Astral Body Explosion:
  681.             β—‹ Fixed an error where AOE Attack Ratio was not being applied to the skill.
  682.         β–Ί Out of Body:
  683.             β—‹ Hitbox Width Increased to 15. ( Previously 10 )
  684.             β—‹ Hitbox Width Increased to 15. ( Previously 10 )
  685.  
  686.     [18/08/2016]
  687.         β–Ί Vashita Siddhi:
  688.             β—‹ Sp Consumption per second decreased to 2% ( Previously 3%)
  689.            
  690.     [13/10/2016]   
  691.         β–Ί Astral Body Explosion, Possession, Basic Attack from OOB.
  692.             β—‹ These Skills elemental properties have been changed to [Soul] property attacks.
  693.         β–Ί Out of Body
  694.             β—‹ Out of Body has been changed so that the spirit comes out infront of the caster.
  695.         β–Ί Posession
  696.             β—‹ The positioning of this skill has been moved a little bit closer to the caster.
  697.             β—‹ Possession's Target count will be changed from 5 to β†’ (Skill Level + 4)
  698.         β–Ί Transmit Prana
  699.             β—‹ New attributes have been added:
  700.             β—‹ Transmit Prana: Strength, Transmit Prana: Health, Transmit Prana: Spirit, Transmit Prana: Dexterity.
  701.            
  702.     [27/10/2016]
  703.         β–Ί Out of Body
  704.             β—‹ If the Body is attacked during the OOB State, the skill will not cancel.
  705.             β—‹ Crowd Control States such as Knockback,Knockdown ETC will cancel the skill.
  706.            
  707.         β–Ί Possession
  708.             β—‹ The wind-up starting casting animation has been reduced. (It should now begin to cast faster)
  709.         β–Ί Transmit Prana
  710.             β—‹ Cooldown Reduced from 176 Seconds to 80 Seconds.
  711. -------------------------------------------------------------------------------
  712.  
  713. [Paladin]
  714.     [14/01/2016]
  715.         β–Ί Conversion:
  716.             β—‹ Monsters converted through Paladin's Conversion will have improved AI.
  717.        
  718.     [18/02/2016]
  719.         β–Ί Smite:
  720.             β—‹ Skill Damage Increased.
  721.             β—‹ AOE Attack Ratio Increased.
  722.         β–Ί Conviction:
  723.             β—‹ Skill damage Increased.
  724.             β—‹ AOE attack ratio increased.
  725.             β—‹ When an enemy is suffering from [Conviction] Debuff, Smite deals 3 consecutive hits.
  726.         β–Ί Turn Undead:
  727.             β—‹ Cooldown Reduced.
  728.             β—‹ Skill range increased
  729.             β—‹ The skill now applies to [3 + SkillLVL * 1]Targets, From [Skill LVL * 1]Targets.
  730.            
  731.     [17/03/2016]
  732.         β–Ί Resist Elements:
  733.             β—‹ This skill now also affects flying type enemies.
  734.  
  735.     [12/05/2016]
  736.         β–Ί Conviction:
  737.             β—‹ This skill will deal 20% more damage when hitting an enemy afflicted with [Stun].
  738.  
  739.     [16/06/2016]
  740.         β–Ί Resist Elements:
  741.             β—‹ Property Damage Attacks will now be reduced by (Skill level * 2.5%)
  742.            
  743.     [13/10/2016]
  744.         β–Ί Smite
  745.             β—‹ The wind-up animation delay for initiating this skill has been reduced.
  746.         β–Ί Barrier
  747.             β—‹ [Barrier: Ranged Defense] attribute has been added.
  748.  
  749.  
  750. -------------------------------------------------------------------------------
  751. [Monk]
  752.     [07/01/2016]
  753.         β–Ί The following skills animation speed increased slightly.
  754.             - Skills Affected include:
  755.             β—‹ Double Punch
  756.             β—‹ Palm Strike
  757.             β—‹ Hand Knife
  758.             β—‹ 1 Inch Punch
  759.              
  760.     [14/01/2016]
  761.         β–Ί Energy Blast:
  762.             β—‹ Energy Blast: Remove Knockdown Attribute has been added.
  763.  
  764.  
  765.     [21/01/2016]
  766.         β–Ί Energy Blast:
  767.             β—‹ If the player casting Energy Blast is knocked down, they will no longer cast it when they stand back up.
  768.     [28/01/2016]
  769.         β–Ί Energy Blast:
  770.             β—‹ Damage interval is applied faster from every 0.5s to every 0.3s.
  771.             β—‹ Damage proportion will increase as a result of faster intervals.
  772.             β—‹ SP Consumption of the skill will be changed from 6% β–Ί 0.2% per skill level to 30sp flat per second.
  773.             β—‹ The 'hitbox' for the skill has increased.
  774.            
  775.     [14/04/2016]
  776.         β–Ί Double Punch:
  777.             β—‹ Damage has been increased. (Base Damage 215.5 β†’ 235.5, Damage Increase per level 32 β†’ 35)
  778.         β–Ί Palm strike:
  779.             β—‹ Damage has been increased. (Base Damage 521 β†’ 570, Damage Increase per level 98 β†’ 102)
  780.         β–Ί Hand Knife:
  781.             β—‹ Damage has been increased. (Base Damage 462 β†’ 500, Damage Increase per level 95.6 β†’ 100.6)
  782.         β–Ί 1 Inch Punch:
  783.             β—‹ Damage has been increased. (Base Damage 717 β†’ 750, Damage Increase per level 152 β†’ 160)
  784.         β–Ί Energy Blast:
  785.             β—‹ Damage has been increased. (Base Damage 380 β†’ 435, Damage Increase per level 85 β†’ 92)
  786.            
  787.     [21/04/2016]
  788.         β–Ί Double Punch:
  789.             β—‹ Double Punch will have a 10% Chance of afflicting the enemy with a [Double Punch] Debuff
  790.                 ♦ Double Punch (Debuff): Recieves 30% Bonus damage with [Strike] Property attacks (Doesn't Stack with [God Finger Flick] Debuff.)
  791.  
  792.         β–Ί God Finger Flick:
  793.             β—‹ God Finger Flick will afflict the enemy with a God Finger Flick Debuff for 5 seconds.
  794.                 ♦ God Finger Flick (Debuff) : 50% Additional damage from [Strike] Attacks. (Doesn't stack with [Double Punch] Debuff.)
  795.        
  796.     [28/04/2016]
  797.         β–Ί Hand Knife:
  798.             β—‹ Hand Knife: Remove Knockdown Attribute has been added.
  799.         β–Ί Palm Strike:   
  800.             β—‹ Palm Strike: Remove Knockdown Attribute has been added.
  801.  
  802.     [07/07/2016]
  803.         β–Ί Double Punch:
  804.             β—‹ Hitbox Width Increased to 12. (Previously 10)
  805.             β—‹ Hitbox Length Increased to 30. ( Previously 25)
  806. -------------------------------------------------------------------------------
  807. [Pardoner]
  808.     [07/01/2016]
  809.         β–Ί Spell Shop
  810.             β—‹ This skill now has a maximum cap of Level 5.
  811.             β—‹ It is no longer possible to sell Dievdirbys statue buffs via Spell Shop.
  812.            
  813.     [14/01/2016]
  814.         β–Ί  Spell Shop:
  815.             β—‹ If you purchased a Pardoner's Blessing, Other people casting blessing will no longer overwrite your blessing buff duration.
  816.             β—‹ When hovering over skills to register in the Pardoner Spell Store, A reminder alert will appear stating that the skill cannot be registered to the shop If they cannot sell that spell to players.
  817.            
  818.     [17/03/2016]
  819.         β–Ί Discerning Evil:
  820.             β—‹ The duration extension on the debuff has been changed so that it doesn't extend the 'Discerning Evil' debuff itself.
  821.  
  822.     [09/06/2016]
  823.     β–Ί Spell Shop
  824.         β—‹ The bonus damage increase from stats will not apply to [Blessing] via the Spell Shop.
  825.    
  826. -------------------------------------------------------------------------------
  827. [Chaplain]
  828. N/A
  829. -------------------------------------------------------------------------------
  830. [Oracle]
  831.     [28/01/2016]
  832.         β–Ί Death Penalty:
  833.             β—‹ This skill is now a RANK 1 Debuff.
  834.            
  835.     [18/02/2016]
  836.         β–Ί Clairvoyance:
  837.             β—‹ If there is no target available the skill will cancel.
  838.    
  839.     [03/03/2016]
  840.         β–Ί Change:
  841.             β—‹ This Skill has been disabled in town maps.
  842.  
  843.     [16/06/2016]
  844.         β–Ί Counter Spell:
  845.             β—‹ You can now cleanse debuffs on allies.
  846.             β—‹ Deployment type spells cannot be removed by Counter Spell.
  847.         β–Ί (New) Counter Spell: Enemy Target Attribute:
  848.             β—‹ When this attribute is active, it exclusively nullifies the enemy's magic.
  849.     [18/08/2016]
  850.         β–Ί Twist of Fate:
  851.             β—‹ Now has been changed to have a fixed target of 1, also when used in combination with joint penalty this skill will only apply to the individual target of the skill.
  852.            
  853.     [27/10/2016]
  854.         β–Ί Twist of Fate
  855.             β—‹ Now has a damage limitation of 999,999. The amount of health regenerated will be double the amount of damage inflicted.
  856.  
  857. -------------------------------------------------------------------------------
  858. [Druid]
  859.     [19/05/2016]
  860.         β–Ί Transform:
  861.             β—‹ You will now only be able to transform into Normal Monsters.
  862. -------------------------------------------------------------------------------
  863. [Plague Doctor]
  864.     [14/01/2016]
  865.         β–Ί Bloodletting:
  866.             β—‹ This skill will kill the player if their health reaches 0.
  867.     [21/04/2016]
  868.         β–Ί [PVP] Healing Factor:
  869.             β—‹ Duration now lasts a fixed duration of 27 seconds in Battle League.
  870.             β—‹ Skill Cooldown will increase by 20 Seconds in Battle League.
  871.  
  872.         β–Ί [PVP] Blood Letting:
  873.             β—‹ Duration becomes [15 + (Skill Level) Γ— 2]Seconds in Battle League.
  874.             β—‹ Skill Cooldown will increase by 20 Seconds in Battle League.
  875.     [12/05/2016]
  876.         β–Ί [PVP] Healing Factor:
  877.             β—‹ Duration of the skill will be visible in the tool-tip window.
  878.         β–Ί [PVP] Blood Letting:
  879.             β—‹ Duration of the skill will be visible in the tool-tip window.
  880.     [18/08/2016]
  881.         β–Ί [PVP] Incineration:
  882.             β—‹ The skill now has 2 Overheat Charges.
  883.    
  884.    
  885. -------------------------------------------------------------------------------
  886. [Kabbalist]
  887.     [28/01/2016]
  888.         β–Ί Reduce Level:
  889.             β—‹ When a monster leveled down, the experience and drop rate being wrongfully being decreased as a result has been corrected.
  890.            
  891.     [25/02/2016]
  892.         β–Ί Reduce Level:
  893.             β—‹ When the duration of the skill ends, the monster will revert back to its original level.
  894.             β—‹ Skill Duration has been changed from 10 Seconds to [10 + SKILL LVL]Seconds.
  895.         β–Ί Merkabah:
  896.             β—‹ The skill has been changed so that the damage dealt is increased even further with the number of people on board the Merkabah.
  897.            
  898.     [14/04/2016]
  899.         β–Ί Merkabah:
  900.             β—‹ Skill Damage Increased (Base Damage 697.32 β†’ 765, Damage Increase per level 142.39 β†’ 175.39)
  901.  
  902.     [18/08/2016]
  903.         β–Ί Clone:
  904.             β—‹ The skill has changed so that this can only apply to special / normal type monsters.
  905. -------------------------------------------------------------------------------        
  906. [Taoist]
  907.     [25/08/2016]
  908.            β–Ί Dark Sight
  909.             β—‹ Charm catalyst consumption reduced to 2. ( Previously 3)
  910.         β–Ί Storm Calling
  911.             β—‹ Charm catalyst consumption reduced to 2. ( Previously 3)
  912.         β–Ί Tri-Disaster
  913.             β—‹ Charm catalyst consumption reduced to 2. ( Previously 3)
  914.         β–Ί Creeping Death
  915.             β—‹ Charm catalyst consumption reduced to 3. ( Previously 5)
  916. -------------------------------------------------------------------------------        
  917. [Inquisitor]
  918.     [25/08/2016]
  919.            β–Ί Malleus Maleficarum
  920.             β—‹ Skill's base damage has been changed to 4249. (Previously 6149)
  921.             β—‹ Damage per level has been changed to 622.   (Previously  889)
  922.  
  923. -------------------------------------------------------------------------------
  924. //////////////////////////////////////////////////////////////////////////////
  925. This Lists the changes that the [Swordsman] family Class has undergone since KOBT. [003]
  926. //////////////////////////////////////////////////////////////////////////////
  927. -------------------------------------------------------------------------------
  928. [Swordsman]
  929.     [20/12/2015]
  930.         β–Ί Double Slash:
  931.             β—‹ damage has been increased.
  932.            
  933.     [07/01/2016]
  934.  
  935.          β–Ί Skill amnimations will now be faster for the following skills:
  936.             β—‹ Thrust
  937.             β—‹ Bash
  938.             β—‹ Helm Chopper
  939.             β—‹ Seism
  940.             β—‹ Cleave
  941.             β—‹ Targe Smash
  942.             β—‹ Shield Push
  943.             β—‹ Slithering
  944.             β—‹ Hexen Dropper
  945.             β—‹ Mordschlag
  946.             β—‹ Redel
  947.             β—‹ Zucken
  948.             β—‹ Attaque Coquille.
  949.            
  950.     [14/01/2016]
  951.         β–Ί Thrust:
  952.             β—‹ Skill attaack range has been increased slightly.
  953.     [12/05/2016]
  954.         β–Ί Pain Barrier:
  955.             β—‹ [PVP] For the duration of the buff, Resistance rate against abnormal status effects will be increased by 20%.
  956.     [19/05/2016]
  957.         β–Ί Pain Barrier:
  958.             β—‹ The increased chance at resisting negative statuses has been changed to also be applied in PVE.
  959.    
  960.     [26/05/2016]
  961.         β–Ί Whilst sprinting, you now also gain a 30% Resistance to negative status ailments.
  962.         β–Ί The Attack Power gained from the STR stat will be increased by 30%
  963.  
  964.     [23/06/2016]
  965.         β–Ί Pommel Beat:
  966.             β—‹ Skills hit-box increased.
  967.  
  968.     [14/07/2016]
  969.         β–Ί Concentrate:
  970.             β—‹ On top of the Regular bonus, Further damage given is now added to the calculation with the formula:
  971.                 β€» (STR * 0.04 + DEX * 0.02) * (Skill Lv - 1)
  972.         β–Ί Restrain:
  973.             β—‹ Stun Chance effect: The chance for a stun to occur has been changed to 6% per Level.  ( Previously 4% )
  974.  
  975.        
  976. -------------------------------------------------------------------------------
  977.  
  978. [Highlander]
  979.    
  980.     [26/05/2016]
  981.         β–Ί Skyliner:
  982.             β—‹ Skills animation time has been decreased, and can also now be canceled.
  983.  
  984.     [23/06/2016]
  985.         β–Ί Vertical Slash:
  986.             β—‹ Skills hit-box increased.
  987.  
  988.     [14/07/2016]
  989.         β–Ί Skyliner:
  990.             β—‹ Now has 3 Overheat charges. ( Previously 0 Overheat)
  991.             β—‹ Cooldown is now 15 seconds. ( Previously 0s )
  992.         β–Ί Moulinet:
  993.             β—‹ Hitbox Width is increased to 20. ( Previously 15)
  994.             β—‹ Hitbox length increased to 45.  ( Previously 40 )
  995.  
  996.     [28/07/2016]
  997.     β–Ί Cartar Stroke:
  998.         β—‹ Charging Time reduced by 50%
  999.  
  1000.     β–Ί Vertical Slash:
  1001.         β—‹ Skill Base Damage Increased 115 β†’ 1218
  1002.         β—‹ Damage Increase per Skill Lv Increased 75 β†’ 112.5
  1003.         β—‹ Damage dealt based on debuffs increased 10% β†’ 30%
  1004.  
  1005. -------------------------------------------------------------------------------
  1006. [Peltasta]
  1007.     [28/12/2015]
  1008.          β–Ί Shield Lob:
  1009.             β—‹ The Decreased resistances have been taken away from these skills. (uncertain β–Ί otherwise, mobs blocking the skill has been disabled)
  1010.     [21/01/2016]
  1011.          β–Ί Langort:
  1012.             β—‹ Langort: Strengthening Attribute added.
  1013.             β—‹ Langort: Blocking Attribute added.
  1014.     [16/06/2016]
  1015.          β–Ί Umbo Blow:
  1016.             β—‹ Skills hit-box increased.
  1017.          β–Ί Butterfly:
  1018.             β—‹ Skills hit-box increased.
  1019.          β–Ί Umbo Thrust:
  1020.             β—‹ Skills hit-box increased.
  1021.          β–Ί Langort:
  1022.             β—‹ Skills hit-box increased.
  1023.     [07/07/2016]
  1024.          β–Ί Butterfly:
  1025.             β—‹ Skill Damage Increased 322.625 β†’ 483.938
  1026.             β—‹ Damage Per Level Increased 84.75 β†’ 127.125
  1027.  
  1028.     [28/07/2016]
  1029.         β–Ί Guardian:
  1030.             β—‹ Physical Damage Reduction / Physical Defense Increase: Characters ATK and DEF values will no longer be fixed values but instead percentage(%) values.
  1031.  
  1032.     [18/08/2016]
  1033.         β–Ί Guardian:
  1034.             β—‹ The Attack Damage Reduction's  is now 2% + 0.9% ( Previously was 14 + 3.5 )
  1035.         β–Ί High Guard:
  1036.             β—‹ Attack Damage Reduction is now 15% ( was 50%)
  1037.            
  1038.     [08/09/2016]
  1039.           β–Ί Umbo Thrust
  1040.             β—‹ Armor Break debuff is now (15s + Skill Lv * 1) , (Previously - (15s))
  1041.         β–Ί Shield Lob
  1042.             β—‹ Is now 2 Consecutive Hits + 0.8x Damage multiplier ( Previously 1 Hit)
  1043.             β—‹ Range increased to 50 Units (Previously 30)
  1044.             β—‹ Cooldown Reduced to 14 Seconds. (Previously 54s)
  1045.         β–Ί High Guard
  1046.             β—‹ The effect is now: Damage Reduced by 7%, Crit Rate Reduced by (Skill Lv. * 6)
  1047.          [ Previously, Damage reduced by 15%, crit rate reduced by (skill lv * 10)]
  1048.         β–Ί Rim Blow
  1049.             β—‹ Frozen/Petrified Targets now take 200% Additional damage. ( Previously 100%)
  1050.    
  1051. -------------------------------------------------------------------------------
  1052. [Hoplite]
  1053.     [28/12/2015]
  1054.         β–Ί Throwing Spear:
  1055.             β—‹ The Decreased resistances have been taken away from these skills. (uncertain β–Ί otherwise, mobs blocking the skill has been disabled)
  1056.     [07/01/2016]
  1057.         β–Ί Throwing Spear:
  1058.             β—‹ Cooldown Removed. - The spear has to be picked up again before re-casting.
  1059.         β–Ί Synchro Thrusting:
  1060.             β—‹ Now has a 15s Cooldown.
  1061.             β—‹ Now has an overheat gague.
  1062.            
  1063.     [04/02/2016 ]
  1064.         β–Ί Stabbing:
  1065.             β—‹ Cooldown has been reduced from 40s to 20s.
  1066.  
  1067.     [25/02/2016]
  1068.         β–Ί Throwing Spear:
  1069.             β—‹ The skill will now also be available for use in the Spear + Dagger stance.
  1070.  
  1071.     [23/06/2016]
  1072.         β–Ί Throwing Spear:
  1073.             β—‹ Skills hit-box increased.
  1074.         β–Ί Throwing Spear:
  1075.             β—‹ Skills hit-box increased.
  1076.         β–Ί Throwing Spear:
  1077.             β—‹ Skills hit-box increased.
  1078.  
  1079.     [28/07/2016]
  1080.         β–Ί Long Stride:
  1081.             β—‹ Skill Base Damage Increased 348.12 β†’ 696.24
  1082.             β—‹ Damage Increase per Skill Lv Increased 80.4 β†’ 241.2
  1083.  
  1084.     [18/08/2016]
  1085.         β–Ί Spear Throw:
  1086.             β—‹ Skill Range increased from 50 β†’ 60 Units.
  1087.         β–Ί Spear Lunge:
  1088.             β—‹ Skill Range increased from 45 β†’ 55 Units.
  1089.         β–Ί Pierce:
  1090.             β—‹ Skill Range increased from 50 β†’ 55 Units.
  1091.         β–Ί Stabbing:
  1092.             β—‹ Skill Range increased from 45 β†’ 60 Units.
  1093.         β–Ί 1 Handed Spear Mastery:
  1094.             β—‹ When using Skills on Medium-sized enemies deals an additional 4% damage per attribute level. ( was 5% per Lv.)
  1095.  
  1096.  
  1097.  
  1098. -------------------------------------------------------------------------------
  1099. [Barbarian]
  1100.     [07/04/2016]
  1101.         β–Ί War Cry:
  1102.             β—‹ Cooldown has been reduced.
  1103.         β–Ί Cleave:
  1104.             β—‹ Cooldown has been reduced.
  1105.             β—‹ Overheat has been changed to 3 charges.
  1106.         β–Ί Helm Chopper:
  1107.             β—‹ Cooldown has been reduced.
  1108.             β—‹ Chance to afflict the enemy with stun has been increased.
  1109.         β–Ί Seism:
  1110.             β—‹ Cooldown has been reduced.
  1111.             β—‹ Chance to afflict the enemy with stun has been increased.
  1112.         β–Ί Frenzy:
  1113.             β—‹ Cooldown has been reduced.
  1114.     [14/04/2016]
  1115.         β–Ί Cleave:
  1116.             β—‹ Now afflicts targets with a  'Cleave' debuff for 5 seconds.
  1117.                 ♦ Cleave Debuff : Target Recieves 50% more damage from [Slash] type attacks.
  1118.     [12/05/2016]
  1119.         β–Ί Pouncing:
  1120.             β—‹ Stunned targets will receive 200% additional damage when hit with Pouncing at a 2% chance per skill level.
  1121.  
  1122.     [26/05/2016]
  1123.         β–Ί Pouncing:
  1124.             β—‹ Skills hit range has been increased, Damage will also apply a little bit faster.
  1125.  
  1126.     [23/06/2016]
  1127.         β–Ί Stomping Kick:
  1128.             β—‹  Skills hit-box increased.
  1129.         β–Ί (New) Pouncing: Knockdown Attribute has been added.
  1130.             β—‹ When the attribute is on, struck enemies may be knocked over at 8% chance per attribute level. (Max Lv. 5)
  1131.  
  1132.     [07/07/2016]
  1133.         β–Ί Giant Swing:
  1134.             β—‹ Skill Damage Increased 291.6 β†’ 583.2
  1135.             β—‹ Damage Per Level Increased 74.52 β†’ 96.897
  1136.             β—‹ Cooldown reduced to 60Seconds ( Previously 120Seconds)
  1137.  
  1138.     [14/07/2016]
  1139.         β–Ί Stomping Kick:
  1140.             β—‹ Fixed an error where AOE Attack Ratio was not being applied to the skill.
  1141.  
  1142.     [28/07/2016]
  1143.         β–Ί Embowel
  1144.             β—‹ Skill Base Damage Increased 208.8 β†’ 417.6
  1145.             β—‹ Damage Increase per Skill Lv Increased 50.76 β†’ 152.28    
  1146.         β–Ί Stomping Kick
  1147.             β—‹ Skill Base Damage Increased 219.12 β†’ 394.416
  1148.             β—‹ Damage Increase per Skill Lv Increased 52.8 β†’ 132    
  1149.         β–Ί Frenzy
  1150.             β—‹ The ATK increase now also scales with STR using the following formula:
  1151.                 - ((STR * 0.025 + 10 + Skill LV ) * Amount of consecutive hits dealt )
  1152.         β–Ί Giant Swing
  1153.             β—‹ Skill Base Damage Increased 583.2 β†’ 2332.8
  1154.             β—‹ Damage Increase per Skill Lv Increased 96.876 β†’ 436
  1155.  
  1156.     [18/08/2016]
  1157.         β–Ί Giant Swing
  1158.             β—‹ Now also has a 15% per skill level chance to apply an Accuracy Reduction debuff on the target.
  1159.         β–Ί War Cry
  1160.             β—‹ Now also Increases base damage by [The lowest level target x Targets Affected x 0.1]
  1161.  
  1162.  
  1163. -------------------------------------------------------------------------------
  1164. [Rodelero]
  1165.     [07/01/2016]
  1166.         β–Ί Slithering:
  1167.             β—‹ Cooldown has been reduced.
  1168.        
  1169.     [04/02/2016]
  1170.         β–Ί  Slithering:
  1171.             β—‹ Enhance Attribute has been moved to Circle 3.
  1172.         β–Ί Shield Bash:
  1173.             β—‹ The property of this attack will be changed to Strike Property.
  1174.            
  1175.     [07/04/2016]
  1176.         β–Ί Shooting Star:
  1177.             β—‹ Cooldown has been reduced.
  1178.             β—‹ Skill damage has been increased
  1179.             β—‹ The skill now is a 'Strike' Property Attack.
  1180.         β–Ί Shield Shoving:
  1181.             β—‹ Skill Damage has been be increased.
  1182.         β–Ί Shield Bash:
  1183.             β—‹ Skill Damage has been increased.
  1184.         β–Ί Targe Smash:
  1185.             β—‹ cooldown has been reduced
  1186.             β—‹ [Darkness] Debuff chance has been increased.
  1187.         β–Ί Montano:
  1188.             β—‹ Cooldown has been reduced.
  1189.         β–Ί Slithering:
  1190.             β—‹ Cooldown has been reduced.
  1191.         β–Ί High Kick:
  1192.             β—‹ Cooldown has been reduced.
  1193.  
  1194.     [12/05/2016]
  1195.         β–Ί Shield Charge:
  1196.             β—‹ When hit by missile attacks, the chance to block will increase.
  1197.         β–Ί Slithering:
  1198.             β—‹ Block chance is increased during use.
  1199.     [02/06/2016]
  1200.         β–Ί Slithering:
  1201.             β—‹ Now also adds 70% Resistance against negative status ailments for its duration of use.
  1202.  
  1203.     [09/06/2016]
  1204.         β–Ί Shield Push
  1205.             β—‹ This skill is now a level 2 Debuff. ( Previously level 1)
  1206.         β–Ί Shield Shoving
  1207.             β—‹ This skill is now a level 2 Debuff. ( Previously level 1)
  1208.             β—‹ [PVP] Debuff Duration is now 3 Seconds. ( Previously 1 Second)
  1209.         β–Ί Shield Bash
  1210.             β—‹ This skill is now a level 2 Debuff. ( Previously level 1)
  1211.  
  1212.     [16/06/2016]
  1213.         β–Ί Shield Push:
  1214.             β—‹ Enemies afflicted with the Unbalanced debuff will now have a 30% chance to be knocked down when hit with basic attacks.
  1215.  
  1216.     [23/06/2016]
  1217.         β–Ί Montano:
  1218.             β—‹ Skills hit-box increased.
  1219.         β–Ί Targe Smash:
  1220.             β—‹ Skills hit-box increased.
  1221.         β–Ί Shield Shoving:
  1222.             β—‹ Skills hit-box increased.
  1223.         β–Ί Shield Bash:
  1224.             β—‹ Skills hit-box increased.
  1225.  
  1226.     [28/07/2016]
  1227.         β–Ί High Kick
  1228.             β—‹ Hitbox Length Increased 35 β†’ 45
  1229.         β–Ί Shield Bash
  1230.             β—‹ Hitbox Length Increased 35 β†’ 45
  1231.         β–Ί Shield Shoving
  1232.             β—‹ Hitbox Length Increased 35 β†’ 50
  1233.         β–Ί Montano
  1234.             β—‹ Hitbox Length Increased 45 β†’ 50
  1235.  
  1236.    
  1237. -------------------------------------------------------------------------------
  1238. [Cataphract]
  1239.     [14/01/2016]
  1240.         β–Ί Earth Wave:
  1241.             β—‹ Skill knockdown rate has been reduced.
  1242.            
  1243.     [28/01/2016]
  1244.         β–Ί Impaler:
  1245.             β—‹ Skill cooldown has been reduced from 50s to 40s.
  1246.         β–Ί Earth Wave:
  1247.             β—‹ Skill cooldown has been reduced 17s to 12s.
  1248.         β–Ί Steed Charge:
  1249.             β—‹ Skill cooldown has been reduced 13s to 8s.
  1250.         β–Ί Doom Spike:
  1251.             β—‹ Skill cooldown reduced 25s to 20s.
  1252.         β–Ί Rush:
  1253.             β—‹ Skill cooldown has been reduced 50s to 40s.
  1254.  
  1255.     [18/02/2016]
  1256.         β–Ί Rush
  1257.             β—‹ Attacking duration of the skill has been reduced.
  1258.             β—‹ AOE attack ratio of this skill will now also become affected by the characters equipment/items.
  1259.             β—‹ Skill Damage increased.
  1260.         β–Ί Earth Wave
  1261.             β—‹ Changed to always deal 5 consecutive hits.
  1262.             β—‹ Skill damage scaling will change .
  1263.             β—‹ The stiff part of the animation for the skill has been removed.
  1264.         β–Ί Doom Spike:
  1265.             β—‹ Changed to always deal 5 consecutive hits.
  1266.             β—‹ Changes to damage scaling.
  1267.             β—‹ The stiff part of the animation for the skill has been removed.
  1268.            
  1269.     [07/04/2016]
  1270.         β–Ί Steed Charge:
  1271.             β—‹ Skill damage has been increased.
  1272.  
  1273.     [19/05/2016]
  1274.         β–Ί Impaler:
  1275.             β—‹ [PVP] Duration is now fixed at 8 seconds.
  1276.  
  1277.  
  1278. -------------------------------------------------------------------------------
  1279. [Squire]
  1280.     [07/01/2016]
  1281.         β–Ί Refreshment Table:
  1282.             β—‹ SP Consumption has been changed.
  1283.     [14/01/2016]
  1284.         β–Ί Repair Shop, Weapon/Armor Maintenance:
  1285.             β—‹ These stores will now label the Squire as not being participant in Quests, preventing them from being warped into different locations unintentionally.
  1286.  
  1287.     [24/03/2016]
  1288.         β–Ί Base Camp, Refreshment Table:
  1289.             β—‹ Skill SP Consumption has been reduced to 0.
  1290.  
  1291.     [18/08/2016]
  1292.         β–Ί Penalty Reduction:
  1293.             β—‹ Penalty Reduction is now [Skill lv x 15%] , (Previously Skill lv x 1)
  1294.             β—‹ Cooldown increased to 15 Minutes. ( Previously 2 Minutes.)
  1295.             β—‹ Buff Duration has been raised to 1 Min + [Skill Lv * 10 Min], (Previously was skill lv * 10 seconds )
  1296.             β—‹ Drop Penalty mitigation now also applies to Monster Cards & Blessed Fragments
  1297.         β–Ί Refreshments Table:
  1298.             β—‹ Refreshment table buffs can no longer be removed.
  1299.             β—‹ New Dishes have been added!
  1300.                 β—‹ BBQ: Increases AOE Attack Ratio by (0.5 Amount + (Skill Lv - 5) x 0.5)
  1301.                 β—‹ Champagne: Increases AOE Defense Ratio by (0.5 Amount + (Skill Lv - 5) x 0.5)
  1302.         β–Ί (New Skill!) Deadly Combo:
  1303.             β—‹ A brand new skill for the Squire Class !
  1304.            
  1305. -------------------------------------------------------------------------------
  1306. [Corsair]
  1307.     [21/01/2016]
  1308.         β–Ί Jolly Roger:
  1309.             β—‹ The pillage function will no longer take effect in quest scenarios.
  1310.        
  1311.     [07/04/2016]
  1312.         β–Ί Dust Devil:
  1313.             β—‹ Overheat will be changed to 3.
  1314.  
  1315.     [23/06/2016]
  1316.         β–Ί Dust Devil:
  1317.             β—‹ Skills hit-box increased.
  1318.         β–Ί Hexen Dropper:
  1319.             β—‹ Skills hit-box increased.
  1320.  
  1321.     [07/07/2016]
  1322.         β–Ί Pistol Shot:
  1323.             β—‹ Skill Damage Increased 267.32 β†’ 534.64
  1324.             β—‹ Damage Per Level Increased 71 β†’ 92.3
  1325.  
  1326.     [14/07/2016]
  1327.         β–Ί Pistol Shot:
  1328.             β—‹ This skill now has 2 Overheat charges.
  1329.  
  1330.  
  1331.            
  1332. -------------------------------------------------------------------------------
  1333. [Doppelsoeldner]
  1334.     [21/01/2016]
  1335.         β–Ί Zornhau:
  1336.             β—‹ Skill now can inflict an [Impact] debuff.
  1337.         β–Ί Zucken:
  1338.             β—‹ Skill now inflicts additional damage to enemies suffering from the [Impact] debuff.
  1339.  
  1340.     [14/07/2016]
  1341.         β–Ί Zucken:
  1342.             β—‹ The duration of the skill is now ((2.5 + Skill Lv) * 0.3)s,  Previously ((2 + Skill Lv) * 0.5)s
  1343.  
  1344.     [28/07/2016]
  1345.         β–Ί Zornhau:
  1346.             β—‹ Hitbox Length Increased 40 β†’ 70
  1347.         β–Ί Zucken
  1348.             β—‹ Hitbox Length Increased 35 β†’ 50
  1349.         β–Ί Redel:
  1350.             β—‹ Hitbox Length Increased 35 β†’ 55
  1351.  
  1352.     [18/08/2016]
  1353.         β–Ί Zucken:
  1354.             β—‹ SP Consumption increased to 43. ( Previously 8)
  1355.             β—‹ SP Cost per skill level has been reduced to 6. ( Was 43)
  1356.         β–Ί Deeds of Valor:
  1357.             β—‹ The defense reduction effect now caps at a maximum of 100%, instead of anything higher.
  1358.            
  1359.     [25/08/2016]   
  1360.         β–Ί Zucken:Bonus Attacks - Attribute:
  1361.             β—‹ The added cooldown that applied when this attribute was active has been removed.
  1362.         β–Ί Redel:Bonus Attacks - Attribute:
  1363.             β—‹ The added cooldown that applied when this attribute was active has been removed.
  1364.         β–Ί Zornhau:Deep Wound - Attribute:
  1365.             β—‹ The added cooldown that applied when this attribute was active has been removed.  
  1366.  
  1367.  
  1368.            
  1369. -------------------------------------------------------------------------------
  1370. [Fencer]
  1371.     [28/01/2016]
  1372.         β–Ί Attaque Composee:
  1373.             β—‹ Skill SP Consumption reduced from 42 SP to 35 SP.
  1374.         β–Ί Flanconnade:
  1375.             β—‹ Skill SP Consumption reduced from 36 SP to 30 SP.
  1376.     [19/05/2016]
  1377.         β–Ί [PVP] Esquive Toucher:
  1378.             β—‹ The duration of the Evasion Increase has been changed to 4 seconds.
  1379.     [23/06/2016]
  1380.         β–Ί Lunge:
  1381.             β—‹ Skills hit-box increased.
  1382.         β–Ί Sept Etoiles:
  1383.             β—‹ Skills hit-box increased.
  1384.         β–Ί Esquive Toucher:
  1385.             β—‹ Skills hit-box increased.
  1386.         β–Ί Attaque Composee:
  1387.             β—‹ Skills hit-box increased.
  1388.     [28/07/2016]
  1389.         β–Ί Attaque Composee
  1390.             β—‹ Skill Base Damage Increased 320.23 β†’ 416.299
  1391.             β—‹ Damage Increase per Skill Lv Increased 62.12 β†’ 80.756
  1392.            
  1393.     [25/08/2016]
  1394.         β–Ί Epee Garde
  1395.             β—‹ Duration is now (15s + Skill Lv * 3). Previously(30s + Skill lv * 3)
  1396.             β—‹ Cooldown is now 45 Seconds.
  1397.             β—‹ Fixed bug with Dodge impacting the skills use.
  1398.             β—‹ Tooltip has been corrected. From 'Additional Critical Attack' to 'Critical Damage Increase'
  1399.    
  1400.            
  1401. -------------------------------------------------------------------------------
  1402. [Dragoon]
  1403.     [28/01/2016]
  1404.         β–Ί Dragontooth:
  1405.             β—‹ Skill cooldown reduced 25s to 20s
  1406.             β—‹ Skill damage has also increased from 287.33 + 34.71 per skill level to 337.33 + 39.71 per skill level.  
  1407.         β–Ί Serpentine:
  1408.             β—‹ Skill cooldown reduced 27s to 22s.
  1409.             β—‹ Skill damage has also increased from 329.12 + 39.34 per skill level to 439.12 + 48.34 per skill level.  
  1410.         β–Ί Gae-Bolg:
  1411.             β—‹ Skill cooldown reduced 35s to 30s.
  1412.             β—‹ Skill damage has also increased from 1523.29 + 237.23 per skill level to 2223.29 + 397.23 per skill level.  
  1413.         β–Ί Dragon Soar:
  1414.             β—‹ Skill cooldown reduced 24s to 20s.
  1415.             β—‹ Skill damage has also increased from 215.43 + 57.33 per skill level to 385.43 + 77.33 per skill level.  
  1416.        
  1417.     [04/02/2016]
  1418.         β–Ί Gae-Bulg :
  1419.             β—‹ When hit by physical attacks, Receive 15% more damage, applies on the 2nd hit.
  1420.             β—‹ Debuff skill duration is now calculated to be: [5 seconds + 0.5 * Skill Level] Seconds.
  1421.  
  1422.     [18/02/2016]
  1423.         β–Ί Dragon Tooth:
  1424.             β—‹ Skill Damage Increased.
  1425.             β—‹ Number of hits increased.
  1426.             β—‹ This skill will now charge 50% faster than before.
  1427.             β—‹ Cooldown reduced.          
  1428.         β–Ί Serpentine:
  1429.             β—‹ Skill Damage Increased.
  1430.             β—‹ Skill attack range increased.
  1431.             β—‹ The skills number of hits increased.
  1432.             β—‹ Cooldown Reduced.          
  1433.         β–Ί Dragon Soar:
  1434.             β—‹ Skill Damage Increased.
  1435.             β—‹ The skills number of hits increased.
  1436.             β—‹ Cooldown Reduced.
  1437.  
  1438.     [23/06/2016]
  1439.         β–Ί Serpentine:
  1440.             β—‹ Skills hit-box increased.
  1441.         β–Ί Dragon Soar:
  1442.             β—‹ Skills hit-box increased.
  1443.            
  1444.     [25/08/2016]
  1445.         β–Ί (DM) Serpentine: Additional Damage - Attribute:
  1446.             β—‹ The debuff duration applied by this attribute has been reduced to 5 Seconds. ( Previously 10s)
  1447.  
  1448. -------------------------------------------------------------------------------
  1449. [Templar]
  1450.     [14/01/2016]
  1451.         β–Ί Guild Summoning:
  1452.             β—‹ The Tooltip will change.
  1453.            
  1454. -------------------------------------------------------------------------------
  1455. [Shinobi]
  1456. N/A
  1457. -------------------------------------------------------------------------------
  1458. [Murmillo]
  1459.     [25/08/2016]
  1460.         β–Ί " General Changes "
  1461.          Equipments that this class can use has been expanded to allow use of 1H Spears & Rapiers
  1462.          β–Ί Cassis Crista
  1463.             β—‹ Can now also be used with the stances: [1H spear & Artefact],[!H Spear & Shield],[Rapier & Shield],[Rapier & Dagger],[Rapier & Artefact]
  1464.             β—‹ 'Hoplite Shield Attack Boost' has been added.
  1465.             - Synchro Thrusting Damage increases by 28% per attribute level whilst wearing the Cassis Crista Helmet.
  1466.         β–Ί Frenzied Slash
  1467.             β—‹ Can now also be used with the stances: [1H spear & Artefact],[!H Spear & Shield],[Rapier & Shield],[Rapier & Dagger],[Rapier & Artefact]
  1468.         β–Ί Evade Thrust
  1469.             β—‹ Animation Cast time Reduced to 0.45s (Previously 0.8)
  1470.             β—‹ Can now also be used with the stances: [1H spear & Shield],[Rapier & Shield]
  1471.         β–Ί Headbutt
  1472.             β—‹ Animation Cast time Reduced to 0.45s (Previously 0.8)
  1473.             β—‹ Can now also be used with the stances: [1H spear & Artefact],[!H Spear & Shield],[Rapier & Shield],[Rapier & Dagger],[Rapier & Artefact]
  1474.         β–Ί Takedown
  1475.             β—‹ Can now also be used with the stances: [1H spear & Artefact],[!H Spear & Shield],[Rapier & Shield],[Rapier & Dagger],[Rapier & Artefact]
  1476.         β–Ί Scutum Hit
  1477.             β—‹ Animation Cast time Reduced to 0.45s (Previously 0.8)
  1478.             β—‹ Can now be used with the stances: [1H Spear & Shield],[Rapier & Shield]
  1479.          
  1480.          
  1481. -------------------------------------------------------------------------------
  1482. //////////////////////////////////////////////////////////////////////////////
  1483. This Lists the changes that the [Wizard] family Class has undergone since KOBT. [004]
  1484. //////////////////////////////////////////////////////////////////////////////
  1485. -------------------------------------------------------------------------------
  1486. [Wizard]
  1487.     [07/01/2016]
  1488.         β–Ί Magic Missile:
  1489.             β—‹ The missile hit rate for Magic Missile will increase.
  1490.             β—‹ Animation Cancel time increased on Magic Missle.
  1491.            
  1492.     [14/01/2016]
  1493.         β–Ί Quick Cast:
  1494.             β—‹ The duration of this skill is now [Skill Lv x 2 Seconds + 5 Seconds]
  1495.     [02/06/2016]
  1496.         ( THE FOLLOWING APPLY IN PVP ONLY)
  1497.         β–Ί Sleep:
  1498.             β—‹ Attack threshold now has a cap of 5 Hits before waking the target. ( Previously 15 Attacks )
  1499.    
  1500.            
  1501. -------------------------------------------------------------------------------
  1502. [Pyromancer]
  1503.     [21/04/2016]
  1504.         β–Ί Flare:
  1505.             β—‹ Skill Base damage has been increased 118.375 β†’ 142.05.
  1506.             β—‹ Damage increase per level has been increased 30.375 β†’ 33.412     
  1507.         β–Ί Hell Breath:
  1508.             β—‹ Skill Base damage has been increased from 96.25 β†’ 115.5.
  1509.             β—‹ Damage increase per level has been increased from 28.75 β†’ 43.5.
  1510.             β—‹ Hell Breath will have a chance at afflicting the enemy with a [Hell Breath] Debuff when attacking.
  1511.                 ♦ Hell Breath Debuff : Receive additional fire property damage +50%
  1512.     [12/05/2016]
  1513.         β–Ί Fire Pillar:
  1514.             β—‹ Skill damage per level has been increased from 20.2 β†’ 25.3
  1515.         β–Ί Hell Breath:
  1516.             β—‹ Skill base damage has been increased from 115.5 β†’ 145, Skill damage per level has been increased from 34.5 β†’ 43.1
  1517.     [19/05/2016]
  1518.         β–Ί Hell Breath:
  1519.             β—‹ During use you now gain immunity against close range attacks and deal damage to adjacent enemies.
  1520.             β—‹ SP Consumption Reduced to 2%. (From 3%)                                    
  1521.  
  1522. -------------------------------------------------------------------------------
  1523. [Cryomancer]
  1524.     [29/12/2015]
  1525.         β–Ί Ice Bolt:
  1526.             β—‹ Base damage increased from 91.375 β†’ 121.375
  1527.             β—‹ Bonus damage for each level of the skill increased from 27.25 β†’ 31.25.
  1528.         β–Ί Ice Pike:
  1529.             β—‹ Cooldown Reduced from 35s β†’ 25s.
  1530.             β—‹ Base damage increased from 128.875 β†’ 158.875.
  1531.             β—‹ Bonus damage for each level of the skill increased from 40.25 β†’ 52.25.
  1532.         β–Ί Ice Blast:
  1533.             β—‹ Cooldown Reduced from 30s β†’ 20s.
  1534.             β—‹ Base damage increased from 118.125 β†’ 149.12  
  1535.             β—‹ Bonus damage for each level of the skill increased from 31.25 β†’ 46.25
  1536.         β–Ί Gust:
  1537.             β—‹ Now deals damage based upon the casters Magic Attack.
  1538.             β—‹ Cooldown Reduced from 36s β†’ 20s.
  1539.             β—‹ Collision Damage for the skill has been changed:
  1540.                 β—‹ The amount of hits a frozen target recieves has been increased from 2 β†’ 3 hits.
  1541.  
  1542.     [28/01/2016]
  1543.         β–Ί Ice Pike:
  1544.             β—‹ Cooldown Reduced from 25s β†’ 20s.
  1545.         β–Ί Gust:
  1546.             β—‹ This skill will no longer knock-back stationary monsters.
  1547.         β–Ί Ice Blast:
  1548.             β—‹ Skill trigger range has been increased.
  1549.         β–Ί Ice Wall:
  1550.             β—‹ This skill will now damage nearby enemies upon its creation.
  1551.             β—‹ Deals 102.2 Damage + 35 per skill level.
  1552.        
  1553.     [04/02/2016]
  1554.         β–Ί [PVP] The Freezing Duration for the following skills have been halved:
  1555.             β—‹ Ice Wall
  1556.             β—‹ Ice Pike
  1557.             β—‹ Ice Bolt
  1558.             β—‹ Frost Pillar
  1559.  
  1560.     [21/04/2016]
  1561.  
  1562.         β–Ί [PVP] Ice Bolt:
  1563.             β—‹ Ice Bolt: Freezing Chance Attribute will be disabled in Battle League. 
  1564.         β–Ί [PVP] Ice Wall
  1565.             β—‹ Damage from Ice wall Missiles has been reduced by 50% in Battle League.
  1566.     [02/06/2016]
  1567.         β–Ί Subzero Shield:
  1568.             β—‹ This skills effects now only apply to melee attacks.
  1569.             β—‹ [PVP] Being hit by [Bodkin Point] will now remove this skill. ( 70% Chance in PVP)
  1570.  
  1571.     [16/06/2016]
  1572.         β–Ί [PVP] Subzero Shield:
  1573.             β—‹ Will no longer freeze enemies when hit by [Energy Blast], [God Finger Flick].
  1574.  
  1575. -------------------------------------------------------------------------------
  1576. [Psychokino]
  1577.     [28/01/2016]
  1578.         β–Ί Psychic Pressure:
  1579.             β—‹ Cooldown Reduced from 30s β†’ 25s
  1580.             β—‹ Skill Damage has been increased from 130.8 + 39.36 per skill level to 160.8 + 52.36 per skill level,
  1581.             β—‹ SP Consumption is also reduced to 1% per second.           
  1582.         β–Ί Telekineses:
  1583.             β—‹ Cooldown Reduced from 40s β†’ 30s,
  1584.             β—‹ Skill Damage has also been increased from 172.08 + 47.04 per skill level to 160.8 + 57.04 per skill level.         
  1585.         β–Ί Magnetic Force:
  1586.             β—‹ Cooldown Reduced from 40s β†’ 25s.
  1587.             β—‹ Skill Damage has been increased from 303.48 + 77.16 per skill level to 433.48 + 107.16 per skill level.        
  1588.         β–Ί Gravity Pole:
  1589.             β—‹ Cooldown Reduced from 45s β†’ 30s.
  1590.             β—‹ Damage has now been added to the skill. ( 452.01 + 121 per skill level)
  1591.             β—‹ SP Consumption is also reduced.        
  1592.         β–Ί Raise:
  1593.             β—‹ Cooldown Reduced from 60s β†’ 50s.
  1594.  
  1595.     [25/02/2016]
  1596.         β–Ί Swap:
  1597.             β—‹ The skill effects not applying to enemy characters has been fixed.         
  1598.         β–Ί Gravity Pole:
  1599.             β—‹ [Gravity Pole : Enhance] Attribute has been added. 
  1600.            
  1601.     [03/03/2016]
  1602.         β–Ί Psychic Pressure:
  1603.             β—‹ Psychic Pressure 'AOE Attack Ratio Application' tool-tip information has been added.
  1604.             β—‹ The Ratio is for the skill is now [Skill level + 4] Targets.
  1605.     [12/05/2016]
  1606.         β–Ί [PVP] Swap:
  1607.             β—‹ The target that is swapped by the caster has a chance to be afflicted with [Bind] for 2 seconds.
  1608.         β–Ί [PVP] Gravity Pole:
  1609.             β—‹ Damage Reduced by 50%, Cooldown is now 45 Seconds. ( Previously 35 Seconds)
  1610.     [02/06/2016]
  1611.         β–Ί [PVP] Gravity Pole:
  1612.             β—‹ Now only affects (1 + Skill lvl) Targets. Was Previously: ( 5 + Skill lvl ) Targets.
  1613.             β—‹ Damage is now reduced by 75% (1/5). Was Previously: 50% Damage. (1/2)
  1614.         β–Ί [PVP] Raise:
  1615.             β—‹ Indulgentia can now cleanse this effect.
  1616.             β—‹ Fumigate can now cleanse this effect.
  1617.  
  1618.     [16/06/2016]
  1619.         β–Ί Gravity Pole:
  1620.             β—‹ [PVP] Affected characters movement speed will be decreased.
  1621.         β–Ί (New Attr.) Swap: Bind
  1622.             β—‹ When the attribute is active, there's a chance to bind the target after swapping locations.
  1623.             β—‹ [PVP] Inside Guild War & Battle league maps, the chance for binding is always 100%.
  1624.            
  1625.     [13/10/2016]   
  1626.         β–Ί Psychic Pressure, Gravity Pole
  1627.             β—‹ These Skills elemental properties have been changed to [Soul] property attacks.
  1628.        
  1629.  
  1630.  
  1631. -------------------------------------------------------------------------------
  1632. [Linker]
  1633.         β–Ί Physical Link:
  1634.             β—‹ Cooldown is now 22 Seconds. ( Previously 20s )
  1635.         β–Ί Joint Penalty:
  1636.             β—‹ Cooldown is now 22 Seconds. ( Previously 15s )
  1637.             β—‹ Hit Count limit is now (Skill Lv * 10)
  1638.         β–Ί Hangman's Knot:
  1639.             β—‹ Cooldown is now 15 Seconds. ( Previously 10s )
  1640.             β—‹ Debuff duration is now ((1 + Skill Lv) * 0.2 )Seconds.
  1641. -------------------------------------------------------------------------------
  1642. [Thaumaturge]
  1643.     [04/02/2016]
  1644.         β–Ί Swell Body, Shrink Body:
  1645.             β—‹ Size Enlarge: Movement Speed, Shrink: Speed Increase attributes now ONLY apply to monsters.
  1646.            
  1647.     [21/04/2016]
  1648.         Swell Brain:
  1649.             β–Ί Scaling magic attack is added to the Skills Effects. (Base Value = 12.5, Value per level = 2.5)
  1650.             β–Ί Formula : value = 12.5 + ([Skill Level] - 1) Γ— 2.5
  1651.     [02/06/2016]
  1652.         β–Ί Swell Left Arm, Swell Right Arm:
  1653.             β—‹ Equipped items will appear even larger.
  1654.            
  1655.     [27/10/2016]
  1656.         β–Ί Swell Left Arm
  1657.             β—‹ The bonuses gained per level has been increased. This skill will now become stronger in accordance to the caster's INT stat.
  1658.         β–Ί Swell Right Arm
  1659.             β—‹ The bonuses gained per level has been increased. This skill will now become stronger in accordance to the caster's INT stat.
  1660.        
  1661. -------------------------------------------------------------------------------
  1662. [Elementalist]
  1663.     [18/02/2016]
  1664.         β–Ί Prominence:
  1665.             β—‹ The radius that prominence travels has been reduced to a smaller area than before.
  1666.     [14/07/2016]
  1667.         β–Ί Frost Cloud:
  1668.             β—‹ This skill now only affects up to (10 + Skill Lv)Targets.
  1669.  
  1670. -------------------------------------------------------------------------------
  1671. [Sorcerer]
  1672.     [21/01/2016]
  1673.         β–Ί Summon Servant:
  1674.             β—‹ Summon Servant buffs have been moved to Rank 2 Buffs. (From Rank 1 Buff)
  1675.            
  1676.     [04/02/2016]
  1677.         β–Ί Summoning, Summon Familiar, Summon Salamion, Summon Servant:
  1678.             β—‹ Summoned pets will no longer consume heal tiles if they have full HP.      
  1679.         β–Ί Summoning:
  1680.             β—‹ It's no longer possible to change the card that matches the one attached to the card slot.
  1681.  
  1682.     [28/07/2016]
  1683.         β–Ί Summoning:
  1684.             β—‹ The UI of Summoned boss monsters will change. It should also no longer be recognized as a friendly target. ( a fix When people couldn't see enemy HP, but instead an allies boss summon HP only )
  1685.    
  1686.     [18/08/2016]
  1687.         β–Ί Summoning:
  1688.             β—‹ The collision box has been removed from summoned boss monsters.
  1689.            
  1690.     [27/10/2016]
  1691.         β–Ί Summoning
  1692.             β—‹ If the Caster is in a non-combat state for more than 1-Minute, the Summoned monster will no longer fight. If the caster begins attacking again, the Summon will also begin fighting again.
  1693. -------------------------------------------------------------------------------
  1694. [Chronomancer]
  1695.     [14/01/2016]
  1696.         β–Ί Backmasking:
  1697.             β—‹ Confusion Attribute tooltip has been changed.
  1698.             β—‹ Confusion affecting boss monsters is no longer possible.
  1699.            
  1700.     [18/02/2016]
  1701.         β–Ί Backmasking:
  1702.             β—‹ This skills effects can revert the state of allies who have recently been negatively affected by CC / Incapacitation.
  1703.            
  1704.     [10/03/2016]
  1705.         β–Ί  Pass:
  1706.             β—‹ Now only affects The Caster & Current Party Members.
  1707.         β–Ί  Reincarnate:
  1708.             β—‹ No longer applies its effects to summoned monsters.
  1709.     [16/06/2016]
  1710.         β–Ί  Reincarnate:
  1711.             β—‹ If you fail to re-incarnate a Boss Monster, a failure message will now be broadcast to the party.
  1712.    
  1713. -------------------------------------------------------------------------------
  1714. [Necromancer]
  1715.     [28/01/2016]
  1716.         β–Ί Flesh Cannon:
  1717.             β—‹ Skill Cooldown reduced from 30s β†’ 20s.
  1718.             β—‹ Skill damage has been increased from 354 + 103 per skill level β†’ 524 + 143.3 per skill level.
  1719.             β—‹ Skill Damage is now applied faster.
  1720.             β—‹ Skill Range has been increased.        
  1721.         β–Ί Flesh Hoop:
  1722.             β—‹ Skill Cooldown reduced from 35s β†’ 25s.
  1723.             β—‹ Skill Damage has increased from 312.3 + 93 per skill level β†’ 512.3 + 123.4 per skill level.
  1724.     [12/05/2016]
  1725.         β–Ί Flesh Hoop:
  1726.             β—‹ Enemies under the Decay State have a 50% chance to take an an additional 10% damage from Flesh Hoop.
  1727.         β–Ί Dirty Pole:
  1728.             β—‹ Skill Damage per level has been increased from 31.5 β†’ 47.2
  1729.         β–Ί Corpse Tower:
  1730.             β—‹ Corpse Tower's additional damage is increased.
  1731.         β–Ί Raise Dead:
  1732.             β—‹ Skeleton Soldiers maximum HP will now increase according to the level of [Raise Dead].
  1733.     [02/06/2016]
  1734.         β–Ί Dirty Pole:
  1735.             β—‹ [PVP] The duration of summoning the dirty pole has been changed to 15 minutes.
  1736.     [28/07/2016]
  1737.         β–Ί Raise Dead:
  1738.             β—‹ Base HP Has been increased to (Skill Lv * 1500) [ Was Previously Skill Lv * 500]
  1739.        
  1740.         β–Ί Raise Dead: Enhance Attribute
  1741.             β—‹ The Attack Power of Skeletons is now increased by (Attribute Lv * 1%) , [ Was Previously a static value]
  1742.     [18/08/2016]
  1743.         β–Ί Raise Dead:
  1744.             β—‹ You can no longer Summon in Town maps.
  1745.         β–Ί Raise Skull Archer:
  1746.             β—‹ You can no longer Summon in Town maps.
  1747.         β–Ί Raise Dead: Enhance:
  1748.             β—‹ Fixed issue where this attribute wasn't applying the damage increase bonus on the Skeleton Archers.
  1749.    
  1750.    
  1751. -------------------------------------------------------------------------------
  1752. [Alchemist]
  1753.     [14/01/2016]
  1754.         β–Ί Dig:
  1755.             β—‹ Skill level effect tool-tips have been added.
  1756.            
  1757.     [28/01/2016]
  1758.         β–Ί Combustion:
  1759.             β—‹ Skill is changed so as to be not applicable to drop items of other characters.
  1760.  
  1761.     [18/08/2016]
  1762.         β–Ί Magnum Opus:
  1763.             β—‹ Skill level cap has been changed to Lv 6.
  1764.         β–Ί Tincturing:
  1765.             β—‹ New Recipes have been added. ( Concentrated SP Potion, Concentrated Protection Potion)
  1766.            
  1767.     [29/09/2016]       
  1768.         β–Ί Item Awakening: Swift Tactics
  1769.             β—‹  A new attribute has been added. (TN: This reduces the amount of monsters that spawn inside the awakening dungeon)
  1770.            
  1771.     [13/10/2016]   
  1772.         β–Ί Alchemistic Missile
  1773.             β—‹ This Skills elemental properties have been changed to a [Soul] property attack.
  1774.  
  1775. -------------------------------------------------------------------------------
  1776. [Rune Caster]
  1777. N/A
  1778. -------------------------------------------------------------------------------
  1779. [Warlock]
  1780.     [21/01/2016]
  1781.         β–Ί Dark Theurge, Invocation:
  1782.             β—‹ Dark Spheres now only vanish after hitting a target a few times based upon the level of the skill.
  1783.     [02/06/2016]
  1784.         β–Ί Pole of Agony:
  1785.             β—‹ [PVP] The damage duration of this skill has been reduced to 5 seconds. ( Previously 10 Seconds)
  1786.     [09/06/2016]
  1787.         β–Ί Pole of Agony:
  1788.             β—‹ [PVP] Damage has been reduced by 50%
  1789.         β–Ί Dark Theurge:
  1790.             β—‹ [PVP] Damage has been reduced by 50%
  1791.  
  1792.    
  1793. -------------------------------------------------------------------------------
  1794. [Featherfoot]
  1795.     [14/01/2016]
  1796.         β–Ί BloodSucking:
  1797.             β—‹ This skill now only drains HP from Insect, Beast and Demon Race enemies.
  1798.            
  1799.     [21/04/2016]
  1800.         β–Ί BloodBath:
  1801.             β—‹ Skill Base Damage has been increased 323 β†’ 387.6.
  1802.             β—‹ Skill Damage increase per level has been increased 83.28 β†’ 99.94.
  1803.             β—‹ Health Regeneration will be changed to 30% of Damage Dealt.
  1804.            
  1805.     [28/04/2016]
  1806.         β–Ί Kurdaitcha:
  1807.             β—‹ Kurdaitcha: Double Damage Attribute has changed. (On TOSBase, It's called Kurdaitcha: Enhance )
  1808.                 ♦ Attacks from the caster and party members can deal damage twice.
  1809.                 ♦ Curse Debuffs of other characters will not apply.
  1810.                
  1811.     [13/10/2016]   
  1812.         β–Ί BloodBath, Blood Sucking, Bone Pointing, Ngadhundi, Kundela Slash, Blood Curse
  1813.             β—‹ These Skills elemental properties have been changed to [Soul] property attacks.                
  1814. -------------------------------------------------------------------------------
  1815. [Sage]
  1816.     [18/08/2016]
  1817.         β–Ί Missile Hole:
  1818.             β—‹ Sage's [Missile Hole] has been changed to do the following:
  1819.                 ♦ Tooltip: Temporarily grant yourself and party members a magical protection that reduces the impact of enemy magic bullet & missile-type attacks.
  1820.                 ♦ Block Count: 4 + (Skill Lv. - 1) x 3
  1821.         β–Ί Micro Dimension: Duplicate:
  1822.             β—‹ Skeleton Soldiers & Skeleton Archers will no longer be duplicable.
  1823.             β—‹ Caltrops, Stake Stockades, Pears of Anguish can now only be affected by duplicate once.
  1824.  
  1825.  
  1826.  
  1827.    
  1828. -------------------------------------------------------------------------------
  1829. [Enchanter]
  1830.     [18/08/2016]
  1831.         β–Ί Empowering
  1832.             β—‹ Tooltip Level & application effect values have been properly updated.
  1833.  
  1834. -------------------------------------------------------------------------------
  1835.  
  1836. Sources of Data : http://pastebin.com/u/sunhwapark
  1837.  
  1838. This concludes the information compilation, if there are any errors / missing data, please send a note to Gwenyth @TOS Forums. I'd also like to give a big Thank you to everyone who has contributed to translating, small or large to other languages.
  1839.  
  1840.  
  1841. Thank you for reading!
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