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CS1.BG - DDD

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May 15th, 2017
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  1. gl_vsync "0"
  2. fps_override "1"
  3. fps_max "200"
  4. cl_weather "0"
  5. gl_cull "1"
  6. gl_spriteblend "0"
  7. gl_picmip "1"
  8. fastsprites "2"
  9. hisound "0"
  10. cl_showfps "1"
  11. cl_radartype "1"
  12. cl_shadows "0"
  13. cl_bob "0"
  14. d_spriteskip "1"
  15. gl_fog "0"
  16. gl_ansio "0"
  17. gl_smoothmodels "0"
  18. gl_dither "0"
  19. gl_overbright "0"
  20. gl_ztrick "1"
  21. gl_max_size "128"
  22. gl_keeptjunctions "0"
  23. gl_spriteblend "0"
  24. gl_monolights "0"
  25. max_smokepuffs "20"
  26. r_dynamic "0"
  27. r_mmx "1"
  28. r_decals "0"
  29. ex_interp "0"
  30. snd_noextraupdate "1"
  31. hud_saytext_time "2"
  32. hud_deathnotice_time "2"
  33. hud_drawhistory_time "2"
  34. net_graph "0"
  35. rate 100000
  36. cl_cmdrate 220
  37. cl_updaterate 101
  38. cl_nosmooth "1"
  39. cl_vsmoothing "0"
  40. m_filter "0"
  41. m_rawinput "1"
  42. m_customaccel "0"
  43. snd_noextraupdate "1"
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