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- Initialize engine version: 5.4.0p3 (66639af78f23)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\CaronteFX-RuntimeBasic.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\CaronteFX-RuntimeBasic.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\KDTree.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\KDTree.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Data.SqlXml.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Data.SqlXml.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Triangle.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Triangle.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\AssetMetadataProto.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\AssetMetadataProto.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Corale.Colore.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Corale.Colore.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\DotNetZip.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\DotNetZip.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Matrix.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Matrix.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedShared.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedShared.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedUnity.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\MergedUnity.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\RedShellSDK.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\RedShellSDK.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleTool.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleTool.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleToolUnity.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\StunConsoleToolUnity.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Stunlock.TestUtility.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Stunlock.TestUtility.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Threading.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Threading.dll into Unity Child Domain
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityContent.dll (this message is harmless)
- Loading D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\UnityContent.dll into Unity Child Domain
- - Completed reload, in 0.147 seconds
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 144Hz; virtual: 3840x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.717698 ms
- ŧ WorkingDirectory: 'D:\programs\steam\steamapps\common\Battlerite'
- ŧ System Information:
- processorFrequency: 3400
- deviceModel: System Product Name (System manufacturer)
- operatingSystem: Windows 10 (10.0.0) 64bit
- processorType: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- processorCount: 4
- systemMemorySize: 16329
- graphicsDeviceName: NVIDIA GeForce GTX 1080
- graphicsDeviceType: Direct3D11
- graphicsDeviceVendor: NVIDIA
- graphicsDeviceVendorID: 4318
- graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
- graphicsMemorySize: 3072
- graphicsMultiThreaded: True
- graphicsShaderLevel: 50
- maxTextureSize: 16384
- CPU Score: 10200(WOW)
- ŧ Local start time UTC: 11/18/2017 10:09:09 PM
- ŧ Command line args: D:\programs\steam\steamapps\common\Battlerite\Battlerite.exe -logfile Battlerite_Data\output_log.txt
- ŧ CommandLineSettings:
- * IsParentHWND = False
- * AuthUse = True
- * JoinAsObserver = False
- * GameAddress = 127.0.0.1
- * GamePort = 54321
- * ConnectAutomatically = False
- * HostAutomatically = False
- * ForceAcceleratedInput = False
- * ThreadedServer = True
- * HideBloodgate = False
- * ViewReplaysActive = False
- * UsePacketPadding = False
- * PacketMinSizeBitsClient = 2048
- * PacketMinSizeBitsServer = 4800
- * LogicReplaysActive = True
- * PlayLogicReplay = False
- * LogicReplayToPlay =
- * UseRemoteClient = False
- * RemoteClientAddress = 127.0.0.1
- * RemoteClientPort = 65432
- * AssetAddress = http://192.168.1.114:677/assets/ProjectH
- * AssetRevision = 0
- * UseLocalRevisionAsLatest = False
- * UseFileAssetLoading = True
- * BloodgateServerMode = True
- * LogUIEvents = True
- ŧ LoadLibrary( D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data\Plugins\steam_api.dll ), Result: 1409286144
- ŧ LoadLibrary( D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data\Plugins\CSteamworks.dll ), Result: 1409810432
- ŧ No Current Steam Beta Name. Defaulting to: public
- ŧ Environment: public, Steam AppID: 504370, Steam UserID: 76561198013323107, Steam Persona Name: Max
- ŧ Steam Platform initializated with english
- Setting up 1 worker threads for Enlighten.
- Thread -> id: cf8 -> priority: 1
- ŧ Cloud loading of inputs hasn't been initialized yet. Trying to load from disk instead.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Input profiles loaded: 3
- ŧ Input profile activated: Default Keyboard And Mouse
- ŧ ChatMuteSettings = D:\programs\steam\steamapps\common\Battlerite\Battlerite\Settings\chatbans
- ŧ Input profile activated:
- ŧ Current Environment: public
- ŧ LocalizationSettings.RootFolder = 'D:\programs\steam\steamapps\common\Battlerite\Battlerite\Localization'
- ŧ Localization initialized
- ŧ Loaded Localization: English ID: 1
- ŧ View.NavigateTo: GameLogin, From: Root
- FMOD Studio: Creating runtime system instance
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\System.Configuration.dll (this message is harmless)
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Requesting Steam Encrypted App Ticket.
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/equ8\client.equ8
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libequ8\client.equ8.dll
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libequ8\client.equ8.dll
- ŧ equ8 - equ8\client.equ8.dll not found
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Reading all gameplay data from same binary file D:\programs\steam\steamapps\common\Battlerite\Battlerite\Gameplay.go.bin
- ŧ OnEncryptedAppTicketResponse - Success!
- ŧ GetEncryptedAppTicket - Success!
- ŧ OnEncryptedAppTicketResponse - Success!
- ŧ GetEncryptedAppTicket - Success!
- ŧ Send Auth Steam: CAEQxYKDuAUYACB2KqAB4ET7NIkhXQekhEPvDQx1HwQGvc6Galwpbb0MGYb0BsVX/n1CDyfjncWgwSjo8pWRriaHIrPT+iemn0ptN+SA9ItXO7zMTEgZJepagBDPgnZsg0adgMMdTCubWXaP8aVXJtUS/Ava9qr7jVzJ7Y7EJiI9RtnkSbN5EWj7AqH0ZVcZ/D/Z7/OrSM0COS75FDt1V2ToMF4dDeZGD4Hk43Xg/Q==
- ŧ POST: http://149.202.211.208:80/auth/steam-async/v1
- ŧ Creating connection: 'http://149.202.211.208:80/auth/steam-async/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- Platform assembly: D:\programs\steam\steamapps\common\Battlerite\Battlerite_Data\Managed\Mono.Security.dll (this message is harmless)
- ŧ Loaded Localization: english ID: 2
- Couldn't find content for asset 328a81e07137af74c9da2ff297875b92
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libc
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/.\libc
- Fallback handler could not load library D:/programs/steam/steamapps/common/Battlerite/Battlerite_Data/Mono/libc
- ŧ AbilityCastSettings loaded
- ŧ Response ContentEncoding:
- ŧ Creating game client. False
- ŧ We have positon: 1
- ŧ We are Authed! (SessionID: 74FBB1BCE6E37DE1E64EB3348D9E5E22, UserID: {UserID 852855219174907904})
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: 251fc9ae-89b1-4812-9e6c-c048ee6d345b
- ŧ Response ContentEncoding: gzip
- ŧ GET: http://149.202.211.208:80/account/v1?
- ŧ GET: http://149.202.211.208:80/account/freerotation/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/account/freerotation/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/account/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: dd127ca0-58ea-4b02-b2d3-9e1f460419d1
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- Connecting chat to xmpp://51.255.94.219:5222/ with domain chat2.battlerite.net userID: 852855219174907904 sessionId: 74FBB1BCE6E37DE1E64EB3348D9E5E22
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 97559244-84db-4df4-9294-110082d21444
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Web Request Removed: 062bb9ca-4494-4bad-8427-2e9573c1231f
- ŧ POST: http://149.202.211.208:80/quest/user/v1
- ŧ GET: http://149.202.211.208:80/account/gamedata/info/v1?
- ŧ GET: http://149.202.211.208:80/ranking/seasons/current?
- ŧ POST: http://149.202.211.208:80/ranking/seasons/rewards
- ŧ =================== MessageCenterStateManagerGlue ===================
- ŧ Tried to get character keys in UI_BotMenuBindings from GameplayBinder, but found none.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/seasons/rewards' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/seasons/current?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/account/gamedata/info/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Creating connection: 'http://149.202.211.208:80/quest/user/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Regions: got ping of eu_west: 37
- [CHAT] On login
- [CHAT] On bind start
- [CHAT] On bind 852855219174907904@chat2.battlerite.net/br-client
- [CHAT] On iq <iq id="MX_1" type="result" xmlns="jabber:client">
- <bind xmlns="urn:ietf:params:xml:ns:xmpp-bind">
- <jid>852855219174907904@chat2.battlerite.net/br-client</jid>
- </bind>
- </iq> True
- [CHAT] On iq <iq from="852855219174907904@chat2.battlerite.net" to="852855219174907904@chat2.battlerite.net/br-client" id="MX_2" type="result" xmlns="jabber:client">
- <query xmlns="jabber:iq:roster">
- <item ask="subscribe" subscription="none" jid="1061@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="1435@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="4629@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="6079@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="6202@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="6462@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="776053572780560384@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="776147762050895872@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="776451453043740672@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="777393222895931392@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="778583265442402304@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="780824489037533184@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="783566557409341440@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="786751854389366784@chat2.battlerite.net" />
- <item ask="subscribe" subscription="none" jid="804596648922722304@chat2.battlerite.net" />
- <item subscription="both" jid="852858843506556928@chat2.battlerite.net" />
- <item subscription="both" jid="913472781990113280@chat2.battlerite.net" />
- <item subscription="both" jid="930106445251399680@chat2.battlerite.net" />
- <item subscription="both" jid="930542127023267840@chat2.battlerite.net" />
- <item subscription="both" jid="930821404855816192@chat2.battlerite.net" />
- <item subscription="both" jid="930834347437785088@chat2.battlerite.net" />
- </query>
- </iq> False
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding:
- ŧ Got GetGameDataInfo response!
- ŧ ApplyModification to inventory version 1
- ŧ Inventory version (1368) did not match expected version (1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: 0f514432-dbfb-4379-bb32-99490f1305c1
- ŧ Web Request Removed: 49eb897b-a70e-43d5-848c-cb2a3f78faf8
- ŧ Web Request Removed: c088fdb2-b20d-4120-833d-b08add64b2a1
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: ad122d89-5f86-481f-979a-645363011a11
- ŧ Regions: got ping of us_southwest: 190
- ŧ Sync Started for URL: http://client.battlerite.com/live/AccountVanity/AccountVanity.sjson
- ŧ Version: 1.0.37900 198/198 (2017-11-16-09:14)
- ŧ View.NavigateTo: InitializeLogin, From: Root
- ŧ GET: http://149.202.211.208:80/matches/sessions/player/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/sessions/player/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ POST: http://149.202.211.208:80/account/news/info/v1
- ŧ View.NavigateTo: MessageCenter, From: Root
- ŧ ======== [NavigateTo] Location: MessageCenter, PrevLocation: Root
- ŧ Response ContentEncoding:
- ŧ View.NavigateTo: MatchmakingInfo, From: Root
- ŧ View.NavigateTo: Home, From: Root
- ŧ Response ContentEncoding:
- ŧ Matchsession server found no match to reconnect to.
- ŧ Creating connection: 'http://149.202.211.208:80/account/news/info/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Web Request Removed: 9e207723-469c-4fbe-98ca-dda2de4565fc
- ŧ Web Request Removed: a1f9abf2-ce42-475f-8fd1-a269e8049140
- ŧ Regions: got ping of australia: 333
- ŧ Sync finished for URL: http://client.battlerite.com/live/AccountVanity/AccountVanity.sjson
- ŧ Sync Data: Titles =
- [
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- { StackableId = 39011 File = "Drop_11" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "a999f14be36dcc309a215283735407be" DropCategory = 0}
- { StackableId = 39012 File = "Drop_12" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "36611bf36a8138b215b1c7aa18c65bb0" DropCategory = 0}
- { StackableId = 39013 File = "Drop_13" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "c8c6746ed308f528fdae63395969ec21" DropCategory = 0}
- { StackableId = 39014 File = "Drop_14" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f6e7bea4c1fa0feda2afc713e5867a04" DropCategory = 0}
- { StackableId = 39015 File = "Drop_15" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "daa5a238695a9ed1a84de146c8bd492d" DropCategory = 0}
- { StackableId = 39016 File = "Drop_16" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "24e56ba0a83e9430a3e1e54cc920342c" DropCategory = 0}
- { StackableId = 39017 File = "Drop_17" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "acc03c95afb66503b279a1628581c776" DropCategory = 0}
- { StackableId = 39018 File = "Drop_18" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "603d8ab49e8143905edc9d6c6a288d00" DropCategory = 0}
- { StackableId = 39019 File = "Drop_19" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "00475655031ddef4a6f7ffeec5c4b4df" DropCategory = 0}
- { StackableId = 39020 File = "Drop_20" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "bb68378aea0a0cf262f566c4bbd83289" DropCategory = 0}
- { StackableId = 39021 File = "Drop_21" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "0b08cc9446a99407f554fceb151250d5" DropCategory = 0}
- { StackableId = 39022 File = "Drop_22" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "25b1dff589062015e2facad5daef58a7" DropCategory = 0}
- { StackableId = 39023 File = "Drop_23" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "9b225664291e7f54a2af628e3e294a8e" DropCategory = 0}
- { StackableId = 39024 File = "Drop_24" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "05f89db08078a90221f2c510723b1073" DropCategory = 0}
- { StackableId = 39025 File = "Drop_25" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "34ecba42e920ab2b082956d6908f192c" DropCategory = 0}
- { StackableId = 39026 File = "Drop_26" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "89d6d4399647d297e0a8e0f5e1a3f7c2" DropCategory = 0}
- { StackableId = 39027 File = "Drop_27" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5e35a8403ad98e213d4e0db0d63b3f0c" DropCategory = 0}
- { StackableId = 39028 File = "Drop_28" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "157f7ac7e8680661a0074619bd2c4d0f" DropCategory = 0}
- { StackableId = 39029 File = "Drop_29" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ce4b4417c3d7d456d394e493aef9550a" DropCategory = 0}
- { StackableId = 39030 File = "Drop_30" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ec9a3c7af8db89eeae333334d2246b9f" DropCategory = 0}
- { StackableId = 39031 File = "Drop_31" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f1f110851ae1f9636b273f00e98c634c" DropCategory = 0}
- { StackableId = 39032 File = "Drop_32" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "56055e8eb3b7d5985727141de732d156" DropCategory = 0}
- { StackableId = 39033 File = "Drop_33" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "7808fbb4ef6b8074a925083dea062bc8" DropCategory = 0}
- { StackableId = 39034 File = "Drop_34" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "1da9c42afe9f7cdc2104bb1a24f2ddc0" DropCategory = 0}
- { StackableId = 39035 File = "Drop_35" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "3c4286bab62afccafdc4552dc8649b23" DropCategory = 0}
- { StackableId = 39036 File = "Drop_36" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "2e26b7e18d9c1cc84997021b9a233153" DropCategory = 0}
- { StackableId = 39037 File = "Drop_37" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f6bdf7cbf72bf18f6256cc73c80ede3b" DropCategory = 0}
- { StackableId = 39038 File = "Drop_38" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "afec4d3849aeca5fd7ce0f8dadfac60e" DropCategory = 0}
- { StackableId = 39039 File = "Drop_39" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5bb688774e9a151a5ac8863e37fc2e79" DropCategory = 0}
- { StackableId = 39040 File = "Drop_40" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "cc6404d5eb735afa2648f882b34538bc" DropCategory = 0}
- { StackableId = 39041 File = "Drop_41" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "133015343f3d3affe8797e5cef2615c9" DropCategory = 0}
- { StackableId = 39042 File = "Drop_42" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "55f14364f3902e798eea58029216d49a" DropCategory = 0}
- { StackableId = 39043 File = "Drop_43" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "543680d22113c9c2ce8480458010b6af" DropCategory = 0}
- { StackableId = 39044 File = "Drop_44" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "df6eb63fef55f9571532ace32a6c453e" DropCategory = 0}
- { StackableId = 39045 File = "Drop_45" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "8a751baaaa5e584afdbc27afad5b5e26" DropCategory = 0}
- { StackableId = 39046 File = "Drop_46" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "a44694f9ba567991aac7ba272846a2ae" DropCategory = 0}
- { StackableId = 39047 File = "Drop_47" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "90a5ea35faf23c89a55fc8f6f5473697" DropCategory = 0}
- { StackableId = 39048 File = "Drop_48" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6f2e4b8f7afff93cc87a5a9703089861" DropCategory = 0}
- { StackableId = 39049 File = "Drop_49" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "322baa767f0656550fa1d65af930524a" DropCategory = 0}
- { StackableId = 39050 File = "Drop_50" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "595484fe47e8b09732c6108f8de4456c" DropCategory = 0}
- { StackableId = 39051 File = "Drop_51" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "473dd47fc99cc1a20d73e2b1a0f968ad" DropCategory = 0}
- { StackableId = 39052 File = "Drop_52" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "993876581e376a60d66b335edff8efc5" DropCategory = 0}
- { StackableId = 39053 File = "Drop_53" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "45d575d84c369ff108784f262ebe602b" DropCategory = 0}
- { StackableId = 39054 File = "Drop_54" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "7506e7302344194cadcae87245f5bfef" DropCategory = 0}
- { StackableId = 39055 File = "Drop_55" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "591c49948856ae8d309c6232a9bc7a1f" DropCategory = 0}
- { StackableId = 39056 File = "Drop_56" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "cb2f199683487a78bc10879e79c5b3a5" DropCategory = 0}
- { StackableId = 39057 File = "Drop_57" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5be60dd20e9444ad14cbfa61f736358c" DropCategory = 0}
- { StackableId = 39058 File = "Drop_58" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "568a2da751c6d00c80a9a798f6dec751" DropCategory = 0}
- { StackableId = 39059 File = "Drop_59" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d5c95f361b5073041cef329e782a6438" DropCategory = 0}
- { StackableId = 39060 File = "Drop_60" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "295f92faad30605563a9720ff35d0a6e" DropCategory = 0}
- { StackableId = 39061 File = "Drop_61" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "b77eceab428ea8864d08037f398b19fe" DropCategory = 0}
- { StackableId = 39062 File = "Drop_62" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "126caea8b7ea1bb71e9beb6c06d0ef46" DropCategory = 0}
- { StackableId = 39063 File = "Drop_63" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "350f49945996f1d4624dc8da5f9e99c3" DropCategory = 0}
- { StackableId = 39064 File = "Drop_64" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6b263190c487bfae653fcdf2d815e4a9" DropCategory = 0}
- { StackableId = 39065 File = "Drop_65" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5cc89e7ecbd899fe14a323be54c04224" DropCategory = 0}
- { StackableId = 39066 File = "Drop_66" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "927ae5d8100637d41cd5a26cad3c6b30" DropCategory = 0}
- { StackableId = 39067 File = "Drop_67" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "42e4549c9394a638325c93397bf30f1b" DropCategory = 0}
- { StackableId = 39068 File = "Drop_68" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d8cc866e5a361f0d1a1e5d1d689482ae" DropCategory = 0}
- { StackableId = 39069 File = "Drop_69" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d2ef0039833f6bb83a4d078ef9eb840b" DropCategory = 0}
- { StackableId = 39070 File = "Drop_70" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "47ca4237bf0b696ec3bc71c8df54464e" DropCategory = 0}
- { StackableId = 39071 File = "Drop_71" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "77fa4d03c48d51c2a68f3514dae0875e" DropCategory = 0}
- { StackableId = 39072 File = "Drop_72" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "66e642d0c611cb8872c6521b39bcd3f3" DropCategory = 0}
- { StackableId = 39073 File = "Drop_73" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "c1d7d0acb6d7d2d0b4ae8a76a948ba85" DropCategory = 0}
- { StackableId = 39074 File = "Drop_74" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "e88a284b452d0ad06e6f81c828069894" DropCategory = 0}
- { StackableId = 39075 File = "Drop_75" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ac8e6a2b8ad7a51613c3687ad56b4f13" DropCategory = 0}
- { StackableId = 39076 File = "Drop_76" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ae41fc5600d8b25ed63a36e5ad2d128d" DropCategory = 0}
- { StackableId = 39201 File = "Halloween_01" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ca119af53ba81c4abbd31881573a493a" DropCategory = 1}
- { StackableId = 39202 File = "Halloween_02" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "4376ce2078f0a493081741665ee799e5" DropCategory = 1}
- { StackableId = 39203 File = "Halloween_03" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "4c57272c65b36f13a50e1f5733f100ff" DropCategory = 1}
- { StackableId = 39204 File = "Halloween_04" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "30f6f94dc3b6a666f37e786c8780bd9f" DropCategory = 1}
- { StackableId = 39205 File = "Halloween_05" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6ace8f86a7b4a4e0b0f9e07658df3869" DropCategory = 1}
- { StackableId = 39206 File = "Halloween_06" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ccf4aab3401dd6e569aab4135f136d28" DropCategory = 1}
- { StackableId = 39207 File = "Halloween_07" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "002fa7ddac647ff46a97b54c80220420" DropCategory = 1}
- { StackableId = 39208 File = "Halloween_08" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "52dfe04f974fd3d58ecc9836aee2e666" DropCategory = 1}
- { StackableId = 39209 File = "Halloween_09" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "012497d8706d409681e807fc48d45800" DropCategory = 1}
- { StackableId = 39210 File = "Halloween_10" HideIfNotOwned = true AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "8fdf732cb6d8c623cb465e96e56517ad" DropCategory = 1}
- { StackableId = 39211 File = "Christmas_01" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "f3cfa4911e5bedb537d1bb4c9cd26d83" DropCategory = 3}
- { StackableId = 39212 File = "Christmas_02" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "bf433eeef0a5ae9fdc3491472124f690" DropCategory = 3}
- { StackableId = 39213 File = "Christmas_03" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "fe492f047bdfb59cf4a86df40ae1ed5f" DropCategory = 3}
- { StackableId = 39214 File = "Christmas_04" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "c6591dc0f90d7e763686ef5cb09a8650" DropCategory = 3}
- { StackableId = 39215 File = "Christmas_05" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6b94095c6fb7f8fe345dd3833bc592cb" DropCategory = 3}
- { StackableId = 39216 File = "Christmas_06" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6458a031bb687a9c6d7f430f56c2d9f2" DropCategory = 3}
- { StackableId = 39217 File = "Christmas_07" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5aef83a10e7dbaac04ae74062fb0a5fd" DropCategory = 3}
- { StackableId = 39218 File = "Christmas_08" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "328b05832e816897f1f9e7dfd42f2d05" DropCategory = 3}
- { StackableId = 39219 File = "Christmas_09" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "be9406cc150367bd6793ad25b0aa720b" DropCategory = 3}
- { StackableId = 39220 File = "Christmas_10" HideIfNotOwned = false AlwaysOwn = false CanDrop = true Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "312b5557ba49c67557bd1d68e2eb62cb" DropCategory = 3}
- { StackableId = 39221 File = "Valentines_01" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "4d83310962e1962f00ec7b4ee6609963" DropCategory = 0}
- { StackableId = 39222 File = "Valentines_02" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "3dd37166c4676c21a7909bfb940524eb" DropCategory = 0}
- { StackableId = 39223 File = "Valentines_03" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "11d47c94a665299f2c4110577c64f3bc" DropCategory = 0}
- { StackableId = 39500 File = "StarterAvatar_01" HideIfNotOwned = false AlwaysOwn = true CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "1b83aafb327d5b8da3ba806174ee011d" DropCategory = 0}
- { StackableId = 39501 File = "AlphaAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "94edbd2172174869fab9fc1101cf6230" DropCategory = 0}
- { StackableId = 39502 File = "DevAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "6ec6bfff18cd5af36997ddd46ad385e3" DropCategory = 0}
- { StackableId = 39503 File = "StreamerAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "ca91a59a79077b89c4c6e2584bdb1a9b" DropCategory = 0}
- { StackableId = 39504 File = "SupporterAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "442e816f2458ec7021d064b486af6e00" DropCategory = 0}
- { StackableId = 39505 File = "BetaAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "e34b224d281a0efd2257076cd76ce624" DropCategory = 0}
- { StackableId = 39506 File = "FounderAvatar" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "26f98f55039e35b23d1ba7550c6bacb0" DropCategory = 0}
- { StackableId = 39507 File = "AvatarShouter" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "d0285f30366916e1875dd4631824925c" DropCategory = 0}
- { StackableId = 39508 File = "Season01" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 250 DustScale = 0.1 Hash = "5aa245a6725064164759d8f522409901" DropCategory = 0}
- { StackableId = 39509 File = "TwitchCommerce_01" HideIfNotOwned = true AlwaysOwn = false CanDrop = false Rarity = 0 DustPrice = 0 DustScale = 0 Hash = "83870c00f7afafabb02c963915637841" DropCategory = 0}
- ]
- ŧ Response ContentEncoding:
- ŧ Regions: got ping of japan: 290
- ŧ Web Request Removed: 31078853-1447-4eb0-97d8-95c56dce8f85
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 119
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 260
- ŧ Regions: got ping of south_africa: 187
- ŧ Regions: got ping of us_southeast: 121
- ŧ Regions: got ping of asia: 275
- ŧ Regions: got ping of hong_kong: 317
- ŧ Regions: got ping of spain: 61
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 275
- ŧ Regions: got ping of us_west: 187
- ŧ Regions: got ping of india: 157
- ŧ GET: http://149.202.211.208:80/account/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/account/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: bfd878a5-3eed-46ef-96ce-e7ecffb3d579
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 4d6fe5ff-d50f-4021-9518-e06500699609
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 192
- ŧ Regions: got ping of australia: 332
- ŧ Regions: got ping of japan: 289
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 117
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 263
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 120
- ŧ Regions: got ping of asia: 275
- ŧ Regions: got ping of hong_kong: 317
- ŧ Regions: got ping of spain: 61
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Sync Started for URL: http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- ŧ SyncFile Error: 404 Not Found
- for http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Regions: got ping of india_east: 274
- ŧ Regions: got ping of us_west: 187
- ŧ Regions: got ping of india: 157
- ŧ View.NavigateTo: Play, From: Root
- ŧ View.NavigateTo: Lobby, From: Play
- ŧ POST: http://149.202.211.208:80/ranking/teams
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/teams' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ GetTeams success for user: 852855219174907904 season: 6
- ŧ Web Request Removed: f3fab020-e3f0-4e66-921a-ec31856fe63f
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Couldn't find content for asset 00000000000000000000000000000000
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 446563FD261641815A0AD2AC00ACB53AFCD5406792853CDA7DDC9C33D619523F08FC601512EE49D6E96B6E8C3F0DCC1D0A2C66654D795A26AD2F262EC71180B49D5FE5BDF638E94AD2A52FB9CAF7557B9CFF3C8EB216BD25A78E16C87B796B01212E39C949068C7F59FEA8EB0A0366236D3E08387CABF5A88836CAC943FDAFD27B455A0A9E4593C7141D6AC1254A8439444321B1814663BF464BD8527475BF2D772BB8FD07A714E89B8B672331A5062AB6013190FD324722C932723BA01ABC9C41B2BC92AC618F7F916AB3B46F8C7CF189441B6962AFC556AAF5547E61547E488418E640754D2BF5BA484C81495D9985C7CD80E8F2F9D05F7DB2AB4702C8455E637407B6DFE2416149FCF531DA68A5A2 playMatchTicket 446563FD261641815A0AD2AC00ACB53AFCD5406792853CDA7DDC9C33D619523F08FC601512EE49D6E96B6E8C3F0DCC1D5A0F8E5FC8AC105CDDEA7761B7F26524
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: d5857b90-58fc-4c8e-94dd-a5e833c3f250
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: cbb72566-d0cd-41f8-b5c9-3306894cc0e5
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: fdfabe34-526a-4a7a-a542-2a6524704e5e
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding: gzip
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Web Request Removed: 65def380-bd97-4e60-a919-aae40a1bc539
- ŧ [GROUP STATE] Matchmaking result..
- {
- "Success": false,
- "MatchmakingTickets": null,
- "ConnectHost": null,
- "ConnectPort": 0,
- "TimeInQueue": 0,
- "ShouldNotRetry": false
- }
- ŧ [GROUP STATE] Matchmaking queue failure
- ŧ Request was cancelled without response
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Leave matchmaking queue result= True
- ŧ Web Request Removed: ff5f6826-d20d-4e99-937a-46a3f109cbd7
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 3e7805ad-1359-46be-9050-ba40c3eb0723
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 73810e90-3fe5-414f-a23f-68409ee0d44c
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 4983F29EBB39C5DDB8700F94C35F928C74BC334239AE7294563E2442FC89408F9F0639C9513C9CCE104FF8F09E45E43ABE0959568462420D6E5870AC35F8AEBD1A0B5BFA98FA9109DAE177281D5363AF3EFDC5246EAD6C59838E18FB43A068A388140776B5A3E407434CAF0B8DCCEB9238A628B9817694AE1BE716150B8C0B87E9B0F12B6ED022A5E6A2195207ADD7331E293F39E836743F08BF4E1B83C3C5E7142A3B3818AAA37113B8D0DCC8536520ECCA5745AE82ECA0AACE11C4B12951F451D54319E808D38E148A7668346D009282607B078A53FCA839B42AFB7EB107DFF2220DCE664F18E7831AEB67BF0CDC80DB71FF6059769F1BBBF8CAC0E38D164708FCE74479615300328322BAFC712F84 playMatchTicket 4983F29EBB39C5DDB8700F94C35F928C74BC334239AE7294563E2442FC89408F9F0639C9513C9CCE104FF8F09E45E43AA63ED7C7583AAC41D0ACEF6A120DD3A2
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: 1d12e8f5-0055-43d3-9df4-943698678b99
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: c831551e-a429-4272-b817-eacce9eac0d9
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: d229c62d-c2cd-4a86-b34d-6650fd75b936
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 180
- ŧ Regions: got ping of australia: 333
- ŧ Regions: got ping of japan: 289
- ŧ Regions: got ping of poland: 32
- ŧ Regions: got ping of us_east: 124
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 272
- ŧ Regions: got ping of south_africa: 196
- ŧ Regions: got ping of us_southeast: 121
- ŧ Regions: got ping of asia: 275
- ŧ Regions: got ping of hong_kong: 317
- ŧ Regions: got ping of spain: 61
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 274
- ŧ Sync Started for URL: http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- ŧ Regions: got ping of us_west: 187
- ŧ SyncFile Error: 404 Not Found
- for http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Regions: got ping of india: 157
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding:
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: 2f475c84-0b6a-450c-a493-2957fbb0bf2b
- ŧ Web Request Aborted: b7e5b485-c80d-49de-847b-e625d96aa2e0
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: d92e9b2b-3548-4e4e-8751-b8a68409b478
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 926813fe-e8f3-47fe-a151-3a117bbee5b5
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: ffe387f5-fc13-4a98-86f6-44c9bf4543e2
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 10EA324D9D8FD7BCB0A786E4CD942D00DBCAC074071EBB815251FF30AD117C69289EA87867085B4CA9B29A08F49C972304E90A132FDC3FAD8B65159E09FBFCF8F21F8EDDE9857330E2A5CF18F715BD9FC24271E2F82AA905900AFAD2CCBA04C1E518010DB8A2C935A1C22F1970B9923F8F900EAA8BDFE3DDC6D5CFFD6D172FEBFAA1F9081D302DB6C9F1B9C9D2B938A9702398FD4409AC1F722F4EC4F2116733ED6959B448B8B7333C3C63B22DEBE61C164BD73EEA586DE56280F7034DA29613935CA943F052790255AFFB70C00B25C3F7E58B4CC555683164EA95B19ACCC5D6CE260E7B515A349EF940D9711FC56F334213959DDD2D119375DBA57219913778B57EA5AEF3A44D1CBE49E13CC8B2223B playMatchTicket 10EA324D9D8FD7BCB0A786E4CD942D00DBCAC074071EBB815251FF30AD117C69289EA87867085B4CA9B29A08F49C97234D68B9276C97FD5A1242F1E57FB00A0C
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: d533720c-2e35-4984-8124-73c5b11b436d
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: e22addd0-25af-4b83-af10-a3eaf34f8eb9
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: aae9378d-9a17-49e1-a3af-bd5c78675edf
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding:
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: a7d8ec55-3416-44f3-a644-141f74d502b5
- ŧ Web Request Aborted: 7dc5ad42-e727-4306-835f-8af77776d3b9
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 5DB878AF9CFE8A3D6F7DF0F193EFBCB7C2067631AC160616C17C47B094861E528A5421949F8C2CC43B9E13764ED26CAEB65737D71E253757FA87EF0697C2BE086F063F45A1E193A041B2714189D8760D47DC4DDB514839619576F784E48A8E9CBA6B353D5D2C65DE875BE189F6D85B2B4C07F5AE8181D02F361D9D3A91E6B9593DEEB143091495108FE4727D1E061DB7B73D7EC52C9E7305BFBD6C92020AFF4F8A5B2762E6C460497BF4658905333A783653B325AB8F78A858D8E97F6B631D44497DBE49116C9A3B5A8082FC7B313383D9CA70D796F52F889F11DD9AC99436166EFBB85B96E68AB8FB7E1D4813E15876426094B666E1F1DA16E757350A47BBF3AB3CA8E7ED3DACFD1787B27943BB7C4A playMatchTicket 5DB878AF9CFE8A3D6F7DF0F193EFBCB7C2067631AC160616C17C47B094861E528A5421949F8C2CC43B9E13764ED26CAE07BE61F6FF577E0865A9121EFEF9F122
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: b3e5c7ed-9d7c-444a-93e0-4714378ce77a
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 089630ca-9e2e-4bba-b2a8-2e96372de9ba
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding:
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: 930b6911-eade-4ed2-8b2f-4fe812a0ac52
- ŧ Web Request Aborted: f7e8ab0b-1f73-448a-b8ca-8da089a2c57e
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 0FC40B3EA545A4C29CF50923A813C22EBE9F810C063E9EA15A9DFB3EF50F9CCA1BDD9BD6ED398B22B73F113245DE3154F531AED9B722624AD9A5B38E0EA1768D367DCCB145632B4E46682336D2CACBEFDDD3BB1CC5D799411ED08F4F1822BC6179020023D0D602972B89DD94C217D3ADA8BDEDFF689A2393F07304D32CB0F330DC93FFB258A1747FBA6378F0F4117C9E3E104979E4903B93BF7833C53BCB0B8EFF1B4372244ABC79531B4F9EA6B75265CDF0A768FD0738DFD3B971238549A9F50711D6360EA28CB701534B79EB80219E05B3C2672ED0A6019B04B4DF040325E85076862BA4065B0F75AB397152592E106E995CFBD1C9AD259BC0F35E496AFA68958AAB3D41B8932661D69DD6305D4B63 playMatchTicket 0FC40B3EA545A4C29CF50923A813C22EBE9F810C063E9EA15A9DFB3EF50F9CCA1BDD9BD6ED398B22B73F113245DE3154A18A395660381AB64E91B53623CDB6D5
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: fc9b6ba6-8553-4ef1-b644-2b2b46c4cf8f
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 89f27f3f-52ae-4355-91c4-0edb0f230e1f
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: b7040dca-426d-49eb-bf80-d478f3f11519
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 8935eac1-556c-4060-be75-2b930cd0ddd3
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Response ContentEncoding:
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Got matchmaking response even though request is not active: {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ Web Request Removed: 329378e9-f57e-4e4e-991e-a3f52176eff6
- ŧ Web Request Aborted: 720bdbd6-35bc-418b-84c5-be164f3671a0
- ŧ POST: http://149.202.211.208:80/auth/refresh/v1
- ŧ Creating connection: 'http://149.202.211.208:80/auth/refresh/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 48527cbe-8794-4fd6-8014-80a9f71be157
- ŧ GET: http://149.202.211.208:80/matches/regions/v1?
- ŧ Creating connection: 'http://149.202.211.208:80/matches/regions/v1?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ Web Request Removed: 63088e32-7cbe-4310-a1fe-3d99c1e536f4
- ŧ Regions: Start resolving host 155.133.240.166 at eu_west
- ŧ Regions: Start resolving host 162.254.194.141 at us_southwest
- ŧ Regions: Start resolving host 155.133.227.84 at australia
- ŧ Regions: Start resolving host 45.121.187.65 at japan
- ŧ Regions: Start resolving host 155.133.231.176 at poland
- ŧ Regions: Start resolving host 208.78.165.230 at us_east
- ŧ Regions: Start resolving host 190.216.121.69 at peru
- ŧ Regions: Start resolving host 155.133.224.83 at south_america
- ŧ Regions: Start resolving host 155.133.238.45 at south_africa
- ŧ Regions: Start resolving host 155.133.234.87 at us_southeast
- ŧ Regions: Start resolving host 45.121.185.66 at asia
- ŧ Regions: Start resolving host 155.133.244.165 at hong_kong
- ŧ Regions: Start resolving host 155.133.247.151 at spain
- ŧ Regions: Start resolving host 155.133.249.94 at chile
- ŧ Regions: Start resolving host 155.133.228.162 at eu_east
- ŧ Regions: Start resolving host 185.25.181.70 at eu_north
- ŧ Regions: Start resolving host 155.133.232.23 at india_east
- ŧ Regions: Start resolving host 192.69.96.168 at us_west
- ŧ Regions: Start resolving host 155.133.233.23 at india
- ŧ Regions: Starting to ping eu_west
- ŧ Regions: Starting to ping us_southwest
- ŧ Regions: Starting to ping australia
- ŧ Regions: Starting to ping japan
- ŧ Regions: Starting to ping poland
- ŧ Regions: Starting to ping us_east
- ŧ Regions: Starting to ping peru
- ŧ Regions: Starting to ping south_america
- ŧ Regions: Starting to ping south_africa
- ŧ Regions: Starting to ping us_southeast
- ŧ Regions: Starting to ping asia
- ŧ Regions: Starting to ping hong_kong
- ŧ Regions: Starting to ping spain
- ŧ Regions: Starting to ping chile
- ŧ Regions: Starting to ping eu_east
- ŧ Regions: Starting to ping eu_north
- ŧ Regions: Starting to ping india_east
- ŧ Regions: Starting to ping us_west
- ŧ Regions: Starting to ping india
- ŧ Regions: got ping of eu_west: 37
- ŧ Regions: got ping of us_southwest: 185
- ŧ Regions: got ping of australia: 332
- ŧ Regions: got ping of japan: 288
- ŧ Regions: got ping of poland: 34
- ŧ Regions: got ping of us_east: 154
- ŧ Regions: got ping of peru: 201
- ŧ Regions: got ping of south_america: 261
- ŧ Regions: got ping of south_africa: 186
- ŧ Regions: got ping of us_southeast: 121
- ŧ Regions: got ping of asia: 274
- ŧ Regions: got ping of hong_kong: 317
- ŧ Regions: got ping of spain: 61
- ŧ Regions: got ping of chile: 230
- ŧ Regions: got ping of eu_east: 39
- ŧ Regions: got ping of eu_north: 7
- ŧ Regions: got ping of india_east: 274
- ŧ Regions: got ping of us_west: 187
- ŧ Regions: got ping of india: 157
- ŧ Sync Started for URL: http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- ŧ SyncFile Error: 404 Not Found
- for http://client.battlerite.com/live/Seasons.def.json\Seasons.def.json
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 4e80dbe1-def9-4cec-ac2b-4ff613eecba3
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 7AE23F239B944384211EA1A51759986E2CF8D65970FAA51CC0AB77CD8A50D678C94EAC12FDEAF9D2ED101CCFFCA32D56823C75EA8BE4F7BF9C96715AEE403C99FBF2B8C95CFD50C998217D179969941BEC9CC767398F1CBE1D14A65C546C1B558995ECFAC52AC4B02AE806091479D18CA7A35246D771E746883F5465B8DB26B2B649483A86E5D51238192F15D1AD0C21E9BD875521A4469F81CD0B82E13C4F0C073A84D022B2BE6DB25D99E0997E690A09A5EEC6E0AF7479D04DAB298C6427DAFE7CCB67FADCC0D80AD36C0CA13C7624A6453447948AB023AD4FBEF797B51DF62FD5DF2EE86197AC304AB9A838B83D695563095D6A3AE859458FDB565D5273A35E0366B74E53E79298A7A182C8AFE88A playMatchTicket 7AE23F239B944384211EA1A51759986E2CF8D65970FAA51CC0AB77CD8A50D678C94EAC12FDEAF9D2ED101CCFFCA32D56C3827D6675A0E98ADC158F6B89A64714
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: e3071561-f6f7-4ef2-8122-96d7cb8cf36e
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: c3d943c2-1333-4694-9378-9e993a3da85a
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding: gzip
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- ŧ Web Request Removed: 647c0663-c473-4648-8455-d9822db7e863
- ŧ Web Request Aborted: 0b87b3a6-9058-4a68-ac3f-dbe35f011d92
- ŧ View.NavigateTo: LobbyChampionSelect, From: Lobby
- ŧ View.NavigateTo: Lobby, From: LobbyChampionSelect
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket A8315F0880B9FD00B0DD01E2F718EBA19C34A8724D118BA62989FE25587721EF2444FEDD6C6EA5A74B41A41DB3CD0FAD716030425F4D1CEE9131F42023833182178AEC562C7FACB5ACCEC7F5C47FBA69BA7C4A44E55B0B5DD55BBE3327911746B4B3819D900140791978955C40C60A6071AA3EFF925EA98C1B4EC439866DD61A3E1D7B98EA58717CE41B366989CBF71D70D557F75218058EE3DC75D22D35CD98999793DFE1E6414520B4C0A7DBF8EA977663E8CC9628F06F22C010FEF9AD1B6C2EE4C680761AC7074A30F0579285669D5F6C00C4157DF501C832CB9DA84A4AEFDD01010153363D76190A89DBD4B70AEAC467D456F6B452E8BD9D157D1AD773D4108463DDEB15C2210EC6524CF229EF13 playMatchTicket A8315F0880B9FD00B0DD01E2F718EBA19C34A8724D118BA62989FE25587721EF2444FEDD6C6EA5A74B41A41DB3CD0FAD276AD3880A2B057F5A9AAE76E395A287
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: be3f8528-aaaa-446e-99eb-f571f4f05575
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 7c6a02ac-4812-4878-8c93-ac21e3f3dff6
- ŧ POST: http://149.202.211.208:80/account/stats/ui/events
- ŧ Creating connection: 'http://149.202.211.208:80/account/stats/ui/events' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: 6d90e9ce-a406-4fda-b3e4-49bba888fb37
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Play Notification Sound: System
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- ŧ Response ContentEncoding: gzip
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":16,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":24,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":32,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Leave matchmaking queue result= True
- ŧ Clearing matchmaking state..
- ŧ Web Request Removed: efb16e77-c009-4ec0-8531-896663719ecf
- ŧ Web Request Aborted: fe6516aa-ec08-4e5b-8e09-260f891f54d5
- ŧ POST: http://149.202.211.208:80/ranking/teams
- ŧ Creating connection: 'http://149.202.211.208:80/ranking/teams' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ Response ContentEncoding: gzip
- ŧ GetTeams success for user: 852855219174907904 season: 6
- ŧ Web Request Removed: d64ae749-a46f-4d44-ac4a-3e166fc9dc76
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- ŧ [GROUP STATE] Everyone is ready. Collecting tickets and fetching own ticket..
- ŧ Play Notification Sound: General
- ŧ POST: http://149.202.211.208:80/account/matchmaking-ticket/v1
- ŧ Creating connection: 'http://149.202.211.208:80/account/matchmaking-ticket/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ [GROUP STATE] Finished fetching matchmakingTicket 4569140D201346F0D5125940D8CD084706003F80AFA14E238506AA5025270DF22180B3D873C79D21B7FCCD43602D199F8D9416CC952A420CD06C05FAF3EB0AB867A1C4044DFD09B4BE44703BFDFF4E67DFBD6AF1DB5320E82611C438E2FB27661338B1DFA07A9729BC24B6ED6B88ADAF27F4A73E4F932FFC628AE1EC937525FF0B1D6A89EB5ADD3F957B550A9104CC10EB928BFC95E55EF6F9298D2F3DF9EA1FD45DE0A344A7E9E645FAC7C5F4556F48FCC48560D5774FE40B81044C36CF1AADCC0F83592B2A5014E05F3A5CF0BF5B77D29707860B1C5EB3AB07349B13D50159A245500AF4C6C2C2DA656AD0C33165B3DD0EE74672B25A480FFAE5A2A4B1800066EC247465C699ACC208E0F2E09B4E06 playMatchTicket 4569140D201346F0D5125940D8CD084706003F80AFA14E238506AA5025270DF22180B3D873C79D21B7FCCD43602D199FBE123491B013AD2C536CDF6D0947B6D5
- ŧ [GROUP STATE] Ticket fetch successful.
- ŧ Web Request Removed: 1e795b44-af64-4947-b486-7ad1a5581a80
- ŧ [GROUP STATE] Have all tickets. Entering matchmaking queue...
- ŧ [GROUP STATE] Starting matchmaking, queueTypes(QUICK3V3UNRANKED)
- ŧ Entering QUICK3V3UNRANKED queue(s) with regions eu_north
- ŧ POST: http://149.202.211.208:80/matchmaking/queue/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/queue/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ Response ContentEncoding:
- ŧ Web Request Removed: b6b482ba-7bd7-4f22-867e-4726157ea7b2
- ŧ POST: http://149.202.211.208:80/matchmaking/leave/v1
- ŧ Creating connection: 'http://149.202.211.208:80/matchmaking/leave/v1' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = Online, Host = , Port = 0 }
- ŧ Response ContentEncoding:
- {"matchId":null,"host":null,"port":0,"timeInQueue":0,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- {"matchId":null,"host":null,"port":0,"timeInQueue":8,"regionAvailable":true,"status":0,"code":0,"message":null,"property":null}
- ŧ Web Request Removed: 69cad16b-a352-4061-b1a2-dc1136e6c402
- ŧ [GROUP STATE] Matchmaking result..
- {
- "Success": false,
- "MatchmakingTickets": null,
- "ConnectHost": null,
- "ConnectPort": 0,
- "TimeInQueue": 0,
- "ShouldNotRetry": false
- }
- ŧ [GROUP STATE] Matchmaking queue failure
- ŧ Request was cancelled without response
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [CHAT] Got presence type Available -- status= Available customStatus= { Type = MatchmakingQuickmatch, Host = , Port = 0 }
- ŧ Response ContentEncoding: gzip
- ŧ Leave matchmaking queue result= True
- ŧ Web Request Removed: e318548b-5733-4c56-8253-671316810cb6
- ŧ GET: http://149.202.211.208:80/twitch/goods?
- ŧ Creating connection: 'http://149.202.211.208:80/twitch/goods?' versionHeader: 'Bloodgate=198,Gameplay=198'
- ŧ - Accept Compression (gzip).
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