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Jun 19th, 2018
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  1. {
  2. "itemName": "protectoratehandcannon",
  3. "price": 1000,
  4. "maxStack": 1,
  5. "rarity": "Legendary",
  6. "description": "A powerful experimental weapon designed by the Terrene Protectorate.",
  7. "shortdescription": "Protector's Handgun",
  8. "tooltipKind": "gun",
  9. "category": "pistol",
  10. "twoHanded": true,
  11. "itemTags": [
  12. "weapon",
  13. "ranged",
  14. "pistol"
  15. ],
  16. "level": 7,
  17. "inventoryIcon": "fixedprotectorspistol.png",
  18. "animation": "/items/active/weapons/ranged/gun.animation",
  19. "animationParts": {
  20. "butt": "",
  21. "middle": "fixedprotectorspistol.png",
  22. "barrel": "",
  23. "muzzleFlash": "/items/active/weapons/ranged/unrand/spaceplasmarifle/muzzleflash.png"
  24. },
  25. "animationCustom": {
  26. "lights": {
  27. "glow": {
  28. "active": true,
  29. "position": [
  30. 0.75,
  31. 0.5
  32. ],
  33. "color": [
  34. 101,
  35. 52,
  36. 120
  37. ]
  38. }
  39. },
  40. "animationCustom": {
  41. "sounds": {
  42. "fire": [
  43. "/sfx/gun/plasma_ar1.ogg"
  44. ]
  45. }
  46. },
  47. "baseOffset": [
  48. 0.25,
  49. 0
  50. ],
  51. "muzzleOffset": [
  52. 0.5,
  53. 0
  54. ],
  55. "scripts": [
  56. "/items/active/weapons/ranged/gun.lua"
  57. ],
  58. "elementalType": "physical",
  59. "primaryAbility": {
  60. "scripts": [
  61. "/items/active/weapons/ranged/gunfire.lua"
  62. ],
  63. "class": "GunFire",
  64. "fireTime": 0.8,
  65. "baseDps": 10,
  66. "energyUsage": 25,
  67. "inaccuracy": 0,
  68. "projectileCount": 1,
  69. "fireType": "auto",
  70. "projectileType": "blueplasmabullet",
  71. "projectileParameters": {
  72. "knockback": 13
  73. },
  74. "stances": {
  75. "idle": {
  76. "armRotation": 0,
  77. "weaponRotation": 0,
  78. "twoHanded": true,
  79. "allowRotate": true,
  80. "allowFlip": true
  81. },
  82. "fire": {
  83. "duration": 0,
  84. "armRotation": 3,
  85. "weaponRotation": 3,
  86. "twoHanded": true,
  87. "allowRotate": false,
  88. "allowFlip": false
  89. },
  90. "cooldown": {
  91. "duration": 0.15,
  92. "armRotation": 3,
  93. "weaponRotation": 3,
  94. "twoHanded": true,
  95. "allowRotate": false,
  96. "allowFlip": false
  97. }
  98. }
  99. },
  100. "altAbilityType": "tactical_shot",
  101. "builder": "/items/buildscripts/buildunrandweapon.lua"
  102. }
  103. }
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