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  1. GameView Start
  2. Possible achievement: Base_CumulativeDamage, progress: 44.2727272727273
  3. Possible achievement: Base_CumulativeHeal, progress: 153.5
  4. Possible achievement: Base_LargeAttack
  5. Possible achievement: Base_LastHeroStanding
  6. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  7. Possible achievement: Base_NoCards
  8. Possible achievement: Base_NoPowers
  9. Possible achievement: Base_RedirectMany
  10. Possible achievement: Base_WinFullHP
  11. Possible achievement: Base_WinGame
  12. GameController puts Zombie Servant into play.
  13. GameController puts Zombie Servant into play.
  14. GameController puts Zombie Servant into play.
  15. GameController puts Zombie Servant into play.
  16. GameController puts Zombie Servant into play.
  17. GloomWeaver shuffles their the villain deck.
  18. Went to GloomWeaver's Start phase.
  19. Went from GloomWeaver's Start phase to PlayCard phase.
  20. GameController plays Strength of the Grave.
  21. Went from GloomWeaver's PlayCard phase to End phase.
  22. Zombie Servant initiates 3 Melee damage to Freedom Five Legacy.
  23. Strength of the Grave increases the damage dealt by Zombie Servant by 5.
  24. Zombie Servant deals Freedom Five Legacy 8 Melee damage.
  25. Freedom Five Legacy is now at 24 HP.
  26. Zombie Servant initiates 3 Melee damage to Freedom Six Tachyon.
  27. Strength of the Grave increases the damage dealt by Zombie Servant by 5.
  28. Zombie Servant deals Freedom Six Tachyon 8 Melee damage.
  29. Freedom Six Tachyon is now at 20 HP.
  30. Zombie Servant initiates 3 Melee damage to The Wraith.
  31. Strength of the Grave increases the damage dealt by Zombie Servant by 5.
  32. Zombie Servant deals The Wraith 8 Melee damage.
  33. The Wraith is now at 18 HP.
  34. Zombie Servant initiates 3 Melee damage to Dr. Medico.
  35. Strength of the Grave increases the damage dealt by Zombie Servant by 5.
  36. Zombie Servant deals Dr. Medico 8 Melee damage.
  37. Dr. Medico is now at 16 HP.
  38. Zombie Servant initiates 3 Melee damage to The Idealist.
  39. Strength of the Grave increases the damage dealt by Zombie Servant by 5.
  40. Zombie Servant deals The Idealist 8 Melee damage.
  41. The Idealist is now at 16 HP.
  42. Went from GloomWeaver's End phase to Legacy's Start phase.
  43. Went from Legacy's Start phase to PlayCard phase.
  44. GameController plays Flying Smash.
  45. Freedom Five Legacy initiates 3 Melee damage to Zombie Servant.
  46. Strength of the Grave reduces the damage dealt to Zombie Servant by Freedom Five Legacy by 1.
  47. Freedom Five Legacy deals Zombie Servant 2 Melee damage.
  48. Zombie Servant is now at 0 HP.
  49. Freedom Five Legacy's Overwatch destroys Zombie Servant!
  50. GameController moved Zombie Servant to the villain trash.
  51. Freedom Five Legacy initiates 3 Melee damage to Zombie Servant.
  52. Strength of the Grave reduces the damage dealt to Zombie Servant by Freedom Five Legacy by 1.
  53. Freedom Five Legacy deals Zombie Servant 2 Melee damage.
  54. Zombie Servant is now at 0 HP.
  55. Freedom Five Legacy's Overwatch destroys Zombie Servant!
  56. GameController moved Zombie Servant to the villain trash.
  57. Freedom Five Legacy initiates 3 Melee damage to Zombie Servant.
  58. Strength of the Grave reduces the damage dealt to Zombie Servant by Freedom Five Legacy by 1.
  59. Freedom Five Legacy deals Zombie Servant 2 Melee damage.
  60. Zombie Servant is now at 0 HP.
  61. Freedom Five Legacy's Overwatch destroys Zombie Servant!
  62. GameController moved Zombie Servant to the villain trash.
  63. GameController moved Flying Smash to Legacy's trash.
  64. Went from Legacy's PlayCard phase to UsePower phase.
  65. Legacy uses the power on Freedom Five Legacy.
  66. Freedom Five Legacy's Overwatch plays Strained Superego.
  67. Went from Legacy's UsePower phase to DrawCard phase.
  68. Legacy draws Heroic Interception.
  69. Went from Legacy's DrawCard phase to End phase.
  70. Went from Legacy's End phase to Tachyon's Start phase.
  71. Went from Tachyon's Start phase to PlayCard phase.
  72. GameController plays Pushing The Limits.
  73. Pushing The Limits increased the action count of PlayCard by 1.
  74. GameController plays Sucker Punch.
  75. Sucker Punch destroys Zombie Servant!
  76. GameController moved Zombie Servant to the villain trash.
  77. GameController moved Sucker Punch to Tachyon's trash.
  78. Went from Tachyon's PlayCard phase to UsePower phase.
  79. Tachyon uses the power on Freedom Six Tachyon.
  80. Legacy draws Heroic Interception.
  81. Tachyon draws Supersonic Response.
  82. Void Guard The Idealist draws Flying Stabby Knives.
  83. The Wraith draws Trust Fund.
  84. Void Guard Dr. Medico draws Flare Up.
  85. Pushing The Limits increased the action count of DrawCard by 1.
  86. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  87. Tachyon draws Accelerated Assault.
  88. Tachyon draws Nimble Strike.
  89. Went from Tachyon's DrawCard phase to End phase.
  90. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  91. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  92. GameController plays Conceptualize.
  93. Conceptualize puts Giant Floaty Head into play.
  94. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  95. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  96. Conceptualize was moved under Giant Floaty Head.
  97. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  98. Void Guard The Idealist uses the power on Giant Floaty Head.
  99. Giant Floaty Head destroys Conceptualize!
  100. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  101. Void Guard The Idealist draws Strained Superego.
  102. Void Guard The Idealist draws Bright Idea.
  103. Giant Floaty Head destroys Strength of the Grave!
  104. GameController moved Strength of the Grave to the villain trash.
  105. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  106. Void Guard The Idealist draws Bright Idea.
  107. Went from Void Guard The Idealist's DrawCard phase to End phase.
  108. Strained Superego destroys Giant Floaty Head!
  109. GameController moved Giant Floaty Head to Void Guard The Idealist's trash.
  110. Void Guard The Idealist draws Spark of Inspiration.
  111. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  112. Went from The Wraith's Start phase to PlayCard phase.
  113. ***** LOADED UNDO FILE: undo-20-TheWraith-PlayCard *****
  114. Possible achievement: Base_CumulativeDamage, progress: 44.2727272727273
  115. Possible achievement: Base_CumulativeHeal, progress: 153.5
  116. Possible achievement: Base_LargeAttack
  117. Possible achievement: Base_LastHeroStanding
  118. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  119. Possible achievement: Base_NoCards
  120. Possible achievement: Base_NoPowers
  121. Possible achievement: Base_RedirectMany
  122. Possible achievement: Base_WinFullHP
  123. Possible achievement: Base_WinGame
  124. ***** LOADED UNDO FILE: undo-18-VoidGuardTheIdealist-End *****
  125. Possible achievement: Base_CumulativeDamage, progress: 44.2727272727273
  126. Possible achievement: Base_CumulativeHeal, progress: 153.5
  127. Possible achievement: Base_LargeAttack
  128. Possible achievement: Base_LastHeroStanding
  129. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  130. Possible achievement: Base_NoCards
  131. Possible achievement: Base_NoPowers
  132. Possible achievement: Base_RedirectMany
  133. Possible achievement: Base_WinFullHP
  134. Possible achievement: Base_WinGame
  135. Went from Void Guard The Idealist's DrawCard phase to End phase.
  136. Strained Superego destroys Giant Floaty Head!
  137. GameController moved Giant Floaty Head to Void Guard The Idealist's trash.
  138. Void Guard The Idealist draws Spark of Inspiration.
  139. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  140. Went from The Wraith's Start phase to PlayCard phase.
  141. GameController plays Impromptu Invention.
  142. The Wraith draws Impromptu Invention.
  143. Impromptu Invention puts Infrared Eyepiece into play.
  144. The Wraith shuffles their The Wraith's deck.
  145. Impromptu Invention plays Impromptu Invention.
  146. The Wraith draws Throat Jab.
  147. Impromptu Invention puts Smoke Bombs into play.
  148. The Wraith shuffles their The Wraith's deck.
  149. Impromptu Invention plays Utility Belt.
  150. GameController moved Impromptu Invention to The Wraith's trash.
  151. GameController moved Impromptu Invention to The Wraith's trash.
  152. Utility Belt increased the action count of UsePower by 1.
  153. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  154. The Wraith uses the power on Infrared Eyepiece.
  155. Revealed card: Sable Pin
  156. Revealed card: Crimson Pin
  157. Infrared Eyepiece moved Crimson Pin from GloomWeaver's revealed cards to the villain deck.
  158. Infrared Eyepiece moved Sable Pin from GloomWeaver's revealed cards to the bottom of the villain deck.
  159. The Wraith draws Stun Bolt.
  160. The Wraith uses the power on The Wraith.
  161. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  162. Went from The Wraith's UsePower phase to DrawCard phase.
  163. The Wraith draws Throwing Knives.
  164. Went from The Wraith's DrawCard phase to End phase.
  165. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  166. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  167. GameController plays Flare Up.
  168. Dr. Medico initiates 3 Energy damage to Zombie Servant.
  169. Dr. Medico deals Zombie Servant 3 Energy damage.
  170. Zombie Servant is now at -1 HP.
  171. Dr. Medico's Clinical Consult destroys Zombie Servant!
  172. GameController moved Zombie Servant to the villain trash.
  173. Flare Up caused Dr. Medico to regain 1 HP. HP is now 17.
  174. Flare Up caused Freedom Five Legacy to regain 1 HP. HP is now 25.
  175. GameController moved Flare Up to Void Guard Dr. Medico's trash.
  176. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  177. Void Guard Dr. Medico uses the power on Dr. Medico.
  178. Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
  179. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  180. Void Guard Dr. Medico draws Positive Prognosis.
  181. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  182. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  183. Went from Freedom Tower's Start phase to PlayCard phase.
  184. GameController plays Legacy's Landing Pad.
  185. Went from Freedom Tower's PlayCard phase to End phase.
  186. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  187. Went from GloomWeaver's Start phase to PlayCard phase.
  188. GameController plays Crimson Pin.
  189. GameController moved Crimson Pin from the villain deck next to Freedom Five Legacy.
  190. Went from GloomWeaver's PlayCard phase to End phase.
  191. Went from GloomWeaver's End phase to Legacy's Start phase.
  192. Went from Legacy's Start phase to PlayCard phase.
  193. GameController plays Fortitude.
  194. Went from Legacy's PlayCard phase to UsePower phase.
  195. Legacy uses the power on Freedom Five Legacy.
  196. Freedom Five Legacy's Overwatch plays Karate Robot.
  197. Went from Legacy's UsePower phase to DrawCard phase.
  198. Legacy draws Inspiring Presence.
  199. Went from Legacy's DrawCard phase to End phase.
  200. GloomWeaver initiates 3 Toxic damage to Freedom Five Legacy.
  201. Legacy's Landing Pad increases the damage dealt by GloomWeaver by 1.
  202. Fortitude cannot reduce the damage, because it is irreducible.
  203. GloomWeaver deals Freedom Five Legacy 4 Toxic damage.
  204. Freedom Five Legacy is now at 21 HP.
  205. Went from Legacy's End phase to Tachyon's Start phase.
  206. Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
  207. Freedom Six Tachyon deals Freedom Six Tachyon 2 Sonic damage.
  208. Freedom Six Tachyon is now at 18 HP.
  209. Pushing The Limits increased the action count of PlayCard by 1.
  210. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  211. GameController plays Synaptic Interruption.
  212. GameController plays Nimble Strike.
  213. Freedom Six Tachyon initiates 1 Melee damage to GloomWeaver.
  214. Freedom Six Tachyon deals GloomWeaver 1 Melee damage.
  215. GloomWeaver is now at 89 HP.
  216. Tachyon draws Nimble Strike.
  217. GameController moved Nimble Strike to Tachyon's trash.
  218. Went from Tachyon's PlayCard phase to UsePower phase.
  219. Tachyon uses the power on Freedom Six Tachyon.
  220. Legacy draws Motivational Charge.
  221. Tachyon draws Quick Insight.
  222. Void Guard The Idealist draws Strained Superego.
  223. The Wraith draws Razor Ordnance.
  224. Void Guard Dr. Medico draws Second Opinion.
  225. Pushing The Limits increased the action count of DrawCard by 1.
  226. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  227. Tachyon draws Fleet of Foot.
  228. Tachyon draws Quick Insight.
  229. Went from Tachyon's DrawCard phase to End phase.
  230. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  231. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  232. GameController plays Flying Stabby Knives.
  233. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  234. Void Guard The Idealist uses the power on The Idealist.
  235. Void Guard The Idealist draws Vivid Thoughts.
  236. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Karate Robot.
  237. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  238. Void Guard The Idealist draws Flying Stabby Knives.
  239. Went from Void Guard The Idealist's DrawCard phase to End phase.
  240. Strained Superego moved Spark of Inspiration from under Karate Robot under Flying Stabby Knives.
  241. Void Guard The Idealist uses the power on Strained Superego.
  242. Strained Superego plays Bright Idea.
  243. Void Guard The Idealist draws Monster of Id.
  244. Monster of Id puts Monster of Id into play.
  245. Bright Idea puts Giant Floaty Head into play.
  246. Bright Idea moved Bored Now from Void Guard The Idealist's deck under Giant Floaty Head.
  247. Bright Idea was moved under Karate Robot.
  248. Monster of Id moved Bright Idea from under Karate Robot under Monster of Id.
  249. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  250. Went from The Wraith's Start phase to PlayCard phase.
  251. GameController plays Mega Computer.
  252. Utility Belt increased the action count of UsePower by 1.
  253. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  254. The Wraith uses the power on Infrared Eyepiece.
  255. Revealed card: Vast Following
  256. Revealed card: Cursed Acolyte
  257. Infrared Eyepiece moved Vast Following from GloomWeaver's revealed cards to the villain deck.
  258. Infrared Eyepiece moved Cursed Acolyte from GloomWeaver's revealed cards to the bottom of the villain deck.
  259. The Wraith draws Combat Stance.
  260. The Wraith uses the power on The Wraith.
  261. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  262. Went from The Wraith's UsePower phase to DrawCard phase.
  263. The Wraith draws Throat Jab.
  264. Went from The Wraith's DrawCard phase to End phase.
  265. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  266. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  267. GameController plays Experimental Medicine.
  268. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  269. Void Guard Dr. Medico uses the power on Dr. Medico.
  270. Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
  271. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  272. Void Guard Dr. Medico draws Intensive Care.
  273. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  274. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  275. Went from Freedom Tower's Start phase to PlayCard phase.
  276. GameController plays Entry Point.
  277. Entry Point moved Legacy's Landing Pad under Entry Point.
  278. Went from Freedom Tower's PlayCard phase to End phase.
  279. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  280. Went from GloomWeaver's Start phase to PlayCard phase.
  281. GameController plays Vast Following.
  282. GloomWeaver shuffles their the villain trash.
  283. Revealed card: Zombie Servant
  284. Revealed card: Zombie Servant
  285. Revealed card: Zombie Servant
  286. Revealed card: Zombie Servant
  287. Revealed card: Strength of the Grave
  288. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  289. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  290. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  291. Vast Following moved Zombie Servant from GloomWeaver's revealed cards to the villain trash.
  292. Vast Following moved Strength of the Grave from GloomWeaver's revealed cards to the villain trash.
  293. Vast Following plays Ophidia, the Deceiver.
  294. GameController moved Vast Following to the villain trash.
  295. Went from GloomWeaver's PlayCard phase to End phase.
  296. Ophidia, the Deceiver initiates 6 Toxic damage to Freedom Five Legacy.
  297. Entry Point increases the damage dealt by Ophidia, the Deceiver by 1.
  298. Fortitude reduces the damage dealt to Freedom Five Legacy by Ophidia, the Deceiver by 1.
  299. Ophidia, the Deceiver deals Freedom Five Legacy 6 Toxic damage.
  300. Freedom Five Legacy is now at 15 HP.
  301. Went from GloomWeaver's End phase to Legacy's Start phase.
  302. Went from Legacy's Start phase to PlayCard phase.
  303. GameController plays Inspiring Presence.
  304. Inspiring Presence caused Freedom Five Legacy to regain 1 HP. HP is now 16.
  305. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 19.
  306. Inspiring Presence caused The Idealist to regain 1 HP. HP is now 17.
  307. Inspiring Presence caused The Wraith to regain 1 HP. HP is now 19.
  308. Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
  309. Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
  310. Inspiring Presence caused Dr. Medico to regain 5 HP. HP is now 22.
  311. Went from Legacy's PlayCard phase to UsePower phase.
  312. Legacy uses the power on Freedom Five Legacy.
  313. Freedom Five Legacy's Overwatch plays Vivid Thoughts.
  314. Revealed card: Hedgy Hogs
  315. Revealed card: Conceptualize
  316. Revealed card: Giant Floaty Head
  317. Vivid Thoughts puts Giant Floaty Head into play.
  318. Vivid Thoughts puts Conceptualize into play.
  319. Conceptualize puts Karate Robot into play.
  320. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  321. Conceptualize moves 1 cards to the top of Void Guard The Idealist's Deck.
  322. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  323. Conceptualize was moved under Karate Robot.
  324. Vivid Thoughts puts Hedgy Hogs into play.
  325. The Idealist initiates 2 Melee damage to Crimson Pin.
  326. Monster of Id increases the damage dealt by The Idealist by 1.
  327. Inspiring Presence increases the damage dealt by The Idealist by 1.
  328. The Idealist deals Crimson Pin 4 Melee damage.
  329. Crimson Pin is now at 5 HP.
  330. The Idealist initiates 2 Melee damage to Ophidia, the Deceiver.
  331. Monster of Id increases the damage dealt by The Idealist by 1.
  332. Inspiring Presence increases the damage dealt by The Idealist by 1.
  333. The Idealist deals Ophidia, the Deceiver 4 Melee damage.
  334. Ophidia, the Deceiver is now at 4 HP.
  335. Hedgy Hogs was moved under Karate Robot.
  336. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  337. Went from Legacy's UsePower phase to DrawCard phase.
  338. Legacy draws Surge of Strength.
  339. Went from Legacy's DrawCard phase to End phase.
  340. GloomWeaver initiates 3 Toxic damage to Freedom Five Legacy.
  341. Smoke Bombs redirects the damage dealt from Freedom Five Legacy to Dr. Medico.
  342. Smoke Bombs cannot reduce the damage, because it is irreducible.
  343. Entry Point increases the damage dealt by GloomWeaver by 1.
  344. GloomWeaver deals Dr. Medico 4 Toxic damage.
  345. Dr. Medico is now at 18 HP.
  346. Went from Legacy's End phase to Tachyon's Start phase.
  347. Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
  348. Synaptic Interruption redirects the damage dealt from Freedom Six Tachyon to Crimson Pin.
  349. Synaptic Interruption destroys itself!
  350. GameController moved Synaptic Interruption to Tachyon's trash.
  351. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  352. Freedom Six Tachyon deals Crimson Pin 3 Sonic damage.
  353. Crimson Pin is now at 2 HP.
  354. Pushing The Limits destroys itself!
  355. GameController moved Pushing The Limits to Tachyon's trash.
  356. Went from Tachyon's Start phase to PlayCard phase.
  357. GameController plays Fleet of Foot.
  358. Legacy draws Next Evolution.
  359. Tachyon draws Pushing The Limits.
  360. Void Guard The Idealist draws Bored Now.
  361. The Wraith draws Trust Fund.
  362. Void Guard Dr. Medico draws Triage.
  363. Fleet of Foot plays Pushing The Limits.
  364. Pushing The Limits increased the action count of PlayCard by 1.
  365. GameController moved Fleet of Foot to Tachyon's trash.
  366. GameController plays Hypersonic Assault.
  367. Freedom Six Tachyon initiates 1 Sonic damage to GloomWeaver.
  368. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  369. Freedom Six Tachyon deals GloomWeaver 2 Sonic damage.
  370. GloomWeaver is now at 87 HP.
  371. Applying ongoing effect: GloomWeaver cannot deal damage.
  372. Freedom Six Tachyon initiates 1 Sonic damage to Crimson Pin.
  373. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  374. Freedom Six Tachyon deals Crimson Pin 2 Sonic damage.
  375. Crimson Pin is now at 0 HP.
  376. Applying ongoing effect: Crimson Pin cannot deal damage.
  377. Freedom Six Tachyon's Team Leader destroys Crimson Pin!
  378. GameController moved Crimson Pin to the villain trash.
  379. Freedom Six Tachyon initiates 1 Sonic damage to Ophidia, the Deceiver.
  380. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  381. Freedom Six Tachyon deals Ophidia, the Deceiver 2 Sonic damage.
  382. Ophidia, the Deceiver is now at 2 HP.
  383. Applying ongoing effect: Ophidia, the Deceiver cannot deal damage.
  384. GameController moved Hypersonic Assault to Tachyon's trash.
  385. Went from Tachyon's PlayCard phase to UsePower phase.
  386. Tachyon uses the power on Freedom Six Tachyon.
  387. Legacy draws Back-Fist Strike.
  388. Tachyon draws Lightning Reflexes.
  389. Void Guard The Idealist draws Making Things Up.
  390. The Wraith draws Smoke Bombs.
  391. Void Guard Dr. Medico draws Universal Donor.
  392. Pushing The Limits increased the action count of DrawCard by 1.
  393. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  394. Tachyon draws Blinding Speed.
  395. Tachyon draws Research Grant.
  396. Went from Tachyon's DrawCard phase to End phase.
  397. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  398. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  399. GameController plays Making Things Up.
  400. Void Guard The Idealist draws Sound Beating.
  401. Void Guard The Idealist draws Bored Now.
  402. Void Guard The Idealist draws Focusing Tiara.
  403. Void Guard The Idealist discards Bored Now.
  404. Making Things Up moved Bored Now from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  405. Void Guard The Idealist discards Strained Superego.
  406. Making Things Up moved Strained Superego from Void Guard The Idealist's hand to Void Guard The Idealist's trash.
  407. Making Things Up plays Flying Stabby Knives.
  408. Making Things Up plays Better Punching!.
  409. The Idealist initiates 1 Melee damage to Ophidia, the Deceiver.
  410. Monster of Id increases the damage dealt by The Idealist by 1.
  411. Inspiring Presence increases the damage dealt by The Idealist by 1.
  412. The Idealist deals Ophidia, the Deceiver 3 Melee damage.
  413. Ophidia, the Deceiver is now at -1 HP.
  414. The Idealist's Wild Imagination destroys Ophidia, the Deceiver!
  415. GameController moved Ophidia, the Deceiver to the villain trash.
  416. Void Guard The Idealist uses the power on The Idealist.
  417. Void Guard The Idealist draws Making Things Up.
  418. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
  419. Better Punching! was moved under Flying Stabby Knives.
  420. GameController moved Making Things Up to Void Guard The Idealist's trash.
  421. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  422. Void Guard The Idealist uses the power on Giant Floaty Head.
  423. Giant Floaty Head destroys Bright Idea!
  424. GameController moved Bright Idea from under Giant Floaty Head to Void Guard The Idealist's trash.
  425. Void Guard The Idealist draws Conceptualize.
  426. Void Guard The Idealist draws Making Things Up.
  427. Entry Point moved Legacy's Landing Pad from under Entry Point to Freedom Tower's play area.
  428. Giant Floaty Head destroys Entry Point!
  429. GameController moved Entry Point to the environment trash.
  430. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  431. Void Guard The Idealist draws Hedgy Hogs.
  432. Went from Void Guard The Idealist's DrawCard phase to End phase.
  433. ***** LOADED UNDO FILE: undo-80-VoidGuardTheIdealist-End *****
  434. Possible achievement: Base_CumulativeDamage, progress: 45.5454545454545
  435. Possible achievement: Base_CumulativeHeal, progress: 159
  436. Possible achievement: Base_LargeAttack
  437. Possible achievement: Base_LastHeroStanding
  438. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  439. Possible achievement: Base_NoCards
  440. Possible achievement: Base_NoPowers
  441. Possible achievement: Base_RedirectMany
  442. Possible achievement: Base_WinFullHP
  443. Possible achievement: Base_WinGame
  444. Went from Void Guard The Idealist's DrawCard phase to End phase.
  445. Strained Superego moved Bright Idea from under Monster of Id under Giant Floaty Head.
  446. Void Guard The Idealist draws Sound Beating.
  447. Monster of Id moved Spark of Inspiration from under Flying Stabby Knives under Monster of Id.
  448. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  449. Went from The Wraith's Start phase to PlayCard phase.
  450. GameController plays Trust Fund.
  451. The Wraith draws Inventory Barrage.
  452. The Wraith draws Grappling Hook.
  453. The Wraith draws Mega Computer.
  454. The Wraith draws Grappling Hook.
  455. The Wraith discards Smoke Bombs.
  456. Trust Fund moved Smoke Bombs from The Wraith's hand to The Wraith's trash.
  457. The Wraith discards Inventory Barrage.
  458. Trust Fund moved Inventory Barrage from The Wraith's hand to The Wraith's trash.
  459. GameController moved Trust Fund to The Wraith's trash.
  460. Utility Belt increased the action count of UsePower by 1.
  461. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  462. The Wraith uses the power on Infrared Eyepiece.
  463. Revealed card: Vast Following
  464. Revealed card: Chosen Disciple
  465. Infrared Eyepiece moved Chosen Disciple from GloomWeaver's revealed cards to the villain deck.
  466. Infrared Eyepiece moved Vast Following from GloomWeaver's revealed cards to the bottom of the villain deck.
  467. The Wraith draws Infrared Eyepiece.
  468. The Wraith uses the power on The Wraith.
  469. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  470. Went from The Wraith's UsePower phase to DrawCard phase.
  471. The Wraith draws Infrared Eyepiece.
  472. Went from The Wraith's DrawCard phase to End phase.
  473. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  474. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  475. Experimental Medicine makes the damage irreducible.
  476. Experimental Medicine makes the damage unincreasable.
  477. Dr. Medico deals Dr. Medico 2 Toxic damage.
  478. Dr. Medico is now at 16 HP.
  479. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  480. GameController plays Universal Donor.
  481. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  482. Void Guard Dr. Medico uses the power on Dr. Medico.
  483. Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
  484. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  485. Void Guard Dr. Medico draws Second Opinion.
  486. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  487. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  488. Went from Freedom Tower's Start phase to PlayCard phase.
  489. GameController plays Security Station.
  490. Went from Freedom Tower's PlayCard phase to End phase.
  491. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  492. Went from GloomWeaver's Start phase to PlayCard phase.
  493. GameController plays Chosen Disciple.
  494. Went from GloomWeaver's PlayCard phase to End phase.
  495. Chosen Disciple puts Zombie Servant into play.
  496. Chosen Disciple initiates 3 Melee damage to The Wraith.
  497. The Wraith's Stealth reduces the damage dealt to The Wraith by Chosen Disciple by 6.
  498. Damage amount was 0, so no damage was dealt.
  499. Zombie Servant initiates 3 Melee damage to The Wraith.
  500. Zombie Servant deals The Wraith 3 Melee damage.
  501. The Wraith is now at 16 HP.
  502. Went from GloomWeaver's End phase to Legacy's Start phase.
  503. Went from Legacy's Start phase to PlayCard phase.
  504. GameController plays Lead from the Front.
  505. Went from Legacy's PlayCard phase to UsePower phase.
  506. Legacy uses the power on Freedom Five Legacy.
  507. Freedom Five Legacy's Overwatch plays Focusing Tiara.
  508. Went from Legacy's UsePower phase to DrawCard phase.
  509. Legacy draws Next Evolution.
  510. Went from Legacy's DrawCard phase to End phase.
  511. Went from Legacy's End phase to Tachyon's Start phase.
  512. Notice: an ongoing effect just expired: GloomWeaver cannot deal damage.
  513. Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
  514. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  515. Freedom Six Tachyon deals Freedom Six Tachyon 3 Sonic damage.
  516. Freedom Six Tachyon is now at 16 HP.
  517. Pushing The Limits increased the action count of PlayCard by 1.
  518. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  519. GameController plays Lightning Reflexes.
  520. Lightning Reflexes plays Quick Insight.
  521. Tachyon draws Nimble Strike.
  522. Tachyon draws Sucker Punch.
  523. Tachyon draws HUD Goggles.
  524. Tachyon discards Nimble Strike.
  525. Quick Insight moved Nimble Strike from Tachyon's hand to Tachyon's trash.
  526. Tachyon discards Supersonic Response.
  527. Quick Insight moved Supersonic Response from Tachyon's hand to Tachyon's trash.
  528. GameController moved Quick Insight to Tachyon's trash.
  529. Lightning Reflexes plays HUD Goggles.
  530. HUD Goggles increased the action count of PlayCard by 1.
  531. GameController moved Lightning Reflexes to Tachyon's trash.
  532. GameController plays Sucker Punch.
  533. Sucker Punch destroys Zombie Servant!
  534. GameController moved Zombie Servant to the villain trash.
  535. GameController moved Sucker Punch to Tachyon's trash.
  536. GameController plays Nimble Strike.
  537. Freedom Six Tachyon initiates 1 Melee damage to Chosen Disciple.
  538. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  539. Legacy's Landing Pad reduces the damage dealt to Chosen Disciple by Freedom Six Tachyon by 1.
  540. Freedom Six Tachyon deals Chosen Disciple 1 Melee damage.
  541. Chosen Disciple is now at 6 HP.
  542. Tachyon draws Supersonic Response.
  543. GameController moved Nimble Strike to Tachyon's trash.
  544. Went from Tachyon's PlayCard phase to UsePower phase.
  545. Tachyon uses the power on Freedom Six Tachyon.
  546. Legacy draws "Thokk!".
  547. Tachyon draws Blinding Speed.
  548. Void Guard The Idealist draws Hedgy Hogs.
  549. The Wraith draws Micro Targeting Computer.
  550. Void Guard Dr. Medico draws Flare Up.
  551. Pushing The Limits increased the action count of DrawCard by 1.
  552. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  553. Tachyon draws Lightspeed Barrage.
  554. Tachyon draws Lightning Reflexes.
  555. Went from Tachyon's DrawCard phase to End phase.
  556. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  557. Focusing Tiara moved Sound Beating from Void Guard The Idealist's hand under Flying Stabby Knives.
  558. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  559. GameController plays Hedgy Hogs.
  560. The Idealist initiates 2 Melee damage to Chosen Disciple.
  561. Monster of Id increases the damage dealt by The Idealist by 1.
  562. Inspiring Presence increases the damage dealt by The Idealist by 1.
  563. Legacy's Landing Pad reduces the damage dealt to Chosen Disciple by The Idealist by 1.
  564. The Idealist deals Chosen Disciple 3 Melee damage.
  565. Chosen Disciple is now at 3 HP.
  566. The Idealist initiates 2 Melee damage to GloomWeaver.
  567. Monster of Id increases the damage dealt by The Idealist by 1.
  568. Inspiring Presence increases the damage dealt by The Idealist by 1.
  569. The Idealist deals GloomWeaver 4 Melee damage.
  570. GloomWeaver is now at 83 HP.
  571. Hedgy Hogs was moved under Karate Robot.
  572. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  573. Void Guard The Idealist uses the power on The Idealist.
  574. Void Guard The Idealist draws Bright Idea.
  575. The Idealist moved Sound Beating from Void Guard The Idealist's hand under Flying Stabby Knives.
  576. Focusing Tiara moved Bright Idea from Void Guard The Idealist's trash under Karate Robot.
  577. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  578. Void Guard The Idealist draws Conceptualize.
  579. Went from Void Guard The Idealist's DrawCard phase to End phase.
  580. Strained Superego moved Spark of Inspiration from under Monster of Id under Flying Stabby Knives.
  581. Void Guard The Idealist draws Vivid Thoughts.
  582. Monster of Id moved Bored Now from under Giant Floaty Head under Monster of Id.
  583. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  584. Went from The Wraith's Start phase to PlayCard phase.
  585. GameController plays Grappling Hook.
  586. Grappling Hook destroys Legacy's Landing Pad!
  587. GameController moved Legacy's Landing Pad to the environment trash.
  588. The Wraith draws Inventory Barrage.
  589. GameController moved Grappling Hook to The Wraith's trash.
  590. Utility Belt increased the action count of UsePower by 1.
  591. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  592. The Wraith uses the power on Infrared Eyepiece.
  593. Revealed card: Vast Following
  594. Revealed card: Chosen Disciple
  595. Infrared Eyepiece moved Chosen Disciple from GloomWeaver's revealed cards to the villain deck.
  596. Infrared Eyepiece moved Vast Following from GloomWeaver's revealed cards to the bottom of the villain deck.
  597. The Wraith draws Utility Belt.
  598. The Wraith uses the power on The Wraith.
  599. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  600. Went from The Wraith's UsePower phase to DrawCard phase.
  601. The Wraith draws Stun Bolt.
  602. Went from The Wraith's DrawCard phase to End phase.
  603. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  604. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  605. Experimental Medicine makes the damage irreducible.
  606. Experimental Medicine makes the damage unincreasable.
  607. Dr. Medico deals Dr. Medico 2 Toxic damage.
  608. Dr. Medico is now at 14 HP.
  609. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  610. Universal Donor caused Freedom Five Legacy to regain 2 HP. HP is now 18.
  611. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  612. GameController plays Flare Up.
  613. Dr. Medico initiates 3 Energy damage to Chosen Disciple.
  614. Experimental Medicine makes the damage irreducible.
  615. Experimental Medicine makes the damage unincreasable.
  616. Dr. Medico deals Chosen Disciple 3 Energy damage.
  617. Chosen Disciple is now at 0 HP.
  618. Dr. Medico's Clinical Consult destroys Chosen Disciple!
  619. GloomWeaver puts Zombie Servant into play.
  620. GameController moved Chosen Disciple to the villain trash.
  621. Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
  622. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  623. Flare Up caused Dr. Medico to regain 4 HP. HP is now 18.
  624. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  625. Flare Up caused Freedom Five Legacy to regain 2 HP. HP is now 20.
  626. GameController moved Flare Up to Void Guard Dr. Medico's trash.
  627. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  628. Void Guard Dr. Medico uses the power on Dr. Medico.
  629. Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
  630. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  631. Void Guard Dr. Medico draws Immunization.
  632. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  633. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  634. Went from Freedom Tower's Start phase to PlayCard phase.
  635. GameController plays Entry Point.
  636. Entry Point moved Security Station under Entry Point.
  637. Went from Freedom Tower's PlayCard phase to End phase.
  638. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  639. Went from GloomWeaver's Start phase to PlayCard phase.
  640. GameController plays Chosen Disciple.
  641. Went from GloomWeaver's PlayCard phase to End phase.
  642. Zombie Servant initiates 3 Melee damage to Freedom Five Legacy.
  643. Entry Point increases the damage dealt by Zombie Servant by 1.
  644. Fortitude reduces the damage dealt to Freedom Five Legacy by Zombie Servant by 1.
  645. Zombie Servant deals Freedom Five Legacy 3 Melee damage.
  646. Freedom Five Legacy is now at 17 HP.
  647. Chosen Disciple puts Zombie Servant into play.
  648. Chosen Disciple initiates 4 Melee damage to Dr. Medico.
  649. Entry Point increases the damage dealt by Chosen Disciple by 1.
  650. Chosen Disciple deals Dr. Medico 5 Melee damage.
  651. Dr. Medico is now at 13 HP.
  652. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  653. Universal Donor caused Freedom Five Legacy to regain 2 HP. HP is now 19.
  654. Zombie Servant initiates 3 Melee damage to Freedom Five Legacy.
  655. Entry Point increases the damage dealt by Zombie Servant by 1.
  656. Fortitude reduces the damage dealt to Freedom Five Legacy by Zombie Servant by 1.
  657. Zombie Servant deals Freedom Five Legacy 3 Melee damage.
  658. Freedom Five Legacy is now at 16 HP.
  659. Went from GloomWeaver's End phase to Legacy's Start phase.
  660. Went from Legacy's Start phase to PlayCard phase.
  661. GameController plays Motivational Charge.
  662. Went from Legacy's PlayCard phase to UsePower phase.
  663. Legacy uses the power on Motivational Charge.
  664. Freedom Five Legacy initiates 2 Melee damage to Chosen Disciple.
  665. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  666. Freedom Five Legacy deals Chosen Disciple 3 Melee damage.
  667. Chosen Disciple is now at 4 HP.
  668. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 17.
  669. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 17.
  670. Motivational Charge caused The Idealist to regain 1 HP. HP is now 18.
  671. Motivational Charge caused The Wraith to regain 1 HP. HP is now 17.
  672. Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
  673. Motivational Charge caused Dr. Medico to regain 3 HP. HP is now 16.
  674. Went from Legacy's UsePower phase to DrawCard phase.
  675. Legacy draws Danger Sense.
  676. Went from Legacy's DrawCard phase to End phase.
  677. Went from Legacy's End phase to Tachyon's Start phase.
  678. Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
  679. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  680. Freedom Six Tachyon deals Freedom Six Tachyon 3 Sonic damage.
  681. Freedom Six Tachyon is now at 14 HP.
  682. Pushing The Limits increased the action count of PlayCard by 1.
  683. HUD Goggles increased the action count of PlayCard by 1.
  684. Went from Tachyon's Start phase to PlayCard phase. (Count: 3)
  685. GameController plays Blinding Speed.
  686. Entry Point moved Security Station from under Entry Point to Freedom Tower's play area.
  687. Blinding Speed destroys Entry Point!
  688. GameController moved Entry Point to the environment trash.
  689. GameController moved Blinding Speed to Tachyon's trash.
  690. GameController plays Accelerated Assault.
  691. ***** LOADED UNDO FILE: undo-134-Tachyon-PlayCard *****
  692. Possible achievement: Base_CumulativeDamage, progress: 46.7272727272727
  693. Possible achievement: Base_CumulativeHeal, progress: 167.5
  694. Possible achievement: Base_LargeAttack
  695. Possible achievement: Base_LastHeroStanding
  696. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  697. Possible achievement: Base_NoCards
  698. Possible achievement: Base_NoPowers
  699. Possible achievement: Base_RedirectMany
  700. Possible achievement: Base_WinFullHP
  701. Possible achievement: Base_WinGame
  702. GameController plays Blinding Speed.
  703. Entry Point moved Security Station from under Entry Point to Freedom Tower's play area.
  704. Blinding Speed destroys Entry Point!
  705. GameController moved Entry Point to the environment trash.
  706. GameController moved Blinding Speed to Tachyon's trash.
  707. GameController plays Supersonic Response.
  708. Freedom Six Tachyon initiates 2 Melee damage to Chosen Disciple.
  709. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  710. Freedom Six Tachyon deals Chosen Disciple 3 Melee damage.
  711. Chosen Disciple is now at 1 HP.
  712. GameController moved Supersonic Response to Tachyon's trash.
  713. GameController plays Accelerated Assault.
  714. Freedom Six Tachyon initiates 1 Melee damage to GloomWeaver.
  715. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  716. Freedom Six Tachyon deals GloomWeaver 2 Melee damage.
  717. GloomWeaver is now at 81 HP.
  718. Freedom Six Tachyon initiates 1 Melee damage to Chosen Disciple.
  719. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  720. Freedom Six Tachyon deals Chosen Disciple 2 Melee damage.
  721. Chosen Disciple is now at -1 HP.
  722. Freedom Six Tachyon's Team Leader destroys Chosen Disciple!
  723. GloomWeaver puts Zombie Servant into play.
  724. GameController moved Chosen Disciple to the villain trash.
  725. Freedom Six Tachyon initiates 1 Melee damage to Zombie Servant.
  726. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  727. Freedom Six Tachyon deals Zombie Servant 2 Melee damage.
  728. Zombie Servant is now at 0 HP.
  729. Freedom Six Tachyon's Team Leader destroys Zombie Servant!
  730. GameController moved Zombie Servant to the villain trash.
  731. Freedom Six Tachyon initiates 1 Melee damage to Zombie Servant.
  732. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  733. Freedom Six Tachyon deals Zombie Servant 2 Melee damage.
  734. Zombie Servant is now at 0 HP.
  735. Freedom Six Tachyon's Team Leader destroys Zombie Servant!
  736. GameController moved Zombie Servant to the villain trash.
  737. Freedom Six Tachyon initiates 1 Melee damage to Zombie Servant.
  738. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  739. Freedom Six Tachyon deals Zombie Servant 2 Melee damage.
  740. Zombie Servant is now at 0 HP.
  741. Freedom Six Tachyon's Team Leader destroys Zombie Servant!
  742. GameController moved Zombie Servant to the villain trash.
  743. GameController moved Accelerated Assault to Tachyon's trash.
  744. Went from Tachyon's PlayCard phase to UsePower phase.
  745. Tachyon uses the power on Freedom Six Tachyon.
  746. Legacy draws Motivational Charge.
  747. Tachyon draws Lightspeed Barrage.
  748. Void Guard The Idealist draws Sound Beating.
  749. The Wraith draws Throwing Knives.
  750. Void Guard Dr. Medico draws Regeneration.
  751. Pushing The Limits increased the action count of DrawCard by 1.
  752. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  753. Tachyon draws Sonic Vortex.
  754. Tachyon draws Synaptic Interruption.
  755. Went from Tachyon's DrawCard phase to End phase.
  756. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  757. Focusing Tiara moved Hedgy Hogs from Void Guard The Idealist's hand under Giant Floaty Head.
  758. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  759. GameController plays Sound Beating.
  760. The Idealist initiates 3 Sonic damage to GloomWeaver.
  761. Monster of Id increases the damage dealt by The Idealist by 1.
  762. Inspiring Presence increases the damage dealt by The Idealist by 1.
  763. The Idealist deals GloomWeaver 5 Sonic damage.
  764. GloomWeaver is now at 76 HP.
  765. Sound Beating was moved under Giant Floaty Head.
  766. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  767. Void Guard The Idealist uses the power on The Idealist.
  768. Void Guard The Idealist draws Better Punching!.
  769. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Giant Floaty Head.
  770. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  771. Void Guard The Idealist draws Spark of Inspiration.
  772. Went from Void Guard The Idealist's DrawCard phase to End phase.
  773. Strained Superego moved Hedgy Hogs from under Karate Robot under Monster of Id.
  774. Void Guard The Idealist uses the power on Strained Superego.
  775. Strained Superego plays Spark of Inspiration.
  776. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 19.
  777. The Idealist initiates 1 Psychic damage to GloomWeaver.
  778. Monster of Id increases the damage dealt by The Idealist by 1.
  779. Inspiring Presence increases the damage dealt by The Idealist by 1.
  780. The Idealist deals GloomWeaver 3 Psychic damage.
  781. GloomWeaver is now at 73 HP.
  782. Void Guard The Idealist draws Spark of Inspiration.
  783. Spark of Inspiration was moved under Karate Robot.
  784. Monster of Id moved Conceptualize from under Karate Robot under Monster of Id.
  785. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  786. Went from The Wraith's Start phase to PlayCard phase.
  787. GameController plays Mega Computer.
  788. Utility Belt increased the action count of UsePower by 1.
  789. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  790. The Wraith uses the power on Infrared Eyepiece.
  791. Revealed card: Crimson Pin
  792. Revealed card: Sable Pin
  793. Infrared Eyepiece moved Crimson Pin from GloomWeaver's revealed cards to the villain deck.
  794. Infrared Eyepiece moved Sable Pin from GloomWeaver's revealed cards to the bottom of the villain deck.
  795. The Wraith draws Mega Computer.
  796. The Wraith uses the power on The Wraith.
  797. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  798. Went from The Wraith's UsePower phase to DrawCard phase.
  799. The Wraith draws Throwing Knives.
  800. Went from The Wraith's DrawCard phase to End phase.
  801. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  802. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  803. Experimental Medicine makes the damage irreducible.
  804. Experimental Medicine makes the damage unincreasable.
  805. Dr. Medico deals Dr. Medico 2 Toxic damage.
  806. Dr. Medico is now at 14 HP.
  807. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  808. Universal Donor caused Freedom Five Legacy to regain 2 HP. HP is now 19.
  809. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  810. GameController plays Second Opinion.
  811. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  812. Void Guard Dr. Medico uses the power on Dr. Medico.
  813. Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
  814. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  815. Void Guard Dr. Medico draws Experimental Medicine.
  816. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  817. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  818. Went from Freedom Tower's Start phase to PlayCard phase.
  819. GameController plays Frost's Cryo Chamber.
  820. Went from Freedom Tower's PlayCard phase to End phase.
  821. Frost's Cryo Chamber initiates 1 Cold damage to GloomWeaver.
  822. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  823. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  824. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  825. Damage amount was 0, so no damage was dealt.
  826. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Legacy.
  827. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  828. Fortitude reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  829. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  830. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  831. Damage amount was 0, so no damage was dealt.
  832. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Six Tachyon.
  833. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  834. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  835. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  836. Damage amount was 0, so no damage was dealt.
  837. Frost's Cryo Chamber initiates 1 Cold damage to The Idealist.
  838. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  839. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  840. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  841. Damage amount was 0, so no damage was dealt.
  842. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  843. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  844. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  845. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  846. Damage amount was 0, so no damage was dealt.
  847. Frost's Cryo Chamber initiates 1 Cold damage to Dr. Medico.
  848. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  849. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  850. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  851. Damage amount was 0, so no damage was dealt.
  852. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  853. Went from GloomWeaver's Start phase to PlayCard phase.
  854. GameController plays Crimson Pin.
  855. GameController moved Crimson Pin from the villain deck next to The Idealist.
  856. Went from GloomWeaver's PlayCard phase to End phase.
  857. Went from GloomWeaver's End phase to Legacy's Start phase.
  858. Went from Legacy's Start phase to PlayCard phase.
  859. GameController plays Surge of Strength.
  860. Went from Legacy's PlayCard phase to UsePower phase.
  861. Legacy uses the power on Motivational Charge.
  862. Freedom Five Legacy initiates 2 Melee damage to Crimson Pin.
  863. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  864. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  865. Freedom Five Legacy deals Crimson Pin 4 Melee damage.
  866. Crimson Pin is now at 5 HP.
  867. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 20.
  868. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 15.
  869. Motivational Charge caused The Idealist to regain 1 HP. HP is now 20.
  870. Motivational Charge caused The Wraith to regain 1 HP. HP is now 18.
  871. Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
  872. Motivational Charge caused Dr. Medico to regain 3 HP. HP is now 17.
  873. Went from Legacy's UsePower phase to DrawCard phase.
  874. Legacy draws The Legacy Ring.
  875. Went from Legacy's DrawCard phase to End phase.
  876. Went from Legacy's End phase to Tachyon's Start phase.
  877. Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
  878. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  879. Freedom Six Tachyon deals Freedom Six Tachyon 3 Sonic damage.
  880. Freedom Six Tachyon is now at 12 HP.
  881. Pushing The Limits increased the action count of PlayCard by 1.
  882. HUD Goggles increased the action count of PlayCard by 1.
  883. Went from Tachyon's Start phase to PlayCard phase. (Count: 3)
  884. GameController plays Quick Insight.
  885. Tachyon draws Hypersonic Assault.
  886. Tachyon draws Accelerated Assault.
  887. Tachyon draws Pushing The Limits.
  888. Tachyon discards Synaptic Interruption.
  889. Quick Insight moved Synaptic Interruption from Tachyon's hand to Tachyon's trash.
  890. Tachyon discards Accelerated Assault.
  891. Quick Insight moved Accelerated Assault from Tachyon's hand to Tachyon's trash.
  892. GameController moved Quick Insight to Tachyon's trash.
  893. GameController plays Lightspeed Barrage.
  894. Freedom Six Tachyon initiates 15 Melee damage to GloomWeaver.
  895. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  896. Freedom Six Tachyon deals GloomWeaver 16 Melee damage.
  897. GloomWeaver is now at 57 HP.
  898. GameController moved Lightspeed Barrage to Tachyon's trash.
  899. GameController plays Hypersonic Assault.
  900. Freedom Six Tachyon initiates 1 Sonic damage to GloomWeaver.
  901. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  902. Freedom Six Tachyon deals GloomWeaver 2 Sonic damage.
  903. GloomWeaver is now at 55 HP.
  904. Applying ongoing effect: GloomWeaver cannot deal damage.
  905. Freedom Six Tachyon initiates 1 Sonic damage to Crimson Pin.
  906. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  907. Freedom Six Tachyon deals Crimson Pin 2 Sonic damage.
  908. Crimson Pin is now at 3 HP.
  909. Applying ongoing effect: Crimson Pin cannot deal damage.
  910. GameController moved Hypersonic Assault to Tachyon's trash.
  911. Went from Tachyon's PlayCard phase to UsePower phase.
  912. Tachyon uses the power on Freedom Six Tachyon.
  913. Legacy draws Bolster Allies.
  914. Tachyon draws Fleet of Foot.
  915. Void Guard The Idealist draws Focusing Tiara.
  916. The Wraith draws Micro Targeting Computer.
  917. Void Guard Dr. Medico draws From the Brink.
  918. Pushing The Limits increased the action count of DrawCard by 1.
  919. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  920. Tachyon draws Sucker Punch.
  921. Tachyon draws Synaptic Interruption.
  922. Went from Tachyon's DrawCard phase to End phase.
  923. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  924. Focusing Tiara moved Conceptualize from Void Guard The Idealist's hand under Karate Robot.
  925. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  926. GameController plays Spark of Inspiration.
  927. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 21.
  928. The Idealist initiates 1 Psychic damage to Crimson Pin.
  929. Monster of Id increases the damage dealt by The Idealist by 1.
  930. Inspiring Presence increases the damage dealt by The Idealist by 1.
  931. The Idealist deals Crimson Pin 3 Psychic damage.
  932. Crimson Pin is now at 0 HP.
  933. The Idealist's Wild Imagination destroys Crimson Pin!
  934. GameController moved Crimson Pin to the villain trash.
  935. The Idealist initiates 1 Psychic damage to GloomWeaver.
  936. Monster of Id increases the damage dealt by The Idealist by 1.
  937. Inspiring Presence increases the damage dealt by The Idealist by 1.
  938. The Idealist deals GloomWeaver 3 Psychic damage.
  939. GloomWeaver is now at 52 HP.
  940. Void Guard The Idealist draws Better Punching!.
  941. Spark of Inspiration was moved under Monster of Id.
  942. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  943. Void Guard The Idealist uses the power on The Idealist.
  944. Void Guard The Idealist draws Vivid Thoughts.
  945. The Idealist moved Conceptualize from Void Guard The Idealist's hand under Monster of Id.
  946. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  947. Void Guard The Idealist draws Focusing Tiara.
  948. Went from Void Guard The Idealist's DrawCard phase to End phase.
  949. Strained Superego moved Hedgy Hogs from under Giant Floaty Head under Monster of Id.
  950. Void Guard The Idealist uses the power on Strained Superego.
  951. Strained Superego plays Better Punching!.
  952. The Idealist initiates 1 Melee damage to GloomWeaver.
  953. Monster of Id increases the damage dealt by The Idealist by 1.
  954. Inspiring Presence increases the damage dealt by The Idealist by 1.
  955. The Idealist deals GloomWeaver 3 Melee damage.
  956. GloomWeaver is now at 49 HP.
  957. Better Punching! was moved under Monster of Id.
  958. Monster of Id moved Hedgy Hogs from under Karate Robot under Monster of Id.
  959. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  960. Went from The Wraith's Start phase to PlayCard phase.
  961. GameController plays Infrared Eyepiece.
  962. Utility Belt increased the action count of UsePower by 1.
  963. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  964. The Wraith uses the power on Infrared Eyepiece.
  965. Revealed card: Drum of Despair
  966. Revealed card: Cursed Acolyte
  967. Infrared Eyepiece moved Drum of Despair from GloomWeaver's revealed cards to the villain deck.
  968. Infrared Eyepiece moved Cursed Acolyte from GloomWeaver's revealed cards to the bottom of the villain deck.
  969. The Wraith draws Micro Targeting Computer.
  970. The Wraith uses the power on Infrared Eyepiece.
  971. Revealed card: Drum of Despair
  972. Revealed card: Indigo Pin
  973. Infrared Eyepiece moved Indigo Pin from GloomWeaver's revealed cards to the villain deck.
  974. Infrared Eyepiece moved Drum of Despair from GloomWeaver's revealed cards to the bottom of the villain deck.
  975. The Wraith draws Stun Bolt.
  976. Went from The Wraith's UsePower phase to DrawCard phase.
  977. The Wraith draws Impromptu Invention.
  978. Went from The Wraith's DrawCard phase to End phase.
  979. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  980. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  981. Experimental Medicine makes the damage irreducible.
  982. Experimental Medicine makes the damage unincreasable.
  983. Dr. Medico deals Dr. Medico 2 Toxic damage.
  984. Dr. Medico is now at 15 HP.
  985. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  986. Universal Donor caused Freedom Five Legacy to regain 2 HP. HP is now 22.
  987. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  988. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  989. Void Guard Dr. Medico did not play a card or use a power this turn. Increasing draw count by 1.
  990. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase. (Count: 2)
  991. Void Guard Dr. Medico draws Flare Up.
  992. Void Guard Dr. Medico draws Immunization.
  993. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  994. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  995. Went from Freedom Tower's Start phase to PlayCard phase.
  996. GameController plays Dr.Stinson's Secondary Lab.
  997. Went from Freedom Tower's PlayCard phase to End phase.
  998. Frost's Cryo Chamber initiates 1 Cold damage to GloomWeaver.
  999. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1000. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1001. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1002. Damage amount was 0, so no damage was dealt.
  1003. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Legacy.
  1004. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1005. Fortitude reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1006. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1007. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1008. Damage amount was 0, so no damage was dealt.
  1009. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Six Tachyon.
  1010. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1011. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1012. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1013. Damage amount was 0, so no damage was dealt.
  1014. Frost's Cryo Chamber initiates 1 Cold damage to The Idealist.
  1015. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1016. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1017. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1018. Damage amount was 0, so no damage was dealt.
  1019. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1020. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1021. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1022. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1023. Damage amount was 0, so no damage was dealt.
  1024. Frost's Cryo Chamber initiates 1 Cold damage to Dr. Medico.
  1025. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1026. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1027. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1028. Damage amount was 0, so no damage was dealt.
  1029. Revealed card: Superhuman Durability
  1030. Revealed card: Accelerated Assault
  1031. Revealed card: Utility Belt
  1032. Revealed card: Triage
  1033. Dr.Stinson's Secondary Lab moved Superhuman Durability from Legacy's revealed cards to Legacy's deck.
  1034. Tachyon discards Accelerated Assault.
  1035. Dr.Stinson's Secondary Lab moved Accelerated Assault from Tachyon's revealed cards to Tachyon's trash.
  1036. The Wraith discards Utility Belt.
  1037. Dr.Stinson's Secondary Lab moved Utility Belt from The Wraith's revealed cards to The Wraith's trash.
  1038. Void Guard Dr. Medico discards Triage.
  1039. Dr.Stinson's Secondary Lab moved Triage from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's trash.
  1040. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  1041. Went from GloomWeaver's Start phase to PlayCard phase.
  1042. GameController plays Indigo Pin.
  1043. GameController moved Indigo Pin from the villain deck next to Freedom Six Tachyon.
  1044. Went from GloomWeaver's PlayCard phase to End phase.
  1045. Went from GloomWeaver's End phase to Legacy's Start phase.
  1046. Went from Legacy's Start phase to PlayCard phase.
  1047. GameController plays The Legacy Ring.
  1048. The Legacy Ring increased the action count of UsePower by 1.
  1049. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1050. Legacy uses the power on Motivational Charge.
  1051. Freedom Five Legacy initiates 2 Melee damage to Indigo Pin.
  1052. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1053. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1054. Freedom Five Legacy deals Indigo Pin 4 Melee damage.
  1055. Indigo Pin is now at 5 HP.
  1056. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 23.
  1057. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 13.
  1058. Motivational Charge caused The Idealist to regain 1 HP. HP is now 22.
  1059. Motivational Charge caused The Wraith to regain 1 HP. HP is now 19.
  1060. Motivational Charge caused Dr. Medico to regain 1 HP. HP is now 16.
  1061. Legacy uses the power on Freedom Five Legacy.
  1062. Freedom Five Legacy's Overwatch plays Better Punching!.
  1063. The Idealist initiates 1 Melee damage to Indigo Pin.
  1064. Monster of Id increases the damage dealt by The Idealist by 1.
  1065. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1066. The Idealist deals Indigo Pin 3 Melee damage.
  1067. Indigo Pin is now at 2 HP.
  1068. Void Guard The Idealist uses the power on The Idealist.
  1069. The Idealist's Wild Imagination moves 4 cards to the top of Void Guard The Idealist's Deck.
  1070. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1071. Void Guard The Idealist draws Vivid Thoughts.
  1072. Better Punching! was moved under Monster of Id.
  1073. Went from Legacy's UsePower phase to DrawCard phase.
  1074. Legacy draws Superhuman Durability.
  1075. Went from Legacy's DrawCard phase to End phase.
  1076. Went from Legacy's End phase to Tachyon's Start phase.
  1077. Notice: an ongoing effect just expired: GloomWeaver cannot deal damage.
  1078. Freedom Six Tachyon initiates 2 Sonic damage to Freedom Six Tachyon.
  1079. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1080. Freedom Six Tachyon deals Freedom Six Tachyon 3 Sonic damage.
  1081. Freedom Six Tachyon is now at 10 HP.
  1082. Pushing The Limits increased the action count of PlayCard by 1.
  1083. HUD Goggles increased the action count of PlayCard by 1.
  1084. Went from Tachyon's Start phase to PlayCard phase. (Count: 3)
  1085. GameController plays Fleet of Foot.
  1086. Legacy draws Surge of Strength.
  1087. Tachyon draws Lightspeed Barrage.
  1088. Void Guard The Idealist draws Bored Now.
  1089. The Wraith draws Grappling Hook.
  1090. Void Guard Dr. Medico draws Healing Pulse.
  1091. Fleet of Foot plays Research Grant.
  1092. GameController moved Fleet of Foot to Tachyon's trash.
  1093. GameController plays Synaptic Interruption.
  1094. GameController plays Sucker Punch.
  1095. Sucker Punch destroys Indigo Pin!
  1096. GameController moved Indigo Pin to the villain trash.
  1097. GameController moved Sucker Punch to Tachyon's trash.
  1098. Went from Tachyon's PlayCard phase to UsePower phase.
  1099. Tachyon uses the power on Freedom Six Tachyon.
  1100. Legacy draws Lead from the Front.
  1101. Tachyon draws HUD Goggles.
  1102. Void Guard The Idealist draws Strained Superego.
  1103. The Wraith draws Suture Self.
  1104. Void Guard Dr. Medico draws Preventative Care.
  1105. Pushing The Limits increased the action count of DrawCard by 1.
  1106. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1107. Tachyon draws HUD Goggles.
  1108. Tachyon draws Hypersonic Assault.
  1109. Went from Tachyon's DrawCard phase to End phase.
  1110. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  1111. Void Guard The Idealist draws Making Things Up.
  1112. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1113. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1114. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1115. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1116. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1117. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1118. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1119. Strained Superego moved Sound Beating from under Flying Stabby Knives under Giant Floaty Head.
  1120. ***** LOADED UNDO FILE: undo-204-VoidGuardTheIdealist-End *****
  1121. Possible achievement: Base_CumulativeDamage, progress: 49.2727272727273
  1122. Possible achievement: Base_CumulativeHeal, progress: 176.5
  1123. Possible achievement: Base_LargeAttack
  1124. Possible achievement: Base_LastHeroStanding
  1125. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1126. Possible achievement: Base_NoCards
  1127. Possible achievement: Base_NoPowers
  1128. Possible achievement: Base_RedirectMany
  1129. Possible achievement: Base_WinFullHP
  1130. Possible achievement: Base_WinGame
  1131. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1132. Strained Superego moved Sound Beating from under Giant Floaty Head under Monster of Id.
  1133. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1134. Monster of Id moved Spark of Inspiration from under Flying Stabby Knives under Monster of Id.
  1135. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  1136. Went from The Wraith's Start phase to PlayCard phase.
  1137. GameController plays Mega Computer.
  1138. Utility Belt increased the action count of UsePower by 1.
  1139. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1140. The Wraith uses the power on Infrared Eyepiece.
  1141. Revealed card: Grimoire of Curses
  1142. Revealed card: Indigo Pin
  1143. Infrared Eyepiece moved Indigo Pin from GloomWeaver's revealed cards to the villain deck.
  1144. Infrared Eyepiece moved Grimoire of Curses from GloomWeaver's revealed cards to the bottom of the villain deck.
  1145. The Wraith draws Suture Self.
  1146. The Wraith uses the power on The Wraith.
  1147. Applying ongoing effect: Reduce the next damage dealt to The Wraith by 2.
  1148. Went from The Wraith's UsePower phase to DrawCard phase.
  1149. The Wraith draws Combat Stance.
  1150. Went from The Wraith's DrawCard phase to End phase.
  1151. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  1152. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  1153. Experimental Medicine makes the damage irreducible.
  1154. Experimental Medicine makes the damage unincreasable.
  1155. Dr. Medico deals Dr. Medico 2 Toxic damage.
  1156. Dr. Medico is now at 14 HP.
  1157. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  1158. Universal Donor caused Freedom Five Legacy to regain 2 HP. HP is now 25.
  1159. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1160. GameController plays Healing Pulse.
  1161. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1162. Void Guard Dr. Medico uses the power on Healing Pulse.
  1163. Dr. Medico initiates 2 Energy damage to Dr. Medico.
  1164. Experimental Medicine makes the damage irreducible.
  1165. Experimental Medicine makes the damage unincreasable.
  1166. Dr. Medico deals Dr. Medico 2 Energy damage.
  1167. Dr. Medico is now at 12 HP.
  1168. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1169. Universal Donor caused Freedom Six Tachyon to regain 2 HP. HP is now 12.
  1170. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  1171. Healing Pulse caused Freedom Five Legacy to regain 3 HP. HP is now 28.
  1172. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1173. Healing Pulse caused Freedom Six Tachyon to regain 3 HP. HP is now 15.
  1174. Experimental Medicine increases the HP gained by The Idealist by 1.
  1175. Healing Pulse caused The Idealist to regain 2 HP, up to their maximum HP. HP is now 24.
  1176. Experimental Medicine increases the HP gained by The Wraith by 1.
  1177. Healing Pulse caused The Wraith to regain 3 HP. HP is now 22.
  1178. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1179. Void Guard Dr. Medico draws From the Brink.
  1180. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1181. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1182. Healing Pulse caused Dr. Medico to regain 2 HP. HP is now 14.
  1183. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  1184. Healing Pulse caused Freedom Five Legacy to regain 2 HP. HP is now 30.
  1185. Experimental Medicine increases the HP gained by The Wraith by 1.
  1186. Healing Pulse caused The Wraith to regain 2 HP. HP is now 24.
  1187. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  1188. Went from Freedom Tower's Start phase to PlayCard phase.
  1189. GameController plays Medical Ward.
  1190. Went from Freedom Tower's PlayCard phase to End phase.
  1191. Frost's Cryo Chamber initiates 1 Cold damage to GloomWeaver.
  1192. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1193. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1194. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1195. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1196. Damage amount was 0, so no damage was dealt.
  1197. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Legacy.
  1198. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1199. Fortitude reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1200. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1201. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1202. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1203. Damage amount was 0, so no damage was dealt.
  1204. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Six Tachyon.
  1205. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1206. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1207. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1208. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1209. Damage amount was 0, so no damage was dealt.
  1210. Frost's Cryo Chamber initiates 1 Cold damage to The Idealist.
  1211. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1212. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1213. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1214. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1215. Damage amount was 0, so no damage was dealt.
  1216. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1217. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1218. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1219. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1220. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1221. Damage amount was 0, so no damage was dealt.
  1222. Frost's Cryo Chamber initiates 1 Cold damage to Dr. Medico.
  1223. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1224. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1225. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1226. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1227. Damage amount was 0, so no damage was dealt.
  1228. Revealed card: The Legacy Ring
  1229. Revealed card: Research Grant
  1230. Revealed card: Trust Fund
  1231. Revealed card: Regeneration
  1232. Legacy discards The Legacy Ring.
  1233. Dr.Stinson's Secondary Lab moved The Legacy Ring from Legacy's revealed cards to Legacy's trash.
  1234. Tachyon discards Research Grant.
  1235. Dr.Stinson's Secondary Lab moved Research Grant from Tachyon's revealed cards to Tachyon's trash.
  1236. The Wraith discards Trust Fund.
  1237. Dr.Stinson's Secondary Lab moved Trust Fund from The Wraith's revealed cards to The Wraith's trash.
  1238. Dr.Stinson's Secondary Lab moved Regeneration from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's deck.
  1239. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  1240. Went from GloomWeaver's Start phase to PlayCard phase.
  1241. GameController plays Indigo Pin.
  1242. GameController moved Indigo Pin from the villain deck next to Dr. Medico.
  1243. Went from GloomWeaver's PlayCard phase to End phase.
  1244. Went from GloomWeaver's End phase to Legacy's Start phase.
  1245. Went from Legacy's Start phase to PlayCard phase.
  1246. GameController plays Superhuman Durability.
  1247. The Legacy Ring increased the action count of UsePower by 1.
  1248. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1249. Legacy uses the power on Motivational Charge.
  1250. Freedom Five Legacy initiates 2 Melee damage to Indigo Pin.
  1251. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1252. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1253. Freedom Five Legacy deals Indigo Pin 4 Melee damage.
  1254. Indigo Pin is now at 5 HP.
  1255. Motivational Charge caused Freedom Five Legacy to regain 1 HP. HP is now 31.
  1256. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 16.
  1257. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1258. Motivational Charge caused The Wraith to regain 1 HP. HP is now 25.
  1259. Motivational Charge caused Dr. Medico to regain 1 HP. HP is now 15.
  1260. Legacy uses the power on Freedom Five Legacy.
  1261. Freedom Five Legacy's Overwatch plays Preventative Care.
  1262. Applying ongoing effect: Prevent the next damage to The Idealist.
  1263. Void Guard Dr. Medico draws Regeneration.
  1264. Preventative Care plays Flare Up.
  1265. Dr. Medico initiates 3 Energy damage to Indigo Pin.
  1266. Experimental Medicine makes the damage irreducible.
  1267. Experimental Medicine makes the damage unincreasable.
  1268. Dr. Medico deals Indigo Pin 3 Energy damage.
  1269. Indigo Pin is now at 2 HP.
  1270. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1271. Flare Up caused Dr. Medico to regain 2 HP. HP is now 17.
  1272. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1273. Flare Up caused Freedom Six Tachyon to regain 2 HP. HP is now 18.
  1274. GameController moved Flare Up to Void Guard Dr. Medico's trash.
  1275. GameController moved Preventative Care to Void Guard Dr. Medico's trash.
  1276. Went from Legacy's UsePower phase to DrawCard phase.
  1277. Legacy draws Flying Smash.
  1278. Went from Legacy's DrawCard phase to End phase.
  1279. Went from Legacy's End phase to Tachyon's Start phase.
  1280. Pushing The Limits destroys itself!
  1281. GameController moved Pushing The Limits to Tachyon's trash.
  1282. HUD Goggles increased the action count of PlayCard by 1.
  1283. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1284. Went from Tachyon's PlayCard phase to UsePower phase.
  1285. Tachyon uses the power on Freedom Six Tachyon.
  1286. Legacy draws Inspiring Presence.
  1287. Tachyon draws Blinding Speed.
  1288. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1289. The Wraith draws Razor Ordnance.
  1290. Void Guard Dr. Medico draws Healing Pulse.
  1291. Went from Tachyon's UsePower phase to DrawCard phase.
  1292. Tachyon draws Sonic Vortex.
  1293. Went from Tachyon's DrawCard phase to End phase.
  1294. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  1295. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1296. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1297. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1298. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1299. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1300. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1301. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1302. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1303. Strained Superego moved Conceptualize from under Karate Robot under Monster of Id.
  1304. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1305. Monster of Id moved Better Punching! from under Flying Stabby Knives under Monster of Id.
  1306. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  1307. Went from The Wraith's Start phase to PlayCard phase.
  1308. GameController plays Infrared Eyepiece.
  1309. Utility Belt increased the action count of UsePower by 1.
  1310. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1311. The Wraith uses the power on Infrared Eyepiece.
  1312. Revealed card: Pouch of Bones
  1313. Revealed card: Profane Zealot
  1314. Infrared Eyepiece moved Pouch of Bones from GloomWeaver's revealed cards to the villain deck.
  1315. Infrared Eyepiece moved Profane Zealot from GloomWeaver's revealed cards to the bottom of the villain deck.
  1316. Infrared Eyepiece moves 8 cards to the top of The Wraith's Deck.
  1317. The Wraith shuffles their The Wraith's deck.
  1318. The Wraith draws Utility Belt.
  1319. The Wraith uses the power on Infrared Eyepiece.
  1320. Revealed card: Pouch of Bones
  1321. Revealed card: Profane Zealot
  1322. Infrared Eyepiece moved Pouch of Bones from GloomWeaver's revealed cards to the villain deck.
  1323. Infrared Eyepiece moved Profane Zealot from GloomWeaver's revealed cards to the bottom of the villain deck.
  1324. The Wraith draws Trust Fund.
  1325. Went from The Wraith's UsePower phase to DrawCard phase.
  1326. The Wraith draws Trust Fund.
  1327. Went from The Wraith's DrawCard phase to End phase.
  1328. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  1329. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  1330. Experimental Medicine makes the damage irreducible.
  1331. Experimental Medicine makes the damage unincreasable.
  1332. Dr. Medico deals Dr. Medico 2 Toxic damage.
  1333. Dr. Medico is now at 15 HP.
  1334. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1335. Universal Donor caused Freedom Six Tachyon to regain 2 HP. HP is now 20.
  1336. Dr. Medico initiates 3 Energy damage to Indigo Pin.
  1337. Experimental Medicine makes the damage irreducible.
  1338. Experimental Medicine makes the damage unincreasable.
  1339. Dr. Medico deals Indigo Pin 3 Energy damage.
  1340. Indigo Pin is now at -1 HP.
  1341. Dr. Medico's Clinical Consult destroys Indigo Pin!
  1342. GameController moved Indigo Pin to the villain trash.
  1343. Second Opinion destroys itself!
  1344. GameController moved Second Opinion to Void Guard Dr. Medico's trash.
  1345. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1346. GameController plays Second Opinion.
  1347. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1348. Void Guard Dr. Medico uses the power on Dr. Medico.
  1349. Applying ongoing effect: Increase the next HP gain by Dr. Medico by 2.
  1350. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1351. Void Guard Dr. Medico draws Intensive Care.
  1352. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1353. Dr. Medico's Clinical Consult increases the HP gained by Dr. Medico by 2.
  1354. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1355. Healing Pulse caused Dr. Medico to regain 4 HP. HP is now 19.
  1356. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1357. Healing Pulse caused Freedom Six Tachyon to regain 2 HP. HP is now 22.
  1358. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  1359. Healing Pulse caused Freedom Five Legacy to regain 1 HP, up to their maximum HP. HP is now 32.
  1360. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  1361. Medical Ward caused GloomWeaver to regain 1 HP. HP is now 50.
  1362. Medical Ward tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1363. Medical Ward caused Freedom Six Tachyon to regain 1 HP. HP is now 23.
  1364. Medical Ward tried to increase The Idealist's HP, but they are already at their maximum HP.
  1365. Medical Ward caused The Wraith to regain 1 HP, up to their maximum HP. HP is now 26.
  1366. Medical Ward caused Dr. Medico to regain 1 HP. HP is now 20.
  1367. Went from Freedom Tower's Start phase to PlayCard phase.
  1368. GameController plays Mission Control.
  1369. Went from Freedom Tower's PlayCard phase to End phase.
  1370. Frost's Cryo Chamber initiates 1 Cold damage to GloomWeaver.
  1371. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1372. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1373. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1374. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1375. Damage amount was 0, so no damage was dealt.
  1376. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Legacy.
  1377. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1378. Fortitude reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1379. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1380. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1381. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1382. Damage amount was 0, so no damage was dealt.
  1383. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Six Tachyon.
  1384. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1385. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1386. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1387. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1388. Damage amount was 0, so no damage was dealt.
  1389. Frost's Cryo Chamber initiates 1 Cold damage to The Idealist.
  1390. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1391. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1392. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1393. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1394. Damage amount was 0, so no damage was dealt.
  1395. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1396. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1397. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1398. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1399. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1400. Damage amount was 0, so no damage was dealt.
  1401. Frost's Cryo Chamber initiates 1 Cold damage to Dr. Medico.
  1402. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1403. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1404. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1405. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1406. Damage amount was 0, so no damage was dealt.
  1407. Revealed card: "Thokk!"
  1408. Revealed card: Fleet of Foot
  1409. Revealed card: Grappling Hook
  1410. Revealed card: Doctor's Orders
  1411. Legacy discards "Thokk!".
  1412. Dr.Stinson's Secondary Lab moved "Thokk!" from Legacy's revealed cards to Legacy's trash.
  1413. Tachyon discards Fleet of Foot.
  1414. Dr.Stinson's Secondary Lab moved Fleet of Foot from Tachyon's revealed cards to Tachyon's trash.
  1415. The Wraith discards Grappling Hook.
  1416. Dr.Stinson's Secondary Lab moved Grappling Hook from The Wraith's revealed cards to The Wraith's trash.
  1417. Void Guard Dr. Medico discards Doctor's Orders.
  1418. Dr.Stinson's Secondary Lab moved Doctor's Orders from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's trash.
  1419. Revealed card: Bolster Allies
  1420. Mission Control moved Bolster Allies from Legacy's revealed cards to Legacy's trash.
  1421. Revealed card: Impromptu Invention
  1422. Mission Control moved Impromptu Invention from The Wraith's revealed cards to The Wraith's trash.
  1423. Revealed card: Positive Prognosis
  1424. Mission Control moved Positive Prognosis from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's trash.
  1425. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  1426. Went from GloomWeaver's Start phase to PlayCard phase.
  1427. GameController plays Pouch of Bones.
  1428. Went from GloomWeaver's PlayCard phase to End phase.
  1429. Went from GloomWeaver's End phase to Legacy's Start phase.
  1430. Went from Legacy's Start phase to PlayCard phase.
  1431. GameController plays Back-Fist Strike.
  1432. Freedom Five Legacy initiates 4 Melee damage to Pouch of Bones.
  1433. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1434. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1435. Freedom Five Legacy deals Pouch of Bones 6 Melee damage.
  1436. Pouch of Bones is now at 19 HP.
  1437. GameController moved Back-Fist Strike to Legacy's trash.
  1438. The Legacy Ring increased the action count of UsePower by 1.
  1439. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1440. Legacy uses the power on Motivational Charge.
  1441. Freedom Five Legacy initiates 2 Melee damage to Pouch of Bones.
  1442. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1443. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1444. Freedom Five Legacy deals Pouch of Bones 4 Melee damage.
  1445. Pouch of Bones is now at 15 HP.
  1446. Motivational Charge tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1447. Motivational Charge caused Freedom Six Tachyon to regain 1 HP. HP is now 24.
  1448. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1449. Motivational Charge tried to increase The Wraith's HP, but they are already at their maximum HP.
  1450. Motivational Charge caused Dr. Medico to regain 1 HP. HP is now 21.
  1451. Legacy uses the power on Freedom Five Legacy.
  1452. Freedom Five Legacy's Overwatch plays Lightspeed Barrage.
  1453. Freedom Six Tachyon initiates 19 Melee damage to Pouch of Bones.
  1454. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1455. Freedom Six Tachyon deals Pouch of Bones 20 Melee damage.
  1456. Pouch of Bones is now at -5 HP.
  1457. Freedom Six Tachyon's Team Leader destroys Pouch of Bones!
  1458. GameController moved Pouch of Bones to the villain trash.
  1459. GameController moved Lightspeed Barrage to Tachyon's trash.
  1460. Went from Legacy's UsePower phase to DrawCard phase.
  1461. Legacy draws Next Evolution.
  1462. Went from Legacy's DrawCard phase to End phase.
  1463. Went from Legacy's End phase to Tachyon's Start phase.
  1464. HUD Goggles increased the action count of PlayCard by 1.
  1465. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1466. Went from Tachyon's PlayCard phase to UsePower phase.
  1467. Tachyon did not play a card or use a power this turn. Increasing draw count by 1.
  1468. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1469. Went from Tachyon's DrawCard phase to End phase.
  1470. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  1471. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1472. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1473. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1474. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1475. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1476. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1477. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1478. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1479. Strained Superego moved Sound Beating from under Flying Stabby Knives under Monster of Id.
  1480. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1481. Monster of Id moved Spark of Inspiration from under Karate Robot under Monster of Id.
  1482. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  1483. Went from The Wraith's Start phase to PlayCard phase.
  1484. GameController plays Razor Ordnance.
  1485. Utility Belt increased the action count of UsePower by 1.
  1486. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1487. The Wraith uses the power on Infrared Eyepiece.
  1488. Revealed card: Sable Pin
  1489. Revealed card: Cursed Acolyte
  1490. Infrared Eyepiece moved Sable Pin from GloomWeaver's revealed cards to the villain deck.
  1491. Infrared Eyepiece moved Cursed Acolyte from GloomWeaver's revealed cards to the bottom of the villain deck.
  1492. The Wraith draws Impromptu Invention.
  1493. The Wraith uses the power on Razor Ordnance.
  1494. The Wraith initiates 3 Projectile damage to GloomWeaver.
  1495. Inspiring Presence increases the damage dealt by The Wraith by 1.
  1496. The Wraith deals GloomWeaver 4 Projectile damage.
  1497. GloomWeaver is now at 46 HP.
  1498. Went from The Wraith's UsePower phase to DrawCard phase.
  1499. The Wraith draws Inventory Barrage.
  1500. Went from The Wraith's DrawCard phase to End phase.
  1501. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  1502. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  1503. Experimental Medicine makes the damage irreducible.
  1504. Experimental Medicine makes the damage unincreasable.
  1505. Dr. Medico deals Dr. Medico 2 Toxic damage.
  1506. Dr. Medico is now at 19 HP.
  1507. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1508. Universal Donor caused Freedom Six Tachyon to regain 2 HP. HP is now 26.
  1509. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1510. GameController plays Positive Prognosis.
  1511. Dr. Medico initiates 1 Energy damage to Dr. Medico.
  1512. Experimental Medicine makes the damage irreducible.
  1513. Experimental Medicine makes the damage unincreasable.
  1514. Dr. Medico deals Dr. Medico 1 Energy damage.
  1515. Dr. Medico is now at 18 HP.
  1516. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1517. Universal Donor caused Freedom Six Tachyon to regain 2 HP, up to their maximum HP. HP is now 28.
  1518. Legacy draws Back-Fist Strike.
  1519. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1520. The Wraith draws Smoke Bombs.
  1521. Void Guard Dr. Medico draws Intensive Care.
  1522. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  1523. Positive Prognosis tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1524. Experimental Medicine increases the HP gained by Freedom Six Tachyon by 1.
  1525. Positive Prognosis tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1526. Experimental Medicine increases the HP gained by The Idealist by 1.
  1527. Positive Prognosis tried to increase The Idealist's HP, but they are already at their maximum HP.
  1528. Experimental Medicine increases the HP gained by The Wraith by 1.
  1529. Positive Prognosis tried to increase The Wraith's HP, but they are already at their maximum HP.
  1530. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1531. Positive Prognosis caused Dr. Medico to regain 2 HP. HP is now 20.
  1532. GameController moved Positive Prognosis to Void Guard Dr. Medico's trash.
  1533. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1534. Void Guard Dr. Medico uses the power on Universal Donor.
  1535. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1536. Universal Donor caused Dr. Medico to regain 3 HP. HP is now 23.
  1537. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1538. Void Guard Dr. Medico draws Lifeforce of Will.
  1539. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1540. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1541. Healing Pulse caused Dr. Medico to regain 1 HP, up to their maximum HP. HP is now 24.
  1542. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  1543. Medical Ward caused GloomWeaver to regain 1 HP. HP is now 47.
  1544. Medical Ward tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1545. Medical Ward tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1546. Medical Ward tried to increase The Idealist's HP, but they are already at their maximum HP.
  1547. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  1548. Medical Ward tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1549. Went from Freedom Tower's Start phase to PlayCard phase.
  1550. GameController plays Training Simulator.
  1551. Went from Freedom Tower's PlayCard phase to End phase.
  1552. Frost's Cryo Chamber initiates 1 Cold damage to GloomWeaver.
  1553. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1554. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1555. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1556. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1557. Damage amount was 0, so no damage was dealt.
  1558. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Legacy.
  1559. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1560. Fortitude reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1561. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1562. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1563. Mega Computer reduces the damage dealt to Freedom Five Legacy by Frost's Cryo Chamber by 1.
  1564. Damage amount was 0, so no damage was dealt.
  1565. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Six Tachyon.
  1566. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1567. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1568. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1569. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1570. Damage amount was 0, so no damage was dealt.
  1571. Frost's Cryo Chamber initiates 1 Cold damage to The Idealist.
  1572. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1573. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1574. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1575. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1576. Damage amount was 0, so no damage was dealt.
  1577. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1578. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1579. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1580. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1581. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1582. Damage amount was 0, so no damage was dealt.
  1583. Frost's Cryo Chamber initiates 1 Cold damage to Dr. Medico.
  1584. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1585. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1586. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1587. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1588. Damage amount was 0, so no damage was dealt.
  1589. Revealed card: Danger Sense
  1590. Revealed card: Doctor's Orders
  1591. Dr.Stinson's Secondary Lab moved Danger Sense from Legacy's revealed cards to Legacy's deck.
  1592. Void Guard Dr. Medico discards Doctor's Orders.
  1593. Dr.Stinson's Secondary Lab moved Doctor's Orders from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's trash.
  1594. Revealed card: Danger Sense
  1595. Mission Control puts Danger Sense into play.
  1596. Revealed card: Prescription Strength
  1597. Mission Control puts Prescription Strength into play.
  1598. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  1599. Went from GloomWeaver's Start phase to PlayCard phase.
  1600. GameController plays Sable Pin.
  1601. GameController moved Sable Pin from the villain deck next to The Idealist.
  1602. Went from GloomWeaver's PlayCard phase to End phase.
  1603. Went from GloomWeaver's End phase to Legacy's Start phase.
  1604. Experimental Medicine increases the HP gained by Freedom Five Legacy by 1.
  1605. Prescription Strength tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1606. Applying ongoing effect: Increase damage dealt by Freedom Five Legacy by 1.
  1607. Prescription Strength destroys itself!
  1608. GameController moved Prescription Strength to Void Guard Dr. Medico's trash.
  1609. Went from Legacy's Start phase to PlayCard phase.
  1610. GameController plays Back-Fist Strike.
  1611. Freedom Five Legacy initiates 4 Melee damage to Sable Pin.
  1612. Prescription Strength increases the damage dealt by Freedom Five Legacy by 1.
  1613. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1614. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1615. Freedom Five Legacy deals Sable Pin 7 Melee damage.
  1616. Sable Pin is now at 2 HP.
  1617. GameController moved Back-Fist Strike to Legacy's trash.
  1618. The Legacy Ring increased the action count of UsePower by 1.
  1619. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1620. Legacy uses the power on Motivational Charge.
  1621. Freedom Five Legacy initiates 2 Melee damage to Sable Pin.
  1622. Prescription Strength increases the damage dealt by Freedom Five Legacy by 1.
  1623. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1624. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1625. Freedom Five Legacy deals Sable Pin 5 Melee damage.
  1626. Sable Pin is now at -3 HP.
  1627. Freedom Five Legacy's Overwatch destroys Sable Pin!
  1628. GameController moved Sable Pin to the villain trash.
  1629. Motivational Charge tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1630. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1631. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1632. Motivational Charge tried to increase The Wraith's HP, but they are already at their maximum HP.
  1633. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1634. Legacy uses the power on Freedom Five Legacy.
  1635. Freedom Five Legacy's Overwatch plays Lightspeed Barrage.
  1636. Freedom Six Tachyon initiates 19 Melee damage to GloomWeaver.
  1637. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1638. Freedom Six Tachyon deals GloomWeaver 20 Melee damage.
  1639. GloomWeaver is now at 27 HP.
  1640. GameController moved Lightspeed Barrage to Tachyon's trash.
  1641. Went from Legacy's UsePower phase to DrawCard phase.
  1642. Legacy draws Superhuman Durability.
  1643. Went from Legacy's DrawCard phase to End phase.
  1644. Went from Legacy's End phase to Tachyon's Start phase.
  1645. Notice: an ongoing effect just expired: Increase damage dealt by Freedom Five Legacy by 1.
  1646. HUD Goggles increased the action count of PlayCard by 1.
  1647. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1648. GameController plays Blinding Speed.
  1649. Blinding Speed destroys Training Simulator!
  1650. GameController moved Training Simulator to the environment trash.
  1651. GameController moved Blinding Speed to Tachyon's trash.
  1652. Went from Tachyon's PlayCard phase to UsePower phase.
  1653. Tachyon uses the power on Freedom Six Tachyon.
  1654. Legacy draws Fortitude.
  1655. Freedom Six Tachyon's Team Leader moves 29 cards to the top of Tachyon's Deck.
  1656. Tachyon shuffles their Tachyon's deck.
  1657. Tachyon draws Supersonic Response.
  1658. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1659. Freedom Six Tachyon's Team Leader moves 2 cards to the top of The Wraith's Deck.
  1660. The Wraith shuffles their The Wraith's deck.
  1661. The Wraith draws Grappling Hook.
  1662. Void Guard Dr. Medico draws Prescription Strength.
  1663. Went from Tachyon's UsePower phase to DrawCard phase.
  1664. Tachyon draws Sucker Punch.
  1665. Went from Tachyon's DrawCard phase to End phase.
  1666. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  1667. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1668. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1669. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1670. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1671. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1672. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1673. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1674. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1675. Strained Superego moved Bright Idea from under Giant Floaty Head under Monster of Id.
  1676. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1677. Monster of Id moved Bright Idea from under Giant Floaty Head under Monster of Id.
  1678. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  1679. Went from The Wraith's Start phase to PlayCard phase.
  1680. GameController plays Stun Bolt.
  1681. Utility Belt increased the action count of UsePower by 1.
  1682. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1683. The Wraith uses the power on Infrared Eyepiece.
  1684. Revealed card: Vast Following
  1685. Revealed card: Vast Following
  1686. Infrared Eyepiece moved Vast Following from GloomWeaver's revealed cards to the villain deck.
  1687. Infrared Eyepiece moved Vast Following from GloomWeaver's revealed cards to the bottom of the villain deck.
  1688. The Wraith draws Impromptu Invention.
  1689. The Wraith uses the power on Infrared Eyepiece.
  1690. Revealed card: Vast Following
  1691. Revealed card: Sable Pin
  1692. Infrared Eyepiece moved Sable Pin from GloomWeaver's revealed cards to the villain deck.
  1693. Infrared Eyepiece moved Vast Following from GloomWeaver's revealed cards to the bottom of the villain deck.
  1694. The Wraith shuffles their The Wraith's deck.
  1695. Went from The Wraith's UsePower phase to DrawCard phase.
  1696. The Wraith shuffles their The Wraith's deck.
  1697. Went from The Wraith's DrawCard phase to End phase.
  1698. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  1699. Dr. Medico initiates 2 Toxic damage to Dr. Medico.
  1700. Experimental Medicine makes the damage irreducible.
  1701. Experimental Medicine makes the damage unincreasable.
  1702. Dr. Medico deals Dr. Medico 2 Toxic damage.
  1703. Dr. Medico is now at 22 HP.
  1704. Experimental Medicine increases the HP gained by The Idealist by 1.
  1705. Universal Donor tried to increase The Idealist's HP, but they are already at their maximum HP.
  1706. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1707. GameController plays From the Brink.
  1708. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1709. Void Guard Dr. Medico uses the power on Universal Donor.
  1710. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1711. Universal Donor caused Dr. Medico to regain 2 HP, up to their maximum HP. HP is now 24.
  1712. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1713. Void Guard Dr. Medico draws Experimental Medicine.
  1714. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1715. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  1716. Medical Ward caused GloomWeaver to regain 1 HP. HP is now 28.
  1717. Medical Ward tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1718. Medical Ward tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1719. Medical Ward tried to increase The Idealist's HP, but they are already at their maximum HP.
  1720. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  1721. Medical Ward tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1722. Went from Freedom Tower's Start phase to PlayCard phase.
  1723. GameController plays Entry Point.
  1724. Entry Point moved Frost's Cryo Chamber under Entry Point.
  1725. Went from Freedom Tower's PlayCard phase to End phase.
  1726. Revealed card: Danger Sense
  1727. Revealed card: Lightspeed Barrage
  1728. Revealed card: Doctor's Orders
  1729. Dr.Stinson's Secondary Lab moved Danger Sense from Legacy's revealed cards to Legacy's deck.
  1730. Dr.Stinson's Secondary Lab moved Lightspeed Barrage from Tachyon's revealed cards to Tachyon's deck.
  1731. Void Guard Dr. Medico discards Doctor's Orders.
  1732. Dr.Stinson's Secondary Lab moved Doctor's Orders from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's trash.
  1733. Revealed card: Danger Sense
  1734. Mission Control puts Danger Sense into play.
  1735. Revealed card: Lightspeed Barrage
  1736. Mission Control moved Lightspeed Barrage from Tachyon's revealed cards to Tachyon's trash.
  1737. Revealed card: Second Opinion
  1738. Mission Control moved Second Opinion from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's trash.
  1739. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  1740. Went from GloomWeaver's Start phase to PlayCard phase.
  1741. GameController plays Sable Pin.
  1742. GameController moved Sable Pin from the villain deck next to The Idealist.
  1743. Went from GloomWeaver's PlayCard phase to End phase.
  1744. Went from GloomWeaver's End phase to Legacy's Start phase.
  1745. Went from Legacy's Start phase to PlayCard phase.
  1746. GameController plays "Thokk!".
  1747. Freedom Five Legacy initiates 3 Melee damage to Sable Pin.
  1748. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1749. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1750. Freedom Five Legacy deals Sable Pin 5 Melee damage.
  1751. Sable Pin is now at 4 HP.
  1752. Legacy draws Motivational Charge.
  1753. GameController moved "Thokk!" to Legacy's trash.
  1754. The Legacy Ring increased the action count of UsePower by 1.
  1755. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1756. Legacy uses the power on Motivational Charge.
  1757. Freedom Five Legacy initiates 2 Melee damage to Sable Pin.
  1758. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1759. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1760. Freedom Five Legacy deals Sable Pin 4 Melee damage.
  1761. Sable Pin is now at 0 HP.
  1762. Freedom Five Legacy's Overwatch destroys Sable Pin!
  1763. GameController moved Sable Pin to the villain trash.
  1764. Motivational Charge tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1765. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1766. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1767. Motivational Charge tried to increase The Wraith's HP, but they are already at their maximum HP.
  1768. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1769. Legacy uses the power on Freedom Five Legacy.
  1770. Freedom Five Legacy's Overwatch plays Blinding Speed.
  1771. Entry Point moved Frost's Cryo Chamber from under Entry Point to Freedom Tower's play area.
  1772. Blinding Speed destroys Entry Point!
  1773. GameController moved Entry Point to the environment trash.
  1774. GameController moved Blinding Speed to Tachyon's trash.
  1775. Went from Legacy's UsePower phase to DrawCard phase.
  1776. Legacy draws Inspiring Presence.
  1777. Went from Legacy's DrawCard phase to End phase.
  1778. Went from Legacy's End phase to Tachyon's Start phase.
  1779. HUD Goggles increased the action count of PlayCard by 1.
  1780. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1781. GameController plays Pushing The Limits.
  1782. Pushing The Limits increased the action count of PlayCard by 1.
  1783. GameController plays Sucker Punch.
  1784. GameController moved Sucker Punch to Tachyon's trash.
  1785. GameController plays Supersonic Response.
  1786. Freedom Six Tachyon initiates 2 Melee damage to GloomWeaver.
  1787. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1788. Freedom Six Tachyon deals GloomWeaver 3 Melee damage.
  1789. GloomWeaver is now at 25 HP.
  1790. GameController moved Supersonic Response to Tachyon's trash.
  1791. Went from Tachyon's PlayCard phase to UsePower phase.
  1792. Tachyon uses the power on Freedom Six Tachyon.
  1793. Legacy draws Surge of Strength.
  1794. Tachyon draws Research Grant.
  1795. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1796. The Wraith shuffles their The Wraith's deck.
  1797. Void Guard Dr. Medico draws Lifeforce of Will.
  1798. Pushing The Limits increased the action count of DrawCard by 1.
  1799. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  1800. Tachyon draws Nimble Strike.
  1801. Tachyon draws Hypersonic Assault.
  1802. Went from Tachyon's DrawCard phase to End phase.
  1803. Went from Tachyon's End phase to Void Guard The Idealist's Start phase.
  1804. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1805. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1806. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1807. Void Guard The Idealist did not play a card or use a power this turn. Increasing draw count by 1.
  1808. Went from Void Guard The Idealist's UsePower phase to DrawCard phase. (Count: 2)
  1809. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1810. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1811. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1812. Strained Superego moved Bright Idea from under Karate Robot under Monster of Id.
  1813. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1814. Monster of Id moved Sound Beating from under Flying Stabby Knives under Monster of Id.
  1815. Went from Void Guard The Idealist's End phase to The Wraith's Start phase.
  1816. Went from The Wraith's Start phase to PlayCard phase.
  1817. GameController plays Stun Bolt.
  1818. Utility Belt increased the action count of UsePower by 1.
  1819. Went from The Wraith's PlayCard phase to UsePower phase. (Count: 2)
  1820. The Wraith uses the power on Infrared Eyepiece.
  1821. Revealed card: Cursed Acolyte
  1822. Revealed card: Drum of Despair
  1823. Infrared Eyepiece moved Drum of Despair from GloomWeaver's revealed cards to the villain deck.
  1824. Infrared Eyepiece moved Cursed Acolyte from GloomWeaver's revealed cards to the bottom of the villain deck.
  1825. The Wraith shuffles their The Wraith's deck.
  1826. The Wraith uses the power on Infrared Eyepiece.
  1827. Revealed card: Drum of Despair
  1828. Revealed card: Grimoire of Curses
  1829. Infrared Eyepiece moved Grimoire of Curses from GloomWeaver's revealed cards to the villain deck.
  1830. Infrared Eyepiece moved Drum of Despair from GloomWeaver's revealed cards to the bottom of the villain deck.
  1831. The Wraith shuffles their The Wraith's deck.
  1832. Went from The Wraith's UsePower phase to DrawCard phase.
  1833. The Wraith shuffles their The Wraith's deck.
  1834. Went from The Wraith's DrawCard phase to End phase.
  1835. Went from The Wraith's End phase to Void Guard Dr. Medico's Start phase.
  1836. Experimental Medicine destroys itself!
  1837. GameController moved Experimental Medicine to Void Guard Dr. Medico's trash.
  1838. Went from Void Guard Dr. Medico's Start phase to PlayCard phase.
  1839. GameController plays Experimental Medicine.
  1840. Went from Void Guard Dr. Medico's PlayCard phase to UsePower phase.
  1841. Went from Void Guard Dr. Medico's UsePower phase to DrawCard phase.
  1842. Void Guard Dr. Medico draws Preventative Care.
  1843. Went from Void Guard Dr. Medico's DrawCard phase to End phase.
  1844. Went from Void Guard Dr. Medico's End phase to Freedom Tower's Start phase.
  1845. Medical Ward caused GloomWeaver to regain 1 HP. HP is now 26.
  1846. Medical Ward tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1847. Medical Ward tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1848. Medical Ward tried to increase The Idealist's HP, but they are already at their maximum HP.
  1849. Medical Ward tried to increase The Wraith's HP, but they are already at their maximum HP.
  1850. Medical Ward tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1851. Went from Freedom Tower's Start phase to PlayCard phase.
  1852. GameController plays Caspit's "Playground".
  1853. Went from Freedom Tower's PlayCard phase to End phase.
  1854. Frost's Cryo Chamber initiates 1 Cold damage to GloomWeaver.
  1855. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1856. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1857. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1858. Mega Computer reduces the damage dealt to GloomWeaver by Frost's Cryo Chamber by 1.
  1859. Damage amount was 0, so no damage was dealt.
  1860. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Five Legacy.
  1861. Danger Sense made Freedom Five Legacy immune to damage.
  1862. Damage amount was 0, so no damage was dealt.
  1863. Frost's Cryo Chamber initiates 1 Cold damage to Freedom Six Tachyon.
  1864. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1865. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1866. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1867. Mega Computer reduces the damage dealt to Freedom Six Tachyon by Frost's Cryo Chamber by 1.
  1868. Damage amount was 0, so no damage was dealt.
  1869. Frost's Cryo Chamber initiates 1 Cold damage to The Idealist.
  1870. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1871. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1872. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1873. Mega Computer reduces the damage dealt to The Idealist by Frost's Cryo Chamber by 1.
  1874. Damage amount was 0, so no damage was dealt.
  1875. Frost's Cryo Chamber initiates 1 Cold damage to The Wraith.
  1876. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1877. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1878. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1879. Mega Computer reduces the damage dealt to The Wraith by Frost's Cryo Chamber by 1.
  1880. Damage amount was 0, so no damage was dealt.
  1881. Frost's Cryo Chamber initiates 1 Cold damage to Dr. Medico.
  1882. Frost's Cryo Chamber increases the damage dealt by Frost's Cryo Chamber by 1.
  1883. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1884. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1885. Mega Computer reduces the damage dealt to Dr. Medico by Frost's Cryo Chamber by 1.
  1886. Damage amount was 0, so no damage was dealt.
  1887. Revealed card: Lead from the Front
  1888. Revealed card: Accelerated Assault
  1889. Revealed card: Regeneration
  1890. Legacy discards Lead from the Front.
  1891. Dr.Stinson's Secondary Lab moved Lead from the Front from Legacy's revealed cards to Legacy's trash.
  1892. Tachyon discards Accelerated Assault.
  1893. Dr.Stinson's Secondary Lab moved Accelerated Assault from Tachyon's revealed cards to Tachyon's trash.
  1894. Dr.Stinson's Secondary Lab moved Regeneration from Void Guard Dr. Medico's revealed cards to Void Guard Dr. Medico's deck.
  1895. Revealed card: Take Down
  1896. Mission Control puts Take Down into play.
  1897. Revealed card: Sucker Punch
  1898. Mission Control moved Sucker Punch from Tachyon's revealed cards to Tachyon's trash.
  1899. Revealed card: Regeneration
  1900. Mission Control puts Regeneration into play.
  1901. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1902. Regeneration tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1903. Went from Freedom Tower's End phase to GloomWeaver's Start phase.
  1904. Went from GloomWeaver's Start phase to PlayCard phase.
  1905. Take Down prevented the phase action of GloomWeaver's PlayCard phase.
  1906. Went from GloomWeaver's PlayCard phase to End phase.
  1907. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1908. Regeneration tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1909. Went from GloomWeaver's End phase to Legacy's Start phase.
  1910. Take Down destroys itself!
  1911. GameController moved Take Down to Legacy's trash.
  1912. Went from Legacy's Start phase to PlayCard phase.
  1913. GameController plays Danger Sense.
  1914. The Legacy Ring increased the action count of UsePower by 1.
  1915. Went from Legacy's PlayCard phase to UsePower phase. (Count: 2)
  1916. Legacy uses the power on Freedom Five Legacy.
  1917. Freedom Five Legacy's Overwatch plays Bored Now.
  1918. Bored Now moved Bored Now from under Monster of Id to Void Guard The Idealist's hand.
  1919. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1920. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  1921. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1922. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  1923. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1924. Bored Now moved Better Punching! from under Monster of Id to Void Guard The Idealist's hand.
  1925. Bored Now moved Hedgy Hogs from under Monster of Id to Void Guard The Idealist's hand.
  1926. Bored Now moved Better Punching! from under Monster of Id to Void Guard The Idealist's hand.
  1927. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1928. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1929. Bored Now moved Conceptualize from under Monster of Id to Void Guard The Idealist's hand.
  1930. Bored Now moved Better Punching! from under Monster of Id to Void Guard The Idealist's hand.
  1931. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1932. Bored Now moved Spark of Inspiration from under Monster of Id to Void Guard The Idealist's hand.
  1933. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1934. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1935. Bored Now moved Bright Idea from under Monster of Id to Void Guard The Idealist's hand.
  1936. Bored Now moved Sound Beating from under Monster of Id to Void Guard The Idealist's hand.
  1937. You just unlocked the promo card: Super Sentai Idealist!
  1938. Bored Now moved Monster of Id to Void Guard The Idealist's deck.
  1939. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  1940. The Idealist initiates 20 Psychic damage to GloomWeaver.
  1941. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1942. The Idealist deals GloomWeaver 21 Psychic damage.
  1943. GloomWeaver is now at 5 HP.
  1944. GameController moved Bored Now to Void Guard The Idealist's trash.
  1945. Legacy uses the power on Motivational Charge.
  1946. Freedom Five Legacy initiates 2 Melee damage to GloomWeaver.
  1947. Inspiring Presence increases the damage dealt by Freedom Five Legacy by 1.
  1948. Surge of Strength increases the damage dealt by Freedom Five Legacy by 1.
  1949. Freedom Five Legacy deals GloomWeaver 4 Melee damage.
  1950. GloomWeaver is now at 1 HP.
  1951. Motivational Charge tried to increase Freedom Five Legacy's HP, but they are already at their maximum HP.
  1952. Motivational Charge tried to increase Freedom Six Tachyon's HP, but they are already at their maximum HP.
  1953. Motivational Charge tried to increase The Idealist's HP, but they are already at their maximum HP.
  1954. Motivational Charge tried to increase The Wraith's HP, but they are already at their maximum HP.
  1955. Motivational Charge tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1956. Went from Legacy's UsePower phase to DrawCard phase.
  1957. Legacy draws Bolster Allies.
  1958. Went from Legacy's DrawCard phase to End phase.
  1959. Experimental Medicine increases the HP gained by Dr. Medico by 1.
  1960. Regeneration tried to increase Dr. Medico's HP, but they are already at their maximum HP.
  1961. Went from Legacy's End phase to Tachyon's Start phase.
  1962. Pushing The Limits destroys itself!
  1963. GameController moved Pushing The Limits to Tachyon's trash.
  1964. HUD Goggles increased the action count of PlayCard by 1.
  1965. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  1966. GameController plays Nimble Strike.
  1967. Freedom Six Tachyon initiates 1 Melee damage to GloomWeaver.
  1968. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  1969. Freedom Six Tachyon deals GloomWeaver 2 Melee damage.
  1970. GloomWeaver is now at -1 HP.
  1971. Freedom Five Legacy, Freedom Six Tachyon, The Idealist, The Wraith and Dr. Medico all defeated GloomWeaver! Congratulations!
RAW Paste Data
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