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- from time import sleep
- import sound
- for x in range(200):
- sound.play_effect('rpg:Creak2')
- sleep(0.1)
- sound.play_effect('rpg:Creak1')
- sleep(0.1)
- sound.play_effect('rpg:Creak1')
- sleep(0.1)
- sound.play_effect('rpg:DrawKnife1')
- sleep(0.1)
- sound.play_effect('ui:switch15')
- sleep(0.1)
- for x in range(200):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- for x in range(200):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- for x in range(200):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('rpg:Creak2')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('rpg:Creak2')
- sleep(0.2)
- from time import sleep
- import sound
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("What is the capital of Iran?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Tehran")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Moscow")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Ottawa")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "Tehran":
- print("omg your'e smart")
- break
- elif name == "Moscow":
- print("omg your'e dumb")
- elif name == "Ottawa":
- print("omg your'e dumb")
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("What is the hottes place in the world?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Aziziyah")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Death Valley")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Dallol")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "Aziziyah":
- print("omg your'e so dumb")
- elif name == "Death Valley":
- print("omg your'e smart")
- break
- elif name == "Dallol":
- print("omg your'e dumb")
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("What is 12 squared?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("12")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("125")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("144")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "12":
- print("omg your'e dumb")
- elif name == "125":
- print("omg your'e dumb")
- elif name == "144":
- print("omg your'e smart")
- break
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("What is the deepest ocean?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Mariana Trench")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Atlantic")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Indian")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Arctic")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "Mariana Trench":
- print("omg your'e smart")
- break
- elif name == "Atlantic":
- print("omg tour'e dumb")
- elif name == "Indian":
- print("omg your'e dumb")
- elif name == "Arctic":
- print("omg your'e dumb")
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("How long does it take from the Earth to the moon")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("2 days")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("1 days")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("a week")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("3 days")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "1 days":
- print("omg your'e dumb")
- elif name == "2 days":
- print("omg your'e dumb")
- elif name == "a week":
- print("omg your'e dumb")
- elif name == "3 days":
- print("omg your'e smart")
- break
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("What is the word missing")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("The Former Yugo_lav Repu_lic of Mace_onia")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("o,b,d")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("h,d,l")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("g,o,w")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("d,y,a")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "o,b,d":
- print("omg your'e smart")
- break
- elif name == "h,d,l":
- print("omg tour'e dumb")
- elif name == "g,o,w":
- print("omg your'e dumb")
- elif name == "d,y,a":
- print("omg your'e dumb")
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("What is the biggest country in the world")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("America")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("China")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Russia")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Japan")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "China":
- print("omg your'e dumb")
- elif name == "America":
- print("omg your'e dumb")
- elif name == "Russia":
- print("omg your'e smart")
- break
- elif name == "Japan":
- print("omg your'e dumb")
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Wats 9+10?")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("21")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("19")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(1)
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- while True:
- name=input("Type your answer")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- if name == "21":
- print("omg your'e smart")
- break
- elif name == "19":
- print("omg your'e smart")
- break
- else:
- print("omg your'e dumb")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- print("Congratulations you finish")
- for x in range(5):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- from time import sleep
- import sound
- for x in range(200):
- sound.play_effect('rpg:Creak2')
- sleep(0.1)
- sound.play_effect('rpg:Creak1')
- sleep(0.1)
- sound.play_effect('rpg:Creak1')
- sleep(0.1)
- sound.play_effect('rpg:DrawKnife1')
- sleep(0.1)
- sound.play_effect('ui:switch15')
- sleep(0.1)
- for x in range(200):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- for x in range(200):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sleep(0.2)
- for x in range(200):
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('rpg:Creak2')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('arcade:Coin_4')
- sound.play_effect('rpg:Creak2')
- sleep(0.2)
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