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- --- !u!114 &11400000
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- name: Test Passage
- id: 33
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- position: {x: -398.82373, y: -462.2876}
- colorIndex: 0
- text: 'Use the hierarchy to
- go up steps!!!!!!!!!!'
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- name: Start
- id: 7346115
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- position: {x: -626.4636, y: -618.4637}
- colorIndex: 1
- text: '<<#Basic/Names/Detective>>:This is example text, showing some different
- ways to parse text!
- <<#Basic/Names/Chef>>: When using a jumper to parse
- text, text will automatically be split at linebreaks.
- <<#Basic/Names/Moviestar>>:
- You can use a tag like <br> to insert a linebreak without actually inserting
- one!
- <<#Basic/Names/Detective>>: Also feel free to use double line
- breaks to make things look nicer! Jumper parsing will skip over them.'
- notes:
- links:
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- position: {x: -626.2152, y: -384.59122}
- colorIndex: 3
- text: 'Lets check on your Health... looks like it''s currently... <<$PlayerHealth>>!
- <<if
- $PlayerHealth >= 3>>
- That''s very good!
- <<else if $PlayerHealth
- >= 1>>
- That''s okay, not the best!
- <<else if $PlayerHealth >
- 0>>
- You should find a health potion ASAP!
- <<else>>
- How
- are you reading this??
- <<endif>>
- Lets get you a health potion
- anyway!
- <<add($PlayerHealth,1)>>
- There, how are you feeling?'
- notes:
- links:
- - text: Pretty good!
- id: 6342374
- - text: <<if $PlayerHealth < 3>>Bad!
- id: 7570064
- - text: I want another!
- id: 9814506
- - imported: 0
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- name: End
- id: 6342374
- folderId: 7807819
- position: {x: -761.26135, y: -85.27295}
- colorIndex: 0
- text: 'Lets see if you clicked the secret button...
- <<if$HasClickedButton>>
- You
- did!
- <<else>>
- Sorry, you missed it!
- <<endif>>
- Lets
- reset that variable after this dialogue box closes just in case...
- <<set
- $HasClickedButton to False>>'
- notes:
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- name: IfBreakTest
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- colorIndex: 0
- text: '<<if $NewGamePlus>>
- hmm
- <<else>>
- test
- <<endif>>'
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- name: Detective
- id: 2115863
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- position: {x: -1032.571, y: -549.74646}
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- text: Detective
- notes:
- links: []
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- name: Moviestar
- id: 943003
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- text: Moviestar
- notes:
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- name: Sword
- id: 4735717
- folderId: 7774300
- position: {x: -979.2763, y: -867.0303}
- colorIndex: 0
- text: '<<if $ShopAmount > 1>>
- swords
- <<else>>
- sword
- <<endif>>'
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- name: Confirm
- id: 3035717
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- position: {x: -1452.5729, y: -982.4699}
- colorIndex: 0
- text: Ah, you're looking to buy <<amountspelled()>> <<#Shop/Plurals/<<$ShopSelectedItem>>
- >>?
- notes:
- links: []
- - imported: 0
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- name: Shield
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- colorIndex: 0
- text: '<<if $ShopAmount > 1>>
- shields
- <<else>>
- shield'
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- colorIndex: 0
- text: '<<if $ShopAmount > 1>>
- bows
- <<else>>
- bow'
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- name: Purchase
- id: 6321667
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- position: {x: -1172.3301, y: -872.4337}
- colorIndex: 0
- text: 'Thanks for buying!
- Say... this reminds me of an old story...'
- notes:
- links:
- - text:
- id: 3951458
- - imported: 0
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- overrideName: 0
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- name: OldStory1
- id: 9972173
- folderId: 8128933
- position: {x: -1249.354, y: -403.03146}
- colorIndex: 0
- text: 'When I was a little boy
- I had a friend
- who would type one
- line at a time
- just
- like
- this!'
- notes:
- links:
- - text: New Link
- id: 3430300
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: Welcome
- id: 1993779
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- position: {x: -1507.7883, y: -1146.0822}
- colorIndex: 0
- text: "Welcome to my shop! \n<<restartshop()>>\nWhat would you like to buy?"
- notes:
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- - imported: 0
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- name: RandomChoice
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- position: {x: -1175.4585, y: -713.9888}
- colorIndex: 6
- text:
- notes:
- links:
- - text: <<coin()>>
- id: 9972173
- - text: TRUE
- id: 7967212
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- name: WelcomeAgain
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- position: {x: -1168.2155, y: -175.91891}
- colorIndex: 0
- text: '<<restartshop()>>
- Can I get you anything else?'
- notes:
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- name: Clouds
- id: 8756821
- folderId: 3516606
- position: {x: -621.4702, y: -842.69165}
- colorIndex: 0
- text: '<<bg(clouds)>>
- Player: Wow... the clouds are so fluffy today...
- so beautiful...
- Player: Ah, nature! So wonderful...'
- notes:
- links:
- - text:
- id: 1818493
- - imported: 0
- overridePosition: 0
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- name: LateForClass
- id: 1818493
- folderId: 3516606
- position: {x: -499.30997, y: -369.91342}
- colorIndex: 0
- text: '<<bgm(late)>>
- Player: Wha- oh no! I must have lost track of the
- time! I''m going to be late!
- <<bg(school)>>
- Player: I gotta run...!
- <<addnpc(steve)>>
- Player:
- Oh! It''s my friend Steve!
- Steve: Player! Where are you going? We have
- outdoor class today.
- <<bgm(calm)>>
- Player: Oh right... forgot
- about that.
- Steve: Wait one second! I''ll be right back!
- <<removenpc(steve)>>
- Player:
- Oh... he ran off.
- Player: Wait, he''s coming back.
- <<addnpc(steve)>>
- Steve:
- Ok! I''m back.
- Player: What did you leave for?
- Steve: To test
- adding/removing NPCs from a scene! Oh, check this out!
- <<addnpc(steve)>>
- Steves:
- Now there''s two of me!
- Player: kjhdskjhsdfghjkdf'
- notes:
- links:
- - text:
- id: 7427335
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: StareAtClock
- id: 948439
- folderId: 3516606
- position: {x: -499.37296, y: -676.4902}
- colorIndex: 0
- text: '<<bg(clocktower)>>
- Player: Wow, I never noticed how beautiful the
- clock here is...
- Player: Wait a minute... The time...'
- notes:
- links:
- - text:
- id: 1818493
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: Fountain
- id: 6789827
- folderId: 3516606
- position: {x: -368.25623, y: -527.4786}
- colorIndex: 0
- text: '<<bg(fountain)>>
- Player: Wow... the flowing water of the fountain...
- so pretty...
- Player: I feel like I''m forgetting something...'
- notes:
- links:
- - text:
- id: 1818493
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: MeetSteve
- id: 1894600
- folderId: 3516606
- position: {x: 189.72075, y: -953.8071}
- colorIndex: 0
- text: '???: Player! Hurry! You''re late for class!
- Player: This is my
- best friend, Steve. We have homeroom class together!
- Steve: Stop talking
- to yourself and hurry! We''re going to be late!'
- notes:
- links: []
- - imported: 0
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- name: Steve
- id: 5324306
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- position: {x: 63.89444, y: -1273.7708}
- colorIndex: 0
- text:
- notes:
- links:
- - text: <<notvisited(MeetSteve)>>
- id: 1894600
- - text:
- id: 4345967
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: Timewarp
- id: 7427335
- folderId: 3516606
- position: {x: -501.54703, y: -195.71725}
- colorIndex: 0
- text:
- notes:
- links:
- - text: <<notvisited(BackInTime)>>
- id: 3721603
- - text: Else
- id: 1166467
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- name: BackInTime
- id: 3721603
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- position: {x: -982.287, y: -488.5277}
- colorIndex: 2
- text: 'Player: And just like that... I was suddenly whisked away back in time,
- to the start of my day...'
- notes:
- links:
- - text: New Link
- id: 4703415
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: AlternateFuture
- id: 1166467
- folderId: 3516606
- position: {x: -599.0414, y: -21.596992}
- colorIndex: 0
- text: 'Player: Wait... this seems all too familiar... I think I''ve seen this
- all before...
- Steves: What do you mean?
- Player: Hold on Steves,
- I''m trying to think.
- Player: I think... we might all be living in some
- kind of simulation... some kind of... dialogue system example scene... I...'
- notes:
- links:
- - text: New Link
- id: 3721603
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: Menu
- id: 162757
- folderId: 2111765
- position: {x: -378.50894, y: -645.87225}
- colorIndex: 0
- text: Menu
- notes:
- links: []
- - imported: 0
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- overrideName: 0
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- name: Credits
- id: 1138445
- folderId: 2111765
- position: {x: -368.23145, y: -436.76492}
- colorIndex: 3
- text: 'CREDITS
- Programming by... Kai
- Art by... Kai
- Development
- by... Kai
- Special Thanks...
- You!'
- notes:
- links: []
- - imported: 0
- overridePosition: 0
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- name: Language
- id: 8513058
- folderId: 2111765
- position: {x: -597.2925, y: -660.60425}
- colorIndex: 0
- text: 'Try changing the active story!
- A setup like this can be used to
- dynamically
- change the languge of
- a UI!'
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
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- overrideColor: 0
- name: Settings
- id: 4793839
- folderId: 2111765
- position: {x: -604.0271, y: -451.0618}
- colorIndex: 0
- text: Settings
- notes:
- links: []
- - imported: 0
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- name: Info
- id: 9932306
- folderId: 2111765
- position: {x: -583.2836, y: -240.75262}
- colorIndex: 0
- text: Info
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: VN_Start
- id: 4703415
- folderId: 3516606
- position: {x: -487.37967, y: -1034.3887}
- colorIndex: 0
- text: '<<clearnpcs()>>
- <<bg(school)>>
- <<bgm(calm)>>
- <<speak(niceday)>>Player:
- Wow! What a beautiful day!
- <<speak(UES)>>Player: I sure love it here
- at UES high. Good ol'' Unity Example Scene high...
- <<speak(whattodo)>>Player:
- I wonder what I should do before class starts... I have a bit of time to spare!'
- notes:
- links:
- - text: Stare at the clouds!
- id: 8756821
- - text: Check out the clock.
- id: 948439
- - text: Gaze into the fountain.
- id: 6789827
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- overrideColor: 0
- name: OldStory2
- id: 7967212
- folderId: 8128933
- position: {x: -1067.4728, y: -386.95514}
- colorIndex: 0
- text: Ah... it's not that important.
- notes:
- links:
- - text: New Link
- id: 3430300
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
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- overrideColor: 0
- name: Cancel
- id: 1568597
- folderId: 8128933
- position: {x: -853.2964, y: -1145.7926}
- colorIndex: 6
- text:
- notes:
- links:
- - text: <<coin()>>
- id: 4294301
- - text: TRUE
- id: 5532466
- - imported: 0
- overridePosition: 0
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- name: Cancel1
- id: 4294301
- folderId: 8128933
- position: {x: -988.6364, y: -932.71826}
- colorIndex: 0
- text: Ah, made a mistake?
- notes:
- links: []
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- name: Cancel2
- id: 5532466
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- position: {x: -793.5455, y: -922.9004}
- colorIndex: 0
- text: Hm... ok then.
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: Chef
- id: 2909285
- folderId: 2486649
- position: {x: -656.0837, y: -521.05493}
- colorIndex: 0
- text: Chef
- notes:
- links: []
- - imported: 0
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- overrideColor: 0
- name: NOTES
- id: 4752743
- folderId: 7807819
- position: {x: -898.67285, y: -712.38654}
- colorIndex: 6
- text: 'In the basic sample scene, this is the defined start passage!
- When
- the drawstring gets to the end, it automatically goes to the next one, as there''s
- just one link to follow.'
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: Restaurant
- id: 4658485
- folderId: 2430015
- position: {x: -403.53705, y: -631.48883}
- colorIndex: 2
- text: "Wow! I am at a restaurant! \nI wonder what I'll order..."
- notes: This is a line when the character is at a restaurant.
- links:
- - text: Chicken
- id: 4278401
- - text: Beef
- id: 633429
- - text: Pork
- id: 9528035
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: Chicken
- id: 4278401
- folderId: 2430015
- position: {x: -571.0624, y: -379.15466}
- colorIndex: 0
- text:
- notes: Choice used for chicken
- links:
- - text:
- id: 8687801
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
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- name: Beef
- id: 633429
- folderId: 2430015
- position: {x: -404.0621, y: -377.15466}
- colorIndex: 0
- text:
- notes: Choice used for ordering beef.
- links:
- - text:
- id: 8687801
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- name: Pork
- id: 9528035
- folderId: 2430015
- position: {x: -237.06201, y: -373.15466}
- colorIndex: 0
- text:
- notes: Choice used for ordering pork.
- links:
- - text:
- id: 8687801
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
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- name: AfterDinner
- id: 8687801
- folderId: 2430015
- position: {x: -409.58713, y: -182.62973}
- colorIndex: 0
- text: "Well... whatever I ate, \nit sure was delicious!"
- notes: Generic dialogue that should work for whatever choice the player made.
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: SampleText
- id: 7603532
- folderId: 7807819
- position: {x: -916.06396, y: -507.88562}
- colorIndex: 0
- text: Sample Text!
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: UGUIsample
- id: 2941016
- folderId: 3758937
- position: {x: -352.82773, y: -562.6302}
- colorIndex: 0
- text: Text will resize to fit in this box when you change the story!
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
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- name: Rando!
- id: 2540146
- folderId: 2111765
- position: {x: -350.08063, y: -232.14844}
- colorIndex: 0
- text: <<if == true>>
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
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- overrideNotes: 0
- overrideLinks: 0
- overrideColor: 0
- name: TextLog_0
- id: 61251
- folderId: 90876
- position: {x: -303.78217, y: -485.00568}
- colorIndex: 0
- text: 'This is the first chunk of text!
- And this is the second!
- Now
- the text will clear:
- [CLEAR]
- Pretty cool right?'
- notes:
- links:
- - text: New Link
- id: 52442
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
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- name: TextLog_1
- id: 52442
- folderId: 90876
- position: {x: -307.81958, y: -292.53336}
- colorIndex: 0
- text: Also, this can carry over to new lines!
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
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- overrideColor: 0
- name: Linebreak_Test
- id: 30061
- folderId: 7807819
- position: {x: -903.922, y: -323.95773}
- colorIndex: 0
- text: 'Hello, world!
- Hello, world!\nHello, world!<br>Hello, world!'
- notes:
- links: []
- - imported: 0
- overridePosition: 0
- overrideName: 0
- overrideText: 0
- overrideNotes: 0
- overrideLinks: 0
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- I''ve found that we''re too sad to sing, sometimes.
- Caroline: Hey Suzi,
- life is not only about having a good time, is it?
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- Hmm...
- '
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- text: But that was actually all.
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