Advertisement
Guest User

Untitled

a guest
May 22nd, 2018
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.99 KB | None | 0 0
  1. [wpn_aek971]:default_weapon_params
  2. $npc = on
  3. $prefetch = 8
  4. $spawn = "weapons\ak-74"
  5. GroupControlSection = spawn_group
  6. PDM_disp_accel_factor = 2.2
  7. PDM_disp_base = 0.9
  8. PDM_disp_crouch = 1.0
  9. PDM_disp_crouch_no_acc = 1.0
  10. PDM_disp_vel_factor = 2.2
  11. ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_ap
  12. ammo_elapsed = 30
  13. ammo_mag_size = 30
  14. animation_slot = 2
  15. bullet_speed = 880
  16. cam_dispersion = 0.9
  17. cam_dispersion_frac = 1.0
  18. cam_dispersion_inc = 0.5
  19. cam_max_angle = 50.0
  20. cam_max_angle_horz = 50.0
  21. cam_relax_speed = 10
  22. cam_relax_speed_ai = 360
  23. cam_return = 0
  24. cam_step_angle_horz = 1.2
  25. cform = skeleton
  26. class = WP_AK74
  27. condition_queue_shot_dec = 0.0010
  28. condition_shot_dec = 0.0008
  29. control_inertion_factor = 1.2
  30. cost = 6000
  31. crosshair_inertion = 5.9
  32. default_to_ruck = false
  33. description = st_wpn_ak74_descr
  34. ef_main_weapon_type = 2
  35. ef_weapon_type = 8
  36. fire_dispersion_base = 0.34
  37. fire_dispersion_condition_factor = 2
  38. fire_distance = 600
  39. fire_modes = 1, -1
  40. fire_point = 0,0.218,0.656
  41. fire_point2 = 0,0.161,0.583
  42. flame_particles = weapons\generic_weapon05
  43. grenade_class = ammo_vog-25
  44. grenade_flame_particles = weapons\generic_weapon01
  45. grenade_launcher_name = wpn_addon_grenade_launcher
  46. grenade_launcher_status = 0
  47. grenade_launcher_x = 126
  48. grenade_launcher_y = 24
  49. hand_dependence = 1
  50. hit_impulse = 50
  51. hit_power = 0.49, 0.49, 0.49, 0.49
  52. hit_probability_gd_master = 0.80
  53. hit_probability_gd_novice = 0.60
  54. hit_probability_gd_stalker = 0.70
  55. hit_probability_gd_veteran = 0.75
  56. hit_type = fire_wound
  57. holder_fov_modifier = 1.0
  58. holder_range_modifier = 1 ;1.1
  59. installed_upgrades =
  60. inv_grid_height = 2
  61. inv_grid_width = 5
  62. inv_grid_x = 13
  63. inv_grid_y = 23
  64. inv_name = st_wpn_ak74
  65. inv_name_short = st_wpn_ak74
  66. inv_weight = 3.3
  67. kill_msg_height = 28
  68. kill_msg_width = 84
  69. kill_msg_x = 0
  70. kill_msg_y = 28
  71. launch_speed = 0
  72. light_color = 0.6,0.5,0.3
  73. light_disabled = false
  74. light_range = 5
  75. light_time = 0.2
  76. light_var_color = 0.05
  77. light_var_range = 0.5
  78. max_radius = 500
  79. min_radius = 0
  80. misfire_end_condition = 0.1
  81. misfire_end_prob = 0.043
  82. misfire_probability = 0.005
  83. misfire_start_condition = 0.65
  84. misfire_start_prob = 0.003
  85. orientation = 0, 0, 0
  86. ph_mass = 4
  87. position = -0.026, -0.175, 0.0
  88. reload_dof = 0.0, 0.5, 5, 2
  89. rpm = 600
  90. rpm_empty_click = 200
  91. scheduled = off
  92. scope_status = 0
  93. scope_zoom_factor = 1.1
  94. scopes_sect = scope_ak74, scope_x2.7_ak74, scope_live_detector_ak74, scope_night_ak74
  95. shell_particles = weapons\545x39
  96. shell_point = 0,0.216,0.174
  97. silencer_light_color = 0.6,0.5,0.3
  98. silencer_light_range = 0.01
  99. silencer_light_time = 0.2
  100. silencer_light_var_color = 0.05
  101. silencer_light_var_range = 0.5
  102. silencer_name = wpn_addon_silencer
  103. silencer_smoke_particles = weapons\generic_shoot_00
  104. silencer_status = 0
  105. silencer_x = 224
  106. silencer_y = 14
  107. single_handed = 0
  108. slot = 2
  109. smoke_particles = weapons\generic_shoot_00
  110. snd_bore = weapons\ak74_bore, 0.7
  111. snd_draw = weapons\ak74_draw
  112. snd_empty = weapons\gen_empty, 0.5
  113. snd_holster = weapons\generic_holster
  114. snd_reload = weapons\groza_reload, 0.7
  115. snd_reload_grenade = weapons\gen_grenload, 1.0, 0.8
  116. snd_shoot = weapons\n_ak74_shot
  117. snd_shoot_grenade = weapons\gen_grenshoot
  118. snd_silncer_shot = weapons\w_ak74_shot1
  119. snd_switch = weapons\groza_switch, 1.0, 0.5
  120. sprint_allowed = true
  121. startup_ammo = 90
  122. strap_bone0 = bip01_spine2
  123. strap_bone1 = bip01_spine1
  124. strap_orientation = -15,-9,110
  125. strap_position = -0.26,-0.11,0.25
  126. time_to_aim = 3.0
  127. upgr_icon_height = 110
  128. upgr_icon_width = 295
  129. upgr_icon_x = 304
  130. upgr_icon_y = 627
  131. upgrade_scheme = upgrade_scheme_ak74
  132. upgrades = up_gr_firstab_ak74, up_gr_seconab_ak74, up_gr_thirdab_ak74, up_gr_fourtab_ak74, up_gr_fifthab_ak74, up_gr_fifthcd_ak74
  133. use_aim_bullet = false
  134.  
  135. weapon_class = assault_rifle
  136. zoom_cam_dispersion = 0.8
  137. zoom_cam_dispersion_frac = 0.9
  138. zoom_cam_dispersion_inc = 0.4
  139. zoom_cam_max_angle = 50.0
  140. zoom_cam_max_angle_horz = 50.0
  141. zoom_cam_relax_speed = 10
  142. zoom_cam_relax_speed_ai = 360
  143. zoom_cam_step_angle_horz = 1
  144. zoom_dof = 0.5, 1.0, 180
  145. zoom_enabled = true
  146. zoom_rotate_time = 0.275
  147.  
  148. visual = dynamics\weapons\wpn_pp2000\wpn_pp2000.ogf
  149. hud = wpn_aek971_hud
  150.  
  151.  
  152.  
  153. [wpn_aek971_hud]:hud_base
  154. aim_hud_offset_pos = -0.0664,0.0635,-0.04
  155. aim_hud_offset_pos_16x9 = -0.0664,0.0635,-0.04
  156. aim_hud_offset_rot = 0.01035,-0.011,0
  157. aim_hud_offset_rot_16x9 = 0.01035,-0.011,0
  158. anm_bore = lancew_pp2000_no_reload
  159. anm_hide = lancew_pp2000_holster
  160. anm_idle = lancew_pp2000_idle
  161. anm_idle_aim = lancew_pp2000_idle_aim, idle_aim
  162. anm_idle_moving = lancew_pp2000_moving
  163. anm_idle_sprint = lancew_pp2000_sprint
  164. anm_reload = lancew_pp2000_reload, reload
  165. anm_shots = lancew_pp2000_shoot, shoot
  166. anm_show = lancew_pp2000_draw
  167. attach_place_idx = 0
  168. fire_bone = wpn_body
  169. fire_point = 0,0.039682,0.215739
  170. gl_hud_offset_pos = 0,0,0
  171. gl_hud_offset_pos_16x9 = 0,0,0
  172. gl_hud_offset_rot = 0,0,0
  173. gl_hud_offset_rot_16x9 = 0,0,0
  174. hands_orientation = -0.55,0.74,0.6
  175. hands_orientation_16x9 = -0.55,0.74,0.6
  176. hands_position = -0.0815,-0.14,0.271
  177. hands_position_16x9 = -0.0815,-0.14,0.271
  178. item_orientation = 0,0,0
  179. item_position = 0,0,0
  180. item_visual = dynamics\weapons\wpn_pp2000\wpn_pp2000_hud.ogf
  181. lean_hud_offset_pos = 0,0,0
  182. lean_hud_offset_rot = 0,0,0
  183. shell_bone = wpn_body
  184. shell_dir = 0,1,0
  185. shell_point = 0.028,0.078,0.113
  186. zoom_hide_crosshair = true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement