Advertisement
Guest User

Untitled

a guest
Jun 19th, 2019
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.47 KB | None | 0 0
  1. public WebCamTexture webcamTexture;
  2. public Quaternion baseRotation;
  3. void Update()
  4. {
  5. webcamTexture = new WebCamTexture();
  6. Renderer renderer = GetComponent<Renderer>();
  7. renderer.material.mainTexture = webcamTexture;
  8. int webcamAngle = webcamTexture.videoRotationAngle; //this one gave me error.
  9. }
  10.  
  11. Quaternion webcamAngle = new Quaternion();
  12. webcamAngle = Camera.main.transform.rotation;
  13. Debug.Log(webcamAngle); //this gave me (0.0, 0.0, 0.0, 1.0)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement