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- #include "pch.h"
- #include <iostream>
- class vec {
- public: int x, y, z;
- vec sum(vec a, vec b) {
- vec c;
- c.x = a.x + b.x; c.y = a.y + b.y; c.z = a.z + b.z;
- return c;
- }
- vec mul(vec a, vec b) {
- vec c;
- c.x = a.y * b.z - b.y * a.z; c.y = a.z * b.x - a.x * b.z; c.z = a.x * b.y - a.y * b.x;
- return c;
- }
- };
- int main()
- {
- using namespace std;
- vec v1, v2, v3;
- cout << "Vvedite x,y,z vec1\n";
- cin >> v1.x >> v1.y >> v1.z;
- cout << "Vvedite x,y,z vec2\n";
- cin >> v2.x >> v2.y >> v2.z;
- v3 = v1.sum(v1, v2);
- cout << "Sum: " << v3.x <<" "<< v3.y <<" "<< v3.z <<"\n";
- v3 = v1.mul(v1, v2);
- cout << "Mul: " << v3.x <<" "<< v3.y <<" "<< v3.z <<"\n";
- system("pause");
- return(0);
- }
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