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Skylanderminnion May 21st, 2019 111 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.  
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144.     --[[
  145.     THE MURDERER
  146.         Created by Quil_Cyndaquil (ROBLOX)
  147.                    MintyLatios (V3rmillion)
  148.                    Minty Latios#1938
  149.        
  150.         Credit to CKbackup for the knife
  151.         Credit to Rufus14 for the ragdolls
  152.        
  153.                    
  154. --]]
  155. wait(1 / 60)
  156. Effects = { }
  157. local Player = game.Players.localPlayer
  158. local Character = Player.Character
  159. local Humanoid = Character.Humanoid
  160. local Mouse = Player:GetMouse()
  161. local LeftArm = Character["Left Arm"]
  162. local RightArm = Character["Right Arm"]
  163. local LeftLeg = Character["Left Leg"]
  164. local RightLeg = Character["Right Leg"]
  165. local Head = Character.Head
  166. local Torso = Character.Torso
  167. local Camera = game.Workspace.CurrentCamera
  168. local RootPart = Character.HumanoidRootPart
  169. local RootJoint = RootPart.RootJoint
  170. local attack = false
  171. local Anim = 'Idle'
  172. local Lighty = game:GetService"Lighting"
  173. local attacktype = 1
  174. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  175. local velocity = RootPart.Velocity.y
  176. local sine = 0
  177. local change = 1
  178. local Create = LoadLibrary("RbxUtility").Create
  179.  
  180.  
  181. local chara = Character
  182. local m = Create("Model"){
  183.     Parent = Character,
  184.     Name = "WeaponModel",
  185. }
  186.  
  187. Humanoid.Animator.Parent = nil
  188. Character.Animate.Parent = nil
  189.  
  190. Humanoid.WalkSpeed = 8
  191.  
  192.  
  193. local newMotor = function(part0, part1, c0, c1)
  194.     local w = Create('Motor'){
  195.         Parent = part0,
  196.         Part0 = part0,
  197.         Part1 = part1,
  198.         C0 = c0,
  199.         C1 = c1,
  200.     }
  201.     return w
  202. end
  203.  
  204. function clerp(a, b, t)
  205.     return a:lerp(b, t)
  206. end
  207.  
  208. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  210.  
  211. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  212. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  213. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  214. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  215. RootJoint.C1 = CFrame.new(0, 0, 0)
  216. RootJoint.C0 = CFrame.new(0, 0, 0)
  217. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  218. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  219.  
  220. local rarmc1 = RW.C1
  221. local larmc1 = LW.C1
  222. local rlegc1 = RH.C1
  223. local llegc1 = LH.C1
  224.  
  225. local resetc1 = false
  226.  
  227. function PlayAnimationFromTable(table, speed, bool)
  228.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  229.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  230.     RW.C0 = clerp(RW.C0, table[3], speed)
  231.     LW.C0 = clerp(LW.C0, table[4], speed)
  232.     RH.C0 = clerp(RH.C0, table[5], speed)
  233.     LH.C0 = clerp(LH.C0, table[6], speed)
  234.     if bool == true then
  235.         if resetc1 == false then
  236.             resetc1 = true
  237.             RootJoint.C1 = RootJoint.C1
  238.             Torso.Neck.C1 = Torso.Neck.C1
  239.             RW.C1 = rarmc1
  240.             LW.C1 = larmc1
  241.             RH.C1 = rlegc1
  242.             LH.C1 = llegc1
  243.         end
  244.     end
  245. end
  246.  
  247. ArtificialHB = Create("BindableEvent", script){
  248.     Parent = script,
  249.     Name = "Heartbeat",
  250. }
  251.  
  252. script:WaitForChild("Heartbeat")
  253.  
  254. frame = 1 / 30
  255. tf = 0
  256. allowframeloss = false
  257. tossremainder = false
  258. lastframe = tick()
  259. script.Heartbeat:Fire()
  260.  
  261.  
  262. New = function(Object, Parent, Name, Data)
  263.     local Object = Instance.new(Object)
  264.     for Index, Value in pairs(Data or {}) do
  265.         Object[Index] = Value
  266.     end
  267.     Object.Parent = Parent
  268.     Object.Name = Name
  269.     return Object
  270. end
  271.  
  272. if chara.Head:FindFirstChild"face" then
  273.     chara.Head.face.Texture = "rbxassetid://67493879"
  274. end
  275. --Credit to Psychopath for this shit
  276.  
  277. Knifu = New("Model",chara,"Knifu",{})
  278. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  279. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  280. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  281. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  282. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  283. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  284. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  285. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  286. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  287. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  288. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  289. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  290. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  291. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  292. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  293. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  294. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  295. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  296. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  297. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  298. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  299. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  300. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  301. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  302. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  303. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  304. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  305. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  306. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  307. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  309. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  310. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  312. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  313. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  315. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  316. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  318. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  319. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  321. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  322. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  324. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  325. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  327. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  328. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  330. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  331. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  333. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  334. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  335. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  336. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  337. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  338. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  339. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  340. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  341. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  342. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  343. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  344. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  345. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  346.  
  347. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  348. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  349. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  350. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  351. p1mit.Lifetime = NumberRange.new(2)
  352. p1mit.Rate = 100
  353. p1mit.Enabled = false
  354. p1mit.Acceleration = Vector3.new(0,-5,0)
  355. p1mit.Rotation = NumberRange.new(0,359)
  356. p1mit.Speed = NumberRange.new(0)
  357. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  358. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  359. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  360. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  361. p2mit.Lifetime = NumberRange.new(1)
  362. p2mit.Rate = 10
  363. p2mit.Acceleration = Vector3.new(0,-10,0)
  364. p2mit.Speed = NumberRange.new(0)
  365. local p3mit = p2mit:Clone()
  366. p3mit.Parent = Blood2Part
  367.  
  368. game:GetService("RunService").Heartbeat:connect(function(s, p)
  369.     tf = tf + s
  370.     if tf >= frame then
  371.         if allowframeloss then
  372.             script.Heartbeat:Fire()
  373.             lastframe = tick()
  374.         else
  375.             for i = 1, math.floor(tf / frame) do
  376.                 script.Heartbeat:Fire()
  377.             end
  378.             lastframe = tick()
  379.         end
  380.         if tossremainder then
  381.             tf = 0
  382.         else
  383.             tf = tf - frame * math.floor(tf / frame)
  384.         end
  385.     end
  386. end)
  387.  
  388. function swait(num)
  389.     if num == 0 or num == nil then
  390.         ArtificialHB.Event:wait()
  391.     else
  392.         for i = 0, num do
  393.             ArtificialHB.Event:wait()
  394.         end
  395.     end
  396. end
  397.  
  398. function RemoveOutlines(part)
  399.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  400. end
  401.    
  402.  
  403. local txt = Instance.new("BillboardGui", chara)
  404. txt.Adornee = chara.Head
  405. txt.Name = "Nametag"
  406. txt.Size = UDim2.new(2, 0, 1.2, 0)
  407. txt.StudsOffset = Vector3.new(-9, 6, 0)
  408. local text = Instance.new("TextLabel", txt)
  409. text.Size = UDim2.new(10, 0, 7, 0)
  410. text.TextSize = 24
  411. text.Font = Enum.Font.Cartoon
  412. text.TextScaled = false
  413. text.BackgroundTransparency = 1
  414. text.TextColor3 = Color3.new(1,1,1)
  415. text.TextStrokeTransparency = 0
  416. text.TextStrokeColor3 = Color3.new(1,0,0)
  417. text.Text = "The Murderer"
  418.  
  419. function chat(...)
  420.     local txxt = {...}
  421.     local ch = coroutine.wrap(function()
  422.         if chara:FindFirstChild("Chatt")~= nil then
  423.             Character:FindFirstChild("Chatt"):destroy()
  424.         end
  425.         local txt = Instance.new("BillboardGui", chara)
  426.         txt.Adornee = chara.Head
  427.         txt.Name = "Chatt"
  428.         txt.Size = UDim2.new(2, 0, 1.2, 0)
  429.         txt.StudsOffset = Vector3.new(-9, 7, 0)
  430.         local text = Instance.new("TextLabel", txt)
  431.         text.Size = UDim2.new(10, 0, 7, 0)
  432.         text.TextSize = 24
  433.         text.Font = Enum.Font.Cartoon
  434.         text.TextScaled = false
  435.         text.BackgroundTransparency = 1
  436.         text.TextColor3 = Color3.new(0,0,0)
  437.         text.TextStrokeTransparency = 0
  438.         text.TextStrokeColor3 = Color3.new(1,0,0)
  439.         text.Text = ""
  440.         txxt = table.concat(txxt,"\t")
  441.         for i = 1, #txxt do
  442.             text.Text = txxt:sub(1,i)
  443.             CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  444.             wait()
  445.         end
  446.         wait(2)
  447.         for trans = 0,1,.1 do
  448.             text.TextTransparency = trans
  449.             text.TextStrokeTransparency = trans
  450.             wait()
  451.         end
  452.         wait()
  453.         txt:destroy()
  454.     end)
  455.    
  456.     ch(...)
  457. end
  458. Player.Chatted:connect(chat)
  459. CFuncs = { 
  460.     ["Part"] = {
  461.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  462.             local Part = Create("Part"){
  463.                 Parent = Parent,
  464.                 Reflectance = Reflectance,
  465.                 Transparency = Transparency,
  466.                 CanCollide = false,
  467.                 Locked = true,
  468.                 BrickColor = BrickColor.new(tostring(BColor)),
  469.                 Name = Name,
  470.                 Size = Size,
  471.                 Material = Material,
  472.             }
  473.             RemoveOutlines(Part)
  474.             return Part
  475.         end;
  476.     };
  477.    
  478.     ["Mesh"] = {
  479.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  480.             local Msh = Create(Mesh){
  481.                 Parent = Part,
  482.                 Offset = OffSet,
  483.                 Scale = Scale,
  484.             }
  485.             if Mesh == "SpecialMesh" then
  486.                 Msh.MeshType = MeshType
  487.                 Msh.MeshId = MeshId
  488.             end
  489.             return Msh
  490.         end;
  491.     };
  492.    
  493.     ["Mesh"] = {
  494.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  495.             local Msh = Create(Mesh){
  496.                 Parent = Part,
  497.                 Offset = OffSet,
  498.                 Scale = Scale,
  499.             }
  500.             if Mesh == "SpecialMesh" then
  501.                 Msh.MeshType = MeshType
  502.                 Msh.MeshId = MeshId
  503.             end
  504.             return Msh
  505.         end;
  506.     };
  507.    
  508.     ["Weld"] = {
  509.         Create = function(Parent, Part0, Part1, C0, C1)
  510.             local Weld = Create("Weld"){
  511.                 Parent = Parent,
  512.                 Part0 = Part0,
  513.                 Part1 = Part1,
  514.                 C0 = C0,
  515.                 C1 = C1,
  516.             }
  517.             return Weld
  518.         end;
  519.     };
  520.  
  521.     ["Sound"] = {
  522.         Create = function(id, par, vol, pit)
  523.             coroutine.resume(coroutine.create(function()
  524.                 local S = Create("Sound"){
  525.                     Volume = vol,
  526.                     Pitch = pit or 1,
  527.                     SoundId = id,
  528.                     Parent = par or workspace,
  529.                 }
  530.                 wait()
  531.                 S:play()
  532.                 game:GetService("Debris"):AddItem(S, 6)
  533.             end))
  534.         end;
  535.     };
  536.    
  537.     ["ParticleEmitter"] = {
  538.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  539.             local fp = Create("ParticleEmitter"){
  540.                 Parent = Parent,
  541.                 Color = ColorSequence.new(Color1, Color2),
  542.                 LightEmission = LightEmission,
  543.                 Size = Size,
  544.                 Texture = Texture,
  545.                 Transparency = Transparency,
  546.                 ZOffset = ZOffset,
  547.                 Acceleration = Accel,
  548.                 Drag = Drag,
  549.                 LockedToPart = LockedToPart,
  550.                 VelocityInheritance = VelocityInheritance,
  551.                 EmissionDirection = EmissionDirection,
  552.                 Enabled = Enabled,
  553.                 Lifetime = LifeTime,
  554.                 Rate = Rate,
  555.                 Rotation = Rotation,
  556.                 RotSpeed = RotSpeed,
  557.                 Speed = Speed,
  558.                 VelocitySpread = VelocitySpread,
  559.             }
  560.             return fp
  561.         end;
  562.     };
  563.  
  564.     CreateTemplate = {
  565.    
  566.     };
  567. }
  568.  
  569. function rayCast(Position, Direction, Range, Ignore)
  570.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  571. end
  572.  
  573.  
  574. FindNearestTorso = function(pos)
  575.     local list = (game.Workspace:children())
  576.     local torso = nil
  577.     local dist = 1000
  578.     local temp, human, temp2 = nil, nil, nil
  579.     for x = 1, #list do
  580.         temp2 = list[x]
  581.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  582.             temp = temp2:findFirstChild("Torso")
  583.             human = temp2:findFirstChild("Humanoid")
  584.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  585.                 local dohit = true
  586.                 if dohit == true then
  587.                     torso = temp
  588.                     dist = (temp.Position - pos).magnitude
  589.                 end
  590.             end
  591.         end
  592.     end
  593.     return torso, dist
  594. end
  595.  
  596. function FindNearestTorsos(Position, Distance, SinglePlayer)
  597.     if SinglePlayer then
  598.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  599.     end
  600.     local List = {}
  601.     for i, v in pairs(workspace:GetChildren()) do
  602.         if v:IsA("Model") then
  603.             if v:findFirstChild("Torso") then
  604.                 if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  605.                     if v ~= Character then
  606.                         if (v.Torso.Position - Position).magnitude <= Distance then
  607.                             table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  608.                         end
  609.                     end
  610.                 end
  611.             end
  612.         end
  613.     end
  614.     return List
  615. end
  616.  
  617.  
  618. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  619.     if hit.Parent == nil then
  620.         return
  621.     end
  622.     local h = hit.Parent:FindFirstChild("Humanoid")
  623.     for _, v in pairs(hit.Parent:children()) do
  624.         if v:IsA("Humanoid") then
  625.             h = v
  626.         end
  627.     end
  628.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  629.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  630.             if hit.Parent.DebounceHit.Value == true then
  631.                 return
  632.             end
  633.         end
  634.         local c = Create("ObjectValue"){
  635.             Name = "creator",
  636.             Value = game:service("Players").LocalPlayer,
  637.             Parent = h,
  638.         }
  639.         game:GetService("Debris"):AddItem(c, .5)
  640.         if HitSound ~= nil and HitPitch ~= nil then
  641.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  642.         end
  643.         local Damage = math.random(minim, maxim)
  644.         local blocked = false
  645.         local block = hit.Parent:findFirstChild("Block")
  646.         if block ~= nil then
  647.             if block.className == "IntValue" then
  648.                 if block.Value > 0 then
  649.                     blocked = true
  650.                     block.Value = block.Value - 1
  651.                     print(block.Value)
  652.                 end
  653.             end
  654.         end
  655.         if blocked == false then
  656.             h.Health = h.Health - Damage
  657.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  658.         else
  659.             h.Health = h.Health - (Damage / 2)
  660.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  661.         end
  662.         if Type == "Knockdown" then
  663.             local hum = hit.Parent.Humanoid
  664.             hum.PlatformStand = true
  665.             coroutine.resume(coroutine.create(function(HHumanoid)
  666.                 swait(1)
  667.                 HHumanoid.PlatformStand = false
  668.             end), hum)
  669.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  670.             local bodvol = Create("BodyVelocity"){
  671.                 velocity = angle * knockback,
  672.                 P = 5000,
  673.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  674.                 Parent = hit,
  675.             }
  676.             local rl = Create("BodyAngularVelocity"){
  677.                 P = 3000,
  678.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  679.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  680.                 Parent = hit,
  681.             }
  682.             game:GetService("Debris"):AddItem(bodvol, .5)
  683.             game:GetService("Debris"):AddItem(rl, .5)
  684.         elseif Type == "Normal" then
  685.             local vp = Create("BodyVelocity"){
  686.                 P = 500,
  687.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  688.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  689.             }
  690.             if knockback > 0 then
  691.                 vp.Parent = hit.Parent.Torso
  692.             end
  693.             game:GetService("Debris"):AddItem(vp, .5)
  694.         elseif Type == "Up" then
  695.             local bodyVelocity = Create("BodyVelocity"){
  696.                 velocity = Vector3.new(0, 20, 0),
  697.                 P = 5000,
  698.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  699.                 Parent = hit,
  700.             }
  701.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  702.         elseif Type == "DarkUp" then
  703.             coroutine.resume(coroutine.create(function()
  704.                 for i = 0, 1, 0.1 do
  705.                     swait()
  706.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  707.                 end
  708.             end))
  709.             local bodyVelocity = Create("BodyVelocity"){
  710.                 velocity = Vector3.new(0, 20, 0),
  711.                 P = 5000,
  712.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  713.                 Parent = hit,
  714.             }
  715.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  716.         elseif Type == "Snare" then
  717.             local bp = Create("BodyPosition"){
  718.                 P = 2000,
  719.                 D = 100,
  720.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  721.                 position = hit.Parent.Torso.Position,
  722.                 Parent = hit.Parent.Torso,
  723.             }
  724.             game:GetService("Debris"):AddItem(bp, 1)
  725.         elseif Type == "Freeze" then
  726.             local BodPos = Create("BodyPosition"){
  727.                 P = 50000,
  728.                 D = 1000,
  729.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  730.                 position = hit.Parent.Torso.Position,
  731.                 Parent = hit.Parent.Torso,
  732.             }
  733.             local BodGy = Create("BodyGyro") {
  734.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  735.                 P = 20e+003,
  736.                 Parent = hit.Parent.Torso,
  737.                 cframe = hit.Parent.Torso.CFrame,
  738.             }
  739.             hit.Parent.Torso.Anchored = true
  740.             coroutine.resume(coroutine.create(function(Part)
  741.                 swait(1.5)
  742.                 Part.Anchored = false
  743.             end), hit.Parent.Torso)
  744.             game:GetService("Debris"):AddItem(BodPos, 3)
  745.             game:GetService("Debris"):AddItem(BodGy, 3)
  746.         end
  747.         local debounce = Create("BoolValue"){
  748.             Name = "DebounceHit",
  749.             Parent = hit.Parent,
  750.             Value = true,
  751.         }
  752.         game:GetService("Debris"):AddItem(debounce, Delay)
  753.         c = Create("ObjectValue"){
  754.             Name = "creator",
  755.             Value = Player,
  756.             Parent = h,
  757.         }
  758.         game:GetService("Debris"):AddItem(c, .5)
  759.     end
  760. end
  761.  
  762. function ShowDamage(Pos, Text, Time, Color)
  763.     local Rate = (1 / 30)
  764.     local Pos = (Pos or Vector3.new(0, 0, 0))
  765.     local Text = (Text or "")
  766.     local Time = (Time or 2)
  767.     local Color = (Color or Color3.new(1, 0, 1))
  768.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  769.     EffectPart.Anchored = true
  770.     local BillboardGui = Create("BillboardGui"){
  771.         Size = UDim2.new(3, 0, 3, 0),
  772.         Adornee = EffectPart,
  773.         Parent = EffectPart,
  774.     }
  775.     local TextLabel = Create("TextLabel"){
  776.         BackgroundTransparency = 1,
  777.         Size = UDim2.new(1, 0, 1, 0),
  778.         Text = Text,
  779.         Font = "SciFi",
  780.         TextColor3 = Color,
  781.         TextScaled = true,
  782.         Parent = BillboardGui,
  783.     }
  784.     game.Debris:AddItem(EffectPart, (Time))
  785.     EffectPart.Parent = game:GetService("Workspace")
  786.     delay(0, function()
  787.         local Frames = (Time / Rate)
  788.         for Frame = 1, Frames do
  789.             wait(Rate)
  790.             local Percent = (Frame / Frames)
  791.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  792.             TextLabel.TextTransparency = Percent
  793.         end
  794.         if EffectPart and EffectPart.Parent then
  795.             EffectPart:Destroy()
  796.         end
  797.     end)
  798. end
  799.  
  800. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  801.     for _, c in pairs(workspace:children()) do
  802.         local hum = c:findFirstChild("Humanoid")
  803.         if hum ~= nil then
  804.             local head = c:findFirstChild("Torso")
  805.             if head ~= nil then
  806.                 local targ = head.Position - Part.Position
  807.                 local mag = targ.magnitude
  808.                 if mag <= Magnitude and c.Name ~= Player.Name then
  809.                     Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  810.                 end
  811.             end
  812.         end
  813.     end
  814. end
  815.  
  816. EffectModel = Create("Model"){
  817.     Parent = Character,
  818.     Name = "Effects",
  819. }
  820.  
  821. Effects = {
  822.     Block = {
  823.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  824.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  825.             prt.Anchored = true
  826.             prt.CFrame = cframe
  827.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  828.             game:GetService("Debris"):AddItem(prt, 10)
  829.             if Type == 1 or Type == nil then
  830.                 table.insert(Effects, {
  831.                     prt,
  832.                     "Block1",
  833.                     delay,
  834.                     x3,
  835.                     y3,
  836.                     z3,
  837.                     msh
  838.                 })
  839.             elseif Type == 2 then
  840.                 table.insert(Effects, {
  841.                     prt,
  842.                     "Block2",
  843.                     delay,
  844.                     x3,
  845.                     y3,
  846.                     z3,
  847.                     msh
  848.                 })
  849.             end
  850.         end;
  851.     };
  852.  
  853.         Cylinder = {
  854.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  855.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  856.             prt.Anchored = true
  857.             prt.CFrame = cframe
  858.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  859.             game:GetService("Debris"):AddItem(prt, 10)
  860.             table.insert(Effects, {
  861.                 prt,
  862.                 "Cylinder",
  863.                 delay,
  864.                 x3,
  865.                 y3,
  866.                 z3,
  867.                 msh
  868.             })
  869.         end;
  870.     };
  871.     Head = {
  872.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  873.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  874.             prt.Anchored = true
  875.             prt.CFrame = cframe
  876.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  877.             game:GetService("Debris"):AddItem(prt, 10)
  878.             table.insert(Effects, {
  879.                 prt,
  880.                 "Cylinder",
  881.                 delay,
  882.                 x3,
  883.                 y3,
  884.                 z3,
  885.                 msh
  886.             })
  887.         end;
  888.     };
  889.    
  890.     Sphere = {
  891.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  892.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  893.             prt.Anchored = true
  894.             prt.CFrame = cframe
  895.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  896.             game:GetService("Debris"):AddItem(prt, 10)
  897.             table.insert(Effects, {
  898.                 prt,
  899.                 "Cylinder",
  900.                 delay,
  901.                 x3,
  902.                 y3,
  903.                 z3,
  904.                 msh
  905.             })
  906.         end;
  907.     };
  908.    
  909.     Elect = {
  910.         Create = function(cff, x, y, z)
  911.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  912.             prt.Anchored = true
  913.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  914.             prt.CFrame = CFrame.new(prt.Position)
  915.             game:GetService("Debris"):AddItem(prt, 2)
  916.             local xval = math.random() / 2
  917.             local yval = math.random() / 2
  918.             local zval = math.random() / 2
  919.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  920.             table.insert(Effects, {
  921.                 prt,
  922.                 "Elec",
  923.                 0.1,
  924.                 x,
  925.                 y,
  926.                 z,
  927.                 xval,
  928.                 yval,
  929.                 zval
  930.             })
  931.         end;
  932.  
  933.     };
  934.    
  935.     Ring = {
  936.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  937.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  938.             prt.Anchored = true
  939.             prt.CFrame = cframe
  940.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  941.             game:GetService("Debris"):AddItem(prt, 10)
  942.             table.insert(Effects, {
  943.                 prt,
  944.                 "Cylinder",
  945.                 delay,
  946.                 x3,
  947.                 y3,
  948.                 z3,
  949.                 msh
  950.             })
  951.         end;
  952.     };
  953.  
  954.  
  955.     Wave = {
  956.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  957.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  958.             prt.Anchored = true
  959.             prt.CFrame = cframe
  960.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  961.             game:GetService("Debris"):AddItem(prt, 10)
  962.             table.insert(Effects, {
  963.                 prt,
  964.                 "Cylinder",
  965.                 delay,
  966.                 x3,
  967.                 y3,
  968.                 z3,
  969.                 msh
  970.             })
  971.         end;
  972.     };
  973.  
  974.     Break = {
  975.         Create = function(brickcolor, cframe, x1, y1, z1)
  976.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  977.             prt.Anchored = true
  978.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  979.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  980.             local num = math.random(10, 50) / 1000
  981.             game:GetService("Debris"):AddItem(prt, 10)
  982.             table.insert(Effects, {
  983.                 prt,
  984.                 "Shatter",
  985.                 num,
  986.                 prt.CFrame,
  987.                 math.random() - math.random(),
  988.                 0,
  989.                 math.random(50, 100) / 100
  990.             })
  991.         end;
  992.     };
  993.    
  994.     Fire = {
  995.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  996.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  997.             prt.Anchored = true
  998.             prt.CFrame = cframe
  999.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1000.             game:GetService("Debris"):AddItem(prt, 10)
  1001.             table.insert(Effects, {
  1002.                 prt,
  1003.                 "Fire",
  1004.                 delay,
  1005.                 1,
  1006.                 1,
  1007.                 1,
  1008.                 msh
  1009.             })
  1010.         end;
  1011.     };
  1012.    
  1013.     FireWave = {
  1014.         Create = function(brickcolor, cframe, x1, y1, z1)
  1015.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1016.             prt.Anchored = true
  1017.             prt.CFrame = cframe
  1018.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1019.             local d = Create("Decal"){
  1020.                 Parent = prt,
  1021.                 Texture = "rbxassetid://26356434",
  1022.                 Face = "Top",
  1023.             }
  1024.             local d = Create("Decal"){
  1025.                 Parent = prt,
  1026.                 Texture = "rbxassetid://26356434",
  1027.                 Face = "Bottom",
  1028.             }
  1029.             game:GetService("Debris"):AddItem(prt, 10)
  1030.             table.insert(Effects, {
  1031.                 prt,
  1032.                 "FireWave",
  1033.                 1,
  1034.                 30,
  1035.                 math.random(400, 600) / 100,
  1036.                 msh
  1037.             })
  1038.         end;
  1039.     };
  1040.    
  1041.     Lightning = {
  1042.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1043.             local magz = (p0 - p1).magnitude
  1044.             local curpos = p0
  1045.             local trz = {
  1046.                 -ofs,
  1047.                 ofs
  1048.             }
  1049.             for i = 1, tym do
  1050.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1051.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1052.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1053.                 li.Material = "Neon"
  1054.                 if tym == i then
  1055.                     local magz2 = (curpos - p1).magnitude
  1056.                     li.Size = Vector3.new(th, th, magz2)
  1057.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1058.                     table.insert(Effects, {
  1059.                         li,
  1060.                         "Disappear",
  1061.                         last
  1062.                     })
  1063.                 else
  1064.                     do
  1065.                         do
  1066.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1067.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1068.                             game.Debris:AddItem(li, 10)
  1069.                             table.insert(Effects, {
  1070.                                 li,
  1071.                                 "Disappear",
  1072.                                 last
  1073.                             })
  1074.                         end
  1075.                     end
  1076.                 end
  1077.             end
  1078.         end
  1079.     };
  1080.  
  1081.     EffectTemplate = {
  1082.  
  1083.     };
  1084. }
  1085.  
  1086. function attackone()
  1087.     attack = true
  1088.     for i = 0, 1, 0.1 do
  1089.         swait()
  1090.         PlayAnimationFromTable({
  1091.             CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1092.             CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1093.             CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1094.             CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1095.             CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1096.             CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1097.         }, .3, false)
  1098.     end
  1099.     attack = false
  1100. end
  1101.  
  1102. Mouse.KeyDown:connect(function(k)
  1103.     k = k:lower()
  1104.     if attack == false and k == '' then
  1105.    
  1106.     end
  1107. end)
  1108.  
  1109. abss = Instance.new("BillboardGui",Character)
  1110. abss.Size = UDim2.new(10,0,10,0)
  1111. abss.Enabled = false
  1112. imgl = Instance.new("ImageLabel",abss)
  1113. imgl.Position = UDim2.new(0,0,0,0)
  1114. imgl.Size = UDim2.new(1,0,1,0)
  1115. imgl.Image = "rbxassetid://711463989"
  1116. imgl.BackgroundTransparency = 1
  1117. imgl.ImageColor3 = Color3.new(.9,0,0)
  1118. img2 = Instance.new("ImageLabel",abss)
  1119. img2.Position = UDim2.new(0,0,0,0)
  1120. img2.Size = UDim2.new(1,0,1,0)
  1121. img2.Image = "rbxassetid://711463989"
  1122. img2.BackgroundTransparency = 1
  1123. img2.ImageColor3 = Color3.new(.9,0,0)
  1124.  
  1125. local targetted = nil;
  1126.  
  1127. function ohshityougothit(dude)
  1128.     coroutine.wrap(function()
  1129.         repeat wait() until dude:FindFirstChild"Head"
  1130.         KnifuHit = New("Model",workspace,"KnifuHit",{})
  1131.         game:GetService("Debris"):AddItem(KnifuHit,3)
  1132.         HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1133.         Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1134.         Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1135.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1136.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1137.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1138.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1139.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1140.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1141.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1142.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1143.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1144.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1145.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1146.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1147.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1148.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1149.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1150.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1151.         Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1152.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1153.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1154.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1155.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1156.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1157.         Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1158.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1159.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1160.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1161.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1162.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1163.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1164.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1165.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1166.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1167.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1168.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1169.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1170.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1171.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1172.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1173.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1174.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1175.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1176.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1177.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1178.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1179.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1180.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1181.         Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1182.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1183.         HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1184.         Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1185.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1186.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1187.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1188.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1189.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1190.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1191.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1192.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1193.         Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1194.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1195.         HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1196.         Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1197.         Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1198.     end)()
  1199. end
  1200.  
  1201. function fuckingdie(dude)
  1202. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1203.         dude.Humanoid.PlatformStand = true
  1204.         local bgf = Instance.new("BodyGyro",dude.Head)
  1205.         bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1206.         local val = Instance.new("BoolValue",dude)
  1207.         val.Name = "IsHit"
  1208.         for i = 1, 6 do
  1209.             local blo = Instance.new("Part",game.Workspace)
  1210.             blo.Size = Vector3.new(.6,.2,.6)
  1211.             blo.Material = "SmoothPlastic"
  1212.             blo.BrickColor = BrickColor.new("Crimson")
  1213.             blo.Position = dude.Head.Position
  1214.             blo.CFrame = dude.Head.CFrame
  1215.             game:GetService("Debris"):AddItem(blo,15)
  1216.         end
  1217.         local ds = coroutine.wrap(function()
  1218.         wait(1)
  1219.         if dude == targetted then
  1220.             targetted = nil
  1221.         end
  1222.         dude:FindFirstChildOfClass"Humanoid".Health = 0
  1223.         (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1224.         ragdoll(dude)
  1225.         end)
  1226.         ds()
  1227.     end
  1228. end
  1229.  
  1230. local Sitting = false
  1231. function fuckingdiethro(dude)
  1232. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1233.         dude.Humanoid.PlatformStand = true
  1234.         if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1235.         bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1236.         local val = Instance.new("BoolValue",dude)
  1237.         val.Name = "IsHit"
  1238.         if dude:FindFirstChild"Head" then
  1239.             for i = 1, 6 do
  1240.                 local blo = Instance.new("Part",game.Workspace)
  1241.                 blo.Size = Vector3.new(.6,.2,.6)
  1242.                 blo.Material = "SmoothPlastic"
  1243.                 blo.BrickColor = BrickColor.new("Crimson")
  1244.                 blo.Position = dude.Head.Position
  1245.                 blo.CFrame = dude.Head.CFrame
  1246.                 game:GetService("Debris"):AddItem(blo,15)
  1247.             end
  1248.         end
  1249.         local ds = coroutine.wrap(function()
  1250.         if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1251.             (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1252.         end
  1253.         wait(0.3)
  1254.         if dude == targetted then
  1255.             targetted = nil
  1256.         end
  1257.         dude:FindFirstChildOfClass"Humanoid".Health = 0
  1258.         ragdoll(dude)
  1259.         end)
  1260.         ds()
  1261.     end
  1262. end
  1263.  
  1264. function ragdoll(guy)
  1265. guy.Archivable = true
  1266. clone = guy:Clone()
  1267. clone.Parent = workspace
  1268. game:service'Debris':AddItem(clone,10)
  1269. for i,v in pairs(clone:GetChildren()) do
  1270.     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1271.         v:destroy()
  1272.     end
  1273.     for i,p in pairs(v:GetChildren()) do
  1274.     if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1275.         p:destroy()
  1276.     end
  1277. end
  1278. end
  1279. for i,t in pairs(guy:GetChildren()) do
  1280.     if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1281.         t:destroy()
  1282.     end
  1283. end
  1284. for i,v in next, clone:children() do
  1285.     if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1286.         v.Disabled = true
  1287.         wait()
  1288.         v:destroy()
  1289.     end
  1290. end
  1291. local vel
  1292. if clone:FindFirstChild"Torso" then
  1293.     vel = Instance.new("BodyVelocity", clone.Torso)
  1294.     vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1295.     vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1296. end
  1297. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1298.     clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1299. end
  1300. using = false
  1301. local leftarm = clone:findFirstChild("Left Arm")
  1302. local rightrm = clone:findFirstChild("Right Arm")
  1303. local leftleg = clone:findFirstChild("Left Leg")
  1304. local rightleg = clone:findFirstChild("Right Leg")
  1305. local head = clone:findFirstChild("Head")
  1306. for i, g in pairs(guy:GetChildren()) do
  1307.     if g.ClassName == "Part" then
  1308.         g:destroy()
  1309.     end
  1310. end
  1311. for i, h in pairs(guy:GetChildren()) do
  1312.     if h.ClassName == "Accesory" then
  1313.         h:destroy()
  1314.     end
  1315. end
  1316.  
  1317. if head ~= nil then
  1318.     local glue13 = Instance.new("Glue", clone.Torso)
  1319.     glue13.Part0 = clone.Torso
  1320.     glue13.Part1 = head
  1321.     glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1322.     glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1323.     local collider13 = Instance.new("Part", head)
  1324.     collider13.Position = Vector3.new(0,999,0)
  1325.     collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1326.     collider13.Shape = "Cylinder"
  1327.     collider13.Transparency = 1
  1328.     local weld = Instance.new("Weld", collider13)
  1329.     weld.Part0 = head
  1330.     weld.Part1 = collider13
  1331.     weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1332.     collider13.TopSurface = "Smooth"
  1333.     collider13.BottomSurface = "Smooth"
  1334.     collider13.formFactor = "Symmetric"
  1335. end
  1336. if leftleg ~= nil then
  1337. local glue = Instance.new("Glue", clone.Torso)
  1338. glue.Part0 = clone.Torso
  1339. glue.Part1 = leftleg
  1340. glue.Name = "Left leg"
  1341. local collider = Instance.new("Part", leftleg)
  1342. collider.Position = Vector3.new(0,999,0)
  1343. collider.Size = Vector3.new(1.7, 1, 1)
  1344. collider.Shape = "Cylinder"
  1345. local weld = Instance.new("Weld", collider)
  1346. weld.Part0 = leftleg
  1347. weld.Part1 = collider
  1348. weld.C0 = CFrame.Angles(0, 0, 80)
  1349. collider.TopSurface = "Smooth"
  1350. collider.BottomSurface = "Smooth"
  1351. collider.formFactor = "Symmetric"
  1352. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1353. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1354. collider.Transparency = 1
  1355. end
  1356. ------------
  1357. if rightleg ~= nil then
  1358. local glue1 = Instance.new("Glue", clone.Torso)
  1359. glue1.Part0 = clone.Torso
  1360. glue1.Part1 = rightleg
  1361. glue1.Name = "Right leg"
  1362. local collider1 = Instance.new("Part", rightleg)
  1363. collider1.Position = Vector3.new(0,999,0)
  1364. collider1.Size = Vector3.new(1.7, 1, 1)
  1365. collider1.Shape = "Cylinder"
  1366. local weld1 = Instance.new("Weld", collider1)
  1367. weld1.Part0 = rightleg
  1368. weld1.Part1 = collider1
  1369. weld1.C0 = CFrame.Angles(0, 0, 80)
  1370. collider1.TopSurface = "Smooth"
  1371. collider1.BottomSurface = "Smooth"
  1372. collider1.formFactor = "Symmetric"
  1373. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1374. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1375. collider1.Transparency = 1
  1376. end
  1377. ------------
  1378. if rightrm ~= nil then
  1379. local glue11 = Instance.new("Glue", clone.Torso)
  1380. glue11.Part0 = clone.Torso
  1381. glue11.Part1 = rightrm
  1382. glue11.Name = "Right shoulder"
  1383. local collider11 = Instance.new("Part", rightrm)
  1384. collider11.Position = Vector3.new(0,9999,0)
  1385. collider11.Size = Vector3.new(1.8,1,1)
  1386. collider11.Shape = "Cylinder"
  1387. local weld11 = Instance.new("Weld", collider11)
  1388. weld11.Part0 = rightrm
  1389. weld11.Part1 = collider11
  1390. weld11.C0 = CFrame.Angles(0, 0, 80)
  1391. collider11.TopSurface = "Smooth"
  1392. collider11.BottomSurface = "Smooth"
  1393. collider11.formFactor = "Symmetric"
  1394. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1395. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1396. collider11.Transparency = 1
  1397. end
  1398. ------------
  1399. if leftarm ~= nil then
  1400. local glue111 = Instance.new("Glue", clone.Torso)
  1401. glue111.Part0 = clone.Torso
  1402. glue111.Part1 = leftarm
  1403. glue111.Name = "Left shoulder"
  1404. local collider111 = Instance.new("Part", leftarm)
  1405. collider111.Position = Vector3.new(0,9999,0)
  1406. collider111.Size = Vector3.new(1.8,1,1)
  1407. collider111.Shape = "Cylinder"
  1408. local weld111 = Instance.new("Weld", collider111)
  1409. weld111.Part0 = leftarm
  1410. weld111.Part1 = collider111
  1411. weld111.C0 = CFrame.Angles(0, 0, 80)
  1412. collider111.TopSurface = "Smooth"
  1413. collider111.BottomSurface = "Smooth"
  1414. collider111.formFactor = "Symmetric"
  1415. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1416. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1417. collider111.Transparency = 1
  1418. ----------------
  1419. sensoring = Instance.new("Part", clone.Torso)
  1420. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1421. sensoring.CanCollide = false
  1422. sensoring.Position = clone.Torso.Position
  1423. local welder = Instance.new("Weld", sensoring)
  1424. welder.Part0 = clone.Torso
  1425. welder.Part1 = sensoring
  1426. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1427. sensoring.Transparency = 1
  1428. -----------------
  1429. sensoring1 = Instance.new("Part", clone.Torso)
  1430. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1431. sensoring1.CanCollide = false
  1432. sensoring1.Position = clone.Torso.Position
  1433. local welder1 = Instance.new("Weld", sensoring)
  1434. welder1.Part0 = clone.Torso
  1435. welder1.Part1 = sensoring1
  1436. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1437. sensoring1.Transparency = 1
  1438. end
  1439. clone.Name = guy.Name.." (Murdered)"
  1440. if vel then vel:destroy() end
  1441.  
  1442. end
  1443.  
  1444. local slashes = {}
  1445. table.insert(slashes,220833967)
  1446. table.insert(slashes,220833976)
  1447. table.insert(slashes,220834000)
  1448. table.insert(slashes,220834019)
  1449. function fucktheworld()
  1450.     local a = Instance.new("ColorCorrectionEffect",Lighty)
  1451.     a.TintColor = Color3.new(1,1,1)
  1452.     local b  = Instance.new("BlurEffect",Lighty)
  1453.     b.Size = 0
  1454.     for i = 1,0, -.1 do
  1455.         a.TintColor = Color3.new(i,i,i)
  1456.         b.Size = b.Size + 1
  1457.     end
  1458.    
  1459.     wait(1)
  1460.    
  1461.    
  1462.     coroutine.wrap(function()
  1463.         for i,v in next, workspace:children() do
  1464.             if v:IsA"Model" or v:IsA"Part" then
  1465.                 if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1466.                     v:BreakJoints()
  1467.                     if v:FindFirstChild"Torso" then ragdoll(v) end
  1468.                     wait(.15)
  1469.                 end
  1470.             end  
  1471.         end
  1472.     end)()
  1473.  
  1474.    
  1475.     for i = 1, 7 do
  1476.         for i = 0,1,.3 do
  1477.             a.TintColor = Color3.new(i,i,i)
  1478.             wait()
  1479.         end
  1480.         local slash = math.random(1,4)
  1481.         local sou = Instance.new("Sound",workspace)
  1482.         sou.Pitch = math.random(0.75,1)
  1483.         sou.Volume = 10
  1484.         sou.SoundId = "rbxassetid://"..slashes[slash]
  1485.         sou:Play()
  1486.         a.TintColor = Color3.new(0,0,0)
  1487.         wait()
  1488.     end
  1489.    
  1490.     --165487479
  1491.    
  1492.     local sou = Instance.new("Sound",workspace)
  1493.     sou.Pitch = 1
  1494.     sou.Volume = 10
  1495.     sou.SoundId = "rbxassetid://137473066"
  1496.     sou:Play()
  1497.     wait(3)
  1498.    
  1499.     for i = 0,1,.1 do
  1500.         a.TintColor = Color3.new(i,i,i)
  1501.         b.Size = b.Size - 1
  1502.         wait()
  1503.     end
  1504.     a:destroy()
  1505.     game:service'Debris':AddItem(b,3)
  1506. end
  1507. function endit()
  1508.     attack = true
  1509.     Humanoid.WalkSpeed = 0
  1510.     Humanoid.JumpPower = 0
  1511.     for i = 0, 1, 0.1 do
  1512.         swait()
  1513.         PlayAnimationFromTable({
  1514.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516.          CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520.         }, .3, false)
  1521.         KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1522.     end
  1523.     chat("This world is getting boring...")
  1524.     wait(1.5)
  1525.     chat("Well...")
  1526.     wait(1)
  1527.     chat("LETS MOVE ON TO THE NEXT!")
  1528.     wait(2)
  1529.     for i = 1, 3 do
  1530.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1531.         local part = Instance.new("Part",EffectModel)
  1532.         part.Shape = "Ball"
  1533.         part.Anchored = true
  1534.         part.CanCollide = false
  1535.         part.BrickColor = BrickColor.new"Really red"
  1536.         part.Material = Enum.Material.Neon
  1537.         part.Size = Vector3.new(1,1,1)
  1538.         part.CFrame = BloodPart.CFrame
  1539.         part.TopSurface,part.BottomSurface = 10,10
  1540.         for i = 0,1,.1 do
  1541.             part.Size = part.Size+ Vector3.new(4,4,4)
  1542.             part.Transparency = i
  1543.             wait()
  1544.         end
  1545.         part:destroy()
  1546.         wait(.05)
  1547.     end
  1548.     wait(.5)
  1549.     attack = false
  1550.     fucktheworld()
  1551.     wait(2)
  1552.     Humanoid.WalkSpeed = 8
  1553.     Humanoid.JumpPower = 50
  1554.    
  1555. end
  1556. function sleepchild()
  1557.     attack = true
  1558.     Humanoid.WalkSpeed = 0
  1559.     Humanoid.JumpPower = 0
  1560.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1561.     local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1562.     a.Anchored = true
  1563.     RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1564.     wait(.01)
  1565.     Character.Torso.Anchored = true
  1566.     for i = 0, 1, 0.1 do
  1567.         swait()
  1568.         PlayAnimationFromTable({
  1569.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570.          CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571.          CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1572.          CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1573.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1574.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1575.         }, .3, false)
  1576.         --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1577.     end
  1578.     if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1579.         wait(2)
  1580.         a.Anchored = false
  1581.         local sel = math.random(1,3)
  1582.         if sel == 1 then
  1583.             chat("What was I thinking...")
  1584.         elseif sel == 2 then
  1585.             if targetted.Name == "Quil_Cyndaquil" then
  1586.                 chat("Sorry, Nebula.")
  1587.             elseif targetted.Name == "CKbackup" then
  1588.                 chat("Didn't know it was you, Sugarie")
  1589.             elseif targetted.Name == "Salvo_Starly" then
  1590.                 chat("Didn't realize, Genocider. I'm so sorry.")
  1591.             elseif targetted.Name == "Lime_Pidgey" then
  1592.                 chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1593.             end
  1594.         elseif sel == 3 then
  1595.             chat("Why.. did I try that..?")
  1596.         end
  1597.         for i = 0, 5, 0.1 do
  1598.             swait()
  1599.             PlayAnimationFromTable({
  1600.              CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601.              CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1602.              CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603.              CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604.              CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605.              CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606.             }, .3, false)
  1607.         end
  1608.         attack = false
  1609.         Character.Torso.Anchored = false
  1610.         Humanoid.WalkSpeed = 8
  1611.         Humanoid.JumpPower = 50
  1612.     else
  1613.         chat("Go to sleep...")
  1614.         wait(2)
  1615.         for i = 0, 1, 0.1 do
  1616.             swait()
  1617.             PlayAnimationFromTable({
  1618.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619.              CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620.              CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621.              CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624.             }, .3, false)
  1625.             --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1626.         end
  1627.         fuckingdie(targetted)
  1628.         wait(1)
  1629.         attack = false
  1630.         Character.Torso.Anchored = false
  1631.         Humanoid.WalkSpeed = 8
  1632.         Humanoid.JumpPower = 50
  1633.     end
  1634. end
  1635.  
  1636. local combo = false
  1637. local input = ""
  1638. local didCombo = false
  1639.  
  1640. function chainreaction()
  1641.     attack = true
  1642.     Humanoid.WalkSpeed = 0
  1643.     Humanoid.JumpPower = 0
  1644.     local func
  1645.     for i = 0, 0.05, 0.1 do
  1646.         swait()
  1647.         PlayAnimationFromTable({
  1648.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650.          CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654.         }, .4, false)
  1655.         --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1656.     end
  1657.     swait()
  1658.     for i = 0, 0.45, 0.1 do
  1659.         swait()
  1660.         PlayAnimationFromTable({
  1661.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663.          CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667.         }, .6, false)
  1668.     end
  1669.     for i,v in next, Knifu:children() do
  1670.         if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1671.             v.Transparency = 1
  1672.         end
  1673.     end
  1674.     p2mit.Enabled = false
  1675.     p3mit.Enabled = false
  1676.     local stopIt = false
  1677.     local asd
  1678.     local count = 0
  1679.     asd = function(dude)
  1680.         local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1681.         local cTorso,mag = nil, 0
  1682.         if torso then
  1683.             for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1684.                 if v[2] > mag then
  1685.                     cTorso = v[1]
  1686.                     mag = v[2]
  1687.                 end
  1688.                 wait()
  1689.             end
  1690.             count = count + 1
  1691.             fuckingdiethro(dude)
  1692.             if not cTorso or mag < 1 or count > 7 then
  1693.                 stopIt = true
  1694.             else
  1695.                 asd(cTorso)
  1696.             end
  1697.         else
  1698.             stopIt = true
  1699.         end
  1700.        
  1701.            
  1702.     end
  1703.     func = coroutine.wrap(function()
  1704.         asd(targetted)
  1705.     end)()
  1706.     repeat wait() until stopIt == true
  1707.     wait(3)
  1708.     for i,v in next, Knifu:children() do
  1709.         if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1710.             v.Transparency = 0
  1711.         end
  1712.     end
  1713.     p2mit.Enabled = true
  1714.     p3mit.Enabled = true
  1715.     attack = false
  1716.     Humanoid.WalkSpeed = 8
  1717.     Humanoid.JumpPower = 50
  1718. end
  1719. function throwit()
  1720.     attack = true
  1721.     Humanoid.WalkSpeed = 0
  1722.     for i = 0, 0.05, 0.1 do
  1723.         swait()
  1724.         PlayAnimationFromTable({
  1725.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727.          CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1729.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731.         }, .4, false)
  1732.         --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1733.     end
  1734.     swait()
  1735.     for i = 0, 0.45, 0.1 do
  1736.         swait()
  1737.         PlayAnimationFromTable({
  1738.          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739.          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740.          CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741.          CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742.          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743.          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744.         }, .6, false)
  1745.     end
  1746.     if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1747.         for i,v in next, Knifu:children() do
  1748.             if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1749.                 v.Transparency = 1
  1750.             end
  1751.         end
  1752.         p2mit.Enabled = false
  1753.         p3mit.Enabled = false
  1754.         ohshityougothit(targetted)
  1755.         fuckingdiethro(targetted)
  1756.         wait(3)
  1757.         for i,v in next, Knifu:children() do
  1758.             if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1759.                 v.Transparency = 0
  1760.             end
  1761.         end
  1762.         p2mit.Enabled = true
  1763.         p3mit.Enabled = true
  1764.         attack = false
  1765.         Character.Torso.Anchored = false
  1766.         Humanoid.WalkSpeed = 8
  1767.         Humanoid.JumpPower = 50
  1768.     elseif targetted.Name == "CKbackup" then
  1769.         wait(2)
  1770.         for i = 0, 1, 0.1 do
  1771.             swait()
  1772.             PlayAnimationFromTable({
  1773.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1774.              CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1775.              CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1776.              CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1777.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1778.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779.             }, .3, false)
  1780.         end
  1781.         local sel = math.random(1,3)
  1782.         if sel == 1 then
  1783.             chat("Sorry, thought you were on the other side.")
  1784.         elseif sel == 2 then
  1785.             chat("I forgot, we are one and the same. Psychopaths.")
  1786.         elseif sel == 3 then
  1787.             chat("Oh, Psycho! How's the Genocider been?")
  1788.         end
  1789.         wait(2)
  1790.         attack = false
  1791.         Character.Torso.Anchored = false
  1792.         Humanoid.WalkSpeed = 8
  1793.         Humanoid.JumpPower = 50
  1794.     elseif targetted.Name == "Lime_Pidgey" then
  1795.         wait(2)
  1796.         local sel = math.random(1,3)
  1797.         if sel == 1 then
  1798.             chat("Sorry, thought you were on the other side.")
  1799.         elseif sel == 2 then
  1800.             chat("Heyy... Jerry? I think it was?")
  1801.         elseif sel == 3 then
  1802.             chat("Uhh... Sorry.")
  1803.         end
  1804.         for i = 0, 5, 0.1 do
  1805.             swait()
  1806.             PlayAnimationFromTable({
  1807.              CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808.              CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1809.              CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810.              CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811.              CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812.              CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813.             }, .3, false)
  1814.         end
  1815.         wait(2)
  1816.         attack = false
  1817.         Character.Torso.Anchored = false
  1818.         Humanoid.WalkSpeed = 8
  1819.         Humanoid.JumpPower = 50
  1820.     elseif targetted.Name == "Salvo_Starly" then
  1821.         wait(2)
  1822.         for i = 0, 1, 0.1 do
  1823.             swait()
  1824.             PlayAnimationFromTable({
  1825.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1826.              CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1827.              CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828.              CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831.             }, .3, false)
  1832.         end
  1833.         local sel = math.random(1,3)
  1834.         if sel == 1 then
  1835.             chat("Sorry, thought you were on the other side.")
  1836.         elseif sel == 2 then
  1837.             chat("Ah, Genocider. We've got to talk more!")
  1838.         elseif sel == 3 then
  1839.             chat("Oh, it's you.. How's Sugarie?")
  1840.         end
  1841.         wait(2)
  1842.         attack = false
  1843.         Character.Torso.Anchored = false
  1844.         Humanoid.WalkSpeed = 8
  1845.         Humanoid.JumpPower = 50
  1846.     else
  1847.         wait(2)
  1848.         for i = 0, 1, 0.1 do
  1849.             swait()
  1850.             PlayAnimationFromTable({
  1851.              CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1852.              CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1853.              CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1854.              CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1855.              CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1856.              CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857.             }, .3, false)
  1858.         end
  1859.         local sel = math.random(1,3)
  1860.         if sel == 1 then
  1861.             chat("Why.. Did I even try?")
  1862.         elseif sel == 2 then
  1863.             chat("Sorry, Nebula. I thought you were against me")
  1864.         elseif sel == 3 then
  1865.             chat("I can't")
  1866.         end
  1867.         wait(2)
  1868.         attack = false
  1869.         Character.Torso.Anchored = false
  1870.         Humanoid.WalkSpeed = 8
  1871.         Humanoid.JumpPower = 50
  1872.     end
  1873. end
  1874. function LockOn()
  1875.     if Mouse.Target and Mouse.Target.Parent then
  1876.         local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1877.         if a and a.Parent ~= Character then
  1878.             CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1879.             coroutine.wrap(function()
  1880.                 if targetted ~= Mouse.Target.Parent then
  1881.                     targetted = Mouse.Target.Parent
  1882.                     img2.Size = UDim2.new(1,0,1,0)
  1883.                     img2.ImageTransparency = 0
  1884.                     img2.Position = UDim2.new(0,0,0,0)
  1885.                     for i = 0, 2, 0.1 do
  1886.                         swait()
  1887.                         img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1888.                         img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1889.                         img2.ImageTransparency = img2.ImageTransparency + 0.05
  1890.                     end
  1891.                 end
  1892.             end)()
  1893.         end
  1894.     end
  1895. end
  1896. Mouse.KeyDown:connect(function(k)
  1897.     if k == 'q' and attack == false and combo == false then
  1898.         LockOn()
  1899.     end
  1900. end)
  1901. Mouse.KeyDown:connect(function(k)
  1902.     if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1903.         sleepchild()
  1904.     end
  1905. end)
  1906.  
  1907.  
  1908.  
  1909. Mouse.KeyDown:connect(function(k)
  1910.     if targetted ~= nil and k == 't' and attack == false and combo == false then
  1911.         throwit()
  1912.     end
  1913. end)
  1914.  
  1915. Mouse.KeyDown:connect(function(k)
  1916.     if k == 'c' and attack == false and combo == false then
  1917.         coroutine.wrap(function()
  1918.             combo = true
  1919.             Humanoid.WalkSpeed = 0
  1920.             Humanoid.JumpPower = 0
  1921.             local asd = false
  1922.             for i = 0, 1.5, .1 do
  1923.                 wait(.1)
  1924.                 if combo == false then
  1925.                     asd = true
  1926.                     break;
  1927.                 end
  1928.             end
  1929.             if asd == false then
  1930.                 if combo == true or input ~= '' then
  1931.                     Humanoid.WalkSpeed = 8
  1932.                     Humanoid.JumpPower = 50
  1933.                     combo = false
  1934.                     input = ''
  1935.                 end
  1936.             end
  1937.         end)()
  1938.     end
  1939. end)
  1940.  
  1941. local Keys = {
  1942.     [48] = "LShift",
  1943.     [13] = "Enter",
  1944.     [32] = "Space",
  1945.     [47] = "RShift",
  1946.     [92] = "Backslash",
  1947.     [50] = "LCtrl",
  1948.     [52] = "LAlt",
  1949.     [49] = "RCtrl",
  1950.     [51] = "RAlt",
  1951.     [8] = "Backspace",
  1952.     [45] = "CapsLock"
  1953.    
  1954. }
  1955.  
  1956. local alreadyEnded = false
  1957. Mouse.KeyDown:connect(function(k)
  1958.     if k == 'n' and not attack and not combo then
  1959.         Sitting = not Sitting
  1960.     end
  1961. end)
  1962.  
  1963. Mouse.KeyDown:connect(function(k)
  1964.     if attack == false and combo == true then
  1965.         k = string.lower(k)
  1966.         if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1967.             if #input < 8 then
  1968.                 input = input..k
  1969.                 print(input)   
  1970.             end
  1971.         elseif Keys[string.byte(k)] == "Enter" then
  1972.             combo = false
  1973.             warn("Trying to execute combo: "..input)
  1974.             if string.lower(input) == "aawdq" then
  1975.                 if targetted and attack == false then
  1976.                     chainreaction()
  1977.                 elseif not targetted then
  1978.                     Humanoid.WalkSpeed = 8
  1979.                     Humanoid.JumpPower = 50
  1980.                     chat("I need a target!")
  1981.                 end
  1982.             elseif string.lower(input) == "etwzx" then
  1983.                 if attack == false then
  1984.                     if not alreadyEnded then
  1985.                         alreadyEnded = true
  1986.                         endit()
  1987.                     else
  1988.                         Humanoid.WalkSpeed = 8
  1989.                         Humanoid.JumpPower = 50
  1990.                         chat("I can't end it again..!")
  1991.                     end
  1992.                 end
  1993.             else
  1994.                 Humanoid.WalkSpeed = 8
  1995.                 Humanoid.JumpPower = 50
  1996.             end
  1997.             input = ''
  1998.         end
  1999.     end
  2000. end)
  2001.  
  2002. local idleC = 0
  2003. while true do
  2004.     swait()
  2005.     imgl.Rotation = imgl.Rotation + 3
  2006.     img2.Rotation = img2.Rotation + 3
  2007.     if targetted ~= nil then
  2008.         abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2009.         abss.Enabled = true
  2010.     elseif targetted == nil then
  2011.         abss.Adornee = nil
  2012.         abss.Enabled = false
  2013.     end
  2014.     for i, v in pairs(Character:GetChildren()) do
  2015.         if v:IsA("Part") then
  2016.             v.Material = "SmoothPlastic"
  2017.         elseif v:IsA("Accessory") then
  2018.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  2019.         end
  2020.     end
  2021.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2022.     velocity = RootPart.Velocity.y
  2023.     sine = sine + change
  2024.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2025.         if RootPart.Velocity.y > 1 and hit == nil then
  2026.             Anim = "Jump"
  2027.             idleC = 0
  2028.             if attack == false then
  2029.             PlayAnimationFromTable({
  2030.              CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031.              CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032.              CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033.              CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034.              CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035.              CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036.             }, .3, false)
  2037.             KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2038.             end
  2039.         elseif RootPart.Velocity.y < -1 and hit == nil then
  2040.             Anim = "Fall"
  2041.             idleC = 0
  2042.             if attack == false then
  2043.                 PlayAnimationFromTable({
  2044.                  CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045.                  CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046.                  CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047.                  CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048.                  CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049.                  CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2050.                 }, .3, false)
  2051.                 KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2052.             end
  2053.         elseif Torsovelocity < 1 and hit ~= nil then
  2054.             if Sitting then
  2055.                 Anim = "Sitting"
  2056.                 if attack == false then
  2057.                     idleC = idleC+1
  2058.                     PlayAnimationFromTable({
  2059.                      CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2060.                      CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2061.                      CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062.                      CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2063.                      CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2064.                      CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2065.                     }, .3, false)
  2066.                     KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2067.                 end
  2068.             else
  2069.                 Anim = "Idle"
  2070.                 if attack == false then
  2071.                     idleC = idleC+1
  2072.                     change = 1
  2073.                     if idleC < 175 then
  2074.                         PlayAnimationFromTable({
  2075.                          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2076.                          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2077.                          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2078.                          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2079.                          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2080.                          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2081.                         }, .3, false)
  2082.                         KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2083.                     elseif idleC >= 175 and idleC < 200 then
  2084.                         PlayAnimationFromTable({
  2085.                          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2086.                          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2087.                          CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2088.                          CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2089.                          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2090.                          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091.                         }, .1, false)
  2092.                         KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2093.                     elseif idleC >= 200 and idleC < 325 then
  2094.                         PlayAnimationFromTable({
  2095.                          CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2096.                          CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2097.                          CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2098.                          CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2099.                          CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2100.                          CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2101.                         }, .01, false)
  2102.                     else
  2103.                         idleC = 0
  2104.                     end
  2105.                 end
  2106.             end
  2107.         elseif Torsovelocity > 2 and hit ~= nil then
  2108.             Anim = "Walk"
  2109.             idleC = 0
  2110.             if attack == false then
  2111.                 PlayAnimationFromTable({       
  2112.                  CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2113.                  CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2114.                  CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2115.                  CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2116.                  CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2117.                  CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2118.                 }, .3, false)
  2119.                 KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2120.             end
  2121.         end
  2122.     if 0 < #Effects then
  2123.         for e = 1, #Effects do
  2124.             if Effects[e] ~= nil then
  2125.                 local Thing = Effects[e]
  2126.                 if Thing ~= nil then
  2127.                     local Part = Thing[1]
  2128.                     local Mode = Thing[2]
  2129.                     local Delay = Thing[3]
  2130.                     local IncX = Thing[4]
  2131.                     local IncY = Thing[5]
  2132.                     local IncZ = Thing[6]
  2133.                     if Thing[2] == "Shoot" then
  2134.                         local Look = Thing[1]
  2135.                         local move = 30
  2136.                         if Thing[8] == 3 then
  2137.                             move = 10
  2138.                         end
  2139.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2140.                         if Thing[10] ~= nil then
  2141.                             da = pos
  2142.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2143.                             cfa = CFrame.new(Thing[4], pos)
  2144.                             tehCF = cfa:lerp(cf2, 0.2)
  2145.                             Thing[1] = tehCF.lookVector
  2146.                         end
  2147.                         local mag = (Thing[4] - pos).magnitude
  2148.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2149.                         if Thing[8] == 2 then
  2150.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2151.                         end
  2152.                         Thing[4] = Thing[4] + Look * move
  2153.                         Thing[3] = Thing[3] - 1
  2154.                         if 2 < Thing[5] then
  2155.                             Thing[5] = Thing[5] - 0.3
  2156.                             Thing[6] = Thing[6] - 0.3
  2157.                         end
  2158.                         if hit ~= nil then
  2159.                             Thing[3] = 0
  2160.                             if Thing[8] == 1 or Thing[8] == 3 then
  2161.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2162.                             else
  2163.                                 if Thing[8] == 2 then
  2164.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2165.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2166.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2167.                                         ref.Anchored = true
  2168.                                         ref.CFrame = CFrame.new(pos)
  2169.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2170.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  2171.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2172.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2173.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2174.                                     end
  2175.                                 end
  2176.                             end
  2177.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2178.                             ref.Anchored = true
  2179.                             ref.CFrame = CFrame.new(pos)
  2180.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2181.                             game:GetService("Debris"):AddItem(ref, 1)
  2182.                         end
  2183.                         if Thing[3] <= 0 then
  2184.                             table.remove(Effects, e)
  2185.                         end
  2186.                     end
  2187.                     do
  2188.                         do
  2189.                             if Thing[2] == "FireWave" then
  2190.                                 if Thing[3] <= Thing[4] then
  2191.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2192.                                     Thing[3] = Thing[3] + 1
  2193.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2194.                                 else
  2195.                                     Part.Parent = nil
  2196.                                     table.remove(Effects, e)
  2197.                                 end
  2198.                             end
  2199.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2200.                                 if Thing[1].Transparency <= 1 then
  2201.                                     if Thing[2] == "Block1" then
  2202.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2203.                                         Mesh = Thing[7]
  2204.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2205.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2206.                                     else
  2207.                                         if Thing[2] == "Block2" then
  2208.                                             Thing[1].CFrame = Thing[1].CFrame
  2209.                                             Mesh = Thing[7]
  2210.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2211.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2212.                                         else
  2213.                                             if Thing[2] == "Fire" then
  2214.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2215.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2216.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2217.                                             else
  2218.                                                 if Thing[2] == "Cylinder" then
  2219.                                                     Mesh = Thing[7]
  2220.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2221.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2222.                                                 else
  2223.                                                     if Thing[2] == "Blood" then
  2224.                                                         Mesh = Thing[7]
  2225.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2226.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2227.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2228.                                                     else
  2229.                                                         if Thing[2] == "Elec" then
  2230.                                                             Mesh = Thing[10]
  2231.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2232.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2233.                                                         else
  2234.                                                             if Thing[2] == "Disappear" then
  2235.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2236.                                                             else
  2237.                                                                 if Thing[2] == "Shatter" then
  2238.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2239.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2240.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2241.                                                         Thing[6] = Thing[6] + Thing[5]
  2242.                                                                 end
  2243.                                                             end
  2244.                                                         end
  2245.                                                     end
  2246.                                                 end
  2247.                                             end
  2248.                                         end
  2249.                                     end
  2250.                                 else
  2251.                                     Part.Parent = nil
  2252.                                     table.remove(Effects, e)
  2253.                                 end
  2254.                             end
  2255.                         end
  2256.                     end
  2257.                 end
  2258.             end
  2259.         end
  2260.     end
  2261. end
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