Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //
- // U P G R A D E S F I L E
- //
- // ***************************************************************************
- // This file contains all the data related to the upgrades. Remember that
- // upgrades enhance normal aspects of the game. The basics.
- //
- //
- // Structure:
- //
- // "less_ff" //This is the upgrade tag. Can be modified, but leave it intact just in case
- // {
- // "name" "Iron Skin" //Name displayed
- // "id" "1" //Id of the upgrade. Changing this will break the plugin
- // "desc" "Reduce FF" //Description
- // "up_levels" "2" //Total levels of the upgrade / Max level
- //
- // "lv1" "10" //Value of the modifier for this upgrade on level 1
- // "lv2" "20" //Modifier level 2 and so on.
- // //Note: Each variable has a different value type, check the previous variables
- // //or guide yourself for the description, come on use your brain :)
- //
- // "infected" "9" //Infected specific. Specified on the "reference.txt" file!
- //
- // "req_lv1" "1" //Level requirement to buy for lv 1 (initial)
- // "req_lv2" "13" //Level requirement to buy for lv 2 and so on..
- // "base_cost" "15" //Base Cost
- // "cost_factor" "3.2" //Cost factor
- //
- // //What is shown on the "Effect" part of the menu. Note: Long text = Incomplete menu.
- // "leg_lv1" "10% reduce"
- // "leg_lv2" "20% reduce"
- //
- "upgrades"
- {
- //Survivor Upgrades
- "less_ff"
- {
- "name" "Iron Skin"
- "id" "1"
- "desc" "Allows you to reduce the damage received by friendly fire"
- "up_levels" "8"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "lv6" "70"
- "lv7" "90"
- "lv8" "100"
- "infected" "9"
- "req_lv1" "1"
- "req_lv2" "4"
- "req_lv3" "8"
- "req_lv4" "16"
- "req_lv5" "32"
- "req_lv6" "48"
- "req_lv7" "52"
- "req_lv8" "64"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "10% friendly fire damage decrease"
- "leg_lv2" "20% friendly fire damage decrease"
- "leg_lv3" "30% friendly fire damage decrease"
- "leg_lv4" "40% friendly fire damage decrease"
- "leg_lv5" "50% friendly fire damage decrease"
- "leg_lv6" "70% friendly fire damage decrease"
- "leg_lv7" "90% friendly fire damage decrease"
- "leg_lv8" "100% friendly fire damage decrease"
- }
- "more_damage"
- {
- "name" "Hawk Eye"
- "id" "2"
- "desc" "Increases damage done to special infected"
- "up_levels" "8"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "105"
- "lv8" "120"
- "req_lv1" "8"
- "req_lv2" "21"
- "req_lv3" "32"
- "req_lv4" "42"
- "req_lv5" "56"
- "req_lv6" "64"
- "req_lv7" "76"
- "req_lv8" "90"
- "base_cost" "20"
- "cost_factor" "3.5"
- "infected" "9"
- "leg_lv1" "15% damage to SI increase"
- "leg_lv2" "30% damage to SI increase"
- "leg_lv3" "45% damage to SI increase"
- "leg_lv4" "60% damage to SI increase"
- "leg_lv5" "75% damage to SI increase"
- "leg_lv6" "90% damage to SI increase"
- "leg_lv7" "105% damage to SI increase"
- "leg_lv8" "120% damage to SI increase"
- }
- "more_speed"
- {
- "name" "Sprint"
- "id" "3"
- "desc" "Increases running speed and decreases it when ridden by a jockey"
- "up_levels" "7"
- "lv1" "5"
- "lv2" "10"
- "lv3" "15"
- "lv4" "20"
- "lv5" "25"
- "lv6" "30"
- "lv7" "35"
- "infected" "9"
- "req_lv1" "7"
- "req_lv2" "14"
- "req_lv3" "28"
- "req_lv4" "35"
- "req_lv5" "48"
- "req_lv6" "62"
- "req_lv7" "80"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "5% speed increase"
- "leg_lv2" "10% speed increase"
- "leg_lv3" "15% speed increase"
- "leg_lv4" "20% speed increase"
- "leg_lv5" "25% speed increase"
- "leg_lv6" "30% speed increase"
- "leg_lv7" "35% speed increase"
- }
- "more_ammo"
- {
- "name" "Bullet Carrier"
- "id" "4"
- "desc" "Increases reserve ammunition and clip size"
- "up_levels" "7"
- "lv1" "20"
- "lv2" "25"
- "lv3" "30"
- "lv4" "35"
- "lv5" "40"
- "lv6" "45"
- "lv7" "50"
- "infected" "9"
- "req_lv1" "5"
- "req_lv2" "15"
- "req_lv3" "25"
- "req_lv4" "35"
- "req_lv5" "45"
- "req_lv6" "55"
- "req_lv7" "65"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "20% reserve ammo and clip size increase"
- "leg_lv2" "25% reserve ammo and clip size increase"
- "leg_lv3" "30% reserve ammo and clip size increase"
- "leg_lv4" "35% reserve ammo and clip size increase"
- "leg_lv5" "40% reserve ammo and clip size increase"
- "leg_lv6" "45% reserve ammo and clip size increase"
- "leg_lv7" "50% reserve ammo and clip size increase"
- }
- "block_damage"
- {
- "name" "Unstoppable"
- "id" "5"
- "desc" "Block certain damage type"
- "up_levels" "3"
- "lv1" "1"
- "lv2" "3"
- "lv3" "7"
- "infected" "9"
- "req_lv1" "30"
- "req_lv2" "60"
- "req_lv3" "90"
- "base_cost" "300"
- "cost_factor" "1.025"
- "leg_lv1" "Block Fire damage"
- "leg_lv2" "Block Fire and Fall damage"
- "leg_lv3" "Block Fire, Preasure and Fall damage"
- }
- "more_weapon_speed"
- {
- "name" "Fast Reflex"
- "id" "6"
- "desc" "Increases both fire and reload speed"
- "up_levels" "8"
- "lv1" "7"
- "lv2" "14"
- "lv3" "21"
- "lv4" "28"
- "lv5" "35"
- "lv6" "42"
- "lv7" "49"
- "lv8" "56"
- "infected" "9"
- "req_lv1" "8"
- "req_lv2" "16"
- "req_lv3" "24"
- "req_lv4" "32"
- "req_lv5" "40"
- "req_lv6" "48"
- "req_lv7" "56"
- "req_lv8" "64"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "7% shoot and reload speed increase"
- "leg_lv2" "14% shoot and reload speed increase"
- "leg_lv3" "21% shoot and reload speed increase"
- "leg_lv4" "28% shoot and reload speed increase"
- "leg_lv5" "35% shoot and reload speed increase"
- "leg_lv6" "42% shoot and reload speed increase"
- "leg_lv7" "49% shoot and reload speed increase"
- "leg_lv8" "56% shoot and reload speed increase"
- }
- "more_melee_speed"
- {
- "name" "Expert Swinger"
- "id" "7"
- "desc" "Increases the melee swing speed"
- "up_levels" "6"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "lv6" "60"
- "infected" "9"
- "req_lv1" "8"
- "req_lv2" "16"
- "req_lv3" "30"
- "req_lv4" "37"
- "req_lv5" "50"
- "req_lv6" "65"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "10% melee swing speed increase"
- "leg_lv2" "20% melee swing speed increase"
- "leg_lv3" "30% melee swing speed increase"
- "leg_lv4" "40% melee swing speed increase"
- "leg_lv5" "50% melee swing speed increase"
- "leg_lv6" "60% melee swing speed increase"
- }
- "more_health"
- {
- "name" "Immortal Blood"
- "id" "8"
- "desc" "Increases the maximum health"
- "up_levels" "5"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "req_lv1" "10"
- "req_lv2" "30"
- "req_lv3" "50"
- "req_lv4" "70"
- "req_lv5" "85"
- "infected" "9"
- "base_cost" "15"
- "cost_factor" "3.5"
- "leg_lv1" "25% maximum health increase"
- "leg_lv2" "50% maximum health increase"
- "leg_lv3" "75% maximum health increase"
- "leg_lv4" "100% maximum health increase"
- "leg_lv5" "125% maximum health increase"
- }
- "more_incap_health"
- {
- "name" "Last Strength"
- "id" "9"
- "desc" "Increases the maximum incapacitated health"
- "up_levels" "5"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "req_lv1" "5"
- "req_lv2" "15"
- "req_lv3" "25"
- "req_lv4" "35"
- "req_lv5" "50"
- "infected" "9"
- "base_cost" "20"
- "cost_factor" "3.2"
- "leg_lv1" "25% maximum health increase"
- "leg_lv2" "50% maximum health increase"
- "leg_lv3" "75% maximum health increase"
- "leg_lv4" "100% maximum health increase"
- "leg_lv5" "125% maximum health increase"
- }
- "more_lives"
- {
- "name" "Keep Coming Back"
- "id" "10"
- "desc" "Increases the maximum amount of lives before black and white"
- "up_levels" "4"
- "lv1" "1"
- "lv2" "2"
- "lv3" "3"
- "lv4" "4"
- "req_lv1" "5"
- "req_lv2" "30"
- "req_lv3" "50"
- "req_lv4" "70"
- "infected" "9"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "1 additional life"
- "leg_lv2" "2 additional lifes"
- "leg_lv3" "3 additional lifes"
- "leg_lv4" "4 additional lifes"
- }
- "more_temph"
- {
- "name" "Pain Handler"
- "id" "11"
- "desc" "Increases the amount of health received by pain pills and adrenaline"
- "up_levels" "5"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "infected" "9"
- "req_lv1" "1"
- "req_lv2" "10"
- "req_lv3" "22"
- "req_lv4" "36"
- "req_lv5" "60"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "25% bonus health"
- "leg_lv2" "50% bonus health"
- "leg_lv3" "75% bonus health"
- "leg_lv4" "100% bonus health"
- "leg_lv5" "125% bonus health"
- }
- "revive_speed"
- {
- "name" "Team Helper"
- "id" "12"
- "desc" "Decreases the revive duration"
- "up_levels" "6"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "100"
- "infected" "9"
- "req_lv1" "1"
- "req_lv2" "5"
- "req_lv3" "10"
- "req_lv4" "15"
- "req_lv5" "35"
- "req_lv6" "50"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "15% revive time decrease"
- "leg_lv2" "30% revive time decrease"
- "leg_lv3" "45% revive time decrease"
- "leg_lv4" "60% revive time decrease"
- "leg_lv5" "75% revive time decrease"
- "leg_lv6" "100% revive time decrease"
- }
- "heal_speed"
- {
- "name" "Medic"
- "id" "13"
- "desc" "Decreases the healing duration"
- "up_levels" "6"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "100"
- "infected" "9"
- "req_lv1" "1"
- "req_lv2" "5"
- "req_lv3" "10"
- "req_lv4" "15"
- "req_lv5" "35"
- "req_lv6" "50"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "15% heal time decrease"
- "leg_lv2" "30% heal time decrease"
- "leg_lv3" "45% heal time decrease"
- "leg_lv4" "60% heal time decrease"
- "leg_lv5" "75% heal time decrease"
- "leg_lv6" "100% heal time decrease"
- }
- //Smoker
- "tongue_health"
- {
- "name" "Tongue Resistance"
- "desc" "Increases the smoker tongue's health"
- "id" "14"
- "up_levels" "5"
- "lv1" "50"
- "lv2" "100"
- "lv3" "150"
- "lv4" "200"
- "lv5" "250"
- "infected" "1"
- "req_lv1" "1"
- "req_lv2" "11"
- "req_lv3" "25"
- "req_lv4" "37"
- "req_lv5" "58"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "50% tongue health increase"
- "leg_lv2" "100% tongue health increase"
- "leg_lv3" "150% tongue health increase"
- "leg_lv4" "200% tongue health increase"
- "leg_lv5" "250% tongue health increase"
- }
- "tongue_speed"
- {
- "name" "The fastest pull"
- "desc" "Increases the smoker pull speed"
- "id" "15"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "1"
- "req_lv1" "6"
- "req_lv2" "18"
- "req_lv3" "30"
- "req_lv4" "42"
- "req_lv5" "56"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "10% tongue pull speed increase"
- "leg_lv2" "20% tongue pull speed increase"
- "leg_lv3" "30% tongue pull speed increase"
- "leg_lv4" "40% tongue pull speed increase"
- "leg_lv5" "50% tongue pull speed increase"
- }
- "tongue_damage"
- {
- "name" "Choke Expert"
- "desc" "Increases the damage done to grabbed survivors"
- "id" "16"
- "up_levels" "6"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "lv6" "150"
- "infected" "1"
- "req_lv1" "5"
- "req_lv2" "10"
- "req_lv3" "15"
- "req_lv4" "30"
- "req_lv5" "45"
- "req_lv6" "67"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "25% choke and grab damage increase"
- "leg_lv2" "50% choke and grab damage increase"
- "leg_lv3" "75% choke and grab damage increase"
- "leg_lv4" "100% choke and grab damage increase"
- "leg_lv5" "125% choke and grab damage increase"
- "leg_lv6" "150% choke and grab damage increase"
- }
- "smoker_claw_damage"
- {
- "name" "Asphyxiation Claw"
- "desc" "Increases the smoker claw damage"
- "id" "17"
- "up_levels" "6"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "100"
- "infected" "1"
- "req_lv1" "5"
- "req_lv2" "12"
- "req_lv3" "19"
- "req_lv4" "28"
- "req_lv5" "36"
- "req_lv6" "45"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "15% smoker claw damage increase"
- "leg_lv2" "30% smoker claw damage increase"
- "leg_lv3" "45% smoker claw damage increase"
- "leg_lv4" "60% smoker claw damage increase"
- "leg_lv5" "75% smoker claw damage increase"
- "leg_lv6" "100% smoker claw damage increase"
- }
- "smoker_speed"
- {
- "name" "Smoking Speed"
- "desc" "Increases the smoker running speed"
- "id" "18"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "1"
- "req_lv1" "10"
- "req_lv2" "25"
- "req_lv3" "40"
- "req_lv4" "55"
- "req_lv5" "70"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "10% smoker speed increase"
- "leg_lv2" "20% smoker speed increase"
- "leg_lv3" "30% smoker speed increase"
- "leg_lv4" "40% smoker speed increase"
- "leg_lv5" "50% smoker speed increase"
- }
- "smoker_health"
- {
- "name" "Smoke Power"
- "desc" "Increases the smoker maximum health"
- "id" "19"
- "up_levels" "5"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "infected" "1"
- "req_lv1" "4"
- "req_lv2" "16"
- "req_lv3" "32"
- "req_lv4" "45"
- "req_lv5" "65"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "25% smoker health increase"
- "leg_lv2" "50% smoker health increase"
- "leg_lv3" "75% smoker health increase"
- "leg_lv4" "100% smoker health increase"
- "leg_lv5" "125% smoker health increase"
- }
- "smoker_delay"
- {
- "name" "Multi Tongues"
- "desc" "Decreases the ability recharge interval of the smoker"
- "id" "20"
- "up_levels" "7"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "lv6" "60"
- "lv7" "70"
- "infected" "1"
- "req_lv1" "5"
- "req_lv2" "15"
- "req_lv3" "25"
- "req_lv4" "35"
- "req_lv5" "45"
- "req_lv6" "55"
- "req_lv7" "65"
- "base_cost" "20"
- "cost_factor" "3.5"
- "leg_lv1" "10% smoker tongue delay decrease"
- "leg_lv2" "20% smoker tongue delay decrease"
- "leg_lv3" "30% smoker tongue delay decrease"
- "leg_lv4" "40% smoker tongue delay decrease"
- "leg_lv5" "50% smoker tongue delay decrease"
- "leg_lv6" "60% smoker tongue delay decrease"
- "leg_lv7" "70% smoker tongue delay decrease"
- }
- //Hunter
- "pounce_dmg"
- {
- "name" "Pounce Expert"
- "desc" "Increases the maximum pounce damage"
- "id" "21"
- "up_levels" "5"
- "lv1" "50"
- "lv2" "100"
- "lv3" "150"
- "lv4" "200"
- "lv5" "250"
- "infected" "3"
- "req_lv1" "10"
- "req_lv2" "25"
- "req_lv3" "50"
- "req_lv4" "75"
- "req_lv5" "100"
- "base_cost" "50"
- "cost_factor" "2.5"
- "leg_lv1" "50% maximum pounce damage increase"
- "leg_lv2" "100% maximum pounce damage increase"
- "leg_lv3" "150% maximum pounce damage increase"
- "leg_lv4" "200% maximum pounce damage increase"
- "leg_lv5" "250% maximum pounce damage increase"
- }
- "pounce_power"
- {
- "name" "Bunny Legs"
- "desc" "Increases the lunge power of the hunter"
- "id" "22"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50" //This seems a good limit
- "lv6" "60"
- "lv7" "70" //Note, this is 1200 power, you will fly like a god damn bird
- "infected" "3"
- "req_lv1" "1"
- "req_lv2" "15"
- "req_lv3" "30"
- "req_lv4" "45"
- "req_lv5" "60"
- "req_lv6" "75"
- "req_lv7" "100"
- "base_cost" "8"
- "cost_factor" "3.5"
- "leg_lv1" "10% lunge power increase"
- "leg_lv2" "20% lunge power increase"
- "leg_lv3" "30% lunge power increase"
- "leg_lv4" "40% lunge power increase"
- "leg_lv5" "50% lunge power increase"
- }
- "hunter_health"
- {
- "name" "Hunting Stamina"
- "desc" "Increases the hunter maximum health"
- "id" "23"
- "up_levels" "5"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "3"
- "req_lv1" "14"
- "req_lv2" "29"
- "req_lv3" "44"
- "req_lv4" "59"
- "req_lv5" "74"
- "base_cost" "12"
- "cost_factor" "3.5"
- "leg_lv1" "50% maximum hunter health increase"
- "leg_lv2" "100% maximum hunter health increase"
- "leg_lv3" "150% maximum hunter health increase"
- "leg_lv4" "200% maximum hunter health increase"
- "leg_lv5" "250% maximum hunter health increase"
- }
- "hunter_speed"
- {
- "name" "Hunting Sprint"
- "desc" "Increases the hunter running speed"
- "id" "24"
- "up_levels" "7"
- "lv1" "5"
- "lv2" "10"
- "lv3" "15"
- "lv4" "20"
- "lv5" "25" //Speed seems ok
- "lv6" "30"
- "lv7" "35" //
- "infected" "3"
- "req_lv1" "3"
- "req_lv2" "7"
- "req_lv3" "14"
- "req_lv4" "39"
- "req_lv5" "50"
- "req_lv6" "76"
- "req_lv7" "95"
- "base_cost" "15"
- "cost_factor" "3.5"
- "leg_lv1" "5% running speed increase"
- "leg_lv2" "10% running speed increase"
- "leg_lv3" "15% running speed increase"
- "leg_lv4" "20% running speed increase"
- "leg_lv5" "25% running speed increase"
- "leg_lv6" "30% running speed increase"
- "leg_lv7" "35% running speed increase"
- }
- "hunter_claw"
- {
- "name" "Hunting Claws"
- "desc" "Increases the hunter claw damage"
- "id" "25"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "3"
- "req_lv1" "1"
- "req_lv2" "5"
- "req_lv3" "10"
- "req_lv4" "15"
- "req_lv5" "35"
- "base_cost" "21"
- "cost_factor" "3.5"
- "leg_lv1" "15% claw damage increase"
- "leg_lv2" "30% claw damage increase"
- "leg_lv3" "45% claw damage increase"
- "leg_lv4" "60% claw damage increase"
- "leg_lv5" "75% claw damage increase"
- "leg_lv6" "90% claw damage increase"
- "leg_lv7" "100% claw damage increase"
- }
- "hunter_pounce_damage"
- {
- "name" "Heavy Ripper"
- "desc" "Increases the damage done to pounced survivors"
- "id" "26"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "3"
- "req_lv1" "5"
- "req_lv2" "15"
- "req_lv3" "26"
- "req_lv4" "37"
- "req_lv5" "48"
- "req_lv6" "59"
- "req_lv7" "61"
- "base_cost" "35"
- "cost_factor" "3.5"
- "leg_lv1" "15% damage while pouncing increase"
- "leg_lv2" "30% damage while pouncing increase"
- "leg_lv3" "45% damage while pouncing increase"
- "leg_lv4" "60% damage while pouncing increase"
- "leg_lv5" "75% damage while pouncing increase"
- "leg_lv6" "90% damage while pouncing increase"
- "leg_lv7" "100% damage while pouncing increase"
- }
- //Boomer
- "vomit_duration" //27
- {
- "name" "Huge Stomach"
- "desc" "Increases the boomer vomit duration"
- "id" "27"
- "up_levels" "5"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "infected" "2"
- "req_lv1" "9"
- "req_lv2" "27"
- "req_lv3" "45"
- "req_lv4" "63"
- "req_lv5" "81"
- "base_cost" "15"
- "cost_factor" "3.5"
- "leg_lv1" "25% vomit duration increase"
- "leg_lv2" "50% vomit duration increase"
- "leg_lv3" "75% vomit duration increase"
- "leg_lv4" "100% vomit duration increase"
- "leg_lv5" "125% vomit duration increase"
- }
- "vomit_range" //28
- {
- "name" "Bigger mouth"
- "desc" "Increases the boomer vomit range"
- "id" "28"
- "up_levels" "5"
- "lv1" "25"
- "lv2" "50"
- "lv3" "75"
- "lv4" "100"
- "lv5" "125"
- "infected" "2"
- "req_lv1" "9"
- "req_lv2" "27"
- "req_lv3" "45"
- "req_lv4" "63"
- "req_lv5" "81"
- "base_cost" "15"
- "cost_factor" "3.5"
- "leg_lv1" "25% vomit range increase"
- "leg_lv2" "50% vomit range increase"
- "leg_lv3" "75% vomit range increase"
- "leg_lv4" "100% vomit range increase"
- "leg_lv5" "125% vomit range increase"
- }
- "boomer_delay" // -Boomer vomit delat
- {
- "name" "Rapid Belch"
- "desc" "Decreases the vomit recharge on boomers"
- "id" "29"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "2"
- "req_lv1" "6"
- "req_lv2" "12"
- "req_lv3" "24"
- "req_lv4" "36"
- "req_lv5" "45"
- "req_lv6" "54"
- "req_lv7" "63"
- "base_cost" "23"
- "cost_factor" "3.5"
- "leg_lv1" "15% vomit recharge interval decrease"
- "leg_lv2" "30% vomit recharge interval decrease"
- "leg_lv3" "45% vomit recharge interval decrease"
- "leg_lv4" "60% vomit recharge interval decrease"
- "leg_lv5" "75% vomit recharge interval decrease"
- "leg_lv6" "90% vomit recharge interval decrease"
- "leg_lv7" "100% vomit recharge interval decrease"
- }
- "boomer_speed" //30 +Boomer speed
- {
- "name" "Burning Fat"
- "desc" "Increases boomer running speed"
- "id" "30"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "2"
- "req_lv1" "5"
- "req_lv2" "16"
- "req_lv3" "32"
- "req_lv4" "45"
- "req_lv5" "75"
- "base_cost" "15
- "cost_factor" "3.5"
- "leg_lv1" "10% running speed increase"
- "leg_lv2" "20% running speed increase"
- "leg_lv3" "30% running speed increase"
- "leg_lv4" "40% running speed increase"
- "leg_lv5" "50% running speed increase"
- }
- "boomer_claw" //31 +Claw damage
- {
- "name" "Strong Claws"
- "desc" "Increases the boomer claw damage"
- "id" "31"
- "up_levels" "5"
- "lv1" "20"
- "lv2" "40"
- "lv3" "60"
- "lv4" "80"
- "lv5" "100"
- "infected" "2"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "base_cost" "35"
- "cost_factor" "3.5"
- "leg_lv1" "20% claw damage increase"
- "leg_lv2" "40% claw damage increase"
- "leg_lv3" "60% claw damage increase"
- "leg_lv4" "80% claw damage increasee"
- "leg_lv5" "100% claw damage increase"
- }
- "boomer_explode_radius" //32 +Explode radius
- {
- "name" "Vomit Dynamite"
- "desc" "Increases boomer explosion radius"
- "id" "32"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "2"
- "req_lv1" "3"
- "req_lv2" "13"
- "req_lv3" "26"
- "req_lv4" "39"
- "req_lv5" "50"
- "req_lv6" "62"
- "req_lv7" "77"
- "base_cost" "15"
- "cost_factor" "3.5"
- "leg_lv1" "15% vomit explosion range increase"
- "leg_lv2" "30% vomit explosion range increase"
- "leg_lv3" "45% vomit explosion range increase"
- "leg_lv4" "60% vomit explosion range increase"
- "leg_lv5" "75% vomit explosion range increass"
- "leg_lv6" "90% vomit explosion range increase"
- "leg_lv7" "100% vomit explosion range increase"
- }
- //Spitter
- "spitter_speed" //33 +Speed
- {
- "name" "Spitter Sprint"
- "desc" "Increases spitter running speed"
- "id" "33"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "4"
- "req_lv1" "10"
- "req_lv2" "20"
- "req_lv3" "30"
- "req_lv4" "45"
- "req_lv5" "60"
- "base_cost" "30"
- "cost_factor" "3.5"
- "leg_lv1" "10% running speed increase"
- "leg_lv2" "20% running speed increase"
- "leg_lv3" "30% running speed increase"
- "leg_lv4" "40% running speed increase"
- "leg_lv5" "50% running speed increase"
- }
- "spitter_health" //34 +Health
- {
- "name" "Acid Shield"
- "desc" "Increases spitter maximum health"
- "id" "34"
- "up_levels" "7"
- "lv1" "20"
- "lv2" "40"
- "lv3" "60"
- "lv4" "80"
- "lv5" "100"
- "lv6" "120"
- "lv7" "140"
- "infected" "4"
- "req_lv1" "7"
- "req_lv2" "14"
- "req_lv3" "29"
- "req_lv4" "37"
- "req_lv5" "46"
- "req_lv6" "55"
- "req_lv7" "71"
- "base_cost" "27"
- "cost_factor" "3.5"
- "leg_lv1" "20% max health increase"
- "leg_lv2" "40% max health increase"
- "leg_lv3" "60% max health increase"
- "leg_lv4" "80% max health increase"
- "leg_lv5" "100% max health increase"
- "leg_lv6" "120% max health increase"
- "leg_lv7" "140% max health increase"
- }
- "spitter_claw" //35 +Claw Dmg
- {
- "name" "Large Claws"
- "desc" "Increases spitter claw damage"
- "id" "35"
- "up_levels" "5"
- "lv1" "20"
- "lv2" "40"
- "lv3" "60"
- "lv4" "80"
- "lv5" "100"
- "infected" "4"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "base_cost" "34"
- "cost_factor" "2.3"
- "leg_lv1" "20% claw damage increase"
- "leg_lv2" "40% claw damage increase"
- "leg_lv3" "60% claw damage increase"
- "leg_lv4" "80% claw damage increasee"
- "leg_lv5" "100% claw damage increase"
- }
- "spitter_delay" //36 -Spit Interval
- {
- "name" "Fastest Spit"
- "desc" "Decreases spitter's spit interval"
- "id" "36"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "4"
- "req_lv1" "5"
- "req_lv2" "10"
- "req_lv3" "20"
- "req_lv4" "30"
- "req_lv5" "45"
- "req_lv6" "55"
- "req_lv7" "70"
- "base_cost" "25"
- "cost_factor" "2.7"
- "leg_lv1" "15% spit interval decrease"
- "leg_lv2" "30% spit interval decrease"
- "leg_lv3" "45% spit interval decrease"
- "leg_lv4" "60% spit interval decrease"
- "leg_lv5" "75% spit interval decrease"
- "leg_lv6" "90% spit interval decrease"
- "leg_lv7" "100% spit interval decrease"
- }
- "acid_projectile_speed" //37 +Acid travel speed
- {
- "name" "Spit Velocity"
- "desc" "Increases spitter's spit speed"
- "id" "37"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "4"
- "req_lv1" "5"
- "req_lv2" "10"
- "req_lv3" "20"
- "req_lv4" "30"
- "req_lv5" "45"
- "req_lv6" "55"
- "req_lv7" "70"
- "base_cost" "100"
- "cost_factor" "3.5"
- "leg_lv1" "15% spit speed increase"
- "leg_lv2" "30% spit speed increase"
- "leg_lv3" "45% spit speed increase"
- "leg_lv4" "60% spit speed increase"
- "leg_lv5" "75% spit speed increase"
- "leg_lv6" "90% spit speed increase"
- "leg_lv7" "100% spit speed increase"
- }
- //Jockey
- "jockey_speed" //38 +Speed
- {
- "name" "Rapid Legs"
- "desc" "Increases jockey running speed"
- "id" "38"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "5"
- "req_lv1" "10"
- "req_lv2" "20"
- "req_lv3" "30"
- "req_lv4" "45"
- "req_lv5" "60"
- "base_cost" "30"
- "cost_factor" "3.5"
- "leg_lv1" "10% running speed increase"
- "leg_lv2" "20% running speed increase"
- "leg_lv3" "30% running speed increase"
- "leg_lv4" "40% running speed increase"
- "leg_lv5" "50% running speed increase"
- }
- "jockey_health" //39 +Health
- {
- "name" "Endurance"
- "desc" "Increases jockey maximum health"
- "id" "39"
- "up_levels" "7"
- "lv1" "21"
- "lv2" "42"
- "lv3" "63"
- "lv4" "84"
- "lv5" "105"
- "lv6" "126"
- "lv7" "147"
- "infected" "5"
- "req_lv1" "7"
- "req_lv2" "14"
- "req_lv3" "29"
- "req_lv4" "37"
- "req_lv5" "46"
- "req_lv6" "55"
- "req_lv7" "71"
- "base_cost" "27"
- "cost_factor" "3.5"
- "leg_lv1" "21% max health increase"
- "leg_lv2" "42% max health increase"
- "leg_lv3" "63% max health increase"
- "leg_lv4" "84% max health increase"
- "leg_lv5" "105% max health increase"
- "leg_lv6" "126% max health increase"
- "leg_lv7" "147% max health increase"
- }
- "jockey_claw" //40 +Claw Dmg
- {
- "name" "Deadly Claws"
- "desc" "Increases jockey claw damage"
- "id" "40"
- "up_levels" "5"
- "lv1" "20"
- "lv2" "40"
- "lv3" "60"
- "lv4" "80"
- "lv5" "100"
- "infected" "5"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "base_cost" "34"
- "cost_factor" "2.3"
- "leg_lv1" "20% claw damage increase"
- "leg_lv2" "40% claw damage increase"
- "leg_lv3" "60% claw damage increase"
- "leg_lv4" "80% claw damage increasee"
- "leg_lv5" "100% claw damage increase"
- }
- "jockey_delay" //41 -Leap interval after dismount
- {
- "name" "Grown Muscles"
- "desc" "Decreases jockey leap interval after dismount"
- "id" "41"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "5"
- "req_lv1" "5"
- "req_lv2" "10"
- "req_lv3" "20"
- "req_lv4" "30"
- "req_lv5" "45"
- "req_lv6" "55"
- "req_lv7" "70"
- "base_cost" "25"
- "cost_factor" "2.7"
- "leg_lv1" "15% leap interval decrease"
- "leg_lv2" "30% leap interval decrease"
- "leg_lv3" "45% leap interval decrease"
- "leg_lv4" "60% leap interval decrease"
- "leg_lv5" "75% leap interval decrease"
- "leg_lv6" "90% leap interval decrease"
- "leg_lv7" "100% leap interval decrease"
- }
- //"jockey_ride_control" //42 +Jockey Ride Control <DOES NOT WORK>
- //{
- // "name" "Mind Control"
- // "desc" "Increases jockey ride control"
- // "id" "42"
- // "up_levels" "7"
- //
- // "lv1" "15"
- // "lv2" "30"
- // "lv3" "45"
- // "lv4" "60"
- // "lv5" "75"
- // "lv6" "90"
- // "lv7" "100"
- //
- // "infected" "5"
- //
- // "req_lv1" "1"
- // "req_lv2" "5"
- // "req_lv3" "10"
- // "req_lv4" "15"
- // "req_lv5" "35"
- //
- // "base_cost" "100"
- // "cost_factor" "3.5"
- //
- // "leg_lv1" "50% running speed increase"
- // "leg_lv2" "100% running speed increase"
- // "leg_lv3" "150% running speed increase"
- // "leg_lv4" "200% running speed increase"
- // "leg_lv5" "250% running speed increase"
- //}
- "jockey_ride_damage" //43 +Damage done while riding
- {
- "name" "Eating Heads"
- "desc" "Increases jockey damage while riding"
- "id" "43"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "5"
- "req_lv1" "5"
- "req_lv2" "15"
- "req_lv3" "26"
- "req_lv4" "37"
- "req_lv5" "48"
- "req_lv6" "59"
- "req_lv7" "61"
- "base_cost" "35"
- "cost_factor" "3.5"
- "leg_lv1" "15% damage while riding increase"
- "leg_lv2" "30% damage while riding increase"
- "leg_lv3" "45% damage while riding increase"
- "leg_lv4" "60% damage while riding increase"
- "leg_lv5" "75% damage while riding increase"
- "leg_lv6" "90% damage while riding increase"
- "leg_lv7" "100% damage while riding increase"
- }
- //Charger
- "charger_speed" //44 +run speed
- {
- "name" "Warming Up"
- "desc" "Increases charger running speed"
- "id" "44"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "6"
- "req_lv1" "10"
- "req_lv2" "20"
- "req_lv3" "30"
- "req_lv4" "45"
- "req_lv5" "60"
- "base_cost" "30"
- "cost_factor" "3.5"
- "leg_lv1" "10% running speed increase"
- "leg_lv2" "20% running speed increase"
- "leg_lv3" "30% running speed increase"
- "leg_lv4" "40% running speed increase"
- "leg_lv5" "50% running speed increase"
- }
- "charger_health" //45 +health
- {
- "name" "Mini Tank"
- "desc" "Increases Charger maximum health"
- "id" "45"
- "up_levels" "7"
- "lv1" "21"
- "lv2" "42"
- "lv3" "63"
- "lv4" "84"
- "lv5" "105"
- "lv6" "126"
- "lv7" "147"
- "infected" "6"
- "req_lv1" "7"
- "req_lv2" "14"
- "req_lv3" "29"
- "req_lv4" "37"
- "req_lv5" "46"
- "req_lv6" "55"
- "req_lv7" "71"
- "base_cost" "27"
- "cost_factor" "3.5"
- "leg_lv1" "21% max health increase"
- "leg_lv2" "42% max health increase"
- "leg_lv3" "63% max health increase"
- "leg_lv4" "84% max health increase"
- "leg_lv5" "105% max health increase"
- "leg_lv6" "126% max health increase"
- "leg_lv7" "147% max health increase"
- }
- "charger_charge_speed" //46 +charge speed
- {
- "name" "Hyper Charge"
- "desc" "Increases charger running speed while charging"
- "id" "46"
- "up_levels" "5"
- "lv1" "10"
- "lv2" "20"
- "lv3" "30"
- "lv4" "40"
- "lv5" "50"
- "infected" "6"
- "req_lv1" "10"
- "req_lv2" "20"
- "req_lv3" "30"
- "req_lv4" "45"
- "req_lv5" "60"
- "base_cost" "30"
- "cost_factor" "3.5"
- "leg_lv1" "10% running speed increase"
- "leg_lv2" "20% running speed increase"
- "leg_lv3" "30% running speed increase"
- "leg_lv4" "40% running speed increase"
- "leg_lv5" "50% running speed increase"
- }
- "charger_claw_damage" //47 +claw damage
- {
- "name" "Meat Hammer"
- "desc" "Increases charger claw damage"
- "id" "47"
- "up_levels" "5"
- "lv1" "20"
- "lv2" "40"
- "lv3" "60"
- "lv4" "80"
- "lv5" "100"
- "infected" "6"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "base_cost" "34"
- "cost_factor" "2.3"
- "leg_lv1" "20% claw damage increase"
- "leg_lv2" "40% claw damage increase"
- "leg_lv3" "60% claw damage increase"
- "leg_lv4" "80% claw damage increasee"
- "leg_lv5" "100% claw damage increase"
- }
- "charger_impact_damage" //48 +impact damage -> When you are carrying a survivor and impact others
- {
- "name" "Charging Stun"
- "desc" "Increases damage when you impact survivors"
- "id" "48"
- "up_levels" "5"
- "lv1" "20"
- "lv2" "40"
- "lv3" "60"
- "lv4" "80"
- "lv5" "100"
- "infected" "6"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "base_cost" "34"
- "cost_factor" "2.3"
- "leg_lv1" "20% impact damage increase"
- "leg_lv2" "40% impact damage increase"
- "leg_lv3" "60% impact damage increase"
- "leg_lv4" "80% impact damage increasee"
- "leg_lv5" "100% impact damage increase"
- }
- "charger_pummel_damage" //49 +dmg while pummeling AKA pounding survivor
- {
- "name" "Meat Disintegrator"
- "desc" "Increases Charger damage while pummeling"
- "id" "49"
- "up_levels" "7"
- "lv1" "15"
- "lv2" "30"
- "lv3" "45"
- "lv4" "60"
- "lv5" "75"
- "lv6" "90"
- "lv7" "100"
- "infected" "6"
- "req_lv1" "5"
- "req_lv2" "15"
- "req_lv3" "26"
- "req_lv4" "37"
- "req_lv5" "48"
- "req_lv6" "60"
- "req_lv7" "74"
- "base_cost" "35"
- "cost_factor" "3.5"
- "leg_lv1" "15% damage while pummeling increase"
- "leg_lv2" "30% damage while pummeling increase"
- "leg_lv3" "45% damage while pummeling increase"
- "leg_lv4" "60% damage while pummeling increase"
- "leg_lv5" "75% damage while pummeling increase"
- "leg_lv6" "90% damage while pummeling increase"
- "leg_lv7" "100% damage while pummeling increase"
- }
- "charger_charge_duration" //50 +Charge duration
- {
- "name" "Trained Legs"
- "desc" "Increases Charger's charge duration"
- "id" "50"
- "up_levels" "7"
- "lv1" "50"
- "lv2" "100"
- "lv3" "150"
- "lv4" "200"
- "lv5" "250"
- "infected" "6"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "base_cost" "100"
- "cost_factor" "3.5"
- "leg_lv1" "50% charge duration increase"
- "leg_lv2" "100% charge duration increase"
- "leg_lv3" "150% charge duration increase"
- "leg_lv4" "200% charge duration increase"
- "leg_lv5" "250% charge duration increase"
- }
- //Tank
- "tank_health" //51 +health
- {
- "name" "Invincible Tank"
- "desc" "Increases Tank's maximum health"
- "id" "51"
- "up_levels" "7"
- "lv1" "50"
- "lv2" "100"
- "lv3" "150"
- "lv4" "200"
- "lv5" "250"
- "lv6" "300"
- "lv7" "350"
- "infected" "8"
- "req_lv1" "15"
- "req_lv2" "30"
- "req_lv3" "45"
- "req_lv4" "60"
- "req_lv5" "75"
- "req_lv6" "90"
- "req_lv7" "100"
- "base_cost" "50"
- "cost_factor" "3.5"
- "leg_lv1" "50% max health increase"
- "leg_lv2" "100% max health increase"
- "leg_lv3" "150% max health increase"
- "leg_lv4" "200% max health increase"
- "leg_lv5" "250% max health increase"
- "leg_lv6" "300% max health increase"
- "leg_lv7" "350% max health increase"
- }
- "tank_speed" //52 +speed
- {
- "name" "Tank Rage"
- "desc" "Increases tank's running speed"
- "id" "52"
- "up_levels" "7"
- "lv1" "5"
- "lv2" "10"
- "lv3" "15"
- "lv4" "20"
- "lv5" "25"
- "infected" "8"
- "req_lv1" "15"
- "req_lv2" "25"
- "req_lv3" "35"
- "req_lv4" "45"
- "req_lv5" "60"
- "base_cost" "100"
- "cost_factor" "3.5"
- "leg_lv1" "5% running speed increase"
- "leg_lv2" "10% running speed increase"
- "leg_lv3" "15% running speed increase"
- "leg_lv4" "20% running speed increase"
- "leg_lv5" "25% running speed increase"
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement