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- 1[16:26] <%Lights> Ideas Forum > [Change] Anonymous name change
- 01[16:26] <%Lights> Post Reply
- 01[16:26] <%Lights>
- [16:26] <@Knight> after all i did do a scenario?
- 01[16:26] <%Lights> it use to be like that
- 01[16:26] <%Lights> but you guys changed it
- 01[16:27] <%Lights> with no reason why
- [16:27] <&LuciferMorningstar> Changed what?
- 01[16:27] <%Lights> the name changing
- [16:27] <+Visu> Everything.
- 01[16:27] <%Lights> it use to say you were murdered in the FP
- [16:27] <@Knight> yup
- 01[16:27] <%Lights> but you guys randomly changed it to say in bold letters
- 01[16:27] <%Lights> name changed
- 01[16:28] <%Lights> so unless someone was watching ur char
- [16:28] <+Visu> At one point you could delete your previous character too...
- 01[16:28] <%Lights> and seen the name change
- 01[16:28] <%Lights> no one would know
- [16:28] <&LuciferMorningstar> Oh right
- 01[16:28] <%Lights> I think it should still be traceable like it use to be
- 01[16:28] <%Lights> where it says the name in the profile
- 01[16:28] <%Lights> but just say murdered in the FP
- 01[16:28] <%Lights> again
- [16:28] <@Knight> it would say you died but eveythin you posted would jsut change to the new name
- 01[16:29] <%Lights> yeah
- [16:29] <@Knight> and messages would too
- [16:29] <+Visu> so a free name change
- [16:29] <&LuciferMorningstar> So when at war, everyone name changes and attacks from behind >.>
- [16:30] <@Knight> i personally think 6 months for a char to be deleted is too long as well
- [16:30] <&LuciferMorningstar> I like the idea of it being incorporated in a game mechanic
- 02[16:30] * +Visu (~AndChat37@Jaundies-AA9B1DB4.mycingular.net) Quit (Connection reset by peer)
- 03[16:30] * Visu (~AndChat37@Jaundies-1B919ED5.phlapa.fios.verizon.net) has joined #thecommission
- 03[16:30] * ALF sets mode: +v Visu
- [16:30] <&LuciferMorningstar> But as it is the way vito phrased it, we'd get all kinds of problems
- 01[16:30] <%Lights> yeah
- [16:30] <&LuciferMorningstar> <@Knight> i personally think 6 months for a char to be deleted is too long as well
- 01[16:30] <%Lights> just make it how it was the old way
- [16:30] <&LuciferMorningstar> Delete char credits
- 16:31] <+Visu> I had so many I was deleting characters for fun
- [16:31] <&LuciferMorningstar> lol
- 01[16:32] <%Lights> lol
- [16:32] <&LuciferMorningstar> The reason vito proposed that idea was
- [16:32] <&LuciferMorningstar> In an attempt to bring back some players. They'll see it as a second chance
- 01[16:32] <%Lights> i dont think you should get away scott free like that
- [16:33] <&LuciferMorningstar> Yeah
- [16:33] <&LuciferMorningstar> He didnt mention it in that post i dont think
- 01[16:33] <%Lights> it should still say the name change in the profile
- [16:33] <&LuciferMorningstar> But you'd lose your job, respect back to 50 if here
- [16:33] <&LuciferMorningstar> And a stat decrease
- [16:33] <+Visu> Gasp
- 01[16:33] <%Lights> dont think it should touch your character either
- [16:34] <&LuciferMorningstar> With his idea, it'd have to or there'd be no penalty
- 01[16:34] <%Lights> adapt the idea differently
- [16:34] <&LuciferMorningstar> But that witness protection idea is what I like
- [16:34] <&LuciferMorningstar> If you're whacked and you lose a certain amount of health
- [16:34] <+Visu> Turtles for everyone.
- [16:35] <&LuciferMorningstar> You get to join this program, your charactar is pronounced dead, and you appear later on a random timer with a different name
- [16:35] <&LuciferMorningstar> random starting job and 50% respect
- [16:35] <+Visu> That's not bad, but there should be an amount of time after being shot.
- [16:35] <&LuciferMorningstar> I think this allows for the second life, while not screwing with wars as much
- [16:36] <&LuciferMorningstar> + adding an element of uncertainty
- [16:36] <@Knight> not sure this would work with mm but normally if one gets shot they would also be in the hospital
- [16:36] <&LuciferMorningstar> That wouldnt be much of a problem
- [16:36] <+Visu> Not able to shoot back right away.
- 01[16:36] <%Lights> i can see if you got injured enough
- [16:36] <+Visu> That'd be a bitch
- 01[16:36] <%Lights> but i mean a small graze
- 01[16:37] <%Lights> you shouldnt be forced into the hospital like that
- [16:37] <@Knight> no
- [16:37] <+Visu> 2 5 and 10 minute hospital Timers on shots?
- [16:37] <@Knight> but if you have major damage you not going to pick up your gun right away and travel to HK and shoot the person
- 1[16:37] <%Lights> even 2 mins for a nub to shoot you for 10hp
- 01[16:37] <%Lights> would be an annoyance
- [16:37] <+Visu> I'll swap my bios out man
- [16:38] <+Visu> I'm half machine anyway
- [16:38] <@Knight> perhaps if you get shot then Bios get damaged?
- [16:38] <&LuciferMorningstar> no no no no
- [16:38] <@Knight> not that it would hurt you much later on in your char
- [16:38] <%EqueL> There already is a skill to kill bios
- [16:38] <+Visu> I've never seen the biometric virus trait.
- [16:38] <%EqueL> It's not too easy to get
- [16:38] <&LuciferMorningstar> I agree with lights though
- [16:39] <@Knight> because its on lockdown :p
- [16:39] <+Visu> It seems ridiculous
- 01[16:39] <%Lights> i've had it used on me
- [16:39] <&LuciferMorningstar> About the hospital times
- 01[16:39] <%Lights> it sucks
- [16:39] <@Knight> no one shares the info on how to get it
- [16:39] <@Knight> whihc is nice
- [16:39] <+Visu> It's got a hell of an effect and a low timer.
- [16:39] <@Knight> yes but its not stealthable
- [16:39] <&LuciferMorningstar> Transfer $100 to my paypal ill tell you how to get it
- [16:39] <&LuciferMorningstar> $200 and ill change the requirements and tell you how to get it >.>
- 01[16:39] <%Lights> lool
- 01[16:39] <%Lights> also
- [16:40] <@Knight> or i can just ask Roger on FB
- 01[16:40] <%Lights> torch apartment should be scaled down to
- 01[16:40] <%Lights> 10 20 30%
- [16:40] <%EqueL> Or ask me
- [16:40] <@Knight> or can ask EqueL
- 03[16:40] * Strykar (Strykor@Jaundies-DD6BD679.res.bhn.net) has joined #thecommission
- 03[16:40] * ALF sets mode: +h Strykar
- [16:40] <@Knight> if you bother roger enough he gives in
- [16:40] <&LuciferMorningstar> Let's go back to the original idea for a sec
- [16:40] <@Knight> k
- [16:40] <+Visu> Mm classic. Whip out old mhses and revive the classic skin
- [16:41] <&LuciferMorningstar> So I favour witness protection over the "1 per account" thing
- [16:41] <&LuciferMorningstar> vito's idea
- [16:41] <@Knight> X amount of hp lost = wit protection = new name and shit
- [16:41] <&LuciferMorningstar> I forgot to mention
- [16:41] <&LuciferMorningstar> The HP thing wouldn't be the only factor
- [16:41] <&LuciferMorningstar> There'd be a random chance involved after the HP loss
- 01[16:41] <%Lights> if it was properly fine tuned before it was implimented
- 01[16:42] <%Lights> I'd be alright with it
- [16:42] <&LuciferMorningstar> Oh yeah
- [16:42] <&LuciferMorningstar> I forgot to mention
- [16:42] <&LuciferMorningstar> You know the dev site
- [16:42] <&LuciferMorningstar> We used to test reset
- 01[16:42] <%Lights> sure
- [16:42] <&LuciferMorningstar> We'll be bringing that back
- [16:42] <@Knight> yeah when will i get my access back to get on there?
- [16:42] <&LuciferMorningstar> For the major changes
- [16:42] <&LuciferMorningstar> like mhs bg and stuff like this
- 01[16:42] <%Lights> alright
- [16:42] <&LuciferMorningstar> So you can test it :D
- [16:42] <+Visu> So I can shoot Stryker over and over?
- [16:42] <&LuciferMorningstar> Ye
- [16:42] <&LuciferMorningstar> :D
- 01[16:42] <%Lights> i'd go for visu
- [16:42] <@Knight> finally get GF again :D
- [16:42] <+Visu> Dream come true
- [16:43] <&LuciferMorningstar> Heuehuehue
- [16:43] <&LuciferMorningstar> So yeah Stryker
- [16:43] <+Visu> Everyone comes for me lights ;)
- [16:43] <&LuciferMorningstar> visu brought up the potential clusterfuck vito's original idea would bring to wars
- 01[16:43] <%Lights> id suggest it so only legits
- 01[16:43] <%Lights> and gangster not in warmode
- 01[16:44] <%Lights> would have the option
- [16:44] <@Knight> one way around that is go into wit protection can't shoot for 2 days?
- 01[16:44] <%Lights> ^
- [16:44] <@Knight> unless you shot at first ofc
- [16:44] <&LuciferMorningstar> It's actually on the thread
- [16:44] <&LuciferMorningstar> but yeah ill send you the wit thing
- [16:44] <&LuciferMorningstar> And yeah we could add a cool down for them
- [16:45] <+Visu> I'd be pissed if I shot someone and they suddenly disappeared
- [16:45] <@Knight> the way i see it if you get Minor'd you have the 1% chance of going WitSec
- [16:45] <@Knight> mod = 5% major 10%
- [16:45] <@Knight> plus whatever the other req are
- 02[16:46] * &LuciferMorningstar (~IceChat9@695E570B.3ED991C1.332F1C64.IP) Quit (Excess Flood)
- [16:46] <+Visu> Lol
- [16:46] <+Visu> Got kicked for spamming the logs
- [16:46] <%Slusher> hahahahahaha
- [16:46] <%Slusher> What a nob.
- 01[16:46] <%Lights> lol
- [16:46] <@Knight> dont he know he needs 10 sec break
- [16:47] <+Visu> #hetried
- 03[16:47] * LuciferMorningstar (~IceChat9@695E570B.3ED991C1.332F1C64.IP) has joined #thecommission
- 03[16:47] * ALF sets mode: +ao LuciferMorningstar LuciferMorningstar
- [16:47] <+Visu> Welcome back
- 01[16:47] <%Lights> enjoyed the flood?
- [16:47] <%Slusher> lol
- [16:48] <@Knight> you'd be better off putting it in a thread and pming him the link
- [16:48] <&LuciferMorningstar> baahh
- [16:48] <&LuciferMorningstar> yeah
- [16:49] <&LuciferMorningstar> http://mafiamatrix.com/forum/thread.asp?t=110156
- 03[16:51] * HelloKatie (~HelloKati@Jaundies-55CA47C3.lv.lv.cox.net) has joined #thecommission
- 03[16:51] * ALF sets mode: +b *!*@Jaundies-55CA47C3.lv.lv.cox.net
- 03[16:51] * HelloKatie was kicked by ALF (You are not permitted to be on this channel.)
- 03[16:51] * Slusher sets mode: -b *!*@Jaundies-55CA47C3.lv.lv.cox.net
- [16:52] <&LuciferMorningstar> I didn't merge shit
- [16:53] <&LuciferMorningstar> But that name mishap on the forums I cleared up straight away so it should be fine now
- [16:53] <&LuciferMorningstar> :D
- [16:54] <&LuciferMorningstar> Also, if you could arrange that weekly discussion thing on here and get a date for community event
- 3[18:07] * vito (~vito@Jaundies-9ACCBE12.as13285.net) has joined #thecommission
- 03[18:07] * ALF sets mode: +v vito
- 03[18:07] * LuciferMorningstar changes topic to '|| ~ The Commission ~ || 4Use the commission forum for ideas/thoughts discussed on IRC/TS'
- [18:08] <%Strykar> But if you really wanna combat that
- [18:08] <%Strykar> "Every Commission member is expected to give their personal input on every idea"
- [18:08] <%Strykar> That input doesn't have to be enlightening or revolutionary
- [18:08] <%Strykar> Or even really relevant
- [18:08] <%Strykar> But surely everyone can have
- [18:08] <%Strykar> Some type of opinion.
- [18:08] <@Knight> Your thread has been posted.
- [18:09] <@Knight> Strykar you can add on to it if you have better wording
- [18:09] <%Strykar> I'll write an operating procedure
- [18:10] <%Strykar> For Commission Members
- [18:10] <+vito> Djulio
- [18:10] <+vito> MafiaMatrix Admin
- [18:10] <+vito> Report Posted: Today, 16 min(s) ago (Link)( Suspend / Warn | Correct Answer Edit Delete Quote )
- [18:10] <+vito> Character name change was always intended to give people the ability to change into names they were known for, AFTER coming out of hiding. It won't be changed to help people hide.
- [18:10] <@Knight> i would but still trying to figure out Random career events
- [18:10] <+vito> good explanation on that
- [18:11] <%EqueL> m8
- [18:11] <%EqueL> No one's removing that DM option
- [18:12] <+vito> noones asking anyone to..
- [18:12] <&LuciferMorningstar> Okkaaayy
- [18:12] <&LuciferMorningstar> [10:08.15] <vito> what is valid in his point?
- [18:12] <&LuciferMorningstar> [10:08.17] ->> vito is ~vito@Jaundies-9ACCBE12.as13285.net (...)
- [18:12] <&LuciferMorningstar> [10:08.17] ->> vito is identified for this nick
- [18:12] <&LuciferMorningstar> [10:08.17] ->> vito is on: +#thecommission
- [18:12] <&LuciferMorningstar> [10:08.17] ->> vito using ganon.jaundies.com (Seeking the Triforce)
- [18:12] <&LuciferMorningstar> [10:08.17] ->> vito 3 secs seconds idle, signon time 21:07 27/04/2015
- [18:12] <&LuciferMorningstar> [10:08.17] ->> vito :End of /WHOIS list.
- [18:12] <&LuciferMorningstar> [10:08.56] <LuciferMorningstar> The giving an extra chance to hide because it's too hard
- [18:12] <&LuciferMorningstar> [10:09.14] <vito> how is that valid
- [18:12] <&LuciferMorningstar> [10:09.23] <vito> we're here to bring back players and 'save the game'
- [18:12] <&LuciferMorningstar> [10:09.26] <vito> apparently
- [18:12] <&LuciferMorningstar> [10:09.33] <vito> you stopped legits aring
- [18:12] <&LuciferMorningstar> [10:09.37] <vito> cause aring was too hard for people
- [18:12] <&LuciferMorningstar> [10:09.56] <LuciferMorningstar> no no no no
- [18:12] <&LuciferMorningstar> [10:10.10] <LuciferMorningstar> I stopped legits from ar'ing because
- [18:12] <&LuciferMorningstar> [10:11.04] <LuciferMorningstar> : What became of aggs and how ranking was used was never inteded to be like this. AR's were supposed to be a gangster thing so competition among gangster.
- [18:12] <&LuciferMorningstar> [10:11.13] <LuciferMorningstar> But with the hiding thing
- [18:12] <&LuciferMorningstar> [10:11.20] <vito> they werent for 10 years
- [18:12] <&LuciferMorningstar> [10:11.23] <vito> of ij and mm
- [18:12] <&LuciferMorningstar> [10:11.25] <LuciferMorningstar> It really is your fault if you get caught after everything
- [18:12] <&LuciferMorningstar> [10:11.32] <LuciferMorningstar> But regardless
- [18:12] <&LuciferMorningstar> [10:11.33] <vito> no it isnt
- [18:12] <&LuciferMorningstar> [10:11.35] <vito> noone plays
- [18:12] <&LuciferMorningstar> [10:11.41] <LuciferMorningstar> because?
- [18:12] <&LuciferMorningstar> [10:11.53] <vito> because of various reasons
- [18:12] <&LuciferMorningstar> [10:11.59] <vito> and because of these reasons
- [18:12] <&LuciferMorningstar> [10:12.03] <vito> it becomes harder to hide
- [18:12] <&LuciferMorningstar> [10:12.06] <vito> and because of this
- [18:13] <&LuciferMorningstar> [10:12.09] <vito> less people play...
- [18:13] <&LuciferMorningstar> [10:12.13] <vito> so you make it easier to hide
- [18:13] <&LuciferMorningstar> [10:12.14] <LuciferMorningstar> specifics pls
- [18:13] <&LuciferMorningstar> [10:12.20] <LuciferMorningstar> sec
- [18:13] <&LuciferMorningstar> [10:12.21] <vito> you begin to work towards more people playing
- [18:13] <&LuciferMorningstar> Let's continue
- [18:14] <+vito> well my points been made
- [18:14] <+vito> djulio just said no
- [18:14] <+vito> and had no reasoning behind it
- [18:14] <+vito> everyone else has supported the idea
- [18:14] <&LuciferMorningstar> Well
- [18:14] <&Djulio> as a player I would've probably supported it too
- [18:15] <&Djulio> but looking at it unbiased, perspectives change
- [18:15] <&Djulio> and the reasoning is right there - changing names is not there to help with hiding
- [18:15] <&Djulio> nor should it be
- [18:16] <+vito> and why should it not be?
- [18:16] <+vito> it's evidently not there at the moment to help people hide
- [18:16] <%EqueL> What do you mean harder to hide vito?
- [18:16] <%EqueL> Not being able to AR?
- [18:16] <+vito> no
- [18:16] <&Djulio> it's something players have come up with
- [18:16] <+vito> since the decline in numbers
- [18:16] <&Djulio> just like auth
- [18:16] <%EqueL> Pretty sure ARing like madman puts you on a list real quick
- [18:16] <+vito> the only way power changes
- [18:17] <+vito> is by fucking over your 'allies'
- [18:17] <+vito> there is no way to hide and takeover as seen over the last 3 years
- [18:17] <@Knight> yes vito but thats also because we have these so called alliances
- [18:17] <+vito> and the reason is the decline in numbers
- [18:17] <+vito> and the only reason people make these alliances
- [18:17] <+vito> is to stay alive
- [18:17] <@Knight> when Group 1 and Group 2 team up to take over and no one left they must stab eachother
- [18:17] <%Strykar> I'd argue the alliance system isn't inherently bad.
- [18:17] <+vito> cause its too hard to hide
- [18:17] <%Strykar> Because
- [18:18] <%Strykar> If two exist simultaneously
- [18:18] <%Strykar> I'd consider that healthy for the game
- [18:18] <%Strykar> The problem is there's only ever one
- [18:18] <%Strykar> And vito has a point
- [18:18] <%Strykar> It's because generally the only way an alliance has fallen since maddogz
- [18:18] <+Leaf_UniWork> I agree with you vito HOWEVER i managed to hide under icons reign for over 90 days and ended up living till 113 days on that char
- [18:18] <%Strykar> With only a few exceptions
- [18:18] <%Strykar> Is because it has to be taken down from the inside
- [18:18] <+vito> and thats not how the game was made to be
- [18:18] <%Strykar> Because no one is given the chance to tank up and fight it directly.
- [18:19] <+vito> so we have to try and make that possible again
- [18:19] <%Strykar> Not everyone can do a me or a Sweezy
- [18:19] <%Strykar> Pull together dozens of people
- [18:19] <+vito> and this idea helps to do that
- [18:19] <%Strykar> And do 400 a day
- [18:19] <%Strykar> And even if they do
- [18:19] <%Strykar> There's a high chance of failure
- [18:19] <%Strykar> From a philosophy of the game perspective
- [18:19] <%Strykar> vito's actually pretty spot on
- [18:20] <%Strykar> And I don't mean that I support or don't the actual idea
- [18:20] <%Strykar> But combatting that problem in and of itself
- [18:20] <%Strykar> Should be a prime focus.
- [18:20] <+vito> i think we should just say no and not give reasons personally though
- [18:20] <+vito> seems a more positive approach
- [18:20] <&LuciferMorningstar> So the point here is that this idea would bring players back effeectively giving them a second chance.
- [18:21] <@Knight> being able to name change though how many times should this be able to be used if brought back to the original way?
- [18:21] <&LuciferMorningstar> The reasons I'm not into it as much, is I don't really think a second chance would accomplish much, for the reasons Visu gave about being spotted easily.
- [18:21] <+vito> it wouldnt be easy to get spotted
- [18:21] <+vito> lol
- [18:21] <@Knight> cause in theory a person could hide indefinately until they ready to go boss+
- [18:22] <&LuciferMorningstar> <+vito> it wouldnt be easy to get spotted
- [18:22] <&LuciferMorningstar> But it's easy to hide? >.>
- [18:22] <&LuciferMorningstar> You never did give your reasons
- [18:22] <+vito> if you reset everything to how i put it
- [18:22] <+vito> it's incredibly easy to not get spotted right away or at all
- [18:22] <&LuciferMorningstar> For why you hiding is such a pain
- [18:22] <+vito> i said
- [18:22] <+vito> because of the decline in numbers
- [18:23] <+vito> it makes easier to spot people
- [18:23] <+vito> and people have quit for that reason
- [18:23] <+vito> so it has escalated to where we are now
- [18:23] <&LuciferMorningstar> So would that not mean
- [18:24] <&LuciferMorningstar> You'd be spotted eventually anyway?
- [18:24] <+vito> every character is always spotted
- [18:24] <+vito> would the fact you were the old character be spotted?
- [18:24] <+vito> in some cases yes it would appear this guys pretty tank
- [18:24] <+vito> in other cases no
- [18:24] <+vito> but either way it helps...
- [18:24] <%Strykar> Here.
- [18:24] <&LuciferMorningstar> I think what would help more
- [18:25] <%Strykar> I'm against the change I'm about to propose.
- [18:25] <%Strykar> Massively actually.
- [18:25] <%Strykar> But.
- [18:25] <%Strykar> Make the online list display alphabetically.
- [18:25] <+vito> online list isnt an issue
- [18:25] <+vito> its a small change
- [18:25] <+vito> can do it if you wnat
- [18:25] <%Strykar> No the issue goes much deeper
- [18:25] <%Strykar> As I just said
- [18:26] <%Strykar> But even small changes can offer some
- [18:26] <%Strykar> Relief.
- [18:26] <+vito> yeh
- [18:26] <+vito> can do that i guess
- [18:26] <&LuciferMorningstar> Fair enough
- [18:26] <&LuciferMorningstar> So vito
- [18:26] <&LuciferMorningstar> Did you go over the life lottery idea i linked
- [18:26] <+vito> yeh and i see mine as a better version
- [18:27] <&LuciferMorningstar> I dont :P
- [18:27] <+vito> thought you wanted more players
- [18:27] <&LuciferMorningstar> Well
- [18:27] <&LuciferMorningstar> yeah let me give you the reason
- [18:27] <%EqueL> Life Lottery?
- [18:27] <%EqueL> Can I win TommyDaVinci's stats?
- [18:27] <&LuciferMorningstar> http://mafiamatrix.com/forum/thread.asp?t=109121
- [18:28] <%EqueL> Oh I remember that
- [18:28] <&LuciferMorningstar> So with this idea, you wouldn't be able to control when you're hidden. Just that when you're in danger, you'd be hidden. Maybe even if the person was way stronger and about to kill
- [18:29] <+vito> all you do then
- [18:29] <+vito> is mhs your targets you want to guarantee kill
- [18:29] <%EqueL> If they would 1 shot you mean
- [18:29] <%EqueL> You get a small chance of surviving
- [18:29] <&LuciferMorningstar> Well
- [18:29] <&LuciferMorningstar> like you said, this is for the weak
- [18:30] <&LuciferMorningstar> You wouldnt MHS < 5k
- [18:30] <@Knight> um yes peopl do
- [18:30] <+vito> you would if you thought he might get away
- [18:30] <@Knight> i was MHSd
- [18:30] <&LuciferMorningstar> But even then,
- [18:30] <%EqueL> Well unstealthed MHS should count into that
- [18:30] <+vito> with this feature
- [18:30] <&LuciferMorningstar> "Maybe even if the person was way stronger and about to kill"
- [18:30] <&LuciferMorningstar> I did say that
- [18:30] <%Strykar> I'm not sure adding a completely uncontrollable random factor
- [18:30] <&LuciferMorningstar> And we can create a scenario where this would make sense
- [18:30] <%Strykar> Actually addresses any of the core issues at all >.>
- [18:30] <+vito> im with stryker
- [18:30] <%EqueL> If you can't stealth a victim, then sure FBI would be able to get a sense that you're in danger
- [18:31] <&LuciferMorningstar> It wouldn't be random
- [18:31] <&LuciferMorningstar> random
- [18:31] <%Strykar> Well I haven't read all of that thread, but the initial post suggests something totally random
- [18:31] <%Strykar> That neither side can influence whatsoever
- [18:31] <&LuciferMorningstar> I did reply
- [18:32] <+vito> the idea i posted solves a lot and ive yet to see any reason against it other than no really
- [18:32] <+vito> but w/e im off
- 03[18:32] * vito is now known as vitout
- [18:33] <%Strykar> How to describe it...
- [18:33] <%Strykar> Right, at the highest level of MM.
- [18:33] <%Strykar> And this is what I absolutely love about MM.
- [18:33] <%Strykar> At its highest level of playing and leading
- [18:33] <%Strykar> You're involved in a
- [18:34] <%Strykar> High stakes game of chess, where each pawn has required to invest months of ther time
- [18:34] <%Strykar> You spend months plotting scheming strategizing and making proper moves
- [18:34] <+vitout> yeh and not everyone can do that
- [18:34] <%Strykar> This is in terms of a group not a character by the way
- [18:34] <%Strykar> But you do that
- [18:34] <%Strykar> And then the payoff
- [18:34] <+vitout> its far too easy to keep the game
- [18:35] <%Strykar> Is that war where you try to take some degree of power you didn't already posess.
- [18:35] <+vitout> ive been there so many times
- [18:35] <%Strykar> The problem I have with an idea like that one Epico is
- [18:35] <+vitout> not even playing and its so easy to keep it
- [18:35] <+vitout> spot people
- [18:35] <%Strykar> Generally the better players win
- [18:35] <%Strykar> You have the better plot and better people
- [18:35] <+vitout> exactly
- [18:35] <%Strykar> You make the correct moves
- [18:35] <%Strykar> You win
- [18:35] <%Strykar> BUT
- [18:35] <%Strykar> Almost every one of the variables along the way
- [18:35] <%Strykar> Is under your control to a certain extent
- [18:36] <%Strykar> I can plan out a war
- [18:36] <%Strykar> And then execute it
- [18:36] <%Strykar> There is no accounting for me going to kill someone
- [18:36] <%Strykar> And their character catching a magic bus ride out
- [18:36] <%Strykar> Even if it is stat based
- [18:36] <%Strykar> It's why I hate headshots
- [18:36] <&LuciferMorningstar> That's the beauty of that idea ^
- [18:36] <%Strykar> But they're necessary just as an additional equalizer
- [18:37] <+vitout> just like my idea is
- [18:37] <%Strykar> Then we stand on different sides
- [18:37] <%Strykar> You like the idea for the same reason I hate it
- [18:37] <%Strykar> But I'm not actually sure
- [18:37] <%Strykar> Which world is healthier for the game
- [18:37] <%Strykar> Mine or yours
- [18:37] <&LuciferMorningstar> I like uncertainty
- [18:37] <&LuciferMorningstar> And not a free pass
- [18:38] <%Strykar> I do too
- [18:38] <&LuciferMorningstar> But
- [18:38] <%Strykar> But if I spent a year planning a takeover of MM
- [18:38] <+vitout> uncertainty
- [18:38] <&LuciferMorningstar> I see vito's idea bringing some player back
- [18:38] <%Strykar> To get fucked by
- [18:38] <%Strykar> Random chance
- [18:38] <+vitout> like not being able to spot people?
- [18:38] <%Strykar> I'd quit.
- [18:38] <+vitout> my idea brings uncertainty
- [18:38] <%Strykar> I do everything right
- [18:38] <&LuciferMorningstar> Your idea
- [18:38] <%Strykar> Meet all my win conditions
- [18:38] <%Strykar> But I lose
- [18:38] <&LuciferMorningstar> Wouldn't prevent death
- [18:38] <%Strykar> Because of an arbitrary factor that no one on any side can control
- [18:38] <%Strykar> I'd say this fuck this and leave
- [18:39] <&LuciferMorningstar> If you got caught and are quick enough to name change, then they'd look for you. If they can't find you, how long before you get caught again?
- [18:39] <+vitout> it would
- [18:39] <+vitout> how long before you're caught again?
- [18:39] <&LuciferMorningstar> Would that time period be what's needed to overtake them?
- [18:39] <+vitout> yes in some cases
- [18:39] <+vitout> no in others
- [18:39] <+Leaf_UniWork> 1 DEADLINE DOWN 4 TO GO WHOOO
- 03[18:39] * Leaf_UniWork is now known as Green_Leaf
- [18:39] <&LuciferMorningstar> This assuming that they're not monitering player activity
- [18:40] <+vitout> you can monitor whatever you want
- [18:40] <+Green_Leaf> so what are we discussing
- [18:40] <+vitout> this change would help people hide
- [18:40] <+vitout> to what limit
- [18:40] <+vitout> is dependant upon whos looking
- [18:40] <+vitout> and whos hiding
- [18:41] <%Strykar> You've given me a meta idea though guys.
- [18:41] <%Strykar> Weekly meetings.
- [18:41] <&LuciferMorningstar> I see it, (especially with a competent regieme) as prolonging the inevitable
- [18:41] <%Strykar> They shouldn't be about discussing a specific idea or set of ideas.
- [18:41] <%Strykar> This is so damned obvious.
- [18:41] <+vitout> the longer you prolong the inevitable
- [18:41] <%Strykar> We find a PROBLEM with MM to discuss.
- [18:41] <%Strykar> And then present solutions.
- [18:41] <+vitout> the more chance people haev to take over
- [18:42] <+vitout> you seem like you're just trying to think of a reason not to do it but there is no valid one
- [18:42] <+vitout> you have a hunch it might not work as i think it will?
- [18:42] <+vitout> but it cant make anything wors
- [18:42] <+vitout> e
- [18:43] <&LuciferMorningstar> Not entirely, I'd like one which fits game mechanics but it isn't ideal. I don't think it'll be effective agaisnt a regieme who's actively looking. As for the other idea, I like it because it adds an element of uncertainty where the regieme has no way of knowing if their victim survived but was weakend
- [18:43] <&LuciferMorningstar> One gives you regieme looking everywhere
- [18:43] <&LuciferMorningstar> The other means the regieme can't do anything
- [18:44] <+vitout> you have to admit
- [18:44] <+vitout> it has more chance to be effective
- [18:44] <+vitout> than the current system
- [18:44] <&LuciferMorningstar> Well yes
- [18:44] <&LuciferMorningstar> But
- [18:44] <+vitout> so what is the problem
- [18:44] <&LuciferMorningstar> Like I say
- [18:44] <&LuciferMorningstar> For th reasons I've just given
- [18:44] <&LuciferMorningstar> Im certain the other idea would be better in the long run
- [18:44] <%Slusher> I'm off all
- [18:44] <%Slusher> Speak tomorrow
- [18:44] <+vitout> you really haven't given a reason though
- [18:45] <+vitout> the other idea gives the odd person a chance
- [18:45] <+vitout> this idea gives everyone a chance
- [18:45] <%Slusher> 4B9Y12E13!
- 02[18:45] * %Slusher (~here@Jaundies-DA8386FE.range86-172.btcentralplus.com) Quit (Quit: Don't sweat the petty things and don't pet the sweaty things.)
- [18:45] <&LuciferMorningstar> The other idea shows the regieme
- [18:45] <&LuciferMorningstar> That someone is trying to hide and could end up bloody
- [18:45] <&LuciferMorningstar> [10:42.31] <+vitout> e
- [18:45] <&LuciferMorningstar> [10:43.50] <LuciferMorningstar> Not entirely, I'd like one which fits game mechanics but it isn't ideal. I don't think it'll be effective agaisnt a regieme who's actively looking. As for the other idea, I like it because it adds an
- [18:45] <&LuciferMorningstar> element of uncertainty where the regieme has no way of knowing if their victim survived but was weakend
- [18:45] <&LuciferMorningstar> [10:44.03] <LuciferMorningstar> One gives you regieme looking everywhere
- [18:45] <&LuciferMorningstar> [10:44.10] <LuciferMorningstar> The other means the regieme can't do anythin
- [18:45] <&LuciferMorningstar> I did give the reasons ^^
- [18:45] <&LuciferMorningstar> And the way you say that it would be random
- [18:46] <&LuciferMorningstar> It wouldn't be random
- [18:46] <&LuciferMorningstar> In the sense you think of it
- [18:46] <+vitout> my issue is with not everyone gets the chance
- [18:46] <&LuciferMorningstar> <+vitout> the other idea gives the odd person a chance
- [18:46] <+vitout> it couldnt end up any more bloody than things are now
- [18:47] <&LuciferMorningstar> My way
- [18:47] <+vitout> 'I'd like one which fits game mechanics'
- [18:47] <&LuciferMorningstar> nothhing ends up bloody
- [18:47] <+vitout> what does that mean
- [18:47] <&LuciferMorningstar> Well no
- [18:47] <+vitout> well your way
- [18:47] <+vitout> fixes the problem
- [18:47] <+vitout> a very small amount
- [18:47] <&LuciferMorningstar> I'd have to disagree there
- [18:47] <&LuciferMorningstar> Since I haven't mentioned the factors
- [18:47] <&LuciferMorningstar> Or the possible factors
- [18:48] <+vitout> well if you make it happen regularly
- [18:48] <%Strykar> <+vitout> well your way
- [18:48] <%Strykar> <+vitout> fixes the problem
- [18:48] <%Strykar> <+vitout> a very small amount
- [18:48] <%Strykar> Honestly
- [18:48] <&LuciferMorningstar> It need not be regular or not regular
- [18:48] <%Strykar> No one should be focusing on a comprehensive solution to anything
- [18:48] <&LuciferMorningstar> We could just as easily
- [18:48] <%Strykar> Because there is never going to be an optimal one
- [18:48] <%Strykar> In the best world
- 02[18:48] * +Green_Leaf (Mibbit@Jaundies-FA441C0E.range81-156.btcentralplus.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
- [18:49] <%Strykar> We attack a large scale problem
- [18:49] <%Strykar> With a variety of different solutions
- [18:49] <%Strykar> That together create the best outcome
- [18:49] <+vitout> have both then
- [18:49] <&LuciferMorningstar> Yes but this is an either or type of deal
- [18:49] <&LuciferMorningstar> Or so I see it
- [18:49] <+vitout> why is it?
- [18:50] <&LuciferMorningstar> Well, for one, hiding shouldn't be something that's given to you because of a slip up here or there. Both potentially save a chars life
- [18:50] <&LuciferMorningstar> I'd argue mine to a greater extent
- [18:51] <&LuciferMorningstar> Or where it matters anyway
- [18:51] <+vitout> it isnt a slip up
- [18:51] <&LuciferMorningstar> I dont know why im saying it's my idea >.>
- [18:51] <+vitout> that gets people shot/spotted/wiped
- [18:51] <+vitout> its the fact theres no players
- [18:51] <+vitout> so mechanics need balancing to counter it
- [18:51] <&LuciferMorningstar> Whivh should surely ring bells to you
- [18:52] <+vitout> yeh
- [18:52] <@Knight> so one thing i would like to add ... even if players do not get spotted still there is nothing to stop a controling regime to just wipe the city of people they don't know
- [18:52] <&LuciferMorningstar> When you say it would give enough time to fight back
- [18:52] <+vitout> it would potentially
- [18:52] <+vitout> any more time
- [18:52] <&LuciferMorningstar> Yeah, I was replying
- [18:52] <+vitout> is better than the way we have it now
- [18:52] <&LuciferMorningstar> to vito in an idea situation
- [18:52] <&LuciferMorningstar> In the usual scenarios where there are weekly or so wipes
- [18:52] <&LuciferMorningstar> That idea wouldn't help at all
- [18:52] <+vitout> tbh
- [18:53] <+vitout> there are never weekly wipes
- [18:53] <+vitout> people just make this up
- [18:53] <&LuciferMorningstar> I say weekly
- [18:53] <+vitout> its more like montly
- [18:53] <&LuciferMorningstar> You know what i mean
- [18:53] <&LuciferMorningstar> :P
- [18:53] <+vitout> monthly
- [18:53] <&LuciferMorningstar> The point remains
- [18:53] <+vitout> how would it not hel
- [18:53] <+vitout> help
- [18:53] <+vitout> if we use monthly
- [18:53] <+vitout> <&LuciferMorningstar> That idea wouldn't help at all
- [18:53] <+vitout> and even weekly
- [18:53] <+vitout> it would help
- [18:53] <&LuciferMorningstar> Well,
- [18:53] <&LuciferMorningstar> for bloody regiemes
- [18:53] <&LuciferMorningstar> They'd change their execution rates :D
- [18:53] <+vitout> how can you say no to an idea
- [18:53] <&LuciferMorningstar> For these situations
- [18:54] <&LuciferMorningstar> <+vitout> is better than the way we have it now
- [18:54] <&LuciferMorningstar> Sure, but the other is better >.>
- [18:54] <+vitout> on the basis that you think regimes are just going to wipe anyway
- [18:54] <+vitout> well if you like yours
- [18:54] <+vitout> then have both
- [18:54] <+vitout> and that way we can counter these bloody regimes
- [18:54] <%Strykar> <+vitout> on the basis that you think regimes are just going to wipe anyway
- [18:54] <%Strykar> I think vito's right there too
- [18:54] <&LuciferMorningstar> <+vitout> on the basis that you think regimes are just going to wipe anyway
- 03[18:55] * EqueL is now known as Lenin
- [18:55] <&LuciferMorningstar> If those regiemes would wipe monthly or wheneer to insure power
- [18:55] <&LuciferMorningstar> And their target is a threat, they'd either wipe those they don't know. Especially anyone new
- [18:55] <+vitout> theyd whack unemployed chars?
- [18:55] <+vitout> and kill their respect?
- [18:55] <+vitout> yeh ok
- [18:55] <&LuciferMorningstar> Or if they trakced players like they should, then they'd find you
- [18:56] <+vitout> people could sit unemployed
- [18:56] <&LuciferMorningstar> And do what
- [18:56] <+vitout> and get ready to attack
- [18:56] <+vitout> you could build on army
- [18:56] <+vitout> go 5k sit
- [18:56] <+vitout> wait for your friends to be 5k
- [18:56] <+vitout> attack
- [18:56] <+vitout> theres many ways this can help
- [18:57] <%Lenin> [23:56:35] <+vitout> wait for your friends to be 5k
- [18:57] <&LuciferMorningstar> 5k unemployeds
- [18:57] <%Lenin> If I'm that friend that takes 3 months
- [18:57] <&LuciferMorningstar> wait it out
- [18:57] <&LuciferMorningstar> bloody regieme
- [18:57] <&LuciferMorningstar> pew pew pew
- [18:58] <+vitout> they're gonna shoot random unemployeds?
- [18:58] <+vitout> losing 8 respect a time?
- [18:58] <+vitout> ok
- [18:58] <+vitout> they're gonna last long
- [18:58] <&LuciferMorningstar> Well no, they wouldnt have to, if you actually managed to get an army together
- [18:58] <&LuciferMorningstar> name change at 5k and sit there
- [18:59] <&LuciferMorningstar> Then everyone and their sister could do that for power
- [18:59] <+vitout> not everyone can win wars
- [18:59] <&LuciferMorningstar> It doesnt seem like much of a balance aanymore
- [18:59] <+vitout> but itd give people more of a chance sure
- [19:00] <+vitout> so now you're saying ive over biased it towards the people name changing?
- [19:00] <+vitout> where as 5min ago it didnt help atall >.>
- [19:00] <&LuciferMorningstar> No
- [19:00] <&LuciferMorningstar> 5 min ago
- [19:00] <&LuciferMorningstar> you talked about single players
- [19:00] <&LuciferMorningstar> I was talking about the bigger picture
- [19:00] <&LuciferMorningstar> If you change your stance, ill change mine :P
- [19:00] <+vitout> it works for every kind of player
- [19:00] <+vitout> if they think of a way to make it work
- [19:00] <+vitout> is my point
- 03[19:01] * Lenin is now known as EqueL
- 03[19:01] * Djulio is now known as Stalin
- [19:02] <&LuciferMorningstar> It seems like a stretch to think the regieme isn't going to retaliate in a brutal way if they're threatened to this extent.
- [19:02] <+vitout> it isnt to an extent
- [19:02] <&LuciferMorningstar> They know who's name changed, just not who
- [19:02] <&LuciferMorningstar> And paranoia would mean war
- [19:02] <%Strykar> Let me summarize
- [19:02] <&LuciferMorningstar> You seem to think they'd just sit back and wait for their asses to be handed to them
- [19:02] <+vitout> not atall
- [19:02] <+vitout> not atall
- [19:03] <%Strykar> Epico thinks that your idea vito
- [19:03] <+vitout> but they wont hit everyone
- [19:03] <%Strykar> Would have a chilling effect
- 03[19:03] * Stalin is now known as Djulio
- [19:03] <%Strykar> Because offering new ways
- [19:03] <%Strykar> To directly counter the regime
- [19:03] <%Strykar> Thereby threatening them
- [19:03] <%Strykar> Would only increase brutality of said regimes
- [19:03] <%Strykar> Having led a bloody regime or two myself
- [19:03] <%Strykar> I see his point
- [19:03] <%Strykar> On the flip side
- [19:03] <%Strykar> Epico
- [19:03] <%Strykar> vito argues that
- [19:04] <%Strykar> The amount of brutality involved in execution of that effect
- [19:04] <%Strykar> Would in and of itself
- [19:04] <%Strykar> Cripple the regime
- [19:04] <%Strykar> Because if they were to start brutalizing like that
- [19:04] <%Strykar> It would directly impact their ability and stats in the form of respec
- [19:04] <%Strykar> t
- [19:04] <+vitout> so in summary
- [19:04] <+vitout> my ideas perfect
- [19:05] <&LuciferMorningstar> Which is a fair point, if we had that many players sitting at unemployed for long periods of time without being IA'd
- [19:05] <+vitout> it wouldnt actually go on like that though
- [19:05] <+vitout> you could just play slower
- [19:05] <+vitout> etc
- [19:05] <&LuciferMorningstar> Even if the regieme isn't bloody
- [19:05] <+vitout> just not agg so hard
- [19:05] <+vitout> i just used the extreme case
- [19:06] <+vitout> either way they're gonna shoot weak players
- [19:06] <+vitout> looking for the stronger ones
- 02[19:06] * @Knight (~...@Nakedness.is.fun.for.everyone) Quit (Connection reset by peer)
- [19:06] <&LuciferMorningstar> these name changes in succession would turn heads no?
- [19:06] <+vitout> in what way?
- [19:06] <+vitout> everyone doing it at once?
- [19:06] <+vitout> it would add a whole new dynamic to the game
- [19:06] <&LuciferMorningstar> Even for prolonged periods of time
- [19:06] <+vitout> and it would be a consitent thing
- [19:06] <&LuciferMorningstar> You ;d be there with 5k
- [19:06] <%EqueL> You mean like Idiot_Abroad did?
- [19:06] <%EqueL> Like 8 namechanges
- [19:07] <&LuciferMorningstar> With your 5k army
- [19:07] <+vitout> this is one method people could choose
- [19:07] <+vitout> not everyone would do that
- 03[19:07] * Knight (~...@Nakedness.is.fun.for.everyone) has joined #thecommission
- [19:07] <&ALF> [Knight] If you wait until you can do everything for everybody, instead of something for somebody, you'll end up doing nothing for nobody.
- 03[19:07] * ALF sets mode: +o Knight
- [19:07] <+vitout> i personally wouldnt
- [19:08] <+vitout> who do you think the idea is biased towards?
- [19:08] <&LuciferMorningstar> I don't. I think it wouldn't work regardless of how brutal the regieme is or isn't
- [19:08] <+vitout> so if the regime isnt brutal
- [19:08] <+vitout> why wont it work?
- [19:09] <&LuciferMorningstar> So give me a scenario
- [19:09] <+vitout> youve said why it will if it is brutal, and ive countered that
- [19:09] <&LuciferMorningstar> You want your army?
- [19:09] <&LuciferMorningstar> No I don't think you did counter it
- [19:09] <+vitout> yes i did
- [19:09] <&LuciferMorningstar> Well let me rephrase
- [19:09] <+vitout> they shoot weak characters looking for the hiders
- [19:09] <+vitout> kill their respect
- [19:09] <+vitout> get pwnd
- [19:09] <&LuciferMorningstar> I countered your counter
- [19:10] <+vitout> i dont believe so
- [19:10] <&LuciferMorningstar> Your original point was there aren't enough players so hiding is a pain
- [19:10] <+vitout> that is our root cause yeh
- [19:10] <&LuciferMorningstar> So I replied with, if you're going to sit there for prolonged periods of time
- [19:10] <&LuciferMorningstar> at 5k with your group
- 02[19:10] * %EqueL (EqueL@lord.of.whois) Quit (Quit: My game's so tight, I keep it laminated.)
- [19:10] <+vitout> i said that is one scenario
- [19:10] <+vitout> and obviously not everyone would use that
- [19:10] <&LuciferMorningstar> Well give me another
- [19:10] <&LuciferMorningstar> Ill counter that too
- [19:10] <&LuciferMorningstar> :D
- [19:11] <+vitout> well please explan on your point on
- [19:11] <+vitout> <+vitout> so if the regime isnt brutal
- [19:11] <+vitout> <+vitout> why wont it work?
- [19:11] <+vitout> and i will mine
- [19:11] <&LuciferMorningstar> So like I say
- [19:11] <+vitout> if you get an influx of new characters
- [19:11] <+vitout> you cant find everyone
- [19:11] <+vitout> just like now
- [19:11] <+vitout> you cant find everyone
- [19:11] <&LuciferMorningstar> Assuming you get an influx
- [19:11] <+vitout> ie. greenleafs character
- [19:11] <&LuciferMorningstar> Then we all win
- [19:12] <&LuciferMorningstar> So I guess it boils down to
- [19:12] <&LuciferMorningstar> Me countering with the assumption that we're not going to get that many returns straight away
- [19:12] <&LuciferMorningstar> But fair enough, if marketted properly
- [19:12] <%Strykar> Basically vito whether you're right or not
- [19:12] <&LuciferMorningstar> I don't see why not. But the same goes for the other idea
- [19:12] <+vitout> so you're saying no cause you think it wont work
- [19:12] <%Strykar> Depends on how successful I am
- [19:13] <%Strykar> >.>
- [19:13] <+vitout> rather than trying
- [19:13] <+vitout> and see if it works
- [19:13] <&LuciferMorningstar> Im not saying no
- [19:13] <+vitout> cause there arent any drawbacks
- [19:13] <+vitout> of trying
- [19:13] <&LuciferMorningstar> I didnt say no :P
- [19:13] <+vitout> djulio already has
- [19:13] <&LuciferMorningstar> <LuciferMorningstar> But fair enough, if marketted properly
- [19:13] <&LuciferMorningstar> You said I said no
- [19:13] <&LuciferMorningstar> If I said no
- [19:13] <&LuciferMorningstar> I wouldn't have spent this time talking
- [19:13] <&LuciferMorningstar> And probably pornhub or netflix
- [19:13] <&LuciferMorningstar> >.>
- [19:13] <%Strykar> vito
- [19:13] <%Strykar> You've made me curious about something.
- [19:13] <%Strykar> So I want to try something.
- [19:14] <%Strykar> I want you to informally poll the FB group.
- [19:14] <+vitout> put a poll
- [19:14] <%Strykar> As to how many of them would play again
- [19:14] <+vitout> on the idea
- [19:14] <%Strykar> Based solely on this change.
- [19:14] <&LuciferMorningstar> Yush!
- [19:14] <%Strykar> No I don't care what they think of it itself
- [19:14] <%Strykar> I want to know if it would be a direct and important factor
- [19:14] <%Strykar> In their return
- [19:15] <+vitout> every player worth their salt
- [19:15] <+vitout> can agree it would though
- [19:15] <+vitout> why not make a change and see if it works
- [19:15] <+vitout> cause there arent any drawbacks
- [19:15] <+vitout> rather than ask everyone if they'll come back if i make a change
- [19:15] <&Djulio> the results of a poll like that are more than expected
- [19:15] <&Djulio> <&Djulio> as a player I would've probably supported it too
- [19:16] <&LuciferMorningstar> Id also ass
- [19:16] <&LuciferMorningstar> add
- [19:16] <&LuciferMorningstar> *
- [19:16] <+vitout> as an admin you should be thinking as a player
- [19:16] <+vitout> to a certain extent
- [19:16] <+vitout> they're the ones that play the game
- [19:16] <%Strykar> Iunno why I said what I did
- [19:16] <%Strykar> Fuck even the change itself.
- [19:17] <%Strykar> Get me a poll that's phrased as a commitment
- [19:17] <%Strykar> "Would you return as an active MafiaMatrix player right now if you were better able to hide"
- [19:17] <%Strykar> Phrased better than that.
- [19:17] <%Strykar> What I'm trying to assess
- [19:17] <&LuciferMorningstar> A poll on either or. And make sure to mention that the chance for the life lottery wouldn't be random, but structured around factors such as stat differences and amount of whacks being done/24 hr or something like that
- [19:17] <+vitout> strykar
- [19:17] <%Strykar> Is to how many people
- [19:17] <%Strykar> That is the ONLY issue.
- ~~Another Day~~~~~
- [17:33] <&LuciferMorningstar> vito's idea about hidden renames
- [17:33] <&LuciferMorningstar> Careeres and examples of scenarios
- [17:33] <%Strykur> Life lottery
- [17:33] <%Strykur> Community event
- [17:33] <&LuciferMorningstar> And a planned community event so everybody knows what to expect
- [17:33] <&LuciferMorningstar> ye
- [17:33] <%Strykur> Feedback about the online list
- [17:33] <%q> Bring back fire?
- [17:33] <&LuciferMorningstar> q
- [17:33] <&LuciferMorningstar> shut up
- [17:33] <%Strykur> That's next week.
- [17:33] <%q> Hahah
- [17:33] <&LuciferMorningstar> :p
- [17:34] <&LuciferMorningstar> Okay so the life lottery and renames
- [17:34] <%Strykur> Oh and I'll set that poll up today
- [17:34] <+Nuffy> Community event
- [17:34] <&LuciferMorningstar> I still think the life lottery is the better way to go
- [17:34] <+Nuffy> What is it
- [17:34] <&LuciferMorningstar> Everyone in touch with both ideas?
- [17:34] <%Strykur> Link both threads Epico
- [17:34] <%q> Life Lottery sounds retarded imo
- [17:34] <&LuciferMorningstar> sec
- [17:35] <&LuciferMorningstar> v
- [17:35] <&LuciferMorningstar> http://mafiamatrix.com/forum/thread.asp?t=110215
- [17:35] <&LuciferMorningstar> The life lottery thread is slightly different to my version
- [17:35] <%q> Imo should work on unstealthed MHSes
- [17:35] <&LuciferMorningstar> I've replied with my version of in that thread
- [17:36] <+Visu> Rework bank robbery
- [17:36] <&LuciferMorningstar> We can only start work on MHS when the DEV site is up
- [17:36] <&LuciferMorningstar> Let's focus on what we can change right now
- [17:36] <&LuciferMorningstar> Starting with this ^
- [17:36] <%Strykur> Before we debate either of these things
- [17:36] <%Strykur> Epico
- [17:36] <+Visu> It would be shitty if you took a shot at someone and they vanished
- [17:37] <%Strykur> Identify the problem in MM we're trying to solve.
- [17:37] <+Nuffy> I just don't understand why vito is pushing this life lottery when he shot me for the same reason
- [17:37] <+Nuffy> Or name change
- [17:37] <+Nuffy> W/e
- [17:38] <&LuciferMorningstar> Not really a problem in this case. Or at the moment anyway, it's a tool to get players back who won't play because they think it's impossible to topple without backstabbing
- [17:38] <&LuciferMorningstar> So I guess we should start with
- [17:38] <&LuciferMorningstar> Stryker where's that poll?
- [17:38] <%Strykur> You mean the one everyone told me to wait till this meeting to do? >.>
- [17:39] <%Strykur> You linked one thread Epico
- [17:39] <%Strykur> I need both links damnit! >.>
- [17:39] <&LuciferMorningstar> My summary is in that thread
- [17:39] <&LuciferMorningstar> Mind starting on it now? :D
- [17:39] <%Strykur> You linked
- [17:39] <%Strykur> vito's thread
- [17:39] <%Strykur> And still haven't linked
- [17:39] <%Strykur> The thread I need the link to
- [17:40] <&LuciferMorningstar> http://mafiamatrix.com/forum/thread.asp?t=109121
- [17:40] <&LuciferMorningstar> Keep in mind life lottery and my version of it are different
- [17:40] <&LuciferMorningstar> Okay I guess it's fair game until then
- [17:41] <&LuciferMorningstar> Anyone have anything they'd like to suggest ?
- [17:41] <+Nuffy> Personally wouldn't use it myself
- [17:42] <+Nuffy> I think it is easy enough to hide
- [17:43] <&LuciferMorningstar> The idea itself is only worthwhile thinking about if people on the FB group who dont actively play give a thumbs up to it
- [17:43] <%Sweezy> Is whacking not random enough already?
- [17:43] <+Visu> So you would shoot someone and essentially it would look like you killed them
- [17:43] <+Visu> But lol jokes on you didn't
- [17:43] <+Visu> you didn't*
- [17:43] <&LuciferMorningstar> There are random factors yes but it isn't in the way i've suggested over there
- [17:43] <+Visu> How would that affect whack pro, and losing health, and such
- [17:43] <+Nuffy> If that is the method though won't people question every kill at that point
- [17:44] <+Nuffy> And just create more paranoia
- [17:44] <&LuciferMorningstar> You'd lose permenenat max
- [17:44] <+Visu> Would it work for gangsters and be a free CS?
- [17:44] <&LuciferMorningstar> A tiny fraction of stats
- [17:44] <+Visu> Could it kick legits out of top jobs?
- [17:44] <+Visu> Do people have a choice?
- [17:44] <&LuciferMorningstar> Well, this is how it would go
- [17:44] <&LuciferMorningstar> You're shot and killed/almost killed
- 01[17:44] <%Lights> if you are killed
- 03[17:44] * vito (Mibbit@97E6A2A4.D0E3193A.6B64BA93.IP) has joined #thecommission
- 03[17:44] * ALF sets mode: +v vito
- 01[17:45] <%Lights> you should be dead
- [17:45] <&LuciferMorningstar> That's where the random factor would come in
- [17:45] <&LuciferMorningstar> So your health wouldnt drop to 0 where ti originally would have
- 01[17:45] <%Lights> no it should
- [17:45] <+vito> I vote my idea or lights'
- 01[17:45] <%Lights> cause you died
- 01[17:45] <%Lights> shouldnt
- 1[17:45] <%Lights> if you just survive
- 01[17:45] <%Lights> sure
- [17:46] <&LuciferMorningstar> That was the point of what Sweezy said earlier about random factors being in the code already
- [17:46] <&LuciferMorningstar> It wouldnt be much different. I should add
- [17:46] <%Strykur> Ok.
- [17:46] <&LuciferMorningstar> That if your opponent is way stronger
- [17:46] <%Strykur> Stop.
- [17:46] <+vito> Then it will be useless
- [17:46] <%Strykur> Regroup.
- [17:46] <+Visu> Screw headshot being an option. implement those odds into whacking.
- [17:46] <&LuciferMorningstar> You won't be surviving
- [17:46] <+vito> Then it's pretty pointless imo
- [17:46] <+vito> If we're pretty similar
- [17:46] <+vito> Let us duke it out
- [17:47] <&LuciferMorningstar> We've had ideas in the past which complain about losing everything
- [17:47] <+vito> Tbh name change where it just says murdered
- [17:47] <+vito> Like I saw lights say
- [17:47] <+vito> Works
- [17:47] <%q> Speaking of random chances, didn't someone post an idea of introducing a small chance of a successfull whack (IJ type) when a 1k char who just got solo could randomly succeed a 20k char, if the regime is being a paranoid one? And I don't think it was ever brought up after that.
- [17:47] <&LuciferMorningstar> If you're shot and not killed?
- [17:47] <%q> This on the other hand would just do the opposite
- [17:48] <%q> Extend the regime
- [17:48] <+vito> Nah just name change and it says murdered
- [17:48] <&LuciferMorningstar> I don't mind that :L
- 01[17:48] <%Lights> with no option to delete the name after the change
- [17:48] <&LuciferMorningstar> Yeah q
- [17:48] <&LuciferMorningstar> That's in MM2.0 right now
- 01[17:48] <%Lights> so if you are just sneaky enough and no one notices
- [17:48] <+vito> Fuck that q
- 01[17:48] <%Lights> you can just go on hiding over and over
- [17:49] <+vito> Yeah that works lights
- [17:49] <&LuciferMorningstar> Wait what
- [17:49] <+vito> But have to make sure buddying wouldn't carry over
- [17:49] <&LuciferMorningstar> Lights
- [17:49] <&LuciferMorningstar> are you talking aboout being shot and almost killed
- [17:49] <@Knight> no
- [17:49] <+vito> Nah
- [17:49] <&LuciferMorningstar> Or changign when you feel like it
- [17:49] <+vito> Just name change
- [17:49] <@Knight> she is saying if someone name changes when ever
- [17:49] <@Knight> it will say they died instead of name change
- [17:50] <%Sweezy> we've gone from life lottery to name change
- [17:50] <%Sweezy> now
- [17:50] <+vito> Cause I joined
- [17:50] <&LuciferMorningstar> Do you guys want Djulio to behead me
- [17:50] <+vito> Djulio doesn't get the game now anyway
- [17:50] <%q> Djulio ain't here
- [17:50] <&LuciferMorningstar> What I see working this way
- [17:50] <&LuciferMorningstar> Is vito's idea
- [17:51] <&LuciferMorningstar> An extension of name change
- [17:51] <&LuciferMorningstar> Where it would stay as it is
- [17:51] <&LuciferMorningstar> But
- [17:51] <%q> Did someone not understand the the in game namechange HAS NOTHING TO DO WITH THE DONATION NAMECHANGE?
- [17:51] <&LuciferMorningstar> Onece per charactar
- [17:51] <&LuciferMorningstar> You get to fake your death
- [17:51] <+vito> Tbh lights' solves everything imo
- [17:51] <+vito> Well mine did too but you won't do it
- [17:51] <+vito> And lights' is simpler
- 06[17:51] * %q grabs his cane and smacks vito across their forehead
- 01[17:51] <%Lights> why was it changed without any changelog
- [17:51] <@Knight> tbh from what Djulio has told me there might not even be a need for the name changes or the above ideas if the Forum changes work how i've been told they would
- 01[17:51] <%Lights> cause my suggestion was how it use to be
- [17:52] <+vito> Yeah
- 01[17:52] <%Lights> you were never able to delete the name
- [17:52] <+vito> It's a bug atm change back >.>
- 01[17:52] <%Lights> unless it survived 6 months
- [17:53] <&LuciferMorningstar> Djulio's point here was
- 01[17:53] <%Lights> djulio knows nothing about the game
- [17:53] <@Knight> so one idea is to make is so recently dead chars including name changed ones can't be deleted for atleast 3 months
- 01[17:53] <%Lights> he hasnt played in like 5 years
- [17:53] <&LuciferMorningstar> >.>
- [17:53] <@Knight> after 3 months a person can use a delete char option for the DM cash
- [17:53] <+vito> What she said
- [17:54] <@Knight> or wait the entire 6 months and get it deleted for free
- [17:54] <+vito> He thinks the game is like 09
- [17:54] <&LuciferMorningstar> Deletion fucks a lot of things up in the database
- [17:54] <&LuciferMorningstar> So I don't mind removing that
- [17:54] <+vito> We don't need to delete anything
- 01[17:54] <%Lights> why is deleting even being talked about
- [17:54] <&LuciferMorningstar> I mean the char creds >.>
- [17:54] <&LuciferMorningstar> Okay so
- [17:55] <&LuciferMorningstar> Summarize
- [17:55] <&LuciferMorningstar> On what you agree on
- [17:55] <+vito> Either my idea or
- [17:55] <&LuciferMorningstar> And give an exmaple
- [17:55] <+vito> I name change
- [17:55] <+vito> Says my old chat dies
- [17:55] <+vito> Forum links go to old chaR
- [17:55] <+vito> Can't see through buddies
- [17:56] <+vito> That's it
- [17:56] <%Sweezy> needs a new character ID
- [17:56] <%Sweezy> in that case
- [17:56] <%Sweezy> ie fingerprint, dna etc
- [17:56] <+vito> Is that how buddy works
- [17:56] <%Sweezy> it uses your character ID
- [17:56] <%Sweezy> yeah
- [17:56] <%Sweezy> or so i believe
- [17:56] <+Nuffy> Make a new PD division - missing persons
- [17:56] <+vito> Fair
- [17:56] <+Nuffy> So I can find vito
- [17:56] <+Visu> So essentially it creates another character with similar stats
- [17:57] <%Sweezy> or you could just change buddy list
- [17:57] <%Sweezy> to use the name instead of the character ID
- [17:57] <&LuciferMorningstar> Buddies or the internal stuff won't be a problem
- 01[17:57] <%Lights> mines just You name change, It says you were murdered but in the qoute it still says who you name changed to. and you cant delete the previousn name
- 01[17:57] <%Lights> so if you haven't caught any attention you are usually safe
- [17:58] <+vito> Oh I don't like the quote thing
- [17:58] <&LuciferMorningstar> of course you dont >.>
- [17:58] <%Sweezy> yeah but unless you change the character ID, your fingerprints dna, place on buddy lists etc will all remain the same
- [17:58] <&LuciferMorningstar> Yeah they would
- [17:58] <%Strykur> Everyone just shut the hell up for one second.
- [17:58] <%Strykur> The issue
- 01[17:58] <%Lights> i dont like the idea of a full proof hiding option
- [17:58] <%Strykur> That we are trying to address right now
- [17:58] <%Strykur> Is that vito
- [17:58] <%Strykur> Believes that people would come back
- [17:58] <%Strykur> If there was some kind of option
- [17:59] <%Strykur> That helped people hide better
- [17:59] <%Strykur> Or
- [17:59] <+Visu> I want hard evidence
- [17:59] <%Strykur> If there was an idea that
- [17:59] <%Strykur> Put some kind of deterrent
- [17:59] <+vito> It can't get any worse
- [17:59] <%Strykur> To bloody regimes killing people
- [17:59] <%Strykur> Therefore
- [17:59] <+vito> And 90% people seem to agree
- [17:59] <%Strykur> We are trying to come up with an idea
- [17:59] <%Strykur> That will do that
- [17:59] <%Strykur> So we can test vito's theory
- [17:59] <&LuciferMorningstar> <%Lights> i dont like the idea of a full proof hiding optio
- [18:00] <&LuciferMorningstar> Me neither
- [18:00] <+Nuffy> What was the last regime to random whack people
- [18:00] <&LuciferMorningstar> Which is why i suggested the mix between yours and vito;s
- [18:00] <&LuciferMorningstar> To what Stryker said
- 01[18:00] <%Lights> all of them
- [18:00] <+vito> This one
- [18:00] <&LuciferMorningstar> We can poll first
- [18:00] <+Nuffy> Who?
- [18:00] <&LuciferMorningstar> And yeah Sweezy
- [18:00] <%q> [22:59:27] <%Strykur> Put some kind of deterrent
- [18:00] <%q> [22:59:31] <%Strykur> To bloody regimes killing people
- [18:00] <%q> You mean like that 75% damage reduction?
- [18:00] <%q> Lol
- [18:00] <+Nuffy> ign leaks != random leaks
- 01[18:00] <%Lights> that was a terrible idea
- 01[18:01] <%Lights> lol
- [18:01] <+Nuffy> random whacks
- [18:01] <+vito> Deterrents never work
- [18:01] <&LuciferMorningstar> If we did this idea it'd be easier to code it so we're making a new charactar
- 01[18:01] <%Lights> alot of players
- 01[18:01] <%Lights> dont like being offline whacked
- 01[18:01] <%Lights> where most quit
- [18:01] <+vito> Help the weaker ones hide better is a better option
- [18:01] <+Visu> whack backs
- [18:01] <@Knight> first off if a person gets new char i think they shuld still have the same DNA and prints
- [18:01] <%q> Indeed
- [18:01] <+vito> That deterring the tanks from shooting
- [18:01] <@Knight> people can't change those even irl
- [18:01] <%q> Offline Whacking is gay
- [18:02] <&LuciferMorningstar> Okay, we poll first
- [18:02] <&LuciferMorningstar> Ask if people would come back if it was easier to hide
- [18:02] <%Strykur> Cool someone write me a logical summary
- [18:02] <%Strykur> Of the life lottery idea
- [18:02] <%Strykur> That I can dump into a link
- [18:02] <&LuciferMorningstar> It's in the thread
- [18:02] <%Strykur> And we can do that right now.
- [18:03] <+vito> Stryker we went through it the other day
- [18:03] <+vito> And you never posted
- [18:03] <%q> CAN WE NAME IT SOMETHING OTHER THAN "LIFE LOTTERY"?
- 01[18:03] <%Lights> can you not use caps?
- [18:03] <%q> No
- 03[18:03] * Looking up q user info...
- [18:03] <%q> Trying to sound angry
- [18:03] <%Strykur> I was told to hold off vito
- [18:03] <%Strykur> And
- [18:03] <%Strykur> Epico
- [18:03] <+vito> Why
- [18:03] <%Strykur> Let me try and rephrase this
- [18:03] <%Strykur> I'm trying to present the idea
- [18:04] <%Strykur> To people who are never going to see that thread
- [18:04] <%Strykur> And won't log into MM
- [18:04] <%Strykur> There is no post I can just copy in that thread
- [18:04] <+vito> Pastebin it
- [18:04] <%Strykur> That properly presents this iteration of the idea.
- 01[18:04] <%Lights> you are the man of many words stryker, im sure you can sum it up
- [18:04] <&LuciferMorningstar> ^
- [18:04] <+Visu> No, He's the man of too many words
- [18:04] <%Strykur> Well I would
- [18:04] <+Visu> He can't sum it up
- [18:04] <+vito> Just post what we did the other day
- [18:04] <%Strykur> But no one has reached a consensus
- [18:05] <%Strykur> On how the hell they want the idea to actually function
- [18:05] <%Strykur> So I'm not quite sure what idea I'm even trying to describe.
- [18:05] <&LuciferMorningstar> Essentially, you're on the verge of death
- [18:05] <&LuciferMorningstar> You have a chance not to lose all the stats you worked for
- [18:05] <+vito> Just implement mine then for chars under 5k
- [18:05] <&LuciferMorningstar> And anonymously start again
- [18:05] <+vito> 90% of game support
- [18:05] <&LuciferMorningstar> You can sum up vito's pretty easily
- [18:05] <%Sweezy> So somewhat like the will idea
- [18:06] <%Sweezy> Sort of
- [18:06] <%Sweezy> That's been shot down dozens of times
- [18:06] <&LuciferMorningstar> Well
- [18:06] <%Sweezy> :P
- [18:06] <&LuciferMorningstar> You wouldnt keep your money
- [18:06] <&LuciferMorningstar> Or items
- [18:06] <@Knight> For: 82.8% Against: 17.2% Total Votes: 29
- [18:06] <&LuciferMorningstar> Or anything
- [18:06] <+Visu> Why not an "inheritance" when you come back
- 01[18:06] <%Lights> so if you "died" for the event to happen
- 01[18:06] <%Lights> should take a larger max hit then 9
- [18:06] <@Knight> can't say 90% cause only 29 people have voted
- [18:06] <%q> [23:06:23] <+Visu> Why not an "inheritance" when you come back
- [18:06] <%q> Dont even go there
- [18:06] <+vito> Oh got some haters today
- [18:06] <+Visu> lolol
- [18:06] <+vito> 90 last time I checked
- [18:06] <&LuciferMorningstar> Yeah Lights
- [18:06] <+Visu> 2 are vitos dupes the rest are asian
- [18:07] <@Knight> yesh but 29/400 chars
- [18:07] <&LuciferMorningstar> You'll take a bigger hit if you were supposed to die
- [18:07] <&LuciferMorningstar> If you survived
- [18:07] <&LuciferMorningstar> Then you get the option
- [18:07] <&LuciferMorningstar> Of hiding or fighting back
- [18:07] <+Visu> And i thought we're trying to appeal more towards former players. One's that cannot even see the idea
- [18:07] <+Nuffy> Random permanent online list
- [18:07] <+Nuffy> local
- [18:08] <+vito> And it will
- [18:08] <&LuciferMorningstar> for the other idea
- 01[18:08] <%Lights> what ever we put in the mm page, youll have those players that will be like
- 01[18:08] <%Lights> "dead game"
- [18:08] <%Strykur> Can't help that
- [18:08] <%Strykur> Need data
- [18:09] <%Strykur> Unless you have a better method of sampling.
- [18:09] <%q> Who needs mm page for it
- [18:09] <%q> Do like MR does
- [18:09] <%q> Send out free shit via email
- [18:09] <&LuciferMorningstar> Hahahahahaha
- [18:09] <+Visu> ^
- [18:09] <&LuciferMorningstar> That reminds me
- [18:09] <&LuciferMorningstar> Redeems
- [18:09] <&LuciferMorningstar> ^_^
- [18:09] <+Visu> I did say that before!
- [18:09] <%Strykur> Epico
- [18:09] <&LuciferMorningstar> Yes Visu
- [18:09] <%Strykur> For the love of God
- [18:09] <&LuciferMorningstar> yes you fucking did <3
- [18:09] <+Visu> Spit 5 of them out
- [18:09] <%q> That fucking game keeps reminding me of itself
- [18:09] <+Visu> go for it
- [18:09] <%q> Sending perks 4 times a day
- [18:09] <+Visu> Holy shit yeah those emails
- 01[18:10] <%Lights> I have like 14 of those email in a row
- 01[18:10] <%Lights> >.>
- [18:10] <&LuciferMorningstar> Okay for the other idea, I like a mix of Lights and vitos
- [18:10] <+vito> How about implement my sort of idea, then bribe playere bsck, see if they stay
- [18:10] <&LuciferMorningstar> Lights' idea alone I dont think would appeal to anyone in the case of a bloody regieme
- [18:10] <+vito> Signals gonna die, on train, laters
- [18:10] <&LuciferMorningstar> vito i can't do that
- [18:11] <&LuciferMorningstar> I want a gain guarentee >.>
- [18:11] <%Sweezy> timers are already free
- [18:11] <%Sweezy> can't bribe any more
- [18:11] <+vito> No such thing as a guarantee
- [18:11] <&LuciferMorningstar> I know
- [18:11] <&LuciferMorningstar> You know what I meant
- [18:11] <%q> Then send out a mass mail announcing for people who left that TIMERS ARE NOW FREE
- [18:11] <%q> That should bring out at least a few players
- [18:11] <%q> And I bet quite a few have forgotten about the game
- [18:12] <&LuciferMorningstar> Okay while STryker does that
- [18:12] <+Visu> Local online online list is an incentive for further communication among players and allows more stealth.
- [18:12] <%q> What's the big deal with sending a mass mail?
- [18:12] <%q> Someone's ego too big to stoop that low or something?
- [18:12] <&LuciferMorningstar> It woulnt be me that sends >.>
- [18:12] <&LuciferMorningstar> <+Visu> Local online online list is an incentive for further communication among players and allows more stealth.
- [18:12] <&LuciferMorningstar> what;s this?
- [18:13] <@Knight> well as we all know bleeders was supposed to come up with some mass mail but i dont see it happening
- [18:13] <%q> Bleeders don't do shit
- [18:13] <%q> But whine about Lurch namechanging to Stryker
- [18:13] <+Nuffy> Local online listing only
- [18:13] <&LuciferMorningstar> Nuffy
- [18:13] <+Visu> That's what i meant >.<
- [18:13] <+vito> Not a bad shout
- [18:13] <&LuciferMorningstar> That will get me sworn at
- [18:13] <+Nuffy> Redirect mail to me
- [18:13] <+Nuffy> I will answer it
- [18:13] <&LuciferMorningstar> Bollocks
- [18:13] <+vito> Good idea tbh
- [18:13] <&LuciferMorningstar> Make an idea
- [18:13] <&LuciferMorningstar> like vito did and poll it
- [18:13] <&LuciferMorningstar> :P
- [18:13] <+Nuffy> Ok I will today
- [18:14] <+vito> Dw about djulio lucifer
- [18:14] <%q> I just think that random refresh every 3minutes or something would be less annoying with name jumping
- [18:14] <+vito> Guy has no clue
- [18:14] <%q> at every click
- [18:14] <%q> As I mentioned before
- [18:14] <+Nuffy> Any who screams about local only
- [18:14] <+Nuffy> Like lurch's point
- [18:14] <+Nuffy> Yellow pages is king
- [18:14] <+vito> Doesn't have enough dupes
- [18:15] <+Nuffy> I will write it up in idea thread
- [18:15] <+Nuffy> Already explained it here once
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