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  1. C:\Users\Ross\Desktop\game_sketches\sketch_2\src\c.zig:1:9: error: C import failed
  2. pub use @cImport({
  3. ^
  4. C:\Users\Ross\Desktop\game_sketches\sketch_2\c-compat\glad/glad.h:38:10: note: 'windows.h' file not found
  5. #include <windows.h>
  6. ^
  7. C:\Users\Ross\Desktop\game_sketches\sketch_2\src\main.zig:43:10: error: container 'c' has no member called 'glfwSetErrorCallback'
  8. _ = c.glfwSetErrorCallback(error_callback);
  9. ^
  10. C:\Users\Ross\Desktop\game_sketches\sketch_2\src\main.zig:44:10: error: container 'c' has no member called 'glfwInit'
  11. if (c.glfwInit() == c.GL_FALSE) {
  12. ^
  13. C:\Users\Ross\Desktop\game_sketches\sketch_2\src\main.zig:44:26: error: container 'c' has no member called 'GL_FALSE'
  14. if (c.glfwInit() == c.GL_FALSE) {
  15. ^
  16. C:\Users\Ross\Desktop\game_sketches\sketch_2\src\main.zig:16:11: error: error is discarded
  17. _ = print_log("GLFW Error: {}\n", description_str);
  18. ^
  19. The following command exited with error code 1:
  20. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\zig.exe build-exe C:\Users\Ross\Desktop\game_sketches\sketch_2\src\main.zig --library c --library kernel32.lib --library User32.lib --library Gdi32.lib --library Shell32.lib --object C:\Users\Ross\Desktop\game_sketches\sketch_2\c-compat\glfw3.lib --object C:\Users\Ross\Desktop\game_sketches\sketch_2\c-compat\glad.lib --object C:\Users\Ross\Desktop\game_sketches\sketch_2\c-compat\cimgui.lib --cache-dir C:\Users\Ross\Desktop\game_sketches\sketch_2\zig-cache --name sketch -isystem C:\Users\Ross\Desktop\game_sketches\sketch_2\c-compat --library-path c-compat --cache on
  21. exec failed
  22. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\build.zig:772:36: 0x7ff6427df434 in std.build.Builder::std.build.Builder.exec (build.obj)
  23. std.debug.panic("exec failed");
  24. ^
  25. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\build.zig:1594:52: 0x7ff6427d9984 in std.build.LibExeObjStep::std.build.LibExeObjStep.make (build.obj)
  26. const output_path_nl = try builder.exec(zig_args.toSliceConst());
  27. ^
  28. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\build.zig:1895:24: 0x7ff6427cb6e0 in std.build.Step::std.build.Step.make (build.obj)
  29. try self.makeFn(self);
  30. ^
  31. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\build.zig:313:19: 0x7ff6427ca3b8 in std.build.Builder::std.build.Builder.makeOneStep (build.obj)
  32. try s.make();
  33. ^
  34. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\build.zig:303:29: 0x7ff6427ca34e in std.build.Builder::std.build.Builder.makeOneStep (build.obj)
  35. self.makeOneStep(dep) catch |err| {
  36. ^
  37. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\build.zig:261:33: 0x7ff6427c5427 in std.build.Builder::std.build.Builder.make (build.obj)
  38. try self.makeOneStep(s);
  39. ^
  40. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\special\build_runner.zig:137:17: 0x7ff6427c2c77 in main (build.obj)
  41. builder.make(targets.toSliceConst()) catch |err| {
  42. ^
  43. C:\Users\Ross\Desktop\zig-stuff\zig-windows-x86_64-0.4.0+381c6a38\lib\zig\std\special\bootstrap.zig:65:49: 0x7ff6427c160a in ??? (build.obj)
  44. std.os.windows.kernel32.ExitProcess(callMain());
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