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Nuclear gun

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Feb 24th, 2018
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  1. wait(0.016666666666667)
  2. script.Name = "Chaos"
  3. local Player = game.Players.LocalPlayer
  4. repeat
  5. wait()
  6. until Player
  7. local Character = Player.Character
  8. repeat
  9. wait()
  10. until Character
  11. local Effects = {}
  12. local Humanoid = Character.Humanoid
  13. local mouse = Player:GetMouse()
  14. local m = Instance.new("Model", Character)
  15. m.Name = "WeaponModel"
  16. local LeftArm = Character["Left Arm"]
  17. local RightArm = Character["Right Arm"]
  18. local LeftLeg = Character["Left Leg"]
  19. local RightLeg = Character["Right Leg"]
  20. local Head = Character.Head
  21. local Torso = Character.Torso
  22. local cam = game.Workspace.CurrentCamera
  23. local RootPart = Character.HumanoidRootPart
  24. local RootJoint = RootPart.RootJoint
  25. local equipped = false
  26. local attack = false
  27. local Anim = "Idle"
  28. local idle = 0
  29. local attacktype = 1
  30. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  31. local velocity = RootPart.Velocity.y
  32. local sine = 0
  33. local change = 1
  34. local grabbed = false
  35. local cn = CFrame.new
  36. local mr = math.rad
  37. local angles = CFrame.Angles
  38. local ud = UDim2.new
  39. local c3 = Color3.new
  40. Humanoid.Animator.Parent = nil
  41. Character.Animate.Parent = nil
  42. local newFakeMotor = function(part0, part1, c0, c1)
  43. local w = Instance.new("Motor", part0)
  44. w.Part0 = part0
  45. w.Part1 = part1
  46. w.C0 = c0
  47. w.C1 = c1
  48. return w
  49. end
  50. function clerp(a, b, t)
  51. return a:lerp(b, t)
  52. end
  53. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  54. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  55. local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  56. local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  57. local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  58. local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  59. RootJoint.C1 = CFrame.new(0, 0, 0)
  60. RootJoint.C0 = CFrame.new(0, 0, 0)
  61. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  62. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  63. local rarmc1 = RW.C1
  64. local larmc1 = LW.C1
  65. local rlegc1 = RH.C1
  66. local llegc1 = LH.C1
  67. local resetc1 = false
  68. function PlayAnimationFromTable(table, speed, bool)
  69. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  70. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  71. RW.C0 = clerp(RW.C0, table[3], speed)
  72. LW.C0 = clerp(LW.C0, table[4], speed)
  73. RH.C0 = clerp(RH.C0, table[5], speed)
  74. LH.C0 = clerp(LH.C0, table[6], speed)
  75. if bool == true and resetc1 == false then
  76. resetc1 = true
  77. RootJoint.C1 = RootJoint.C1
  78. Torso.Neck.C1 = Torso.Neck.C1
  79. RW.C1 = rarmc1
  80. LW.C1 = larmc1
  81. RH.C1 = rlegc1
  82. LH.C1 = llegc1
  83. end
  84. end
  85. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  86. ArtificialHB.Name = "Heartbeat"
  87. Player.PlayerGui:WaitForChild("Heartbeat")
  88. frame = 0.033333333333333
  89. tf = 0
  90. allowframeloss = false
  91. tossremainder = false
  92. lastframe = tick()
  93. Player.PlayerGui.Heartbeat:Fire()
  94. local gg = false
  95. game:GetService("RunService").Heartbeat:connect(function(s, p)
  96. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  97. gg = true
  98. end
  99. if gg == true then
  100. return
  101. end
  102. tf = tf + s
  103. if frame <= tf then
  104. if allowframeloss then
  105. Player.PlayerGui.Heartbeat:Fire()
  106. lastframe = tick()
  107. else
  108. for i = 1, math.floor(tf / frame) do
  109. Player.PlayerGui.Heartbeat:Fire()
  110. end
  111. lastframe = tick()
  112. end
  113. if tossremainder then
  114. tf = 0
  115. else
  116. tf = tf - frame * math.floor(tf / frame)
  117. end
  118. end
  119. end)
  120. function swait(num)
  121. if num == 0 or num == nil then
  122. ArtificialHB.Event:wait()
  123. else
  124. for i = 0, num do
  125. ArtificialHB.Event:wait()
  126. end
  127. end
  128. end
  129. local RbxUtility = LoadLibrary("RbxUtility")
  130. local Create = RbxUtility.Create
  131. function RemoveOutlines(part)
  132. part.TopSurface = 10
  133. end
  134. local co1 = 200
  135. local co2 = 20
  136. local co3 = 60
  137. local co4 = 40
  138. local cooldown1 = 200
  139. local cooldown2 = 0
  140. local cooldown3 = 0
  141. local cooldown4 = 0
  142. local skillcolorscheme = BrickColor.new("Bright yellow").Color
  143. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  144. function makeframe(par, trans, pos, size, color)
  145. local frame = Instance.new("Frame", par)
  146. frame.BackgroundTransparency = trans
  147. frame.BorderSizePixel = 0
  148. frame.Position = pos
  149. frame.Size = size
  150. frame.BackgroundColor3 = color
  151. return frame
  152. end
  153. function makelabel(par, text)
  154. local label = Instance.new("TextLabel", par)
  155. label.BackgroundTransparency = 1
  156. label.Size = UDim2.new(1, 0, 1, 0)
  157. label.Position = UDim2.new(0, 0, 0, 0)
  158. label.TextColor3 = Color3.new(255, 255, 255)
  159. label.TextStrokeTransparency = 0
  160. label.FontSize = Enum.FontSize.Size32
  161. label.Font = Enum.Font.SourceSansLight
  162. label.BorderSizePixel = 0
  163. label.TextScaled = true
  164. label.Text = text
  165. end
  166. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  167. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  168. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  169. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  170. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  171. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  172. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  173. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  174. text1 = Instance.new("TextLabel", framesk1)
  175. text1.BackgroundTransparency = 1
  176. text1.Size = UDim2.new(1, 0, 1, 0)
  177. text1.Position = UDim2.new(0, 0, 0, 0)
  178. text1.TextColor3 = Color3.new(255, 255, 255)
  179. text1.TextStrokeTransparency = 0
  180. text1.FontSize = Enum.FontSize.Size18
  181. text1.Font = Enum.Font.SourceSansLight
  182. text1.BorderSizePixel = 0
  183. text1.TextScaled = true
  184. text1.Text = [[
  185. [Z]
  186. N/A]]
  187. text2 = Instance.new("TextLabel", framesk2)
  188. text2.BackgroundTransparency = 1
  189. text2.Size = UDim2.new(1, 0, 1, 0)
  190. text2.Position = UDim2.new(0, 0, 0, 0)
  191. text2.TextColor3 = Color3.new(255, 255, 255)
  192. text2.TextStrokeTransparency = 0
  193. text2.FontSize = Enum.FontSize.Size18
  194. text2.Font = Enum.Font.SourceSansLight
  195. text2.BorderSizePixel = 0
  196. text2.TextScaled = true
  197. text2.Text = [[
  198. [X]
  199. Reload]]
  200. text3 = Instance.new("TextLabel", framesk3)
  201. text3.BackgroundTransparency = 1
  202. text3.Size = UDim2.new(1, 0, 1, 0)
  203. text3.Position = UDim2.new(0, 0, 0, 0)
  204. text3.TextColor3 = Color3.new(255, 255, 255)
  205. text3.TextStrokeTransparency = 0
  206. text3.FontSize = Enum.FontSize.Size18
  207. text3.Font = Enum.Font.SourceSansLight
  208. text3.BorderSizePixel = 0
  209. text3.TextScaled = false
  210. text3.Text = [[
  211. [C]
  212. Nuclear strike]]
  213. text4 = Instance.new("TextLabel", framesk4)
  214. text4.BackgroundTransparency = 1
  215. text4.Size = UDim2.new(1, 0, 1, 0)
  216. text4.Position = UDim2.new(0, 0, 0, 0)
  217. text4.TextColor3 = Color3.new(255, 255, 255)
  218. text4.TextStrokeTransparency = 0
  219. text4.FontSize = Enum.FontSize.Size18
  220. text4.Font = Enum.Font.SourceSansLight
  221. text4.BorderSizePixel = 0
  222. text4.TextScaled = true
  223. text4.Text = [[
  224. [V]
  225. Nuclear rain]]
  226. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  227. local Part = Create("Part")({
  228. Parent = Parent,
  229. Reflectance = Reflectance,
  230. Transparency = Transparency,
  231. CanCollide = false,
  232. Locked = true,
  233. BrickColor = BrickColor.new(tostring(BColor)),
  234. Name = Name,
  235. Size = Size,
  236. Material = Material
  237. })
  238. RemoveOutlines(Part)
  239. return Part
  240. end
  241. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  242. local Msh = Create(Mesh)({
  243. Parent = Part,
  244. Offset = OffSet,
  245. Scale = Scale
  246. })
  247. if Mesh == "SpecialMesh" then
  248. Msh.MeshType = MeshType
  249. Msh.MeshId = MeshId
  250. end
  251. return Msh
  252. end
  253. function CreateWeld(Parent, Part0, Part1, C0, C1)
  254. local Weld = Create("Weld")({
  255. Parent = Parent,
  256. Part0 = Part0,
  257. Part1 = Part1,
  258. C0 = C0,
  259. C1 = C1
  260. })
  261. return Weld
  262. end
  263. CFuncs = {
  264. Part = {
  265. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  266. local Part = Create("Part")({
  267. Parent = Parent,
  268. Reflectance = Reflectance,
  269. Transparency = Transparency,
  270. CanCollide = false,
  271. Locked = true,
  272. BrickColor = BrickColor.new(tostring(BColor)),
  273. Name = Name,
  274. Size = Size,
  275. Material = Material
  276. })
  277. RemoveOutlines(Part)
  278. return Part
  279. end
  280. },
  281. Mesh = {
  282. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  283. local Msh = Create(Mesh)({
  284. Parent = Part,
  285. Offset = OffSet,
  286. Scale = Scale
  287. })
  288. if Mesh == "SpecialMesh" then
  289. Msh.MeshType = MeshType
  290. Msh.MeshId = MeshId
  291. end
  292. return Msh
  293. end
  294. },
  295. Mesh = {
  296. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  297. local Msh = Create(Mesh)({
  298. Parent = Part,
  299. Offset = OffSet,
  300. Scale = Scale
  301. })
  302. if Mesh == "SpecialMesh" then
  303. Msh.MeshType = MeshType
  304. Msh.MeshId = MeshId
  305. end
  306. return Msh
  307. end
  308. },
  309. Weld = {
  310. Create = function(Parent, Part0, Part1, C0, C1)
  311. local Weld = Create("Weld")({
  312. Parent = Parent,
  313. Part0 = Part0,
  314. Part1 = Part1,
  315. C0 = C0,
  316. C1 = C1
  317. })
  318. return Weld
  319. end
  320. },
  321. Sound = {
  322. Create = function(id, par, vol, pit)
  323. coroutine.resume(coroutine.create(function()
  324. local S = Create("Sound")({
  325. Volume = vol,
  326. Pitch = pit or 1,
  327. SoundId = id,
  328. Parent = par or workspace
  329. })
  330. wait()
  331. S:play()
  332. game:GetService("Debris"):AddItem(S, 6)
  333. end))
  334. end
  335. },
  336. ParticleEmitter = {
  337. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  338. local fp = Create("ParticleEmitter")({
  339. Parent = Parent,
  340. Color = ColorSequence.new(Color1, Color2),
  341. LightEmission = LightEmission,
  342. Size = Size,
  343. Texture = Texture,
  344. Transparency = Transparency,
  345. ZOffset = ZOffset,
  346. Acceleration = Accel,
  347. Drag = Drag,
  348. LockedToPart = LockedToPart,
  349. VelocityInheritance = VelocityInheritance,
  350. EmissionDirection = EmissionDirection,
  351. Enabled = Enabled,
  352. Lifetime = LifeTime,
  353. Rate = Rate,
  354. Rotation = Rotation,
  355. RotSpeed = RotSpeed,
  356. Speed = Speed,
  357. VelocitySpread = VelocitySpread
  358. })
  359. return fp
  360. end
  361. }
  362. }
  363. Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  364. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704))
  365. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  366. FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  367. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  368. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  369. Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  370. BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  371. CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  372. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  373. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437))
  374. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5))
  375. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003))
  376. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  377. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  378. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976))
  379. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  380. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
  381. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  382. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976))
  383. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  384. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976))
  385. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  386. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976))
  387. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  388. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976))
  389. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  390. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976))
  391. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  392. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976))
  393. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  394. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  395. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  396. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976))
  397. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  398. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  399. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  400. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  401. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  402. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  403. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  404. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  405. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  406. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976))
  407. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  408. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  409. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  410. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  411. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008))
  412. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  413. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  414. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976))
  415. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  416. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  417. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891E-5, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  418. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976))
  419. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  420. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  421. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  422. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  423. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  424. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  425. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  426. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  427. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  428. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012))
  429. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515E-9, 0, 1.86264515E-9, 0.99999994))
  430. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  431. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  432. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 1.14999998))
  433. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  434. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  435. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  436. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976))
  437. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  438. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  439. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  440. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  441. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369))
  442. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003))
  443. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  444. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998))
  445. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  446. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  447. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515))
  448. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  449. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  450. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024))
  451. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  452. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  453. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  454. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Bright yellow", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998))
  455. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  456. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943))
  457. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  458. Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Bright yellow", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  459. MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  460. CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  461. FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Bright yellow", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  462. FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  463. CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  464. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  465. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  466. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  467. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119))
  468. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  469. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  470. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002))
  471. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295E-6, 2.63498688, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  472. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  473. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  474. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  475. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  476. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  477. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  478. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  479. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  480. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  481. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  482. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  483. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  484. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  485. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  486. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  487. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  488. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  489. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  490. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  491. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  492. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453E-6, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  493. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  494. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  495. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  496. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  497. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  498. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  499. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  500. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113))
  501. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295E-6, 2.79998398, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  502. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  503. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  504. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  505. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  506. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  507. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  508. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  509. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  510. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  511. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  512. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  513. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224E-8, 0, 2.98023224E-8, 1.00000012, 0, 0, 0, 1))
  514. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  515. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  516. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891E-5, 0.866025567, -1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, -8.94069601E-8, 0.499999851, 2.98023224E-8, 0.866025507))
  517. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  518. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  519. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  520. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  521. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  522. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  523. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  524. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  525. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891E-5, 0.500000656, 2.83122063E-7, -0.86602509, -8.34465027E-7, 1, -1.67762096E-7, 0.86602509, 8.04662704E-7, 0.500000656))
  526. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  527. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  528. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  529. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  530. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  531. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  532. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  533. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  534. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  535. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  536. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  537. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  538. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  539. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  540. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  541. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  542. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  543. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  544. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  545. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  546. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  547. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  548. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  549. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  550. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  551. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  552. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  553. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  554. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  555. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453E-6, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  556. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  557. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  558. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  559. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  560. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  561. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727E-6, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  562. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  563. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  564. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  565. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  566. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  567. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  568. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  569. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  570. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  571. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  572. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  573. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453E-6, -0.500000656, -2.83122063E-7, -0.86602509, -8.34465027E-7, 1, 1.67762096E-7, 0.86602509, 8.04662704E-7, -0.500000656))
  574. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  575. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  576. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  577. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  578. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  579. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825E-6, -0.707107067, -0.707107186, 1.49011612E-6, -0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  580. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  581. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  582. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  583. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  584. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  585. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891E-5, -0.866025567, 1.49011612E-7, -0.499999821, 1.49011612E-7, 1.00000012, 8.94069601E-8, 0.499999851, 2.98023224E-8, -0.866025507))
  586. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  587. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  588. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  589. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  590. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  591. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  592. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  593. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  594. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825E-6, 0.707107067, -0.707107186, 1.49011612E-6, 0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  595. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  596. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  597. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  598. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  599. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  600. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825E-6, -0.707107067, 0.707107186, -1.49011612E-6, -0.707106531, -1.90734863E-6, -1, 2.52880795E-7))
  601. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  602. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  603. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825E-6, 0.707107067, 0.707107186, -1.49011612E-6, 0.707106531, 1.90734863E-6, 1, 2.52880795E-7))
  604. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  605. ban = Instance.new("Part", m)
  606. ban.Size = Vector3.new(2, 0.2, 2)
  607. ban.Transparency = 1
  608. ban.CanCollide = false
  609. w0t = Instance.new("Weld", ban)
  610. w0t.Part0 = ban
  611. w0t.Part1 = Motor
  612. w0t.C0 = CFrame.new(0, -5.1, 0)
  613. hak = Instance.new("Decal", ban)
  614. hak.Texture = "http://www.roblox.com/asset?id=26533945"
  615. hak.Face = "Top"
  616. coroutine.resume(coroutine.create(function()
  617. thing = 0
  618. while wait() do
  619. thing = thing + 0.25
  620. w0t.C0 = CFrame.new(0, -5.1, 0) * CFrame.Angles(0, thing / 8, 0)
  621. end
  622. end))
  623. function rayCast(Position, Direction, Range, Ignore)
  624. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  625. end
  626. local function GetNearest(obj, distance)
  627. local last, lastx = distance + 1, nil
  628. for i, v in pairs(workspace:GetChildren()) do
  629. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  630. local t = v.Torso
  631. local dist = (t.Position - obj.Position).magnitude
  632. if distance >= dist and last > dist then
  633. last = dist
  634. lastx = v
  635. end
  636. end
  637. end
  638. return lastx
  639. end
  640. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  641. if hit.Parent == nil then
  642. return
  643. end
  644. local h = hit.Parent:FindFirstChild("Humanoid")
  645. for _, v in pairs(hit.Parent:children()) do
  646. if v:IsA("Humanoid") then
  647. h = v
  648. end
  649. end
  650. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  651. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  652. return
  653. end
  654. local c = Create("ObjectValue")({
  655. Name = "creator",
  656. Value = game:service("Players").LocalPlayer,
  657. Parent = h
  658. })
  659. game:GetService("Debris"):AddItem(c, 0.5)
  660. if HitSound ~= nil and HitPitch ~= nil then
  661. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  662. end
  663. local Damage = math.random(minim, maxim)
  664. local blocked = false
  665. local block = hit.Parent:findFirstChild("Block")
  666. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  667. blocked = true
  668. block.Value = block.Value - 1
  669. print(block.Value)
  670. end
  671. if blocked == false then
  672. h.Health = h.Health - Damage
  673. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  674. else
  675. h.Health = h.Health - Damage / 700
  676. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  677. end
  678. if Type == "Knockdown" then
  679. local hum = hit.Parent.Humanoid
  680. hum.PlatformStand = true
  681. coroutine.resume(coroutine.create(function(HHumanoid)
  682. swait(1)
  683. HHumanoid.PlatformStand = false
  684. end), hum)
  685. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  686. local bodvol = Create("BodyVelocity")({
  687. velocity = angle * knockback,
  688. P = 5000,
  689. maxForce = Vector3.new(8000, 8000, 8000),
  690. Parent = hit
  691. })
  692. local rl = Create("BodyAngularVelocity")({
  693. P = 3000,
  694. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  695. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  696. Parent = hit
  697. })
  698. game:GetService("Debris"):AddItem(bodvol, 0.5)
  699. game:GetService("Debris"):AddItem(rl, 0.5)
  700. elseif Type == "Normal" then
  701. local vp = Create("BodyVelocity")({
  702. P = 500,
  703. maxForce = Vector3.new(math.huge, 0, math.huge),
  704. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  705. })
  706. if knockback > 0 then
  707. vp.Parent = hit.Parent.Torso
  708. end
  709. game:GetService("Debris"):AddItem(vp, 0.5)
  710. elseif Type == "Up" then
  711. local bodyVelocity = Create("BodyVelocity")({
  712. velocity = Vector3.new(0, 20, 0),
  713. P = 5000,
  714. maxForce = Vector3.new(8000, 8000, 8000),
  715. Parent = hit
  716. })
  717. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  718. elseif Type == "DarkUp" then
  719. coroutine.resume(coroutine.create(function()
  720. for i = 0, 1, 0.1 do
  721. swait()
  722. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  723. end
  724. end))
  725. local bodyVelocity = Create("BodyVelocity")({
  726. velocity = Vector3.new(0, 20, 0),
  727. P = 5000,
  728. maxForce = Vector3.new(8000, 8000, 8000),
  729. Parent = hit
  730. })
  731. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  732. elseif Type == "Snare" then
  733. local bp = Create("BodyPosition")({
  734. P = 2000,
  735. D = 100,
  736. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  737. position = hit.Parent.Torso.Position,
  738. Parent = hit.Parent.Torso
  739. })
  740. game:GetService("Debris"):AddItem(bp, 1)
  741. elseif Type == "Curse" then
  742. CreateSound("http://roblox.com/asset/?id=283389706", Torso, 1, 1)
  743. for i = 0, 1, 0.025 do
  744. swait(30)
  745. SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  746. hit.Parent.Humanoid:TakeDamage(1)
  747. end
  748. elseif Type == "Freeze" then
  749. local BodPos = Create("BodyPosition")({
  750. P = 50000,
  751. D = 1000,
  752. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  753. position = hit.Parent.Torso.Position,
  754. Parent = hit.Parent.Torso
  755. })
  756. local BodGy = Create("BodyGyro")({
  757. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  758. P = 20000,
  759. Parent = hit.Parent.Torso,
  760. cframe = hit.Parent.Torso.CFrame
  761. })
  762. hit.Parent.Torso.Anchored = true
  763. coroutine.resume(coroutine.create(function(Part)
  764. swait(1.5)
  765. Part.Anchored = false
  766. end), hit.Parent.Torso)
  767. game:GetService("Debris"):AddItem(BodPos, 6)
  768. game:GetService("Debris"):AddItem(BodGy, 6)
  769. end
  770. local debounce = Create("BoolValue")({
  771. Name = "DebounceHit",
  772. Parent = hit.Parent,
  773. Value = true
  774. })
  775. game:GetService("Debris"):AddItem(debounce, Delay)
  776. c = Instance.new("ObjectValue")
  777. c.Name = "creator"
  778. c.Value = Player
  779. c.Parent = h
  780. game:GetService("Debris"):AddItem(c, 0.5)
  781. end
  782. end
  783. function ShowDamage(Pos, Text, Time, Color)
  784. local Rate = 0.033333333333333
  785. if not Pos then
  786. local Pos = Vector3.new(0, 0, 0)
  787. end
  788. local Text = Text or ""
  789. local Time = Time or 2
  790. if not Color then
  791. local Color = Color3.new(1, 0, 1)
  792. end
  793. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  794. EffectPart.Anchored = true
  795. local BillboardGui = Create("BillboardGui")({
  796. Size = UDim2.new(3, 0, 3, 0),
  797. Adornee = EffectPart,
  798. Parent = EffectPart
  799. })
  800. local TextLabel = Create("TextLabel")({
  801. BackgroundTransparency = 1,
  802. Size = UDim2.new(1, 0, 1, 0),
  803. Text = Text,
  804. TextColor3 = Color,
  805. TextScaled = true,
  806. Font = Enum.Font.ArialBold,
  807. Parent = BillboardGui
  808. })
  809. game.Debris:AddItem(EffectPart, Time + 0.1)
  810. EffectPart.Parent = game:GetService("Workspace")
  811. delay(0, function()
  812. local Frames = Time / Rate
  813. for Frame = 1, Frames do
  814. wait(Rate)
  815. local Percent = Frame / Frames
  816. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  817. TextLabel.TextTransparency = Percent
  818. end
  819. if EffectPart and EffectPart.Parent then
  820. EffectPart:Destroy()
  821. end
  822. end)
  823. end
  824. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  825. for _, c in pairs(workspace:children()) do
  826. local hum = c:findFirstChild("Humanoid")
  827. if hum ~= nil then
  828. local head = c:findFirstChild("Torso")
  829. if head ~= nil then
  830. local targ = head.Position - Part.Position
  831. local mag = targ.magnitude
  832. if magni >= mag and c.Name ~= Player.Name then
  833. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1)
  834. end
  835. end
  836. end
  837. end
  838. end
  839. EffectModel = Instance.new("Model", Character)
  840. EffectModel.Name = "Effects"
  841. Effects = {
  842. Block = {
  843. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  844. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  845. prt.Anchored = true
  846. prt.CFrame = cframe
  847. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  848. game:GetService("Debris"):AddItem(prt, 10)
  849. if Type == 1 or Type == nil then
  850. table.insert(Effects, {
  851. prt,
  852. "Block1",
  853. delay,
  854. x3,
  855. y3,
  856. z3,
  857. msh
  858. })
  859. elseif Type == 2 then
  860. table.insert(Effects, {
  861. prt,
  862. "Block2",
  863. delay,
  864. x3,
  865. y3,
  866. z3,
  867. msh
  868. })
  869. end
  870. end
  871. },
  872. Cylinder = {
  873. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  874. local prt = CFuncs.Part.Create(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  875. prt.Anchored = true
  876. prt.CFrame = cframe
  877. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  878. game:GetService("Debris"):AddItem(prt, 2)
  879. Effects[#Effects + 1] = {
  880. prt,
  881. "Cylinder",
  882. delay,
  883. x3,
  884. y3,
  885. z3
  886. }
  887. end
  888. },
  889. Sphere = {
  890. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  891. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  892. prt.Anchored = true
  893. prt.CFrame = cframe
  894. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  895. game:GetService("Debris"):AddItem(prt, 10)
  896. table.insert(Effects, {
  897. prt,
  898. "Cylinder",
  899. delay,
  900. x3,
  901. y3,
  902. z3,
  903. msh
  904. })
  905. end
  906. },
  907. Ring = {
  908. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  909. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  910. prt.Anchored = true
  911. prt.CFrame = cframe
  912. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  913. game:GetService("Debris"):AddItem(prt, 10)
  914. table.insert(Effects, {
  915. prt,
  916. "Cylinder",
  917. delay,
  918. x3,
  919. y3,
  920. z3,
  921. msh
  922. })
  923. end
  924. },
  925. Cloud = {
  926. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  927. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  928. prt.Anchored = true
  929. prt.CFrame = cframe
  930. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  931. game:GetService("Debris"):AddItem(prt, 10)
  932. table.insert(Effects, {
  933. prt,
  934. "Cylinder",
  935. delay,
  936. x3,
  937. y3,
  938. z3,
  939. msh
  940. })
  941. end
  942. },
  943. Wave = {
  944. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  945. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  946. prt.Anchored = true
  947. prt.CFrame = cframe
  948. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  949. game:GetService("Debris"):AddItem(prt, 10)
  950. table.insert(Effects, {
  951. prt,
  952. "Cylinder",
  953. delay,
  954. x3,
  955. y3,
  956. z3,
  957. msh
  958. })
  959. end
  960. },
  961. Break = {
  962. Create = function(brickcolor, cframe, x1, y1, z1)
  963. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  964. prt.Anchored = true
  965. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  966. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  967. local num = math.random(10, 50) / 1000
  968. game:GetService("Debris"):AddItem(prt, 10)
  969. table.insert(Effects, {
  970. prt,
  971. "Shatter",
  972. num,
  973. prt.CFrame,
  974. math.random() - math.random(),
  975. 0,
  976. math.random(50, 100) / 100
  977. })
  978. end
  979. }
  980. }
  981. local rev = Instance.new("Sound", Barrel)
  982. rev.Volume = 1
  983. rev.Pitch = 1.2
  984. rev.Looped = false
  985. rev.SoundId = "rbxassetid://357820124"
  986. rev.MaxDistance = 1000
  987. local spim = Instance.new("Sound", Barrel)
  988. spim.Volume = 1
  989. spim.Pitch = 1
  990. spim.Looped = true
  991. spim.SoundId = "rbxassetid://167882734"
  992. spim.MaxDistance = 1000
  993. local aiming = false
  994. local nu = 0
  995. function Aim()
  996. aiming = true
  997. attack = true
  998. Humanoid.WalkSpeed = 2
  999. Humanoid.JumpPower = 0
  1000. for i = 0, 1, 0.1 do
  1001. swait()
  1002. PlayAnimationFromTable({
  1003. CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253E-6, 0.967466116, -0.246523187, 0.0568827242),
  1004. CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253E-6, 0.0568827391),
  1005. CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925),
  1006. CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223),
  1007. CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658),
  1008. CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253E-6, 0.750442147)
  1009. }, 0.3, false)
  1010. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1011. end
  1012. rev:Play()
  1013. while aiming do
  1014. swait()
  1015. if rev.Playing == false and spim.Playing == false then
  1016. spim:Play()
  1017. end
  1018. if nu < 360 then
  1019. nu = nu + 20
  1020. else
  1021. nu = 0
  1022. end
  1023. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3)
  1024. end
  1025. end
  1026. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1027. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1028. prt.Anchored = true
  1029. prt.CFrame = cframe
  1030. prt.Material = "Neon"
  1031. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1032. game:GetService("Debris"):AddItem(prt, 10)
  1033. coroutine.resume(coroutine.create(function(Part, Mesh)
  1034. for i = 0, 1, delay do
  1035. swait()
  1036. Part.Transparency = i
  1037. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1038. end
  1039. Part.Parent = nil
  1040. end), prt, msh)
  1041. end
  1042. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1043. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1044. prt.Anchored = true
  1045. prt.CFrame = cframe
  1046. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1047. game:GetService("Debris"):AddItem(prt, 10)
  1048. if Type == 1 or Type == nil then
  1049. table.insert(Effects, {
  1050. prt,
  1051. "Block1",
  1052. delay,
  1053. x3,
  1054. y3,
  1055. z3,
  1056. msh
  1057. })
  1058. elseif Type == 2 then
  1059. table.insert(Effects, {
  1060. prt,
  1061. "Block2",
  1062. delay,
  1063. x3,
  1064. y3,
  1065. z3,
  1066. msh
  1067. })
  1068. end
  1069. end
  1070. function shoottraildd(mouse, partt, SpreadAmount)
  1071. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1072. local MainPos = partt.Position
  1073. local MainPos2 = mouse.Hit.p + SpreadVectors
  1074. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1075. local speed = 100
  1076. local num = 10
  1077. coroutine.resume(coroutine.create(function()
  1078. repeat
  1079. swait()
  1080. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1081. local mag = (MainPos - pos).magnitude
  1082. Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  1083. MainPos = MainPos + MouseLook.lookVector * speed
  1084. num = num - 1
  1085. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1086. if hit ~= nil then
  1087. num = 0
  1088. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1089. refpart.Anchored = true
  1090. refpart.CFrame = CFrame.new(pos)
  1091. game:GetService("Debris"):AddItem(refpart, 1)
  1092. end
  1093. if num <= 0 then
  1094. local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1095. refpart2.Anchored = true
  1096. refpart2.CFrame = CFrame.new(pos)
  1097. game:GetService("Debris"):AddItem(refpart2, 1)
  1098. if hit ~= nil then
  1099. Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  1100. local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50)
  1101. local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1102. if hit ~= nil then
  1103. local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new())
  1104. d1.Anchored = true
  1105. d1.CFrame = CFrame.new(pos)
  1106. game:GetService("Debris"):AddItem(d1, 5)
  1107. local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(50, 5, 50))
  1108. local d2 = d1:Clone()
  1109. d2.Parent = d1
  1110. d2.CFrame = CFrame.new(d1.Position)
  1111. d2.BrickColor = BrickColor.new("Bright yellow")
  1112. d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1113. table.insert(Effects, {
  1114. d1,
  1115. "QuadShot",
  1116. d2,
  1117. d2.Mesh,
  1118. 0
  1119. })
  1120. end
  1121. end
  1122. end
  1123. until num <= 0
  1124. end))
  1125. end
  1126. function IceMortar()
  1127. local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1128. local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Bright yellow"), "Ice", Vector3.new())
  1129. icepart1.Anchored = true
  1130. i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1131. icepart1.CFrame = dacf
  1132. local cfinc = 99999
  1133. icepart1.Transparency = 1
  1134. CFuncs.Sound.Create("rbxassetid://192410089", icepart1, 1, 1)
  1135. game:GetService("Debris"):AddItem(icepart1, 1)
  1136. local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1137. local TheHit = mouse.Hit.p
  1138. local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1139. local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1140. local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1141. local test1, dist1 = mouse.Hit.p, nil
  1142. if target1 ~= nil then
  1143. cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1144. local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1145. local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1146. d1.Anchored = true
  1147. d1.CFrame = cn(pos2)
  1148. Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  1149. Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03)
  1150. Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03)
  1151. Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1152. Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1153. Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07)
  1154. Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1155. game.Debris:AddItem(d1, 0.5)
  1156. local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50)
  1157. local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1158. if hit ~= nil then
  1159. local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new())
  1160. d1.Anchored = true
  1161. d1.CFrame = CFrame.new(pos)
  1162. game:GetService("Debris"):AddItem(d1, 30)
  1163. local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(500, 5, 500))
  1164. local d2 = d1:Clone()
  1165. d2.Parent = d1
  1166. d2.CFrame = CFrame.new(d1.Position)
  1167. d2.BrickColor = BrickColor.new("Bright yellow")
  1168. d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1169. table.insert(Effects, {
  1170. d1,
  1171. "QuadShot2",
  1172. d2,
  1173. d2.Mesh,
  1174. 0
  1175. })
  1176. end
  1177. end
  1178. end
  1179. function Hee()
  1180. local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1181. local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Bright yellow"), "Ice", Vector3.new())
  1182. icepart1.Anchored = true
  1183. i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1184. icepart1.CFrame = dacf
  1185. local cfinc = 99999
  1186. icepart1.Transparency = 1
  1187. CFuncs.Sound.Create("rbxassetid://151130059", icepart1, 1, math.random(1, 3))
  1188. game:GetService("Debris"):AddItem(icepart1, 1)
  1189. local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1190. local TheHit = mouse.Hit.p
  1191. local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1192. local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1193. local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1194. local test1, dist1 = mouse.Hit.p, nil
  1195. if target1 ~= nil then
  1196. cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1197. local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1198. local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1199. d1.Anchored = true
  1200. d1.CFrame = cn(pos2)
  1201. MagniDamage(d1, 8, 3, 5, 0, "Normal")
  1202. Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07)
  1203. Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1204. game.Debris:AddItem(d1, 0.5)
  1205. end
  1206. local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50)
  1207. local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
  1208. if hit ~= nil then
  1209. local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Really black"), "Effect", Vector3.new())
  1210. d1.Anchored = true
  1211. d1.CFrame = CFrame.new(pos)
  1212. game:GetService("Debris"):AddItem(d1, 5)
  1213. local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(50, 5, 50))
  1214. local d2 = d1:Clone()
  1215. d2.Parent = d1
  1216. d2.CFrame = CFrame.new(d1.Position)
  1217. d2.BrickColor = BrickColor.new("Bright yellow")
  1218. d2.Mesh.Scale = Vector3.new(0, 5, 0)
  1219. table.insert(Effects, {
  1220. d1,
  1221. "QuadShot",
  1222. d2,
  1223. d2.Mesh,
  1224. 0
  1225. })
  1226. end
  1227. end
  1228. local soe = Instance.new("Sound", Barrel)
  1229. soe.Volume = 1
  1230. soe.Pitch = 1
  1231. soe.Looped = true
  1232. soe.SoundId = "rbxassetid://341294387"
  1233. soe.MaxDistance = 1000
  1234. local shoot = false
  1235. local hot = false
  1236. function fire()
  1237. hot = true
  1238. shoot = true
  1239. while shoot do
  1240. while shoot do
  1241. if shoot == true then
  1242. swait()
  1243. for i = 0, 1, 0.5 do
  1244. swait()
  1245. PlayAnimationFromTable({
  1246. CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288),
  1247. CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637),
  1248. CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884),
  1249. CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774),
  1250. CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366),
  1251. CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611)
  1252. }, 0.3, false)
  1253. end
  1254. if cooldown1 >= 4 then
  1255. soe:Play()
  1256. cooldown1 = cooldown1 - 2
  1257. shoottraildd(mouse, Barrel, 3)
  1258. else
  1259. soe:Stop()
  1260. CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1261. end
  1262. end
  1263. end
  1264. soe:Stop()
  1265. CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1266. end
  1267. hot = false
  1268. end
  1269. function baka()
  1270. Humanoid.WalkSpeed = 2
  1271. Humanoid.JumpPower = 0
  1272. attack = true
  1273. for i = 0, 1, 0.5 do
  1274. swait()
  1275. PlayAnimationFromTable({
  1276. CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475),
  1277. CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565),
  1278. CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565),
  1279. CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855),
  1280. CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925),
  1281. CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)
  1282. }, 0.4, false)
  1283. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1284. end
  1285. for i = 0, 1, 0.5 do
  1286. swait()
  1287. PlayAnimationFromTable({
  1288. CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475),
  1289. CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565),
  1290. CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565),
  1291. CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855),
  1292. CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925),
  1293. CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)
  1294. }, 0.4, false)
  1295. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1296. end
  1297. IceMortar()
  1298. for i = 0, 1, 0.5 do
  1299. swait()
  1300. PlayAnimationFromTable({
  1301. CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786),
  1302. CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925),
  1303. CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294),
  1304. CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588),
  1305. CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891),
  1306. CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494)
  1307. }, 0.3, false)
  1308. end
  1309. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1310. Humanoid.WalkSpeed = 14
  1311. Humanoid.JumpPower = 50
  1312. attack = false
  1313. end
  1314. function bulletrain()
  1315. attack = true
  1316. shoot = true
  1317. Humanoid.WalkSpeed = 2
  1318. Humanoid.JumpPower = 0
  1319. for i = 0, 1, 0.5 do
  1320. swait()
  1321. PlayAnimationFromTable({
  1322. CFrame.new(-8.64267349E-7, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146),
  1323. CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678),
  1324. CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485),
  1325. CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342),
  1326. CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959),
  1327. CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1)
  1328. }, 0.3, false)
  1329. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1330. end
  1331. soe:Play()
  1332. for i = 1, 5 do
  1333. for i = 0, 1, 0.5 do
  1334. swait()
  1335. PlayAnimationFromTable({
  1336. CFrame.new(-8.64267349E-7, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146),
  1337. CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678),
  1338. CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485),
  1339. CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342),
  1340. CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959),
  1341. CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1)
  1342. }, 0.3, false)
  1343. end
  1344. Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07)
  1345. coroutine.resume(coroutine.create(function()
  1346. for i = 0, 3 do
  1347. swait()
  1348. Hee()
  1349. end
  1350. end))
  1351. for i = 0, 1, 0.5 do
  1352. swait()
  1353. PlayAnimationFromTable({
  1354. CFrame.new(-4.02331352E-7, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373E-6, 0.787801504, 0.359675765, 0.500002146),
  1355. CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678),
  1356. CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485),
  1357. CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342),
  1358. CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959),
  1359. CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877E-7, -0.247665256, 0.968845665, -3.36766243E-6, -2.08616257E-7, 3.39746475E-6, 1)
  1360. }, 0.3, false)
  1361. end
  1362. end
  1363. Humanoid.WalkSpeed = 16
  1364. Humanoid.JumpPower = 50
  1365. shoot = false
  1366. attack = false
  1367. end
  1368. function reload()
  1369. attack = true
  1370. CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1)
  1371. Humanoid.WalkSpeed = 0
  1372. Humanoid.JumpPower = 0
  1373. for i = 0, 1, 0.1 do
  1374. swait()
  1375. PlayAnimationFromTable({
  1376. CFrame.new(1.8440187E-7, -0.139999658, 4.09781933E-8, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865),
  1377. CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588),
  1378. CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236),
  1379. CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867),
  1380. CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051),
  1381. CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428)
  1382. }, 0.3, false)
  1383. end
  1384. for i = 0, 1, 0.3 do
  1385. swait()
  1386. PlayAnimationFromTable({
  1387. CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053),
  1388. CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294),
  1389. CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489),
  1390. CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279),
  1391. CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505),
  1392. CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)
  1393. }, 0.3, false)
  1394. end
  1395. CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1396. for i = 0, 1, 0.3 do
  1397. swait()
  1398. PlayAnimationFromTable({
  1399. CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053),
  1400. CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853),
  1401. CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489),
  1402. CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462),
  1403. CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505),
  1404. CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)
  1405. }, 0.3, false)
  1406. end
  1407. CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1408. for i = 0, 1, 0.1 do
  1409. swait()
  1410. PlayAnimationFromTable({
  1411. CFrame.new(1.24797225E-7, -0.139999777, -1.2293458E-7, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053),
  1412. CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853),
  1413. CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489),
  1414. CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746),
  1415. CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505),
  1416. CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)
  1417. }, 0.3, false)
  1418. end
  1419. for i = 0, 1, 0.1 do
  1420. swait()
  1421. PlayAnimationFromTable({
  1422. CFrame.new(2.75671482E-7, -0.139999509, 4.84287739E-8, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121),
  1423. CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353),
  1424. CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649),
  1425. CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392),
  1426. CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588),
  1427. CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882)
  1428. }, 0.3, false)
  1429. end
  1430. for i = 0, 1, 0.3 do
  1431. swait()
  1432. PlayAnimationFromTable({
  1433. CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701),
  1434. CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024),
  1435. CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596),
  1436. CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656),
  1437. CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196),
  1438. CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)
  1439. }, 0.3, false)
  1440. end
  1441. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1442. for i = 0, 1, 0.3 do
  1443. swait()
  1444. PlayAnimationFromTable({
  1445. CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845),
  1446. CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417),
  1447. CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243),
  1448. CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286),
  1449. CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356),
  1450. CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)
  1451. }, 0.3, false)
  1452. end
  1453. for i = 0, 1, 0.3 do
  1454. swait()
  1455. PlayAnimationFromTable({
  1456. CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701),
  1457. CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024),
  1458. CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596),
  1459. CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656),
  1460. CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196),
  1461. CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)
  1462. }, 0.3, false)
  1463. end
  1464. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1465. for i = 0, 1, 0.3 do
  1466. swait()
  1467. PlayAnimationFromTable({
  1468. CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845),
  1469. CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417),
  1470. CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243),
  1471. CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286),
  1472. CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356),
  1473. CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)
  1474. }, 0.3, false)
  1475. end
  1476. for i = 0, 1, 0.3 do
  1477. swait()
  1478. PlayAnimationFromTable({
  1479. CFrame.new(-7.69272447E-7, -0.140000135, -3.46451998E-7, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701),
  1480. CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024),
  1481. CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596),
  1482. CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656),
  1483. CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196),
  1484. CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)
  1485. }, 0.3, false)
  1486. end
  1487. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1488. for i = 0, 1, 0.3 do
  1489. swait()
  1490. PlayAnimationFromTable({
  1491. CFrame.new(8.6799264E-7, -0.139999613, 2.19792128E-7, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845),
  1492. CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417),
  1493. CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243),
  1494. CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286),
  1495. CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356),
  1496. CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)
  1497. }, 0.3, false)
  1498. end
  1499. CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1)
  1500. cooldown1 = 200
  1501. for i = 0, 1, 0.1 do
  1502. swait()
  1503. PlayAnimationFromTable({
  1504. CFrame.new(8.63336027E-7, -0.139999524, 2.11410224E-7, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686),
  1505. CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691),
  1506. CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694),
  1507. CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358),
  1508. CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121),
  1509. CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401)
  1510. }, 0.3, false)
  1511. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1512. end
  1513. for i = 0, 1, 0.1 do
  1514. swait()
  1515. PlayAnimationFromTable({
  1516. CFrame.new(-4.63598553E-7, -0.139999643, 7.72997737E-8, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473),
  1517. CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221),
  1518. CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379),
  1519. CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776),
  1520. CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836),
  1521. CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)
  1522. }, 0.3, false)
  1523. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1524. end
  1525. for i = 0, 1, 0.1 do
  1526. swait()
  1527. PlayAnimationFromTable({
  1528. CFrame.new(-4.63598553E-7, -0.139999643, 7.72997737E-8, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473),
  1529. CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246),
  1530. CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379),
  1531. CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776),
  1532. CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836),
  1533. CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)
  1534. }, 0.3, false)
  1535. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1536. end
  1537. Humanoid.WalkSpeed = 16
  1538. Humanoid.JumpPower = 50
  1539. attack = false
  1540. end
  1541. mouse.Button1Down:connect(function()
  1542. if attack == false and aiming == false then
  1543. Aim()
  1544. end
  1545. end)
  1546. mouse.Button1Up:connect(function()
  1547. if attack == true and aiming == true then
  1548. attack = false
  1549. aiming = false
  1550. Humanoid.WalkSpeed = 14
  1551. Humanoid.JumpPower = 50
  1552. shoot = false
  1553. end
  1554. end)
  1555. mouse.KeyDown:connect(function(k)
  1556. k = k:lower()
  1557. if attack == true and aiming == true and hot == false and k == "z" then
  1558. fire()
  1559. elseif attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then
  1560. cooldown3 = 0
  1561. baka()
  1562. elseif attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then
  1563. cooldown4 = 0
  1564. bulletrain()
  1565. elseif attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then
  1566. cooldown2 = 0
  1567. reload()
  1568. end
  1569. end)
  1570. mouse.KeyUp:connect(function(k)
  1571. k = k:lower()
  1572. if attack == true and aiming == true and hot == true and k == "z" then
  1573. shoot = false
  1574. end
  1575. end)
  1576. function updateskills()
  1577. if aiming == false then
  1578. text1.Text = [[
  1579. [Z]
  1580. N/A]]
  1581. else
  1582. text1.Text = [[
  1583. [Z]
  1584. Fire]]
  1585. end
  1586. if cooldown2 <= co2 then
  1587. cooldown2 = cooldown2 + 0.033333333333333
  1588. end
  1589. if cooldown3 <= co3 then
  1590. cooldown3 = cooldown3 + 0.2
  1591. end
  1592. if cooldown4 <= co4 then
  1593. cooldown4 = cooldown4 + 0.033333333333333
  1594. end
  1595. end
  1596. Humanoid.WalkSpeed = 14
  1597. local Freeze = false
  1598. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  1599. for i, v in pairs(hit:GetChildren()) do
  1600. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  1601. local find = v:FindFirstChild("DebounceHit")
  1602. if not find then
  1603. if v.Parent:findFirstChild("Head") then
  1604. do
  1605. local BillG = Create("BillboardGui")({
  1606. Parent = v.Parent.Head,
  1607. Size = UDim2.new(1, 0, 1, 0),
  1608. Adornee = v.Parent.Head,
  1609. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))
  1610. })
  1611. local TL = Create("TextLabel")({
  1612. Parent = BillG,
  1613. Size = UDim2.new(3, 3, 3, 3),
  1614. BackgroundTransparency = 1,
  1615. Text = tostring(damage) .. "-",
  1616. TextColor3 = Color1.Color,
  1617. TextStrokeColor3 = Color2.Color,
  1618. TextStrokeTransparency = 0,
  1619. TextXAlignment = Enum.TextXAlignment.Center,
  1620. TextYAlignment = Enum.TextYAlignment.Center,
  1621. FontSize = Enum.FontSize.Size18,
  1622. Font = "ArialBold"
  1623. })
  1624. coroutine.resume(coroutine.create(function()
  1625. swait(1)
  1626. for i = 0, 1, 0.1 do
  1627. swait(0.1)
  1628. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0)
  1629. end
  1630. BillG:Destroy()
  1631. end))
  1632. end
  1633. end
  1634. if Freeze == false then
  1635. v.Health = v.Health - damage
  1636. elseif Freeze == true then
  1637. v.Health = v.Health - damage
  1638. v.Parent.Torso.Anchored = true
  1639. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=338594574", v.Parent.Torso, 1, 1)
  1640. for i = 1, 6 do
  1641. Effects.Freeze.Create(BrickColor.new("Bright yellow"), v.Parent.Torso.CFrame, 0.5, 0.5, 0.5, 0.1, 0.3, 0.1)
  1642. Effects.Break.Create(BrickColor.new("Bright yellow"), v.Parent.Torso.CFrame, 0.5, math.random(5, 15), 0.5)
  1643. end
  1644. for i = 1, 10 do
  1645. local freezepart = CFuncs.Part.Create(v.Parent, "Neon", 0.5, 0.85, BrickColor.new("Bright yellow"), "Ice Part", Vector3.new(math.random(2, 3) + math.random(), math.random(2, 3) + math.random(), math.random(2, 3) + math.random()))
  1646. freezepart.Anchored = true
  1647. freezepart.CFrame = v.Parent.Torso.CFrame * CFrame.new(math.random(-1, 0) + math.random(), -2.5, math.random(-1, 0) + math.random()) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1648. coroutine.resume(coroutine.create(function(Part)
  1649. swait(80)
  1650. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=338594737", v.Parent.Torso, 1, 1)
  1651. v.Parent.Torso.Anchored = false
  1652. Part.Anchored = false
  1653. Part.Velocity = Vector3.new(math.random(-20, 20), math.random(20, 30), math.random(-20, 20))
  1654. game:GetService("Debris"):AddItem(Part, 5)
  1655. end), freezepart)
  1656. end
  1657. end
  1658. local bool = Create("BoolValue")({
  1659. Parent = v,
  1660. Name = "DebounceHit"
  1661. })
  1662. if HSound ~= nil and HPitch ~= nil then
  1663. CFuncs.Sound.Create(HSound, v.Parent.Torso, 1, HPitch)
  1664. end
  1665. game:GetService("Debris"):AddItem(bool, cooldown)
  1666. end
  1667. end
  1668. end
  1669. end
  1670. function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch)
  1671. for _, c in pairs(workspace:children()) do
  1672. local hum = c:findFirstChild("Humanoid")
  1673. if hum ~= nil then
  1674. local head = c:findFirstChild("Torso")
  1675. if head ~= nil then
  1676. local targ = head.Position - Part.Position
  1677. local mag = targ.magnitude
  1678. if magni >= mag and c.Name ~= Player.Name then
  1679. Damage(head.Parent, math.random(mindam, maxdam), 0, Color1, Color2, HSound, HPitch)
  1680. end
  1681. end
  1682. end
  1683. end
  1684. end
  1685. while true do
  1686. swait()
  1687. updateskills()
  1688. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1689. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1690. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1691. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1692. if shoot == false then
  1693. soe:Stop()
  1694. end
  1695. if aiming == false then
  1696. spim:Stop()
  1697. end
  1698. if aiming == true then
  1699. local aim = CFrame.new(RootPart.Position, mouse.Hit.p)
  1700. local direction = aim.lookVector
  1701. local headingA = math.atan2(direction.x, direction.z)
  1702. headingA = math.deg(headingA)
  1703. Humanoid.AutoRotate = false
  1704. RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  1705. else
  1706. Humanoid.AutoRotate = true
  1707. end
  1708. for i, v in pairs(Character:GetChildren()) do
  1709. if v:IsA("Part") then
  1710. v.Material = "SmoothPlastic"
  1711. elseif v:IsA("Hat") then
  1712. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1713. end
  1714. end
  1715. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1716. velocity = RootPart.Velocity.y
  1717. sine = sine + change
  1718. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1719. if equipped == true or equipped == false then
  1720. if 1 < RootPart.Velocity.y and hit == nil then
  1721. Anim = "Jump"
  1722. if attack == false then
  1723. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1724. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1725. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1726. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1727. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1728. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1729. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1730. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1731. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1732. end
  1733. elseif RootPart.Velocity.y < -1 and hit == nil then
  1734. Anim = "Fall"
  1735. if attack == false then
  1736. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3)
  1737. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3)
  1738. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1739. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1740. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1741. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1742. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1743. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1744. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1745. end
  1746. elseif Torsovelocity < 1 and hit ~= nil then
  1747. Anim = "Idle"
  1748. if attack == false then
  1749. change = 1
  1750. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3)
  1751. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1752. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  1753. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -1) * angles(math.rad(70), math.rad(0), math.rad(30)), 0.3)
  1754. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1755. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1756. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1757. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1758. end
  1759. elseif Torsovelocity > 2 and hit ~= nil then
  1760. Anim = "Walk"
  1761. if attack == false then
  1762. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3)
  1763. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3)
  1764. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1765. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1766. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos(sine / 3)) * angles(math.rad(0 - 50 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.3)
  1767. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos(sine / 3)) * angles(math.rad(0 + 50 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.3)
  1768. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1769. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1770. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1771. end
  1772. end
  1773. end
  1774. if 0 < #Effects then
  1775. for e = 1, #Effects do
  1776. if Effects[e] ~= nil then
  1777. local Thing = Effects[e]
  1778. if Thing ~= nil then
  1779. local Part = Thing[1]
  1780. local Mode = Thing[2]
  1781. local Delay = Thing[3]
  1782. local IncX = Thing[4]
  1783. local IncY = Thing[5]
  1784. local IncZ = Thing[6]
  1785. if Thing[1].Transparency <= 1 then
  1786. if Thing[2] == "Block1" then
  1787. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1788. Mesh = Thing[1].Mesh
  1789. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1790. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1791. elseif Thing[2] == "QuadShot" then
  1792. if Thing[5] < 49 then
  1793. Thing[5] = Thing[5] + 1.5
  1794. Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
  1795. else
  1796. refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  1797. refda.Anchored = true
  1798. refda.CFrame = CFrame.new(Thing[1].Position)
  1799. game:GetService("Debris"):AddItem(refda, 5)
  1800. CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 0.5)
  1801. CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8)
  1802. MagnitudeDamage(refda, 40, 10, 14, BrickColor.new("Bright yellow"), BrickColor.new("Navy blue"))
  1803. Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(refda.Position), 5, 9999, 5, 5, 10, 5, 0.05)
  1804. Effects.Sphere.Create(BrickColor.new("Bright yellow"), refda.CFrame, 5, 10, 5, 5, 10, 3, 0.06)
  1805. Effects.Block.Create(BrickColor.new("Bright yellow"), refda.CFrame, 5, 5, 5, 5, 5, 5, 0.06, 1)
  1806. Effects.Wave.Create(BrickColor.new("Bright yellow"), refda.CFrame, 0.1, 0.1, 0.1, 0.5, 0.5, 0.5, 0.06)
  1807. Thing[1].Parent = nil
  1808. table.remove(Effects, e)
  1809. end
  1810. elseif Thing[2] == "QuadShot2" then
  1811. if Thing[5] < 499 then
  1812. Thing[5] = Thing[5] + 1.5
  1813. Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
  1814. else
  1815. refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
  1816. refda.Anchored = true
  1817. refda.CFrame = CFrame.new(Thing[1].Position)
  1818. game:GetService("Debris"):AddItem(refda, 5)
  1819. CFuncs.Sound.Create("rbxassetid://300916105", refda, 1, 0.5)
  1820. CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8)
  1821. MagnitudeDamage(refda, 40, 20, 30, BrickColor.new("Bright yellow"), BrickColor.new("Navy blue"))
  1822. Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(refda.Position), 50, 9999, 50, 50, 100, 50, 0.05)
  1823. Effects.Sphere.Create(BrickColor.new("Bright yellow"), refda.CFrame, 50, 100, 50, 50, 100, 30, 0.06)
  1824. Effects.Block.Create(BrickColor.new("Bright yellow"), refda.CFrame, 50, 50, 50, 50, 50, 50, 0.06, 1)
  1825. Effects.Wave.Create(BrickColor.new("Bright yellow"), refda.CFrame, 0.5, 0.5, 0.5, 1, 1, 1, 0.06)
  1826. Thing[1].Parent = nil
  1827. table.remove(Effects, e)
  1828. end
  1829. elseif Thing[2] == "Block2" then
  1830. Thing[1].CFrame = Thing[1].CFrame
  1831. Mesh = Thing[7]
  1832. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1833. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1834. elseif Thing[2] == "Cylinder" then
  1835. Mesh = Thing[1].Mesh
  1836. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1837. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1838. elseif Thing[2] == "Blood" then
  1839. Mesh = Thing[7]
  1840. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1841. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1842. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1843. elseif Thing[2] == "Elec" then
  1844. Mesh = Thing[1].Mesh
  1845. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1846. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1847. elseif Thing[2] == "Disappear" then
  1848. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1849. elseif Thing[2] == "Shatter" then
  1850. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1851. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1852. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1853. Thing[6] = Thing[6] + Thing[5]
  1854. end
  1855. else
  1856. Part.Parent = nil
  1857. table.remove(Effects, e)
  1858. end
  1859. end
  1860. end
  1861. end
  1862. end
  1863. end
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