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Bongo Cat Nuke V2

pandasrules Apr 26th, 2019 86 Never
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  1. -- Farewell Infortality.
  2. -- Version: 2.82
  3. -- Instances:
  4. local BongoCat = Instance.new("ScreenGui")
  5. local ImageButton = Instance.new("ImageButton")
  6. local ImageLabel = Instance.new("ImageLabel")
  7. --Properties:
  8. BongoCat.Name = "Bongo Cat"
  9. BongoCat.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  10.  
  11. ImageButton.Parent = BongoCat
  12. ImageButton.BackgroundColor3 = Color3.new(1, 1, 1)
  13. ImageButton.Position = UDim2.new(0.428973287, 0, 0.401185781, 0)
  14. ImageButton.Size = UDim2.new(0, 100, 0, 100)
  15. ImageButton.Image = "rbxassetid://2374907257"
  16.  
  17. ImageLabel.Parent = BongoCat
  18. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  19. ImageLabel.Position = UDim2.new(0.428973287, 0, 0.401185781, 0)
  20. ImageLabel.Size = UDim2.new(0, 100, 0, 100)
  21. ImageLabel.Visible = false
  22. ImageLabel.Image = "rbxassetid://2526156064"
  23. -- Scripts:
  24. function SCRIPT_ILXC79_FAKESCRIPT() -- ImageButton.Script
  25.     getfenv().script = Instance.new('Script', ImageButton)
  26.  
  27.     if (script.Parent.MouseButton1Down:Connect(function()
  28.         script.Parent.Image = 2526156072
  29.        
  30.     end)
  31.  
  32. end
  33. coroutine.resume(coroutine.create(SCRIPT_ILXC79_FAKESCRIPT))
  34. function SCRIPT_MCMY68_FAKESCRIPT() -- ImageButton.LocalScript
  35.     getfenv().script = Instance.new('LocalScript', ImageButton)
  36.  
  37.     script.Parent.MouseButton1Down:Connect(function()
  38.         script.Parent.Parent.ImageLabel.Visible = true
  39.         local Model = Instance.new("Model",workspace)
  40. local Cloud1 = Instance.new("Part")
  41. local Cloud2 = Instance.new("Part")
  42. local Cloud1Mesh = Instance.new("SpecialMesh")
  43. local Cloud2Mesh = Instance.new("SpecialMesh")
  44. local Sound = Instance.new("Sound",workspace)
  45. local sky = Instance.new("Sky")
  46. NUKE_COLOR = 24 --Only BrickColor codes.
  47. CLOUD_TRANSPARENCY = 0.25
  48.  
  49. wait(1.5)
  50.  
  51. function radiation(hit)
  52.     local h = hit.Parent:findFirstChild("Humanoid")
  53.     local DAMAGE = 10
  54.     if h~=nil then
  55.         h.WalkSpeed = 5
  56.         h.Parent["Right Leg"]:Destroy()
  57.         h.Parent["Left Arm"]:Destroy()
  58.         for i =1,h.MaxHealth do
  59.          h.Health = h.Health - DAMAGE
  60.         wait(1)
  61.         end
  62.     end
  63. end
  64.       function unanchor (m)
  65.     for _,i in pairs (m:GetChildren()) do
  66.         if i:IsA("Part","Model","Union","WedgePart","CornerWedgePart") then
  67.  --           i.Anchored = false
  68.             local Fire = Instance.new("Fire")
  69.             Fire.Parent = i
  70.             Fire.Size = math.random(5,10)
  71.             i.Material = "CorrodedMetal"
  72.             i:BreakJoints()
  73.             i.BrickColor = BrickColor.new(26)
  74.              i.Touched:connect(radiation)
  75.  
  76.         else
  77.             unanchor(i)
  78.         end
  79.     end
  80. end
  81. unanchor(game.Workspace)
  82.  
  83. Sound.SoundId = "http://www.roblox.com/asset?id=2248511"
  84. Sound.PlaybackSpeed = 0.2
  85. Sound.Playing = true
  86. Sound.Volume = 10
  87.  
  88. Model.Name = "Mushroom Cloud"
  89. Cloud1.Parent = Model
  90. Cloud1.Anchored = true
  91. Cloud1.CanCollide = false
  92. Cloud1.Locked = true
  93. Cloud1Mesh.Parent = Cloud1
  94. Cloud1Mesh.MeshType = "FileMesh"
  95. Cloud1Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  96. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(95,300,195) --1999
  97. Cloud2.Parent = Model
  98. Cloud2.Anchored = true
  99. Cloud2.CanCollide = false
  100. Cloud2.Locked = true
  101. Cloud2.Position = Cloud2.Position + Vector3.new(0,587,0)
  102. Cloud2Mesh.Parent = Cloud2
  103. Cloud2Mesh.MeshType = "FileMesh"
  104. Cloud2Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  105. Cloud2Mesh.Scale = Cloud2Mesh.Scale + Vector3.new(399,399,649)
  106. Cloud1.Transparency = CLOUD_TRANSPARENCY
  107. Cloud2.Transparency = CLOUD_TRANSPARENCY
  108. Cloud1.BrickColor = BrickColor.new(NUKE_COLOR)
  109. Cloud2.BrickColor = BrickColor.new(NUKE_COLOR)
  110.    sky.Parent = game.Lighting
  111.    sky.Name = "NukeSky"
  112.    sky.CelestialBodiesShown = true
  113.    sky.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
  114.    sky.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
  115.    sky.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
  116.    sky.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
  117.    sky.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
  118.    sky.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
  119.   explosion = Instance.new("Explosion")
  120.    explosion.Parent = game.Workspace
  121.    explosion.BlastRadius = 9999999999999
  122.    explosion.BlastPressure = 10000000
  123. game.Lighting.Brightness = 999
  124. game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
  125. wait (1) --Fireball
  126. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --200
  127. wait (0.25)
  128. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --400
  129. wait (0.25)
  130. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --600
  131. wait (0.25)
  132. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --800
  133. wait (0.25)
  134. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1000
  135. wait (0.25)
  136. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1200
  137. wait (0.25)
  138. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1400
  139. wait (0.25)
  140. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1600
  141. wait (0.25)
  142. Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,100,0) --1700
  143. wait (30) --End phase of the nuke
  144. game.Lighting.Ambient = Color3.new(0,0,0)
  145. game.Lighting.OutdoorAmbient = Color3.new(127 / 255,127 / 255,127 / 255)
  146. sky:Destroy()
  147. game.Lighting.Brightness = 1
  148. Cloud1.BrickColor = BrickColor.new(1)
  149. Cloud2.BrickColor = BrickColor.new(1)
  150. Cloud1.Transparency = 0.6
  151. Cloud2.Transparency = 0.6
  152. wait (5)
  153. Cloud1.Transparency = 0.7
  154. Cloud2.Transparency = 0.7
  155. wait (5)
  156. Cloud1.Transparency = 0.8
  157. Cloud2.Transparency = 0.8
  158. wait (5)
  159. Cloud1.Transparency = 0.9
  160. Cloud2.Transparency = 0.9
  161. wait (120)
  162. Cloud1:Destroy()
  163. Cloud2:Destroy()
  164. --BrickColor codes: http://wiki.roblox.com/index.php?title=BrickColor_codes
  165.     end)
  166.    
  167.    
  168.    
  169.  
  170. end
  171. coroutine.resume(coroutine.create(SCRIPT_MCMY68_FAKESCRIPT))
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