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  1. using UnityEngine;
  2.  
  3. public class Skrypt : MonoBehaviour {
  4.  
  5.     private float boatAcc = 0;
  6.  
  7.     public void ChangeBoatAcceleration(float value)
  8.     {
  9.         boatAcc = value;
  10.     }
  11. }
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