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- //O Key
- case 24: {
- if (_shift) then {
- if !(soundVolume isEqualTo 1) then {
- 1 fadeSound 1;
- systemChat localize "STR_MISC_soundnormal";
- } else {
- 1 fadeSound 0.1;
- systemChat localize "STR_MISC_soundfade";
- };
- };
- //place spikestrip as cop
- if (_alt && (playerSide == west)) then {
- if (!isNull life_spikestrip) exitWith {hint localize "STR_ISTR_SpikesDeployment"; closeDialog 0};
- if ([false,spikeStrip,1] call life_fnc_handleInv) then {
- [] spawn life_fnc_spikeStrip;
- };
- };
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