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MGS4.YAML

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Aug 19th, 2024
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  1. Core:
  2. PPU Decoder: Recompiler (LLVM)
  3. PPU Threads: 2
  4. PPU Debug: false
  5. PPU Calling History: false
  6. Save LLVM logs: false
  7. Use LLVM CPU: ""
  8. Max LLVM Compile Threads: 0
  9. PPU LLVM Greedy Mode: false
  10. LLVM Precompilation: true
  11. Thread Scheduler Mode: Operating System
  12. Set DAZ and FTZ: false
  13. SPU Decoder: Recompiler (LLVM)
  14. SPU Reservation Busy Waiting Percentage: 0
  15. SPU GETLLAR Busy Waiting Percentage: 100
  16. SPU Debug: false
  17. MFC Debug: false
  18. Preferred SPU Threads: 0
  19. SPU delay penalty: 3
  20. SPU loop detection: true
  21. Max SPURS Threads: 6
  22. SPU Block Size: Mega
  23. Accurate SPU DMA: false
  24. Accurate SPU Reservations: true
  25. Accurate Cache Line Stores: false
  26. Accurate RSX reservation access: true
  27. RSX FIFO Accuracy: Atomic
  28. SPU Verification: true
  29. SPU Cache: true
  30. SPU Profiler: false
  31. MFC Commands Shuffling Limit: 0
  32. MFC Commands Timeout: 0
  33. MFC Commands Shuffling In Steps: false
  34. Enable TSX: Disabled
  35. XFloat Accuracy: Relaxed
  36. Accurate PPU 128-byte Reservation Op Max Length: 0
  37. Stub PPU Traps: 0
  38. Full Width AVX-512: true
  39. PPU LLVM Java Mode Handling: true
  40. Use Accurate DFMA: true
  41. PPU Set Saturation Bit: false
  42. PPU Accurate Non-Java Mode: false
  43. PPU Fixup Vector NaN Values: false
  44. PPU Accurate Vector NaN Values: false
  45. PPU Set FPCC Bits: false
  46. Debug Console Mode: false
  47. Hook static functions: false
  48. Libraries Control:
  49. - libvdec.sprx:lle
  50. HLE lwmutex: false
  51. SPU LLVM Lower Bound: 0
  52. SPU LLVM Upper Bound: 18446744073709551615
  53. TSX Transaction First Limit: 800
  54. TSX Transaction Second Limit: 2000
  55. Clocks scale: 100
  56. SPU Wake-Up Delay: 0
  57. SPU Wake-Up Delay Thread Mask: 63
  58. Max CPU Preempt Count: 0
  59. Allow RSX CPU Preemptions: true
  60. Sleep Timers Accuracy: As Host
  61. Usleep Time Addend: 0
  62. Performance Report Threshold: 500
  63. Enable Performance Report: false
  64. Assume External Debugger: false
  65. VFS:
  66. Enable /host_root/: false
  67. Initialize Directories: true
  68. Limit disk cache size: false
  69. Disk cache maximum size (MB): 5120
  70. Empty /dev_hdd0/tmp/: true
  71. Video:
  72. Renderer: Vulkan
  73. Resolution: 1920x1080
  74. Aspect ratio: 16:9
  75. Frame limit: 60
  76. Second Frame Limit: 0
  77. MSAA: Auto
  78. Shader Mode: Async Shader Recompiler
  79. Shader Precision: High
  80. Write Color Buffers: true
  81. Write Depth Buffer: false
  82. Read Color Buffers: false
  83. Read Depth Buffer: false
  84. Handle RSX Memory Tiling: false
  85. Log shader programs: false
  86. VSync: false
  87. Debug output: false
  88. Debug overlay: false
  89. Renderdoc Compatibility Mode: false
  90. Use GPU texture scaling: false
  91. Stretch To Display Area: false
  92. Force High Precision Z buffer: false
  93. Strict Rendering Mode: false
  94. Disable ZCull Occlusion Queries: false
  95. Disable Video Output: false
  96. Disable Vertex Cache: false
  97. Disable FIFO Reordering: false
  98. Enable Frame Skip: false
  99. Force CPU Blit: false
  100. Disable On-Disk Shader Cache: false
  101. Disable Vulkan Memory Allocator: false
  102. Use full RGB output range: true
  103. Strict Texture Flushing: false
  104. Multithreaded RSX: false
  105. Relaxed ZCULL Sync: true
  106. Force Hardware MSAA Resolve: false
  107. 3D Display Mode: Disabled
  108. Debug Program Analyser: false
  109. Accurate ZCULL stats: false
  110. Consecutive Frames To Draw: 1
  111. Consecutive Frames To Skip: 1
  112. Resolution Scale: 151
  113. Anisotropic Filter Override: 0
  114. Texture LOD Bias Addend: 0
  115. Minimum Scalable Dimension: 13
  116. Shader Compiler Threads: 0
  117. Driver Recovery Timeout: 1000000
  118. Driver Wake-Up Delay: 1
  119. Vblank Rate: 60
  120. Vblank NTSC Fixup: false
  121. DECR memory layout: false
  122. Allow Host GPU Labels: false
  123. Disable MSL Fast Math: false
  124. Output Scaling Mode: Bilinear
  125. Vulkan:
  126. Adapter: AMD Radeon RX 6750 XT (RADV NAVI22)
  127. Force FIFO present mode: false
  128. Force primitive restart flag: false
  129. Exclusive Fullscreen Mode: Automatic
  130. Asynchronous Texture Streaming 2: false
  131. FidelityFX CAS Sharpening Intensity: 50
  132. Asynchronous Queue Scheduler: Safe
  133. VRAM allocation limit (MB): 65536
  134. Performance Overlay:
  135. Enabled: false
  136. Enable Framerate Graph: false
  137. Enable Frametime Graph: false
  138. Framerate datapoints: 50
  139. Frametime datapoints: 170
  140. Detail level: Medium
  141. Framerate graph detail level: All
  142. Frametime graph detail level: All
  143. Metrics update interval (ms): 350
  144. Font size (px): 10
  145. Position: Top Left
  146. Font: n023055ms.ttf
  147. Horizontal Margin (px): 50
  148. Vertical Margin (px): 50
  149. Center Horizontally: false
  150. Center Vertically: false
  151. Opacity (%): 70
  152. Body Color (hex): "#FFE138FF"
  153. Body Background (hex): "#002339FF"
  154. Title Color (hex): "#F26C24FF"
  155. Title Background (hex): "#00000000"
  156. Shader Loading Dialog:
  157. Allow custom background: true
  158. Darkening effect strength: 30
  159. Blur effect strength: 0
  160. Audio:
  161. Renderer: Cubeb
  162. Audio Provider: CellAudio
  163. RSXAudio Avport: HDMI 0
  164. Dump to file: false
  165. Convert to 16 bit: false
  166. Audio Format: Stereo
  167. Audio Formats: 0
  168. Audio Channel Layout: Automatic
  169. Audio Device: "@@@default@@@"
  170. Master Volume: 100
  171. Enable Buffering: true
  172. Desired Audio Buffer Duration: 139
  173. Enable Time Stretching: true
  174. Disable Sampling Skip: false
  175. Time Stretching Threshold: 75
  176. Microphone Type: "Null"
  177. Microphone Devices: "@@@@@@@@@@@@"
  178. Music Handler: Qt
  179. Input/Output:
  180. Keyboard: "Null"
  181. Mouse: Basic
  182. Camera: "Null"
  183. Camera type: Unknown
  184. Camera flip: None
  185. Camera ID: Default
  186. Move: "Null"
  187. Buzz emulated controller: "Null"
  188. Turntable emulated controller: "Null"
  189. GHLtar emulated controller: "Null"
  190. Pad handler mode: Single-threaded
  191. Keep pads connected: false
  192. Pad handler sleep (microseconds): 1000
  193. Background input enabled: true
  194. Show move cursor: false
  195. Lock overlay input to player one: false
  196. Emulated Midi devices: Keyboardßßß@@@Keyboardßßß@@@Keyboardßßß@@@
  197. Load SDL GameController Mappings: true
  198. System:
  199. License Area: SCEA
  200. Language: English (US)
  201. Keyboard Type: English keyboard (US standard)
  202. Enter button assignment: Enter with cross
  203. Console time offset (s): 0
  204. System Name: RPCS3-295
  205. PSID high: 0
  206. PSID low: 0
  207. HDD Model Name: ""
  208. HDD Serial Number: ""
  209. Net:
  210. Internet enabled: Disconnected
  211. IP address: 0.0.0.0
  212. Bind address: 0.0.0.0
  213. DNS address: 8.8.8.8
  214. IP swap list: ""
  215. UPNP Enabled: false
  216. PSN status: Disconnected
  217. PSN Country: us
  218. Savestate:
  219. Start Paused: false
  220. Suspend Emulation Savestate Mode: false
  221. Compatible Savestate Mode: false
  222. Inspection Mode Savestates: false
  223. Save Disc Game Data: false
  224. Miscellaneous:
  225. Automatically start games after boot: true
  226. Exit RPCS3 when process finishes: false
  227. Pause emulation on RPCS3 focus loss: false
  228. Start games in fullscreen mode: false
  229. Prevent display sleep while running games: true
  230. Show trophy popups: true
  231. Show shader compilation hint: true
  232. Show PPU compilation hint: true
  233. Show pressure intensity toggle hint: true
  234. Show analog limiter toggle hint: true
  235. Use native user interface: true
  236. GDB Server: 127.0.0.1:2345
  237. Silence All Logs: false
  238. Window Title Format: "FPS: %F | %R | %V | %T [%t]"
  239. Pause Emulation During Home Menu: false
  240. Log: {}
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