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- stock GetFreeVehicleSlot()
- {
- for(new i = 1; i < sizeof(validvehicle); i ++)
- {
- if(!validvehicle[i]) return i;
- }
- return -1;
- }
- //==========================================================================
- // Vehicles //
- //==========================================================================
- new Vehicles[MAX_VEH][vehicle], Total_Vehicles_Created, Total_FactionVehicles_Created;
- new Engine[MAX_VEH], Lights[MAX_VEH], alarm[MAX_VEH], doors[MAX_VEH], bonnet[MAX_VEH], boot[MAX_VEH], objective[MAX_VEH];
- new bool:validvehicle[MAX_VEH];
- //==========================================================================
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