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- Starting fastman92 limit adjuster 2.5, unreleased edition, compilation time: May 8 2016 18:05:39
- Please visit http://fastman92.ml
- Game detected: GTA SA 1.0 HOODLUM 14383616 bytes
- Global excection handler has been registered.
- ---------------------------------------------
- IPL ID limit > 256 check disabled. Game may have some bugs if ID IPL limit is increased.
- At least one ID limit is changed. ModelIDlimit::PatchModelPtrsLimit will do a job.
- Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
- Count of file IDs is over 65535 and base ID of CStreamingInfo requires __int32. Applying __int32 base ID patches.
- COL ID limit is over 256 and requires something more than unsigned __int8. Applying unsigned __int16 patches.
- New ID limits:
- 0 - 59999 (60000) - DFF models defined within IDE files
- 60000 - 119999 (60000) - TXD texture archives.
- 120000 - 179999 (60000) - COL collision archives.
- 180000 - 181023 (1024) - IPL Binary IPL files.
- 181024 - 185119 (4096) - DAT files limited to nodes*.dat
- 185120 - 185299 (180) - IFP animation archives.
- 185300 - 186595 (1296) - RRR car recordings, carrec*.rrr files
- 186596 - 186722 (127) - SCM scripts
- 186723 - 186724 (2) - Loaded list
- 186725 - 186726 (2) - Requested list
- 186727 - count of all file IDs
- Addresses:
- CStreaming::ms_modelInfoPtrs: 0x1B00820
- CStreaming::ms_aInfoForModel: 0x6754020
- CAnimManager::ms_aAnimBlocks: 0xB5D4A0
- CVehicleRecording::StreamingArray: 0x1B3B1A8
- CTheScripts::StreamedScripts: 0x1B402B0
- Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
- Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
- Format of new savefiles will be different: patch for save game of variable length is applied!
- ---------------------------------------------
- Modified count of killable model IDs: 42000
- ---------------------------------------------
- Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Modified limit Car generators to: 65534 Is CCarGenerator_extended structure used: 1
- ---------------------------------------------
- Modified limit of number of process counter passes for car generators to 6
- ---------------------------------------------
- Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).
- ---------------------------------------------
- Tracks*.dat coordinate limit patch enabled.
- Number of tracks.dat files set to 6
- Renderware world map size set to 48000 x 48000
- Radar map size set to 48000 x 48000
- Water map size set to 48000 x 48000
- World map size set to 48000 x 48000
- Paths limit patch enabled.
- Paths map size set to 48000 x 48000
- Radar info:
- Number of radar tiles per dimension: 96
- Total number of radar tiles: 9216
- Water info:
- Water map size: 48000 x 48000
- Number of water blocks per dimension: 96
- Total number of water blocks: 9216
- World map info info:
- World map size: 48000 x 48000
- World sectors:
- CWorld::ms_aSectors
- type: buildings, dummies
- count: 960 * 960 = 921600
- sector area: 50 x 50
- CWorld::ms_aLodPtrLists
- type: lod
- count: 240 * 240 = 57600
- sector area: 200 x 200
- CWorld::ms_aRepeatSectors
- type: vehicles, peds, object
- count: 16 * 16 = 256
- Paths info:
- ThePaths: 0x655A020
- Number of path tiles per dimension: 64
- Total number of path tiles: 4096
- ---------------------------------------------
- Enabling handling.cfg limit adjuster.
- New limits:
- Number of standard lines = 510
- Number of bike lines = 333
- Number of flying lines = 244
- Number of boat lines = 122
- Number of animation group lines = 30
- &mod_HandlingManager = 0x6640048, sizeof(mod_HandlingManager) = 0x2C220
- sizeof_cHandlingDataMgr_header = 0x68
- sizeof(tHandlingData_extended) = 0x100
- ---------------------------------------------
- Modified limit of VehicleStructs to: 15050
- ---------------------------------------------
- Modified limit of rwObjectInstances to: 27500
- ---------------------------------------------
- Modified limit of matrices to: 55000
- ---------------------------------------------
- Modified limit of PtrNode Singles to: 1770000
- ---------------------------------------------
- Modified limit of PtrNode Doubles to: 128000
- ---------------------------------------------
- Modified limit of EntryInfoNodes to: 15000
- ---------------------------------------------
- Modified limit of QuadTreeNodes to: 24400
- ---------------------------------------------
- Modified limit of Collision links to: 9550
- ---------------------------------------------
- Modified limit of DYNAMIC LIMITS: ColModels to: 128000
- ---------------------------------------------
- Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 8123
- ---------------------------------------------
- Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 4096
- ---------------------------------------------
- Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 19666
- ---------------------------------------------
- Modified limit of IPL:inst, buildings to: 1250000
- ---------------------------------------------
- Modified limit of IPL:inst, dummies to: 155500
- ---------------------------------------------
- Modified limit of IPL: inst per file to: 24000
- ---------------------------------------------
- Modified limit of IPL: entity index array to: 1240
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Modified limit of IPL:map zones to: 812
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Modified limit of IPL:navigation zones to: 1888
- ---------------------------------------------
- Modified limit of IPL:interior occluders to: 2940
- ---------------------------------------------
- Modified limit of IPL:occluders to: 15000
- ---------------------------------------------
- Modified limit of IPL:Timecycle modifiers to: 15000
- ---------------------------------------------
- Modified limit of 'IPL:CULL mirror attribute zones' to: 9072
- ---------------------------------------------
- Modified limit of 'IPL:CULL tunnel attribute zones' to: 8400
- ---------------------------------------------
- Modified limit of 'IPL:CULL attribute zones' to: 65000
- ---------------------------------------------
- Modified limit of IPL:Stunt jumps to: 9000
- ---------------------------------------------
- Modified limit of IPL:Entry exits to: 1500
- ---------------------------------------------
- Modified limit of IPL:AUZO boxes to: 512 Is extended structure used: 1
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Format of new savefiles will be different: patch for pickups is applied.
- Modified limit of 'IPL:PICK' to: 16000, pickups collected: 40
- ---------------------------------------------
- Modified limit of IDE:objs:type1 section to 28000
- ---------------------------------------------
- Modified limit of IDE:objs:type2 section to 2070
- ---------------------------------------------
- Modified limit of IDE:hier section to 992
- ---------------------------------------------
- Modified limit of IDE:tobj section to 9999
- ---------------------------------------------
- Modified limit of IDE:cars section to 7000
- ---------------------------------------------
- Modified limit of IDE:peds section to 1800
- ---------------------------------------------
- Modified limit of IDE:weap section to 251
- ---------------------------------------------
- Modified limit of IDE:2DFX section to 2500
- ---------------------------------------------
- Enabled handling of new enhanced IMG archives.
- ---------------------------------------------
- Modified limit of DIRECTORY LIMITS: Extra to: 28750
- ---------------------------------------------
- Modified limit of DIRECTORY LIMITS: Clothes directory to: 2950
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water triangles to: 999
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water quads to: 8888
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water quads and triangles list triangles to: 9999
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water vertices to: 9999
- ---------------------------------------------
- Streaming memory available limit set to 2147483648 bytes (2048 MB)
- ---------------------------------------------
- Modified limit of 'Number of requested models above which the game considers loading very busy' to: 20
- ---------------------------------------------
- Modified script space limits:
- - max size of MAIN segment from main.scm: 2000000 bytes
- - max size of mission from main.scm: 256000 bytes
- Total size of CTheScripts::ScriptSpace: 2256000 bytes
- ---------------------------------------------
- Modified limit of SCM LIMITS: Running scripts to: 127
- ---------------------------------------------
- Modified limit of SCM LIMITS: Mission cleanup to: 512
- ---------------------------------------------
- Modified limit of SCM LIMITS: Max number of used objects to: 2048
- ---------------------------------------------
- Modified limit of SCM LIMITS: Switch jump table cases to: 2048
- ---------------------------------------------
- Modified limit of RENDERER: Invisible entity pointers to: 7500
- ---------------------------------------------
- Modified limit of RENDERER: Visible LOD pointers to: 15000
- ---------------------------------------------
- Modified limit of RENDERER: Visible entity pointers to: 7500
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha list limit to: 1750
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha boat atomic list to: 1750
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha entity list limit to: 5575
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha really draw last list limit to: 250
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha really draw last list limit to: 2500
- ---------------------------------------------
- Modified limit of VISIBILITY: Weapon peds for PC limit to: 250
- ---------------------------------------------
- Modified limit of OTHER LIMITS: References to: 17000
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Coronas to: 4096
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Object info entries to: 512
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Vehicle colors to: 2048
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Format of new savefiles will be different: patch for radar traces is applied.
- Modified limit of OTHER LIMITS: Radar traces to: 512
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Number of plate textures: 8
- ---------------------------------------------
- Vehicle special features are enabled
- Number of hydra vehicles = 5
- Hydra 0 = 520
- Hydra 1 = 6537
- Hydra 2 = 6538
- Hydra 3 = 6679
- Hydra 4 = 6720
- Number of ZR350 vehicles = 5
- ZR350 0 = 477
- ---------------------------------------------
- Level limit is enabled
- Number of levels = 9
- Cop car level 0 = 599
- Cop car level 1 = 596
- Cop car level 2 = 597
- Cop car level 3 = 598
- Cop car level 4 = 1326
- Cop car level 5 = 1573
- Cop car level 6 = 6703
- Cop car level 7 = 6754
- Cop car level 8 = 6685
- Cop bike = 523
- Cop ped level 0 = 283
- Cop ped level 1 = 280
- Cop ped level 2 = 281
- Cop ped level 3 = 282
- Cop ped level 4 = 6755
- Cop ped level 5 = 6015
- Cop ped level 6 = 6721
- Cop ped level 7 = 6775
- Cop ped level 8 = 283
- Cop ped bike = 284
- Ambulance level 0 = -1
- Ambulance level 1 = 416
- Ambulance level 2 = 416
- Ambulance level 3 = 416
- Ambulance level 4 = 6553
- Ambulance level 5 = 5690
- Ambulance level 6 = 6684
- Ambulance level 7 = 6757
- Ambulance level 8 = 6688
- Medic level 0 = -1
- Medic level 1 = 274
- Medic level 2 = 275
- Medic level 3 = 276
- Medic level 4 = 6701
- Medic level 5 = 18723
- Medic level 6 = 6722
- Medic level 7 = 274
- Medic level 8 = 274
- Fire engine level 0 = -1
- Fire engine level 1 = 407
- Fire engine level 2 = 407
- Fire engine level 3 = 407
- Fire engine level 4 = 6662
- Fire engine level 5 = 6603
- Fire engine level 6 = 6689
- Fire engine level 7 = 6758
- Fire engine level 8 = 6690
- Fireman level 0 = -1
- Fireman level 1 = 277
- Fireman level 2 = 279
- Fireman level 3 = 278
- Fireman level 4 = 278
- Fireman level 5 = 18668
- Fireman level 6 = 6723
- Fireman level 7 = 6777
- Fireman level 8 = 277
- Number of cab drivers for level 0 = 0
- Number of cab drivers for level 1 = 2
- Cab driver level 1 place 0 = 262
- Cab driver level 1 place 1 = 261
- Number of cab drivers for level 2 = 2
- Cab driver level 2 place 0 = 220
- Cab driver level 2 place 1 = 234
- Number of cab drivers for level 3 = 2
- Cab driver level 3 place 0 = 182
- Cab driver level 3 place 1 = 206
- Number of cab drivers for level 4 = 2
- Cab driver level 4 place 0 = 220
- Cab driver level 4 place 1 = 234
- Number of cab drivers for level 5 = 2
- Cab driver level 5 place 0 = 18684
- Cab driver level 5 place 1 = 18750
- Number of cab drivers for level 6 = 2
- Cab driver level 6 place 0 = 234
- Cab driver level 6 place 1 = 234
- Number of cab drivers for level 7 = 2
- Cab driver level 7 place 0 = 0
- Cab driver level 7 place 1 = 0
- Number of cab drivers for level 8 = 2
- Cab driver level 8 place 0 = 0
- Cab driver level 8 place 1 = 0
- ---------------------------------------------
- Modified limit of hospital restarts to: 256
- ---------------------------------------------
- Modified limit of police restarts to: 256
- ---------------------------------------------
- SPECIAL: Plane speed limit disabled.
- ---------------------------------------------
- SPECIAL: Make paintjobs work for any ID applied.
- ---------------------------------------------
- SPECIAL: Fix streaming memory bug applied.
- ---------------------------------------------
- Error reporting going to be applied.
- GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
- GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
- GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED enabled.
- GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
- GTA_ERROR_REQUESTED_FILE_DOES_NOT_EXIST enabled.
- Error reporting is applied now.
- ---------------------------------------------
- Debugging output is enabled now. Use debugger to catch messages.
- ---------------------------------------------
- "Enable logging of files loaded" is enabled now.
- ---------------------------------------------
- Weapon type loader is enabled. NumberOfWeaponTypes = 512.
- ---------------------------------------------
- Train type carriages loader is enabled. ms_numberOfTypeIDs = 19, ms_maxNumberOfVehiclesForType = 18.
- ---------------------------------------------
- Radar blip sprite filename loader: config was loaded. ms_numberOfTypeIDs = 104
- ---------------------------------------------
- CThePluginPatches::RegisterPatcher executed.
- ---------------------------------------------
- Number of memory changes made: 9159
- ---------------------------------------------
- CThePatches: CLEO library 4.3.16 has been detected and patched!
- Loaded ID 120001, file isc_dorm_1.col
- Loaded ID 120002, file pstreets.col
- Loaded ID 120003, file tbusines_1.col
- Loaded ID 120004, file tbusines_2.col
- Loaded ID 120005, file tbusines_3.col
- Loaded ID 120006, file tbusines_4.col
- Loaded ID 120007, file testbed.col
- Loaded ID 120008, file tindust_1.col
- Loaded ID 120009, file tindust_2.col
- Loaded ID 120010, file tindust_3.col
- Loaded ID 120011, file tindust_4.col
- Loaded ID 120012, file trich.col
- Loaded ID 120013, file tschool_1.col
- Loaded ID 120014, file tschool_2.col
- Loaded ID 120015, file tschool_3.col
- Loaded ID 120016, file tjyard.col
- Loaded ID 120017, file countn2_1.col
- Loaded ID 120018, file countn2_10.col
- Loaded ID 120019, file countn2_11.col
- Loaded ID 120020, file countn2_12.col
- Loaded ID 120021, file countn2_13.col
- Loaded ID 120022, file countn2_14.col
- Loaded ID 120023, file countn2_15.col
- Loaded ID 120024, file countn2_16.col
- Loaded ID 120025, file countn2_17.col
- Loaded ID 120026, file countn2_18.col
- Loaded ID 120027, file countn2_19.col
- Loaded ID 120028, file countn2_2.col
- Loaded ID 120029, file countn2_20.col
- Loaded ID 120030, file countn2_3.col
- Loaded ID 120031, file countn2_4.col
- Loaded ID 120032, file countn2_5.col
- Loaded ID 120033, file countn2_6.col
- Loaded ID 120034, file countn2_7.col
- Loaded ID 120035, file countn2_8.col
- Loaded ID 120036, file countn2_9.col
- Loaded ID 120037, file countrye_1.col
- Loaded ID 120038, file countrye_10.col
- Loaded ID 120039, file countrye_11.col
- Loaded ID 120040, file countrye_12.col
- Loaded ID 120041, file countrye_13.col
- Loaded ID 120042, file countrye_2.col
- Loaded ID 120043, file countrye_3.col
- Loaded ID 120044, file countrye_4.col
- Loaded ID 120045, file countrye_5.col
- Loaded ID 120046, file countrye_6.col
- Loaded ID 120047, file countrye_7.col
- Loaded ID 120048, file countrye_8.col
- Loaded ID 120049, file countrye_9.col
- Loaded ID 120050, file countryn_1.col
- Loaded ID 120051, file countryn_2.col
- Loaded ID 120052, file countryn_3.col
- Loaded ID 120053, file countryn_4.col
- Loaded ID 120054, file countryn_5.col
- Loaded ID 120055, file countryn_6.col
- Loaded ID 120056, file countryn_7.col
- Loaded ID 120057, file countryn_8.col
- Loaded ID 120058, file countryn_9.col
- Loaded ID 120059, file countrys_1.col
- Loaded ID 120060, file countrys_10.col
- Loaded ID 120061, file countrys_11.col
- Loaded ID 120062, file countrys_2.col
- Loaded ID 120063, file countrys_3.col
- Loaded ID 120064, file countrys_4.col
- Loaded ID 120065, file countrys_5.col
- Loaded ID 120066, file countrys_6.col
- Loaded ID 120067, file countrys_7.col
- Loaded ID 120068, file countrys_8.col
- Loaded ID 120069, file countrys_9.col
- Loaded ID 120070, file counxref.col
- Loaded ID 120071, file cuntdesxref.col
- Loaded ID 120072, file cuntysouth.col
- Loaded ID 120073, file cxref_industrial.col
- Loaded ID 120074, file levelmap_1.col
- Loaded ID 120075, file levelxre.col
- Loaded ID 120076, file quarrycrane.col
- Loaded ID 120077, file seabed1.col
- Loaded ID 120078, file seabed10.col
- Loaded ID 120079, file seabed11.col
- Loaded ID 120080, file seabed12.col
- Loaded ID 120081, file seabed2.col
- Loaded ID 120082, file seabed3.col
- Loaded ID 120083, file seabed4.col
- Loaded ID 120084, file seabed5.col
- Loaded ID 120085, file seabed6.col
- Loaded ID 120086, file seabed7.col
- Loaded ID 120087, file seabed8.col
- Loaded ID 120088, file seabed9.col
- Loaded ID 120089, file countryw_1.col
- Loaded ID 120090, file countryw_2.col
- Loaded ID 120091, file countryw_3.col
- Loaded ID 120092, file countryw_4.col
- Loaded ID 120093, file countryw_5.col
- Loaded ID 120094, file countryw_6.col
- Loaded ID 120095, file countryw_7.col
- Loaded ID 120096, file countryw_8.col
- Loaded ID 120097, file countryw_9.col
- Loaded ID 120098, file countryw_10.col
- Loaded ID 120099, file countryw_11.col
- Loaded ID 120100, file vegase_1.col
- Loaded ID 120101, file vegase_10.col
- Loaded ID 120102, file vegase_11.col
- Loaded ID 120103, file vegase_12.col
- Loaded ID 120104, file vegase_2.col
- Loaded ID 120105, file vegase_3.col
- Loaded ID 120106, file vegase_4.col
- Loaded ID 120107, file vegase_5.col
- Loaded ID 120108, file vegase_6.col
- Loaded ID 120109, file vegase_7.col
- Loaded ID 120110, file vegase_8.col
- Loaded ID 120111, file vegase_9.col
- Loaded ID 120112, file vegasn_1.col
- Loaded ID 120113, file vegasn_2.col
- Loaded ID 120114, file vegasn_3.col
- Loaded ID 120115, file vegasn_4.col
- Loaded ID 120116, file vegasn_5.col
- Loaded ID 120117, file vegass_1.col
- Loaded ID 120118, file vegass_2.col
- Loaded ID 120119, file vegass_3.col
- Loaded ID 120120, file vegass_4.col
- Loaded ID 120121, file vegass_5.col
- Loaded ID 120122, file vegasw_1.col
- Loaded ID 120123, file vegasw_2.col
- Loaded ID 120124, file vegasw_3.col
- Loaded ID 120125, file vegasw_4.col
- Loaded ID 120126, file vegasw_5.col
- Loaded ID 120127, file vegasw_6.col
- Loaded ID 120128, file vegasw_7.col
- Loaded ID 120129, file vegasw_8.col
- Loaded ID 120130, file vegasw_9.col
- Loaded ID 120131, file vegaxref.col
- Loaded ID 120132, file lae2_1.col
- Loaded ID 120133, file lae2_2.col
- Loaded ID 120134, file lae2_3.col
- Loaded ID 120135, file lae2_4.col
- Loaded ID 120136, file lae2_5.col
- Loaded ID 120137, file lae_1.col
- Loaded ID 120138, file lae_2.col
- Loaded ID 120139, file lae_3.col
- Loaded ID 120140, file lae_4.col
- Loaded ID 120141, file lae_5.col
- Loaded ID 120142, file lahills_1.col
- Loaded ID 120143, file lahills_2.col
- Loaded ID 120144, file lahills_3.col
- Loaded ID 120145, file lahills_4.col
- Loaded ID 120146, file lahills_5.col
- Loaded ID 120147, file lahills_6.col
- Loaded ID 120148, file lan2_1.col
- Loaded ID 120149, file lan2_2.col
- Loaded ID 120150, file lan2_3.col
- Loaded ID 120151, file lan_1.col
- Loaded ID 120152, file lan_2.col
- Loaded ID 120153, file lan_3.col
- Loaded ID 120154, file las2_1.col
- Loaded ID 120155, file las2_2.col
- Loaded ID 120156, file las2_3.col
- Loaded ID 120157, file las2_4.col
- Loaded ID 120158, file las_1.col
- Loaded ID 120159, file las_2.col
- Loaded ID 120160, file las_3.col
- Loaded ID 120161, file las_4.col
- Loaded ID 120162, file las_5.col
- Loaded ID 120163, file law2_1.col
- Loaded ID 120164, file law2_2.col
- Loaded ID 120165, file law2_3.col
- Loaded ID 120166, file law2_4.col
- Loaded ID 120167, file lawn_1.col
- Loaded ID 120168, file lawn_2.col
- Loaded ID 120169, file lawn_3.col
- Loaded ID 120170, file lawn_4.col
- Loaded ID 120171, file law_1.col
- Loaded ID 120172, file law_2.col
- Loaded ID 120173, file law_3.col
- Loaded ID 120174, file law_4.col
- Loaded ID 120175, file laxref.col
- Loaded ID 120176, file laxrefdocks.col
- Loaded ID 120177, file sfe_1.col
- Loaded ID 120178, file sfe_2.col
- Loaded ID 120179, file sfe_3.col
- Loaded ID 120180, file sfe_4.col
- Loaded ID 120181, file sfe_5.col
- Loaded ID 120182, file sfe_6.col
- Loaded ID 120183, file sfe_7.col
- Loaded ID 120184, file sfe_8.col
- Loaded ID 120185, file sfe_9.col
- Loaded ID 120186, file sfn_1.col
- Loaded ID 120187, file sfn_2.col
- Loaded ID 120188, file sfse_1.col
- Loaded ID 120189, file sfse_10.col
- Loaded ID 120190, file sfse_11.col
- Loaded ID 120191, file sfse_12.col
- Loaded ID 120192, file sfse_13.col
- Loaded ID 120193, file sfse_14.col
- Loaded ID 120194, file sfse_15.col
- Loaded ID 120195, file sfse_16.col
- Loaded ID 120196, file sfse_17.col
- Loaded ID 120197, file sfse_2.col
- Loaded ID 120198, file sfse_3.col
- Loaded ID 120199, file sfse_4.col
- Loaded ID 120200, file sfse_5.col
- Loaded ID 120201, file sfse_6.col
- Loaded ID 120202, file sfse_7.col
- Loaded ID 120203, file sfse_8.col
- Loaded ID 120204, file sfse_9.col
- Loaded ID 120205, file sfs_1.col
- Loaded ID 120206, file sfs_2.col
- Loaded ID 120207, file sfs_3.col
- Loaded ID 120208, file sfs_4.col
- Loaded ID 120209, file sfs_5.col
- Loaded ID 120210, file sfs_6.col
- Loaded ID 120211, file sfs_7.col
- Loaded ID 120212, file sfs_8.col
- Loaded ID 120213, file sfs_9.col
- Loaded ID 120214, file sfw_1.col
- Loaded ID 120215, file sfw_2.col
- Loaded ID 120216, file sfw_3.col
- Loaded ID 120217, file sfw_4.col
- Loaded ID 120218, file sfw_5.col
- Loaded ID 120219, file sfw_6.col
- Loaded ID 120220, file sfw_7.col
- Loaded ID 120221, file sfw_8.col
- Loaded ID 120222, file sfw_9.col
- Loaded ID 120223, file sfxref.col
- Loaded ID 120224, file game_lc.col
- Loaded ID 120225, file game_ups.col
- Loaded ID 120226, file midway.col
- Loaded ID 120227, file atlanta.col
- Loaded ID 120228, file game.col
- Loaded ID 120229, file empire.col
- Loaded ID 120230, file empire_perma.col
- Loaded ID 120231, file game_vc.col
- Loaded ID 120232, file game_vc_gen.col
- Loaded ID 120233, file vc_stadint.col
- Loaded ID 120234, file game_cc.col
- Loaded ID 120235, file gen_int1_1.col
- Loaded ID 120236, file gen_int2_1.col
- Loaded ID 120237, file gen_int2_2.col
- Loaded ID 120238, file gen_int2_3.col
- Loaded ID 120239, file gen_int2_4.col
- Loaded ID 120240, file gen_int2_5.col
- Loaded ID 120241, file gen_int3_1.col
- Loaded ID 120242, file gen_int4_1.col
- Loaded ID 120243, file gen_int5_1.col
- Loaded ID 120244, file gen_int5_2.col
- Loaded ID 120245, file gen_int5_3.col
- Loaded ID 120246, file gen_int5_4.col
- Loaded ID 120247, file gen_intb_1.col
- Loaded ID 120248, file gen_intb_2.col
- Loaded ID 120249, file gen_intb_3.col
- Loaded ID 120250, file gen_intb_4.col
- Loaded ID 120251, file gen_intb_5.col
- Loaded ID 120252, file int_cont_1.col
- Loaded ID 120253, file int_la_1.col
- Loaded ID 120254, file int_la_2.col
- Loaded ID 120255, file int_la_3.col
- Loaded ID 120256, file int_la_4.col
- Loaded ID 120257, file int_sf_1.col
- Loaded ID 120258, file int_veg_1.col
- Loaded ID 120259, file proc_int.col
- Loaded ID 120260, file proc_int2.col
- Loaded ID 120261, file propext.col
- Loaded ID 120262, file props.col
- Loaded ID 120263, file props2.col
- Loaded ID 120264, file savehous_1.col
- Loaded ID 120265, file savehous_2.col
- Loaded ID 120266, file stadint_1.col
- Loaded ID 120267, file stadint_2.col
- Loaded ID 120268, file stadint_3.col
- Loaded ID 120269, file stadint_4.col
- Loaded ID 120270, file stadint_5.col
- Loaded ID 120271, file veh_mods.col
- Loaded ID 120272, file solcore.col
- Error 0x534134, model ID 1557 does not have loaded collision.
- Game terminated.
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