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  1. # Don't change this!
  2. config-version: 3.1.16
  3.  
  4. # The language by this plugin
  5. language-file: Czech.yml
  6.  
  7. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  8. beta: false
  9.  
  10. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  11. # This config requires the plugin 'ProtocolLib'!
  12. always-day: true
  13.  
  14. # If this config is enabled, it's not going to rain anymore for playing players
  15. no-rain: true
  16.  
  17. # If this config is enabled, dying people will lose their items
  18. no-drops: true
  19.  
  20. # If this config is enabled, players will drop only itemspawners if they die
  21. # 'no-drops' has no effects if this config is enabled
  22. drop-only-itemspawner: true
  23.  
  24. # If this config is enabled, the players are getting after a round ends their inventory back
  25. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  26. inventory-backup: true
  27.  
  28. # If this config is enabled, the players inventory is getting cleared after a rounds end
  29. # This config has no effects if inventory-backup is enabled
  30. inventory-clear: false
  31.  
  32. # If this config is enabled, people can't change their gamemode to creative or enable flying
  33. anticheat-enabled: true
  34.  
  35. # If this config is enabled, particles will be created at the location some player dies
  36. particles-ondeath: true
  37.  
  38. # If this config is enabled, iron and gold are making particles once they spawn
  39. itemspawner-effect: true
  40.  
  41. # If this config is enabled, iron and gold are making a sound once they spawn
  42. itemspawner-sound: true
  43.  
  44. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  45. permission-basic-alloweveryone: false
  46.  
  47. # If this config is disabled, leave messages by players won't be shown anymore
  48. leavemessage-at-end: true
  49.  
  50. # If this config is enabled, players will die in water
  51. diein-water: false
  52.  
  53. # If this config is enabled, players will die instantly if they're touching the void
  54. diein-void: false
  55.  
  56. # Players will leave a round if they're using one of these commands
  57. hubcommands {
  58. /hub
  59. /leave
  60. /l
  61. /spawn
  62. /msg
  63. }
  64.  
  65. # If this config is enabled, players can use the /stats command to see their statistics.
  66. allowcommand-stats: true
  67.  
  68. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  69. allowcommand-stats-global: true
  70.  
  71. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  72. player-color: true
  73.  
  74. # If this config is enabled, players will see a border if they're near of it
  75. border: true
  76.  
  77. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  78. # The permission for each special item is: mbedwars.specialitem.<special item id>
  79. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  80. specialitem-requiredpermission: false
  81.  
  82. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  83. restart-oncearenaend: false
  84.  
  85. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  86. kick-outofarena: true
  87.  
  88. # With which statistic the ranking should get sorted of
  89. # 0: Wons
  90. # 1: Loses
  91. # 2: Rounds Played
  92. # 3: W/L
  93. # 4: Kills
  94. # 5: Deaths
  95. # 6: K/D
  96. # 7: Beds Destroyed
  97. # 8: Playtime
  98. ranking-sortation: 3
  99.  
  100.  
  101. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  102. # If it's on true this plugin won't make any changes to these messages
  103. server-joinquitmessage-enabled: true
  104.  
  105. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  106. # This is only supported for 1.8 and higher
  107. actionbar-enabled: true
  108.  
  109. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  110. stats-count-deaths-beforebedbroken: false
  111.  
  112. # This config will remove players for players from the tab which are not playing inside the arena
  113. tab-removenonplayers: false
  114.  
  115.  
  116. # ========== LOBBY ==========
  117.  
  118. # To which time the time should be set when using forcestart
  119. # Changing this to a too low value is dangerous.
  120. forcestart-time: 10
  121.  
  122. # This calculation is being used when the countdown in the lobby is starting.
  123. # Changing this to a too low value is dangerous.
  124. # Placeholder: {teams}, {teamplayers}
  125. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  126.  
  127. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  128. lobby-printmapinfo-enabled: true
  129.  
  130. # The lines which will be printed before the game begins
  131. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  132. lobby-printmapinfo-lines {
  133. &7&m=================
  134. &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  135. &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  136. &7&m=================
  137. }
  138.  
  139. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  140. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  141. lobby-countdowntitle-arena: &b{arena}
  142.  
  143. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  144. lobby-countdowntitle-5: &e⑤
  145. lobby-countdowntitle-4: &e④
  146. lobby-countdowntitle-3: &6➂
  147. lobby-countdowntitle-2: &c➁
  148. lobby-countdowntitle-1: &4➀
  149. lobby-countdowntitle-0: &4⓿
  150.  
  151. # ========== ARENA VOTING ==========
  152.  
  153. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  154. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  155. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  156. # The made-by argument in when creating a mapvote arena is not required.
  157. arenavoting-enabled: true
  158.  
  159. # Set the maximum amount of arenas which should get voted
  160. arenavoting-maxarenas: 5
  161.  
  162. # ========== BED ==========
  163.  
  164. # If this config is enabled, players can destroy the bed of their team
  165. ownbed-destroyable: false
  166.  
  167. # Set the block that should be destroyed in a round
  168. bed-block: BED_BLOCK
  169.  
  170. # If this config is enabled, your bed will get dyed to the color of its team
  171. bed-block-dye: true
  172.  
  173. # The amount of gold that will be droped once a player destroyed a bed (it will search for the itemspawner named 'gold')
  174. bed-drops-amount: 4
  175.  
  176. # Enabling this config will make that the bed is only destroyable with tnt.
  177. bed-onlydestroyablewith-tnt: false
  178.  
  179. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  180. bed-hologram-enabled: true
  181.  
  182. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  183. # Placeholders: {teamcolor}, {team}, {heart}
  184. bed-hologram-message-alive: {teamcolor}{team}
  185.  
  186. # ========== BLOCK PLACE/BREAK ==========
  187.  
  188. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  189. notbuildableradius-enabled: false
  190.  
  191. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  192. notbuildableradius-teamspawn: 1
  193.  
  194. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  195. notbuildableradius-itemspawner: 3
  196.  
  197. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  198. dye-block: true
  199.  
  200. # In this config you're able to add blocks that players can place
  201. # Buyable blocks are automaticly in this list
  202. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  203. placeableblock-whitelist:
  204.  
  205. # If this config is disabled, players can't trample on wheat anymore
  206. destroyable-farmland: true
  207.  
  208. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  209. # By which it's not possible to break the arena.
  210. destroyblock-builtbyplayers: true
  211.  
  212. # ========== PRIZE ==========
  213.  
  214. # If this config is enabled, the winner team will get a prize
  215. prize-enabled: true
  216.  
  217. # The command that'll be executed when somebody wins a round.
  218. # Arguments: {name}
  219. prize-command: eco give {name} 15
  220.  
  221. # ========== PERFORMANCE ==========
  222.  
  223. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  224. # Possibilities:
  225. # - Very_Low
  226. # - Low
  227. # - Normal
  228. # - High
  229. # - Ultra
  230. performance: Normal
  231.  
  232. # Change the regeneration speed by an arena (1 = slowest)
  233. regeneration-speed: 150000
  234.  
  235. # ========== INGAME/ROUND TIMER ==========
  236.  
  237. # If this config is enabled, an arena will end after a specific amount of time automaticly
  238. timer-enabled: true
  239.  
  240. # The amount of time until an arena ends automaticly (in secounds)
  241. timer: 1800
  242.  
  243. # ========== SPECTATING ==========
  244.  
  245. # If this config is enabled, people who aren't playing can spectate a running game
  246. spectating: true
  247.  
  248. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  249. spectator-joinmessage: true
  250.  
  251. # If this config is enabled, players will automaticly join the spectator after they died
  252. spectator-autojoin: true
  253.  
  254. # ========== SPECIAL ITEMS ==========
  255.  
  256. # The material of the item for each special item
  257. teleporter-item: sulphur:0
  258. minishop-item: monster_egg:villager
  259. rescueplatform-item: slime_block:0
  260. tntsheep-item: monster_egg:sheep
  261. magneticshoes-item: chainmail_boots:0
  262. trap-item: stone_plate:0
  263. bridge-item: ink_sack:4
  264. guarddog-item: monster_egg:wolf
  265.  
  266. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  267. teleporter-countdown-enabled: true
  268.  
  269. # The secounds the player will have to wait until he will be teleported (in secounds)
  270. teleporter-countdown: 5
  271.  
  272. # The speed of the MiniShop
  273. minishop-speed: 0.2
  274.  
  275. # The width of the rescue platform
  276. rescueplatform-width: 2
  277.  
  278. # The material that will be placed when using the rescue platform
  279. rescueplatform-material: slime_block
  280.  
  281. # The speed of the TNT Sheep
  282. tntsheep-speed: 0.33
  283.  
  284. # The maximum length of the bridge
  285. bridge-maxlength: 16
  286.  
  287. # The material that will be placed and taken from the player when using the bridge
  288. bridge-material: stained_clay
  289.  
  290. # The time a player has to wait until he can use the tracker again (0 = instantly)
  291. tracker-delay: 10.0
  292. # The entitytype of the guarddog
  293. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  294. guarddog-type: WOLF
  295.  
  296. # ========== CUSTOM MOTD ==========
  297.  
  298. # If this config is enabled, this plugin will change the motd
  299. motd-enabled: false
  300.  
  301. # Type in here the name of your arena to make more multiple placeholders possible
  302. motd-arena:
  303.  
  304. # How the motd has to look like (motd-enabled has to be true)
  305. # Placeholders: {arena}, {players}, {maxplayers}, {status}
  306. motd-line1: &bBedwars &3{arena} {status}
  307. motd-line2: {players}/{maxplayers}
  308.  
  309. # ========== SIGN ==========
  310.  
  311. # Configurations for the antispam at a sign you can create with /bw addsign
  312. sign-antispam-enabled: true
  313. sign-antispam-delay: 1.0
  314.  
  315. # The text of the lines by the sign you can create with /bw addsign
  316. # Variables: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  317. sign-line1: &9{arena}
  318. sign-line2: &7------------------
  319. sign-line3: {status}
  320. sign-line4: &e{players}&7 / &e{maxplayers}
  321.  
  322. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  323. signblock-enabled: false
  324.  
  325. # The material of the block
  326. signblock-material: STAINED_CLAY
  327.  
  328. # The color of the block at the specifc states
  329. signblock-color-stopped: RED
  330. signblock-color-lobby: YELLOW
  331. signblock-color-running: ORANGE
  332. signblock-color-reseting: RED
  333.  
  334. # ========== SCOREBOARD ==========
  335.  
  336. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  337. scoreboard-enabled: true
  338.  
  339. # The look of the heart at the scoreboard if the team is alive
  340. scoreboard-heart-alive: &c❤
  341.  
  342. # The look of the heart at the scoreboard if the team is dead
  343. scoreboard-heart-dead: &7❤
  344.  
  345. # ========== DEATH-MESSAGE ==========
  346.  
  347. # If this config is enabled, death-messages by playing people will be removed
  348. deathmessage-remove: false
  349.  
  350. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  351. deathmessage-private: true
  352.  
  353. # If this config is enabled, death-messages will be changed
  354. deathmessage-custom-enabled: true
  355.  
  356. # How the custom deathmessages has to look like
  357. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  358. deathmessage-custom-killed: &b{teamcolor}{player} &7byl zabit &8{killerteamcolor}{killer} &7s &c❤{heartpercent}%
  359. deathmessage-custom-void: &b{teamcolor}{player} &7zakopl o block
  360.  
  361. # ========== CHAT ==========
  362.  
  363. # If this config is enabled, every title-message will be sent to the player in the chat
  364. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  365. title-inchat: false
  366.  
  367. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  368. teamchat-enabled: true
  369.  
  370. # What the players have to write behind their message to write with other teams
  371. # Examples:
  372. # Hello mates - only visible for team mates
  373. # @hello others! - visible for everyone
  374. teamchat-public-prefix: @
  375.  
  376. # The prefix which is beeing displayed when typed
  377. teamchat-public-prefix-msg: &7[ALL]
  378.  
  379. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  380. customchatmessage-enabled: false
  381.  
  382. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  383. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  384. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  385.  
  386. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  387. customchatmessage-onlyfor-players: true
  388.  
  389. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  390. customchatmessage-spectator-enabled: true
  391.  
  392. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  393. customchatmessage-spectator-public: true
  394.  
  395. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  396. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  397.  
  398. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  399. chat-others-unvisible: true
  400.  
  401. # ========== ENTITY TYPE ==========
  402.  
  403. # The name of the dealer you can spawn with /bw summon dealer
  404. # (You are able to spawn a dealer with spawnegg too)
  405. dealer-title: Dealer
  406.  
  407. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  408. lobbyvillager-prefix: &6Server &e
  409.  
  410. # You can change the entity types for the dealer, hub and teamselect here.
  411. # You can choose between:
  412. # Villager and NPC[<UUID from skin>]
  413.  
  414. entitytype-dealer: Villager
  415. entitytype-hub: Villager
  416. entitytype-teamselect: Villager
  417.  
  418. # ========== PLACEHOLDERS ==========
  419.  
  420. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  421. # Disabling this config may increase your performance
  422. placeholderapi-enabled: false
  423.  
  424. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  425. # 'placeholderapi-enabled' has to be enabled for this
  426. # Available placeholders:
  427. # - {arena}-players
  428. # - {arena}-maxplayers
  429. # - {arena}-status
  430. # - {arena}-teams
  431. # - {arena}-teamsize
  432. placeholderapi-registercustom: false
  433.  
  434. # The format of the dates which are being used
  435. dateformat: MM.dd.yyyy
  436.  
  437. # The ip for the placeholder {ip} in the scoreboard
  438. ip-display: MC.MultiCraft.cz
  439.  
  440. # ========== PLUGIN: PvPLevels ==========
  441.  
  442. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  443. # Requires of course the plugin PvPLevels
  444. pvplevels-enabled: false
  445.  
  446. # The amount of exp that'll be given for doing a event
  447. pvplevels-exp-win: 100
  448. pvplevels-exp-lose: 60
  449. pvplevels-exp-beddestroy: 20
  450. pvplevels-exp-killplayer: 5
  451.  
  452. # ========== AUTOMATIC JOIN ==========
  453.  
  454. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  455. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  456. autojoin-enabled: false
  457.  
  458. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  459. autojoin-arena:
  460.  
  461. # Specify the way how the player should be send back.
  462. # You can choose between 'Kick' and 'Bungeecord'.
  463. autojoin-way: Kick
  464.  
  465. # Make sure to fill this if you choosed BungeeCord.
  466. # Remember: This won't work with the BungeeCord Add-On
  467. autojoin-way-bungeecord-lobby: name_of_lobby
  468.  
  469. # ========== CLOUDSYSTEM ==========
  470.  
  471. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  472. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  473. cloudsystem-enabled: false
  474.  
  475. # Specify here which arena should be send to the CloudSystem
  476. cloudsystem-arena:
  477.  
  478. # ========== SQL ==========
  479.  
  480. # If this config is enabled, you can use sql to save the stats
  481. sql-enabled: true
  482.  
  483. # The type of your SQL.
  484. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  485. # MySQL is currently the most stable type
  486. sql-type: MySQL
  487.  
  488. # The sql settings (sql-enabled has to be enabled)
  489. sql-host: casa31.fakaheda.eu
  490. sql-port: 3306
  491. sql-database: 257205_mysql_db
  492. sql-user: 257205_mysql_db
  493. sql-password: 321312312312dasdasd213123
  494.  
  495. # If this config is enabled, the names will be saved to database (remove the table MBedwars_stats before enabling it (DROP TABLE MBedwars_stats; ))
  496. sql-save-playername: true
  497.  
  498. # ========== BUNGEECORD ==========
  499.  
  500. # Enables bungeecord
  501. # Use the bedwars-bungeecord-ressource for your hub!
  502. bungeecord-enabled: false
  503.  
  504. # The address of your hub-server
  505. # Example: bungeecord-hub-address: 127.0.0.1:25568
  506. bungeecord-hub-address:
  507.  
  508. # The subchannel name of this server
  509. bungeecord-subchannel:
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