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- BlockDisguise.disguise - Can disguise
- BlockDisguise.vision - Can see disguised players
- BlockDisguise.admin - Reserved for future use, shows when updates are available for now
- BlockDisguise.allowAllBlocks - Allow player to disguise as blocks that are not listed in config.yml
- DisguiseCraft
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
- Fleeting Disguises
- fleetingdisguises.*: Has full FleetingDisguises privileges
- fleetingdisguises.timelimit.exempt: Has no disguise time limit.
- fleetingdisguises.cooldown.exempt: Has no disguise cooldown.
- Virtual Chest
- giftpost.chest.everywhere - Allows the user to open their chests anywhere they want.
- giftpost.chest.open - Allows the user to open the chest, set the default chest, buy a chest, list chests, rename chests and delete chests.
- giftpost.chest.empty - Allows the user to empty chests.
- giftpost.chest.send - Allows the user to send the content of a chest.
- giftpost.chest.upgrade - Allows the user to upgrade their chests.
- giftpost.admin.empty - Allows the user to empty other player's chests.
- giftpost.admin.limit - Allows the user to set a max-chest limit for other players.
- giftpost.admin.sign - Allows the user to create signs that can make you access your chests.
- giftpost.admin.free - Exempts the user from having fees on purchase, upgrade and so on.
- giftpost.admin.item - Allows the user to use /vc i to spawn an item in his chests.
- giftpost.admin.sendallusers - Allows the user to send the content of his sendchest to all user who have a VirtualChest.
- giftpost.admin.open - Allows the user to open other people's chests.
- Ability Trader
- abilitytrader.use
- Block Command
- BlockCommand.add
- BlockCommand.touch
- BlockCommand.click
- Blothera Damage
- BlotheraDamage.Axe.Wood.#
- BlotheraDamage.Axe.Stone.#
- BlotheraDamage.Axe.Gold.#
- BlotheraDamage.Axe.Iron.#
- BlotheraDamage.Axe.Diamond.#
- BlotheraDamage.Sword.Wood.#
- BlotheraDamage.Sword.Stone.#
- BlotheraDamage.Sword.Gold.#
- BlotheraDamage.Sword.Iron.#
- BlotheraDamage.Sword.Diamond.#
- BlotheraDamage.Pick.Wood.#
- BlotheraDamage.Pick.Stone.#
- BlotheraDamage.Pick.Gold.#
- BlotheraDamage.Pick.Iron.#
- BlotheraDamage.Pick.Diamond.#
- BlotheraDamage.Shovel.Wood.#
- BlotheraDamage.Shovel.Stone.#
- BlotheraDamage.Shovel.Gold.#
- BlotheraDamage.Shovel.Iron.#
- BlotheraDamage.Shovel.Diamond.#
- BlotheraDamage.Bow.Pullback(1,2,3).#
- BlotheraDamage.Fist.#
- [7:57:09 PM] Jonathan Todd: added this: speedwalk.reload # allows usage of /swreload to reload configs
- speedwalk.use # allows usage of all events
- speedwalk.use.rightclick # allows usage of rightclick event
- speedwalk.use.leftclick # allows usage of leftclick event
- speedwalk.use.sneak # allows usage of sneak event
- speedwalk.use.free
- [8:01:47 PM] Jonathan Todd: problem: new plugins don't seem to be generating their configs/ folders. Any idea what that means?
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