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skyrimprefs.ini

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Oct 16th, 2018
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  1. [Display]
  2. bTreesReceiveShadows=1
  3. bDrawLandShadows=1
  4. bShadowsOnGrass=1
  5. fShadowDistance=10000.0000
  6. iNumFocusShadow=4
  7. fInteriorShadowDistance=3000.0000
  8. ffocusShadowMapDoubleEveryXUnit=450.0000
  9. iShadowMapResolution=4096
  10. fDynamicDOFBlurMultiplier=0.0000
  11. fProjectedUVNormalDetailTilingScale=0.8000
  12. fProjectedUVDiffuseNormalTilingScale=0.2000
  13. bEnableProjecteUVDiffuseNormals=1
  14. bUseTAA=1
  15. bIndEnable=0
  16. bSAO_CS_Enable=0
  17. bToggleSparkles=1
  18. bSAOEnable=1
  19. bScreenSpaceReflectionEnabled=1
  20. bIBLFEnable=1
  21. bUse64bitsHDRRenderTarget=1
  22. iSaveGameScreenShotHeighWSt=192
  23. iSaveGameScreenShotWidthWS=320
  24. iSaveGameScreenShotHeight=192
  25. iSaveGameScreenShotWidth=256
  26. iShadowMaskQuarter=4
  27. bVolumetricLightingEnable=1
  28. iVolumetricLightingQuality=2
  29. bEnableImprovedSnow=1
  30. fLightLODStartFade=3500.0000
  31. bFXAAEnabled=0
  32. fSunShadowUpdateTime=0.0125
  33. fSunUpdateThreshold=0.0125
  34. fShadowBiasScale=1.0
  35. fLeafAnimDampenDistEnd=4600.0000
  36. fLeafAnimDampenDistStart=3600.0000
  37. fTreesMidLODSwitchDist=9999999.0000
  38. fMeshLODFadePercentDefault=1.2000
  39. fMeshLODFadeBoundDefault=256.0000
  40. fMeshLODLevel2FadeTreeDistance=2048.0000
  41. fMeshLODLevel1FadeTreeDistance=2844.0000
  42. fMeshLODLevel2FadeDist=999999.0000
  43. fMeshLODLevel1FadeDist=999999.0000
  44. fGamma=1.1200
  45. bBorderless=0
  46. bMaximizeWindow=1
  47. bFull Screen=1
  48. iSize H=1080
  49. iSize W=1920
  50. iScreenShotIndex=0
  51. bTreesReceiveShadows=1
  52. bUsePrecipitationOcclusion=1
  53. bDrawLandShadows=0
  54. iMaxSkinDecalsPerFrame=250
  55. iMaxDecalsPerFrame=800
  56. iAdapter=0
  57. uBookRatio=2
  58. bForceCreateTarget=0
  59. iReflectionResolutionDivider=2
  60. iVSyncPresentInterval=0
  61. iNumSplits=2
  62. [Imagespace]
  63. bDoDepthOfField=0
  64. bLensFlare=1
  65. [General]
  66. fLightingOutputColourClampPostSpec=1.0000
  67. fLightingOutputColourClampPostEnv=1.0000
  68. fLightingOutputColourClampPostLit=1.0000
  69. iStoryManagerLoggingEvent=-1
  70. bEnableStoryManagerLogging=0
  71. uLargeRefLODGridSize=31
  72. [MAIN]
  73. fSkyCellRefFadeDistance=150000.0000
  74. bGamepadEnable=1
  75. bCrosshairEnabled=1
  76. fHUDOpacity=1.0000
  77. bSaveOnPause=0
  78. bSaveOnTravel=1
  79. bSaveOnWait=1
  80. bSaveOnRest=1
  81. [Interface]
  82. fMouseCursorSpeed=1.0000
  83. bDialogueSubtitles=1
  84. bGeneralSubtitles=1
  85. bShowCompass=1
  86. [GamePlay]
  87. bShowFloatingQuestMarkers=1
  88. bShowQuestMarkers=1
  89. iDifficulty=2
  90. [Controls]
  91. fMouseHeadingSensitivity=0.0100
  92. fGamepadHeadingSensitivity=0.6667
  93. bAlwaysRunByDefault=1
  94. bInvertYValues=0
  95. bGamePadRumble=1
  96. bUseKinect=0
  97. [Particles]
  98. iMaxDesired=6000
  99. [SaveGame]
  100. fAutosaveEveryXMins=15.0000
  101. [AudioMenu]
  102. fAudioMasterVolume=1.0000
  103. fVal7=1.0000
  104. uID7=825051853
  105. fVal6=0.8000
  106. uID6=106685
  107. fVal5=1.0000
  108. uID5=410705
  109. fVal4=0.9500
  110. uID4=522251
  111. fVal3=0.7000
  112. uID3=466532
  113. fVal2=0.7500
  114. uID2=554685
  115. fVal1=0.8000
  116. uID1=1007612
  117. fVal0=1.0000
  118. uID0=94881
  119. [Clouds]
  120. fCloudLevel2Distance=262144.0000
  121. fCloudLevel1Distance=32768.0000
  122. fCloudLevel0Distance=16384.0000
  123. fCloudNearFadeDistance=9000.0000
  124. [Water]
  125. bUseWaterDisplacements=1
  126. bUseWaterRefractions=1
  127. bUseWaterReflections=1
  128. bUseWaterDepth=1
  129. [TerrainManager]
  130. fTreeLoadDistance=75000.0000
  131. fBlockMaximumDistance=250000.0000
  132. fBlockLevel1Distance=90000.0000
  133. fBlockLevel0Distance=60000.0000
  134. fSplitDistanceMult=1.5000
  135. bShowLODInEditor=1
  136. [NavMesh]
  137. fObstacleAlpha=0.5000
  138. fCoverSideHighAlpha=0.8000
  139. fCoverSideLowAlpha=0.6500
  140. fEdgeFullAlpha=1.0000
  141. fEdgeHighAlpha=0.7500
  142. fEdgeLowAlpha=0.5000
  143. fTriangleFullAlpha=0.7000
  144. fTriangleHighAlpha=0.3500
  145. fTriangleLowAlpha=0.2000
  146. fLedgeBoxHalfHeight=25.0000
  147. fEdgeDistFromVert=10.0000
  148. fEdgeThickness=10.0000
  149. fPointSize=2.5000
  150. [Trees]
  151. bRenderSkinnedTrees=1
  152. uiMaxSkinnedTreesToRender=40
  153. [Grass]
  154. fGrassStartFadeDistance=7000.0000
  155. fGrassMaxStartFadeDistance=7000.0000
  156. fGrassMinStartFadeDistance=0.0000
  157. [Decals]
  158. bSkinnedDecals=1
  159. bDecals=1
  160. uMaxSkinDecals=100
  161. uMaxDecals=1000
  162. iMaxDecalsPerFrame=100
  163. iMaxSkinDecalsPerFrame=25
  164. [LOD]
  165. fLODFadeOutMultSkyCell=1.0000
  166. fLODFadeOutMultObjects=30.0000
  167. fLODFadeOutMultItems=10.0000
  168. fLODFadeOutMultActors=15.0000
  169. [Launcher]
  170. sD3DDevice="NVIDIA GeForce GTX 1070"
  171. uLastAspectRatio=0
  172. [Bethesda.net]
  173. uPersistentUuidData3=1228934648
  174. uPersistentUuidData2=3128175650
  175. uPersistentUuidData1=1362183330
  176. uPersistentUuidData0=900542559
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