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- #include <SFML/Graphics/RenderWindow.h>
- #include <stdlib.h>
- void quit(sfRenderWindow *window)
- {
- sfEvent event;
- while (sfRenderWindow_pollEvent(window, &event)) {
- if (event.type == sfEvtClosed)
- sfRenderWindow_close(window);
- }
- }
- int main (void)
- {
- sfRenderWindow *window;
- sfVideoMode video_mode;
- int bitsPerpixels = 32;
- int height = 600;
- int width = 800;
- sfUint8 *pixels;
- video_mode.width = width;
- video_mode.height = height;
- video_mode.bitsPerPixel = bitsPerpixels;
- window = sfRenderWindow_create(video_mode, "MyWindows", sfDefaultStyle, NULL);
- while (sfRenderWindow_isOpen(window)) {
- sfRenderWindow_display(window);
- quit(window);
- }
- return(0);
- }
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