quadraaceps

tressa 3 char non cait (cyrus + therion)

Jun 30th, 2020 (edited)
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  1. introduction:
  2. - this is a 3 character adaptation of the older 4 character route and is currently the fastest non cait route
  3. - both omar and esme are rng dependent; more detailed guide: https://youtu.be/88aQIauerkg
  4.  
  5. tressa 1
  6. go to shop
  7. buy and equip: wolfs bow
  8. go to caves of maiya
  9. flee / break and flee from all encounters (1st screen)
  10. birds: spear
  11. conch: spear
  12. fish / 2 birds: flee
  13. pirate (2nd screen): defend (skip if ambushed), bow (break), tradewinds +3
  14. flee / break and flee if got 2nd encounter
  15. pirates: flee
  16. conch: spear
  17. snake: spear
  18. bats: flee
  19.  
  20. mikk and makk
  21. t1-2: tradewinds mikk
  22. t3: tradewinds mikk (break)
  23. t4: tradewinds +3 mikk (kill)
  24. t5-9: (read notes)
  25. t10: bow (break)
  26. t11: tradewinds +3
  27. *heal as needed
  28.  
  29. notes
  30. - to break makk, need to do the following moves (not necessarily in order): tradewinds, tradewinds +3, bow, bow
  31. - use 1st grape when unable to take any more hits
  32. - use 2nd grape if unable to take any more hits, otherwise defend on t9
  33. - makk always buffs himself the 1st turn when he is alone
  34. - makk will do 2 of the following moves before charging pirates pride: attack, mutiny, slice
  35. - charging pirates pride makes makk act last on the next turn
  36. - boosted slice does 58-59 (45-46 with defend)
  37. - pirates pride does 130-135
  38. - unboosted slice does 38-39 (29-30 with defend)
  39.  
  40. cyrus 1
  41. go to atlasdam, recruit cyrus
  42. if got cait, kill with ice m and transition to cait route: https://pastebin.com/JKGa67RA
  43. flee / break and flee from all encounters along the way
  44. birds: spear
  45. conch: spear
  46. fish / 2 birds: flee
  47. frogs: bow
  48. meep: bow
  49. ants / 2 frogs: flee
  50. go to subterranean study
  51. kill 2 encounters
  52. sentinels: fireball +1 or icewind +1 (break), tradewinds +1
  53. bones: staff +1 (break), tradewinds +2
  54. 2 sentinels: spear, fireball or icewind (break), spear (other sentinel), fireball +2
  55. bats: spear, icewind (break), spear (other bat), fireball +2
  56. get old coin
  57.  
  58. menu before russell
  59. learn skills
  60. tressa: hired help
  61.  
  62. russell
  63. t1
  64. tressa: ice m
  65. cyrus: defend
  66.  
  67. t2
  68. tressa: dancers +2
  69. cyrus: staff +2
  70.  
  71. evasive manoeuvres
  72. purchase thunder s (guard outside library)
  73. scrutinise and get light m (girl in square)
  74. go to whistlewood
  75. kill encounters on the way with bandits (bandits +1 if got froggen ii or meep)
  76. if got cait, kill with light m and skip whistlewood
  77. get 1.5k
  78. kill an encounter with light m
  79. if got howlers, break with thunder s first
  80. froggen vi: flee
  81. do below menu if got 130 jp on cyrus, otherwise kill encounters on the way to bolderfall
  82.  
  83. menu after getting 130 jp on cyrus
  84. learn skills
  85. tressa: sidestep
  86. cyrus: blizzard, lightning blast
  87.  
  88. support skills
  89. tressa: endless items
  90. cyrus: evasive manoeuvres
  91.  
  92. exploration
  93. tag bolderfall, get hunter shrine
  94. get olive l
  95. tag victors hollow
  96. purchase nourish m (man near entrance)
  97. tp rippletide, get warrior shrine
  98. get 1.2k along the way (north cobbleston gap)
  99. get merchant shrine
  100. s&q along the way (moonstruck coast)
  101. go to grandport
  102. reset step counter at goldshore along the way
  103. get wind l (west grandport coast), then thunder m (west goldshore coast) along the way
  104. get 20k, s&q, then get thunder l along the way (west grandport coast)
  105. go to grandport markets
  106. purchase healing grape bunch, pom l (merchant left of save point)
  107. get silver pouch (beach), artwork, 25k (bazaar)
  108.  
  109. therion 1
  110. tp bolderfall, recruit therion
  111. can s&q on 2nd screen or yolo
  112. heathcote: thunder l, thunder m
  113. steal pom s, nourish s (lady near exit)
  114.  
  115. tressa 2
  116. go to quarrycrest, start chapter 2
  117. purchase thunder l, thunder m (man before 2nd screen)
  118. do first 2 story purchases, then get fools gold ore
  119. after last story purchase, tp grandport, go to loch
  120. get wind l, 30k
  121. tp quarrycrest, finish chapter 2
  122. kill an encounter with an l stone
  123. if killed encounter outside, s&q on 2nd screen inside manse
  124. get hasty helm
  125.  
  126. menu before omar
  127. equipment
  128. cyrus: optimise
  129.  
  130. jobs
  131. tressa: hunter, leghold
  132. cyrus: warrior, incite (if 130 jp), thousand spears
  133. therion: armour corrosive, merchant, sidestep (if 130 jp), hired help
  134.  
  135. items
  136. nourish s cyrus
  137. nourish m therion
  138. heal to full
  139.  
  140. support skills
  141. therion: endless items (optional)
  142.  
  143. omar
  144. t1
  145. tressa: l stone / mercs / spear +1
  146. cyrus: l stone / staff +1
  147. therion: l stone / mercs / dagger +1
  148.  
  149. t2
  150. tressa: spear +1 / m stone (if broken)
  151. cyrus: thousand spears / staff +2 (break)
  152. therion: armour corrosive
  153.  
  154. t3
  155. any merchant: vets +3
  156. anyone: m stone
  157.  
  158. notes:
  159. - above fight is ideal; adapt as needed
  160. - kill adds with 2 l stones (wind or thunder)
  161. - do not use 1st l stone if right before add
  162. - can use 1 pom m if needed
  163.  
  164. tressa 3
  165. tp victors hollow, start tressa 3
  166. after purchasing shield, go to no return
  167. get glaive, bandana, shadow l
  168. tp victors hollow, finish tressa 3
  169. scrutinise mother
  170. s&q on 2nd screen, then get 15k
  171. if got scorpions and bats, can break with blizzard and flee
  172.  
  173. venomtooth tiger
  174. t1
  175. tressa: rain of arrows
  176. cyrus: defend
  177. therion: pom l tressa
  178.  
  179. t2
  180. tressa: collect +3 / vets +2 (if after therion) / vets +3 (if after therion + after prim on t3)
  181. cyrus: thousand spears (break)
  182. therion: armour corrosive
  183.  
  184. t3
  185. 1st merchant: collect +3
  186. 2nd merchant: vets +3
  187. cyrus: pom s tressa (if before tressa) / l stone
  188.  
  189. finish quest before entering tavern
  190.  
  191. tressa 4
  192. tp grandport, start chapter 4
  193. sell for 88.2k+, can sell hasty helm if needed
  194. get thunder l / wind l if needed
  195. teach incite if not done so, optionally teach sidestep to both merchants
  196.  
  197. esmeralda
  198. t1
  199. tressa: wind l
  200. cyrus: thousand spears (break)
  201. therion: armour corrosive
  202.  
  203. t2
  204. tressa: vets +2
  205. cyrus: incite
  206. therion: vets +2
  207.  
  208. t3
  209. tressa: leghold
  210. cyrus: -
  211. therion: olive
  212.  
  213. t4
  214. tressa: rain of arrows
  215. cyrus: incite
  216. therion: collect
  217.  
  218. t5
  219. tressa: rain of arrows (break)
  220. cyrus: -
  221. therion: armour corrosive
  222.  
  223. t6
  224. tressa: vets +3
  225. cyrus: -
  226. therion: vets +3
  227.  
  228. notes:
  229. - above fight is ideal; do not break on the same turn if people die
  230. - if people die, olive and try to break on a later turn
  231.  
  232. backup script (if failed collect)
  233. t5
  234. tressa: rain of arrows (break)
  235. cyrus: -
  236. therion: olive
  237.  
  238. t6
  239. any merchant: collect
  240. cyrus: incite
  241.  
  242. t7
  243. tressa: leghold
  244. cyrus: -
  245. therion: olive
  246.  
  247. t8
  248. 1st merchant: spear +3 / dagger +3
  249. 2nd merchant: spear +2 / dagger +2
  250. cyrus: incite
  251.  
  252. t9
  253. tressa: tradewinds
  254. cyrus: -
  255. therion: armour corrosive
  256.  
  257. t10
  258. tressa: vets +3
  259. cyrus: -
  260. therion: vets +3
  261.  
  262. notes:
  263. - leave esme on 1 shield on t8
  264. - can use dancers if have extra money
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